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MAXON CINEMA 4D Studio R17

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CINEMA 4D Studio is the very best that MAXON has to offer for professional 3D artists.

If you want to create advanced 3D graphics but need a helping hand to ensure you create jaw-dropping graphics quickly and easily, then this is the choice for you.


Highlights

As well as containing all of the features found in CINEMA 4D Prime, Visualize and Broadcast, CINEMA 4D Studio adds advanced character tools, hair, a physics engine and an unlimited client network for rendering. The result is that CINEMA 4D Studio can tackle any project you throw at it with ease.

CINEMA 4D Studio's character tools make it easy to create character rigs and advanced character animations. Adding hair or fur to characters is fast and simple with a powerful suite of hair tools that let you grow, comb, style and animate. The physics engine makes it simple to perform complex collisions and interaction between objects, be it just a few or thousands. Network rendering allows you to take advantage of all computers on your network to help render your animations faster.

Despite being designed for advanced 3D, the extra tools found in CINEMA 4D Studio are still designed to be user-friendly and intuitive. Generating advanced 3D effects such as hair is surprisingly easy and fast, with CINEMA 4D doing much of the work for you. For example, hair will automatically swoosh and sway as you move your character around; and making thousands of objects collide with each other only takes a few mouse clicks to set up.


Release 17 Highlights

Faster. Easier. More Realistic.

Cinema 4D R17 makes the easiest-to-use professional 3D software more efficient than ever before. New tools as well as expanded and completely reworked features help you turn your ideas into reality even quicker and with less effort. The improved workflow helps you meet the tightest deadlines. We’ve even gone so far as to re-invent the line!

workflowWorkflow That Simply Works
Work Fast, Play More

Smooth workflows bring creativity to life. That’s why workflow is front and center in Cinema 4D Release 17.

The revolutionary Take System will save precious time. The new Color Chooser does all those things you always wanted with color, as well as things you didn’t even know you wanted! Integration with Sketchup and the Houdini Engine make Cinema 4D your ideal hub. Let creativity flow.

modellingModeling
Onboard spline tools with real-time feedback

Release 17 comes with a complete splines toolkit - no need to switch to an external tool. Easily create and modify splines with Cinema 4D's new Pen tool, sketching, smoothing, arc tool, and boolean commands.

sculptingSculpting
Intuitive and efficient organic modeling

Dozens of new features and improvements in Cinema 4D Release 17 make sculpting a true delight. Use Sculpt to PoseMorph, for example, to speed up character animation. Easily sculpt hard-surface models with Edge Detection. Release 17 makes sculpting in Cinema 4D easier than ever.

renderingImproved Rendering
Better variability and usability with the new Variation and Formula Shaders

Release 17 offers new and expanded shaders to increase usability and performance. With the new Material Override function you can easily override specific channels of selected materials to create clay or matte renders.

Improved Animation
Greatly improved Motion Tracking features

Integrating 3D assets into video just got easier. The Motion Tracking feature in Cinema 4D has been enhanced by adding the ability to correct lens distortion and by adding an intuitive tool for quickly eliminating problem track points.

Maxon Product Full Features Comparison Chart

 


Everything You Ever Wanted

CINEMA 4D Studio lets you unleash your creativity and enjoy 3D without limits.

CINEMA 4D Studio is MAXON's flagship product. Studio includes all Prime, Broadcast and Visualize features - and more!

CINEMA 4D Studio has all the tools you need to tackle even the most complex project.

modelingModeling

CINEMA 4D Studio can import and export a variety of file formats, which lets you integrate it in almost any pipeline. The modeling toolset lets you work with parametric or polygonal objects, subsivision surfaces and all types of deformers and modifiers. CINEMA 4D's non-linear modeling lets you modify parametric objects at any time and is lightweight and fast.

MODELING IN CINEMA 4D

The first step in most 3D projects is creating the objects.

The most basic shapes are provided in MAXON CINEMA 4D as parametric primitives. Parametric objects can be converted to polygons to serve as a basis for more complex objects. A number of deformers and other generators can be used in conjunction with objects.

Splines can be used as the basis for extrudes, lofts, lathes and sweeps - all of which can be adjusted dynamically in real-time, and even animated.

In Good Shape

CINEMA 4D's comprehensive polygon tools provide real-time feedback. A powerful Knife tool works in conjunction with N-gons to easily cut holes, planes and paths into objects. The Stitch and Sew tool makes it easy to close holes between objects. With the Brush and Magnet tools you can easily paint point deformations for more organic objects.

Whether your scenes are real-world or out-of-this-world, CINEMA 4D's powerful modeling tools provide the building blocks for your imagination.

