All BCC 9 purchases made on/or after April 13th will receive a FREE upgrade to BCC 10 which will ship later this year.
Saving time and post-production budgets, Boris Continuum Complete FxPlug gives editors and motion graphics artists the power to create high-quality broadcast graphics and perform project-saving image restorations within Apple Final Cut Pro. A whopping 200+ filters include extruded text, 3D particle effects, image restoration and touchup tools, true 3D lens flares and volumetric lighting effects, keys and mattes, color grading tools, time-based effects, blurs, glows, stylish auto-animating transitions, and cinematic effects such as film glow, film grain, and film process looks.
3D Motion Graphics - BCC 3D Objects now has higher quality output with deeper color rendering and true support for 4K resolution
20+ Transitions - Dissolves, Wipes, and More
Film Style - BCC Two Strip Color and BCC Vignette
New Final Cut Pro X Templates
New Final Cut Pro X Templates allow editors to quickly achieve powerful VFX with great-looking, easy-to-use Glows, Lights, Particles, and Tilt-Shift effects. In addition to taking advantage of the Final Cut Pro X templates included with BCC 8 FxPlug, editors are able to create their own FCP X templates with BCC FxPlug in Motion 5, and access and reuse these templates in FCP X without going back to Motion 5.
All-New Final Cut Pro X Transitions
BCC FxPlug features all-new designer transition effects for FCP X ranging from lens flares and lens blurs to organic wipes and dissolves.
Beat Reactor Technology
Beat Reactor Technology is now built into many BCC FxPlug filters, making it easy to generate audio-driven effects such as a pulsing light or glow.
Built-In Masking System for Final Cut Pro X
Many BCC filters feature PixelChooser, a totally unique built-in masking system. This easy-to-use system allows you to selectively apply a BCC Filter to video by matting out a portion of the image based on criteria ranging from color channel information to simple geometric shapes.
Built-in Motion Tracking for Final Cut Pro X
Built-in, automated motion tracking allows editors to animate layers based on one or more user-selected tracking points. Save time performing day-to-day tasks such as match-moving, corner pinning, wire and rig removal, and witness protection effects.
Lens Blur Effects for Final Cut Pro X
Multiprocessor-accelerated lens blurring effects allow you to match looks traditionally achieved by a camera lens aperture setting.
Save your flickering shot with this powerful, sophisticated image restoration tool. Based on state-of-the-art research, the underlying engine offers a choice of intra-frame analysis or temporal flicker smoothing. Repair video affected by a flickering light source or uneven shutter exposure. One day this filter will save your life!
Lens Flare 3D
Powered by GPU acceleration, the new 3D Lens Flare effect can be used to create cinematic looks, stylish broadcast design elements, and beautiful transitions.
Particle Emitter 3D
BCC Particle Emitter gives 3D broadcast designers the ultimate particle machine, providing an incredibly powerful, flexible, and OpenGL-accelerated particle system.
Enhance your broadcast graphics with organic design elements such as flowing strands of matter, glowing plasma, or hundreds of other creative options.
Build complex designs of 2D images in 3D space with this powerful and yet easy-to-use particle-based filter.
Add striking realism to your 3D composite with this powerful volumetric lighting tool. Simulate production lights, projectors, or stage lighting where your viewer can see light beams emanating from powerful light sources. Instantly recreate an atmosphere of a stage performance, a night scene, or a rock bar. Or simply add light beams to the headlights of a car. Try a built-in smoke texture for even more drama!
Product Comparison Chart
3 Way Color Grade Filter
BCC 3 Way Color Grade provides a professional color grading process complete with three custom color wheels for pedestal/gamma/gain adjustment. The filter includes built-in masking and keying tools to isolate areas of secondary color correction. Separate color grading can be applied to the inside and outside of a mask, eliminating an extra compositing step.
Noise Reduction Filter
BCC Noise Reduction smoothes out video noise using spatial and temporal information derived from the video clip - especially in dark areas of an image.
Lens Blur Filter
BCC Lens Blur emulates a popular lens blur or rack defocus effect where out-of-focus highlights of an image clip take on the shape of the lens shutter. The filter includes a gradient map layer to control the depth of focus.
