Toolfarm Network: AE Freemart | dvCreators.net | Maltaannon.com

Search the Store

Toolfarm's Plug-in Finder

Digital Anarchy Microcosm

From PlugInFinder

Jump to: navigation, search
Contents

The Stats

Image:aecs3.pngImage:ae7comp.jpg Image:macuniversal-sm.jpg

Purchase

Download

Description

Microcosm is the world's first lossless 64-bit RGBA QuickTime file format. Utilizing Theory LLC's revolutionary technology, Microcosm crushes 64-bit or 32-bit files into a fraction of their uncompressed size without losing any image quality.

Stu Maschwitz, co-founder and CTO of The Orphanage, says, "The Orphanage is committed to delivering the highest quality work for our clients. To this end we keep our work uncompressed 32- or 64-bit RGBA throughout the entire production process. Microcosm has proven to be the most effective and efficient 64-bit file format available."

Small and Packed Desktop applications like Adobe After Effects, Apple's Final Cut Pro, and Pinnacle's Commotion have changed the way we work with moving images. The big problem on the desktop, however, is that you need to jump back and forth between these different applications to produce a final result. Each jump requires a render to either an image sequence or a QuickTime movie.

Microcosm is designed to be used as an intermediate codec to go between applications during workflow. It will optimize your footage to save drive space, averaging over 6:1, while maintaining perfect image quality.

Image:Microcosmex.jpg

Support

Reviews

  • Digital Anarchy Releases Microcosm Codec 1.2 for Universal Mac Support - Oct. 17, 2006
  • DV Magazine - "It's the only nonproprietary codec for either QuickTime or AVI that supports 16-bit-per-channel images. Microcosm's lossless quality and high compression ratios make it an ideal solution for uncompressed systems that are running short on storage. It is also a good solution if you need to share your files96 whether the recipient is on the other side of the company network or on the other side of town.", by Matthew Caldwell, September 2003 (no link available)

Render Farm Information

Render Farm Plug-in Policies