UV Editing

UV editingMAXON's CINEMA 4D features an arsenal of UV editing solutions that ensure your models and their materials line up properly. UV coordinates are essential to successful painting and quality texturing in 3D.

Whether adjusting UVs for a low-res game model or a high-res matte painting, CINEMA 4D provides the UV tools you can count on when the UV mapping is not as perfect as the model.

materials and texturesMaterials and Textures

CINEMA 4D offers all standard and advanced options for creating the perfect surface for your models. Materials have 14 different channels and you can even customize channels for specific needs (e.g. game engines). Use images or movies as textures or advanced shaders such als Subsurface Scattering or Backlight. CINEMA 4D offers an industry-standard 3D painting toolset for high-end texturing.

CREATING MATERIALS IN CINEMA 4D

Whether it's artificial or natural materials you are creating, CINEMA 4D's material system provides incredible control over the surface properties of your 3D objects.

The basis for most channels is a texture or shader. For textures, CINEMA 4D supports most popular image formats, including layered PSD files.

A wide range of 2D and 3D volumetric shaders make it easy to create procedural surfaces and easily simulate glass, wood or metal. With filter and layer shaders you can easily combine images, shaders and filter effects.

3D Painting

3D PaintingMAXON's CINEMA 4D offers the ultimate control over your textures with complete layer, filter and tablet support - all optimized for working in 3D.

With CINEMA 4D you can paint on up to ten channels with a single stroke. A brush can define an entire material rather than a single color, and CINEMA 4D's exclusive RayBrush technology lets you view the results of your painting in real-time in a rendered image.

CINEMA 4D's Projection Painting tool lets you paint across UV seams or even multiple objects in a scene.

 

Projection Man

Projection ManProjection Man revolutionizes the workflow for creating digital mattes, making it simple to set up an initial painting and even easier to patch the matte when necessary. Using CINEMA 4D's internal painting tools or Adobe Photoshop it's easy to edit and manipulate extensive digital mattes, making it possible to create extended, wild camera rides. Whether you're ballooning over a city, shooting through rapids, flying off cliffs or simply creating a basic set extension, you'll be amazed at the power and speed of the Projection Man matte painting workflow.

animationAnimation

When it comes to animation, CINEMA 4D Studio is a Jack of all trades. Of course it features all of the standard animation tools you would expect from a high-end 3D package.

GRAPHICS IN MOTION

Shift your scenes into the fourth dimension with MAXON's CINEMA 4D. Building professional 3D animation has never been easier and more intuitive.
Virtually any object, material or tag parameter can be keyframed by simply clicking the circle next to its name. To make keyframing even simpler you can activate automatic keyframing of all or selected parameters. The Power Slider lets you quickly define keyframes for the current state at any frame and modify existing keyframes without leaving the default layout.

The Timeline

The Timeline window offers even greater control with tracks for every animatable parameter and options such as layers to organize and control the visibility of objects, tracks and keyframes. Master Tracks allow easy manipulation of all keyframes attached to a given object or scene and the Region tool helps you easily move or scale any portion of your animation.

Timeline

F-Curves

F-curvesUse F-Curve mode for more detailed adjustment of keyframe interpolation, or to simply view the animation. Edit multiple curves instantly and take advantage of the snapshot capability to view a previously stored curve while adjusting the animation.

 

Non-Linear Animation

non-linearWith non-linear animation it's easy to build, layer and loop discreet motions containing hundreds of keyframes in complex hierarchies. You can easily block out animation based on predefined motions and build upon the basic movement by overlaying additional keyframes or motions.

 

Audio Support

audio supportWhen your pictures need to sync with audio you can import sound and view its waveform directly in the Timeline. Better yet, activate scrubbing and listen to your audio as you manipulate the time slider. For the ultimate syncronization, attach sounds to specific objects.

 

Particles

particlesCINEMA 4D even features an easy-to-use particle system. Any object can be used as a particle - such as geometry or lights. Particles can then be affected by various effects like gravity, turbulence, wind and many others to create stunning animations.

But CINEMA 4D Studio has so much more to offer: An advanced character animation toolset, all-new rigid and soft body dynamics, cloth simulation, event-based particle system, Cloners and Effectors and even natural hair that waves in the wind.

Lighting and Rendering

 

Lighting and Rendering

CINEMA 4D Studio offers a wide variety of light and shadow types that can brighten up even the most challenging situations. And the render engine takes control of all available processor cores to get high-quality results as quickly as possible.

LET THERE BE LIGHT

CINEMA 4D offers a complete array of gaffer's tools so you can make your scene outshine the competition.

