Silhouette FX Silhouette v5.2



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Silhouette FX Silhouette - featured

Silhouette is a complete package of visual effect tools which includes rotoscoping, paint, morph, effects and keying

Invaluable in post-production, Silhouette continues to bring best-of-class tools to the visual effects industry. Using an entirely stereoscopic workflow, all capabilities of Silhouette, including its award winning rotoscoping, non-destructive paint, keying, matting, warping, morphing, and 2D-3D conversion tools are stereo enabled.


Developed over the years with input by those working in the trenches, Silhouette runs like a well oiled machine. You will be up to speed with minimal effort and have the tools you need to handle the most challenging of shots. As visual effects artists ourselves, we understand your challenges and timelines. Our goal is to help you get the job done right, on time and on budget.

New Features in Silhouette 5.2

Highlights of the new release include:

  • Crop Node
    Image resolutions continue to grow and become more difficult to work with. The new Crop Node allows working within a small region of a larger image using less memory with faster performance.
  • EXR 2.0 Multi-part File Support
    Silhouette now supports EXR 2.0 multi-part files. When a multi-part file is loaded, all of its parts are loaded into the Project window ready for selection and use in the project.
  • Auto Paint Enhancements
    Extending our already powerful Auto Paint tools, you can now play back selected events forward or backward, rebuild paint in stroke order, and duplicate strokes from one stereo view to another.
  • Tweak Software > RV Integration
    Rendered clips can be sent to Tweak Software’s RV playback software (if installed)._

What's New in Version 5:

Major Features

mocha Pro Planar Tracker - SilhouetteFX has signed a licensing agreement with Imagineer Systems permitting the integration of the planar tracking technology from Imagineer's mocha ProTM into Silhouette V5. Silhouette V5 will continue to offers it’s own point and planar trackers in addition to the mocha tracker. With the inclusion of mocha's excellent planar tracker, Silhouette now provides artists a variety of different tracking technologies to complete the most demanding of shots.

Morph Node

Silhouette now includes a fully-featured shape based image warping and morphing system. The Silhouette Morph node provides the highest level of control and quality available.

Warping can be used to enhance or exaggerate image features or adjust sizing of image elements. Warping has also been used to create other image deformation techniques such as create talking animals or any other type of image deformation.

Morphing is used more now than ever before as an invisible segue between live action and computer generated elements. The precision afforded by the Silhouette Morph node makes it especially useful for this purpose. The Morph node also provides a rich feature set for the creation of more obvious transitions between image elements.
Being integrated into the existing Silhouette user interface, all Silhouette artists will readily take to this new capability.


Auto Paint
Auto Paint is a unique automated paint feature that records all paint activity with tight integration of both Point and Planar Trackers. Paint strokes can be match moved or stabilized giving Silhouette the speed of raster paint with the repeatability of vector paint. The beauty of the system lies in the automatic recording of the paint strokes and brush settings. Individual paint strokes can be selected and repeated over many frames, as well as deleted. If the original footage changes, the entire paint history can be used to rebuild the painted shot automatically.

Roto Node
IK (Inverse Kinematics)
Inverse kinematics (IK) simplifies the process of rotoscoping jointed, segmented figures by making the motion of each part related to the motion of the linked parts. That way, you simply have to animate the starting and ending joints, and the ones in between will adjust themselves and create more natural looking movement. Silhouette implements IK within it’s existing infrastructure by using layers to model joints with one or more shapes in each layer to represent the pieces of the object. IK greatly simplify the rotoscoping of humans, animals and all manner of jointed creatures.

S3D Node
The S3D node is an add-on option to Silhouette. It contains a comprehensive 2D-3D conversion toolset for glasses-based (stereoscopic) and glasses-free (auto-stereoscopic) productions. The Silhouette S3D node combines cutting edge technology and algorithms from 3D Impact Media’s RealityTools products with a powerful homegrown toolset all integrated into what is already an industry must-have for today's stereoscopic workflow.

Shape Gradients
Silhouette's industry leading rotoscoping and shape tools have expanded functionality in the S3D node. New shape parameters include depth and gradient control.

Depth Tools
Alongside the powerful rotoscoping tools, the S3D Node adds a number of depth tools that make quick work of common depth map tasks. The new time- saving tools include Constant, Horizon, Ramp, Hall, Tunnel and an Adaptive filter which refines the depth map created by other objects by adding edge detail to it.

Depth Preview
The Depth Preview window in the S3D node displays a 3D view of the depth map. It is very useful for visualizing the depth and placement of objects in 3D space. Clicking and dragging will move the image around in a perspective view.

Stereo Correction
The S3D node features the correction of exposition errors in stereo images that are caused by the misalignment of the camera pair during capturing. The following errors can be corrected: vertical offset, horizontal offset, zoom, keystone (rotation of vertical camera axis) and rotation. The correct setting of the correction parameters is done in a preview process. In order to make adjustments with high precision, a full resolution preview window can be activated.

Autostereoscopic Generation
The S3D node transforms stereoscopic content into autostereoscopic (glasses- free) 3D content. With corrected stereo images, two disparity maps are generated which are then used to generate multiple views. The disparity maps can also be controlled in the 3D Geometry Preview Window, which shows the distribution of the depth values in two different projections.


Because of the variety of different computer components available, we recommend that you download, install and evaluate Silhouette on the machine that you would like to run it on prior to purchasing.


  • 64 bit Intel processor only
  • Mac OSX 10.7 and above
  • 2GB of RAM (4GB or more recommended)
  • 1GB of available disk space for caching and temporary files
  • Display with 1336x768 resolution for stereo, 1280-by-800 resolution for mono
  • Three-button mouse or Wacom tablet


  • Dual Core Intel or AMD processor
  • Windows 8 64 bit, Windows 7 64 bit, Windows Vista 64 bit
  • 2GB of RAM (4GB or more recommended)
  • 1GB of available disk space for caching and temporary files
  • Display with 1336x768 resolution for stereo, 1280-by-800 resolution for mono
  • Three-button mouse or Wacom tablet


  • Dual Core Intel or AMD processor
  • Tested on 64 bit Linux with 2.6 kernel and GLIBC 2.4 or higher, such as CentOS 5.4
  • 2GB of RAM (4GB or more recommended)
  • 1GB of available disk space for caching and temporary files
  • Display with 1336x768 resolution for stereo, 1280-by-800 resolution for mono
  • Three-button mouse or Wacom tablet


  • Adobe After Effects CS5 and above (Including CC 2015)

Recommended Graphics Cards


  • NVIDIA GTX 460 or better
  • AMD Radeon 57xx series or better
  • OpenGL 2.1 capable graphics card
  • OpenCL 1.0 capable graphic card
  • 1GB of graphics memory for film resolution
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