Lens Shape Filter
BCC Lens Shape is a designer effect similar to a rack defocus effect where the shape of the bokeh can be imported from an external layer.
Lens Transition Filter
BCC Lens Transition is a wipe filter that applies a lens blur or rack defocus effect to the specular highlights of outgoing and incoming image clips.
Particle Array 3D Filter
BCC Particle Array 3D creates a grid of particles oriented in 3D space.
Pin Art 3D Filter
BCC Pin Art 3D creates a pin board look based on a layer image.
Title Flare Shader
BCS Title Flare is a text generator that provides a quick and easy method to create titles. Text can be wiped on and off the screen in a variety of ways including with glows, rays, jitter, mist, noise, and vapor.
Luma Glow Shader
BCS Luma Glow is a real-time, OpenGL-accelerated filmic glow effect where the soft glow is defined by the luma values of the image.
Added to over one-third of BCC 9 FxPlug's filters, Compare Mode is a convenient tool that enables users to compare the filtered result with the unfiltered source via either a side-by-side view or a live split-screen view. In the side-by-side view, users can view the unfiltered and filtered image result in the composite window as changes are made to the image. In the split-screen view, users can drag the wipe bar anywhere across the image to compare the filtered result with the unfiltered source at any zoom level. Additionally, the Compare Mode feature includes the unique ability to view the filtered result with a live filtered layer in the timeline.
Apple Motion Camera Support
BCC 9 FxPlug now supports native Motion camera integration for the BCC Extruded Image Shatter, BCC Particle Array 3D, and BCC Pin Art 3D filters - in addition to BCC FxPlug's 3D Objects filters.
All BCC 9 FxPlug filters take advantage of either multi-processing or OpenGL hardware acceleration to deliver an interactive effects design experience.
The following memory requirements are recommended for both Macintosh and Windows users:
Minimum 2GB (assigned to host application)
Recommended 2GB+ (assigned to host application:
Apple Final Cut Pro 7, 6
Final Cut Pro X
* BCC AE's 3D Objects Filters require Mac OS X 10.5+ and an Intel-based Mac.
Mac OS X 10.4.x OS X through v10.8 (Mountain Lion)
Please note that the 5 filters in the BCC 3D Objects category require Intel Mac systems with Mac OS X 10.5 (Leopard).
Supported OpenGL Configurations
Currently Boris Continuum Complete includes two groups of filters that are OpenGL dependent. These groups are: BCC 3D Objects and BCC OpenGL. All of the filters that are in these groups are OpenGL-dependent. OpenGL is required to use these filters.
Working with OpenGL
Boris Continuum Complete’s OpenGL hardware acceleration speeds rendering for all filters in the BCC 3D Objects and the BCC OpenGL categories. OpenGL is a cross-platform standard that dramatically improves interactivity and rendering. “GL” stands for graphics library. ”Open” refers to the ongoing, industry-wide contributions to its evolution. OpenGL is built into both the Windows and Macintosh operating systems as well as a wide variety of display cards. More details about OpenGL are available from www.opengl.org
Currently Boris Continuum Complete includes several filters that are OpenGL dependent. These are:
BCC Glare, BCC Glint, BCC Glitter, BCC Lens Flare, BCC Lens Flare Advanced, BCC Damaged TV, BCC Scanline, BCC LED, BCC Prism, BCC 3D Extruded Image Shatter, BCC Extruded Text, BCC Extruded Spline, BCC Type-On Text, BCC Layer Deformer, BCC Lightning and BCC Tile Mosaic. OpenGL is required to use these filters.
OpenGL Acceleration Requirements
The first time you apply any of the OpenGL filters, BCC performs a fast, automatic test to look for the specific OpenGL capabilities. If your configuration passes this internal test, the filter opens with OpenGL enabled. If your configuration does not pass, an error message displays instead of the image, and OpenGL is disabled. However, depending on the error message, you may elect to enable OpenGL manually.
Attention customers looking for the download version!
A Unique Product ID generated from the trial version is needed for the download version. Below are directions for finding your product ID:
1. Download the demo: /demo_downloads
2. Find the Unique Product ID that is generated from the demo on each machine by pressing the "register" button (next to help) For directions on where to find the ID, please see http://www.borisfx.com/esd/instructions.php
3. Enter your Unique ID into the field below.
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