Light up your scenes with CINEMA 4D's lighting system and produce outstanding results in little time with the built-in render engine.

Lighting

LightingVarious types of light and shadow calculations provide the basis for an extraordinarily powerful lighting system. Control color, brightness, falloff and other properties and adjust density and color of each light's shadows. You also can use Lumen or Candela brightness values for any light rather than using abstract percentage values. Create visible or volumetric lights with noise patterns that appear in the light cone. Lights offer settings such as contrast, lens reflexes, shadow color, volumetric light and noise, and many more.

Rendering

RenderingCINEMA 4D's outstanding renderer delivers great-looking results in short time thanks to its linear workflow, support for multiple processors, HyperThreading and Multi-Core technology.

With CINEMA 4D's Multi-Pass rendering you can easily render color, shadow, reflection and other effects to individual files for tweaking using your favorite compositing application. Multiple object-based alpha channels make it easy to layer elements with other 2D and 3D assets. With direct export to Adobe Photoshop, Adobe After Effects, Final Cut Pro, Nuke, Shake, Fusion and Motion, your Multi-Pass layers will be ready to composite in no time. CINEMA 4D supports rendering in 16-bit and 32-bit color depth for high dynamics range images in DPX, HDRI or OpenEXR format.

Furthermore, the support of color profiles makes sure your renderings appear as they should, no matter which device you're working with.

Global Illumination

Global IlluminationAchieve greater rendering realism with Global Illumination, which provides a more accurate representation of scene lighting by taking into account light that bounces between objects. The Global Illumination engine can also utilize an HDRI-based sky for outstanding image-based illumination.

 

Stereoscopy

Create eye-popping stereo 3D visuals using the complete stereoscopic workflow in CINEMA 4D Release 13. Easily convert existing projects or create new stereo scenes using a few simple camera settings, and preview the stereo effect within the Viewport. Render the merged image or individual channels and preview the stereo effect within CINEMA 4D’s Picture Viewer.

 

Stereo Camera and Rendering

stereo 3dA few simple settings convert any CINEMA 4D camera into a stereo rig. Simply enable one of the stereo modes, define the eye-separation and convergence, and choose between parallel, off-axis, on-axis or radial placement. Safe regions can be defined manually or defined automatically by CINEMA 4D.

 

Real-time Stereo Display

realtime stereo 3dPreview stereo effects in real-time by enabling the Stereoscopic mode for any view. Stereo previews can be displayed in Anaglyph, Side-by-Side, Interlaced or Active Shutter mode for compatibility with a variety of 3D monitors, projectors and glasses.

CINEMA 4D Studio offers tons of advanced lighting tools that go even further. IES lights for realistic light distribution, Global Illumination for indirect lighting, a physical sky simulation to realistically light outdoor scenes and much more.

Minimum System Requirements

Windows 7 or 8 (64-bit only) on Intel or AMD processors with SSE3 support; Mac OS X 10.7.5 or higher on 64-bit Intel-based Macs; 4 GB available RAM, DVD ROM drive. A standard DVD installation can require up to 7 GB of hard drive space. The software must be registered for unrestricted use.

Operating systems supported by CINEMA 4D R17 and BodyPaint 3D R17

  • Windows 8.1 64-bit (all versions)
  • Windows 8 64-bit (all versions)
  • Windows 7 64-bit (all versions)
  • Window 2012 Server 64-bit


OS X

Apple Mac OS X 10.7.5~(and higher)

CPU minimum requirements for CINEMA 4D R17 and BodyPaint 3D R17

Minimum CPU Windows PC

  • Intel Pentium 4
  • Athlon 64

Minimum CPU Macintosh

  • Intel Core 2 Solo

CINEMA 4D R16 and higher support the following processors families (SSE3 support required)

  • Intel Pentium 4
  • 
Intel Pentium 4 D
  • Intel XEON
  • 
Intel Core 2
  • 
Intel Core i7 

  • Intel Core i5
  • 
Intel Core i3
  • 
Intel Celeron
  • 
Intel Celeron D
  • 
AMD Sempron
  • 
AMD Athlon 64 

  • AMD Opteron
  • 
AMD Phenom
  • 
AMD FX
  • 
AMD Ontario
  • AMD Zacate
  • AMD Kabini
  • AMD Temash
  • AMD Beema
  • AMD Mullins
  • AMD Llano
  • AMD Trinity
  • AMD Richland
  • AMD Kaveri
     

Processors not supported

  • Intel Core Solo
  • Intel Core Duo
  • Intel Pentium M
  • Intel Xeon Phi
  • Intel Itanium
  • Intel Itanium II
  • Intel Pentium
  • Intel Pentium II
  • Intel Pentium III
  • Intel 486
  • AMD K6
  • AMD K7
  • AMD Athlon XP/MP
  • AMD Duron
  • Power 4
  • IBM PowerPC G3
  • IBM PowerPC G4
  • IBM PowerPC G5
  • ARM
  • VIA C7

Graphics cards

Generally speaking, CINEMA 4D and BodyPaint 3D support all OpenGL 2.1-capable graphics cards. Nevertheless, we recommend using a dedicated 3D graphics card with an AMD or NVIDIA chip set. High-performance graphics chips are currently already available in mid-range laptops.

Make sure that you always use the most current certified graphics card driver (no beta versions).

To find out more about processing speed, CINEBENCH test results can be found online.

Important notice
MAXON is not responsible for the compatibility of individual graphics cards with the OpenGL mode. Due to the large number and types of available chip sets, operating systems and driver versions we cannot guarantee the compatibility of all systems.

The technical specifications of MAXON products are constantly changing. Please use the most current demo version of the software to test its compatibility on your computer.

Regarding NVIDIA 3D Vision

A quad buffered graphics card is required to use NVIDIA's 3D Vision Shutter glasses for viewing the stereoscopic display in CINEMA 4D.

An overview of graphics cards that meet all requirements can be found here:

http://www.nvidia.com/object/quadro_pro_graphics_boards.html

5
5 reviews
100% of reviewers recommend this product
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Customer Reviews

Cinema 4D Studio

A fantastic product. Though it is extremely deep and complex it is fairly easy to get started with and learn as you go. Lots of online tutorials to learn from on YouTube, etc. Great integration with After Effects.

Would you recommend this product to a colleague? Yes

By: James Scott
Date: April 13, 2012

Powerfull and easy to use

Cinema 4D is the tool to use if you need good results pretty fast. This powerfull 3D package is becoming more and more the secret weapon among post houses and studios all over the world. If you want power combined with ease of use this is the 3D package for you.

Would you recommend this product to a colleague? Yes

By: Diogo Valente
Date: April 11, 2012

Geared toward motion designers. Insanely good support.

When making the leap from 2.5D compositing and animation (using After Effects) to a 3D app, I found that all the designers I follow use Cinema 4D. After taking a few courses through FXPHD.com, I fell in love with the package and never looked back. As of R13, integration between C4D and AE has become an exceptionally strong feature, making the process of working in my most familiar environment (AE) in order to help me work through my 3D projects effortless. Aside from the really fun Dynamics and Mograph features, probably the best selling point of the software is the team that supports it. Every interaction I've had with Maxon has been a positive one-- it's clear they really love their users, and they've helped make my transition into the 3D world a much easier one than I imagined.

Would you recommend this product to a colleague? Yes

By: Jared Flynn
Date: April 09, 2012

Plays well with AE

Cinema 4D R13 integrates very-well with After Effects, exporting multi-pass files, camera data, lights, mattes. Now C4D R13 imports AE cameras, comps & lights as well, making it easier to design organically. And that's just the beginning...

Would you recommend this product to a colleague? Yes

By: Stephane Dehais
Date: April 06, 2012

Earns the Microfilmmaker Magazine's Award of Superiority

I wish more software companies followed Maxon's customer centric method of developing products. I always approach software updates with fear and trepidation because with many companies, it's always a guessing game about what "improved" work flows they engage that totally trash your current methods. If you've spent any time with Adobe products, than you know they are a hero at mucking about with interface elements. (Great software but annoying habits.)

Maxon does the opposite. When a feature is engaged, it remains in the same location. and on the rare occasion something moves, users can create shortcuts to mitigate it or rearrange the interface to their liking, which is absolutely fantastic. Users don't have to slow production down to pick up a new edition of C4D. Maxon's implementations are well thought out and wonderfully implemented. Improvements are seamless and easy to use. Like a good wine, C4D keeps getting better with age.

Read the full review for Maxon Cinema 4D R12 by Mark Bremmer at Microfilmmaker Magazine, November 1, 2010.

Would you recommend this product to a colleague? Yes

By: Jeremy Hanke
Date: April 04, 2012

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C4D: How to emit particles from a shape

Learn how to emit particles from a shape - without third party plug-in or TP in Maxon Cinema4D.

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Understanding Maxwell Materials the easy way

Topics covered in this video:

  • Assisted materials: minute 9:25
  • Advanced materials: begins at minute 15:32 …
  • ...
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Cinema 4D Quick Tip: Solid to Liquid

This C4D Quick tip with Mustapha Fersaoui demonstrates the use of the Solid To Liquid Tool, showing how it can be employed...

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Cinema 4D Quick Tip: Quantize Function

Learn how to model smarter using the quantize function in MAXON Cinema 4D.

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Tutorial: Experimenting with the Cinema 4D Reflectance Channel

Learn how to make realistic materials using the Reflectance Channel and Physical Render Engine in C4D.

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The Importance of Compositing: A Layer By Layer Breakdown in After Effects

Learn how important compositing is for your 3D renders, as every shot needs color correction and/or compositing, in this...

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Cinema 4D Custom Material ID Pass Tutorial

Ryan Snider of TangleWire.tv, shows you his customized compositing render pass that will allow you to make targeted color...

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Wireframe Renders in Cinema 4D

In this tutorial from the Pixl Blog, you will learn how to make wireframes of your objects using the Proximal Shader.

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The Reflectance Channel, Part 01: Reflectance Theory

Maxon Cineversity offers a detailed tutorial on the reflectance channel and how it works in Cinema 4D. 

Learn the basic...

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The Reflectance Channel, Part 01: Reflectance Theory

Learn how to use the Reflectance Channel introduced in MAXON Cinema 4D R16.

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Smoke vs. Fire in CINEMA 4D

Ben Watts uses a program from Jawset called Turbulence FD for CINEMA 4D to create a basic, but interesting, particle...

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MAXON Cinema 4D Rock Goo

This tutorial utilizes many tools that can be helpful in creating a variety of different structures. Part 1 covers...

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Create Water Drops With Splash Ripples MAXON Cinema 4D

Learn how to make water drops with splash ripples using C4D.  No additional 3rd party plugins required.

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Topographic Images using Hair in MAXON Cinema 4D

Chris Schmidt from Greyscale Gorilla, was inspired by some gorgeous renders by Lee Griggs, and attempted to recreate...

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GI Area Light Script and Tutorial for Reflectance Channel for MAXON CINEMA 4D R16

This is a multipart post about the new Reflectance Channel in CINEMA 4D R16. First, Nick Campbell from Greyscalegorilla...

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The Next Limit Realflow to MAXON CINEMA 4D Pipeline

RealFlow Expert Thomas Schlick give us a detailed description on how to use RealFlow with CINEMA 4D.  

You will learn:

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Using an Area Light’s Built-In Softbox Option in Cinema 4D

Did you know the Area Light in Cinema 4D has it’s own built in softbox? Learn about it in this tutorial from Eyedesyn.... More...

Alien Planet

Ben Watts has a new tutorial up showing how to create an otherworldly rocky terrain in CINEMA 4D and After Effects. Ben...

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Modeling an Armchair in Cinema 4D by Subdivision Modeling

Konstantin Magnus will teach you how to use Subdivision Modeling Techniques in MAXON CINEMA 4D to create an attractive...

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How To Create Dynamic Spheres With CINEMA 4D

Some C4D knowledge coming your way for Tutorial Tuesday! IcedUpGFX shows you how to make a sci-fi snail shell type of...

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Choosing the Correct Focal Length for Cinema 4D Cameras

When Nick Campbell posts a tutorial then you know it’s bound to be gold. Check this one out that discusses different focal...

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Fill A Volume with Clones Without Intersections In CINEMA 4D

Nick Campbell of Greyscalegorilla released a new tutorial yesterday that explains how to fill an object with clones...

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2D Splash Effects with X-Particles

Mattias Peresini shows how to use X-Particles for CINEMA 4D to quickly create parametric splash and trails, with homage to...

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Particle Advection X-Particles With Turbulence FD Fluids

Lester Banks always serves up fine content on his blog and here's another via Lester. We first linked to this one in...

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Introduction to Explosions Using X-Particles and Turbulence FD

Josh Johnson from VFXDaily.com makes explosions in CINEMA 4D using X-Particles to drive the Turbulence FD Fluids.

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Make a Tornado with X-Particles

Mike Batchelor explains how to create a tornado rig with X-Particles.

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Dynamics Fake with X-Particles

Mike Batchelor explains how to use X-Particles constraints and deformer to create a bouncing, bending motion. It's not...

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Motion Blur for X-Particles

Mike Batchelor shows a couple of ways to create motion blur using X-Particles default material and objects.

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Procedual Growth with X-Particles

X-Particles 2.5 is used to generate procedural growth structures to create organic forms.

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Nebula Project with X-Particles

Mike Batchelor shows how to create a Nebula structures. He does a great job explaining features of the X-Particles...

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Intro to Dynamics in X-Particles

Mike Batchelor takes a look at the constraints (multi physics) and the SPH fluids in X-Particles.

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