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Maxon BodyPaint 3D

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Contents

The Stats

Compatibility

Mac Universal BinaryMac OSX Leopard CompatibilityMicrosoft Vista Compatibility

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Description

Create Impressive Textures With MAXON's BodyPaint 3D

Wouldn't it be great if you could have all your favorite image editing tools directly in a single 3D environment? Wouldn't it be great if they worked in conjunction with your 3D application rather than against it? Well, that is exactly what BodyPaint 3D does!

Wave goodbye to UV seams, inaccurate texturing and constant back-and-forth switching to your 2D image editor. Say hello to hassle-free texturing that lets you quickly paint highly detailed textures directly on your 3D objects.

Forget flat compromises and paint in three dimensions. BodyPaint 3D offers the ultimate control over your textures with complete layers, filters and tablet support - all optimized for working in 3D. With BodyPaint 3D you can paint on up to ten channels with a single stroke, so a single brush can define an entire material rather than a single color. Plus, BodyPaint 3D's exclusive RayBrushTM technology lets you view the results of your painting in real-time as a rendered image.

BodyPaint 3D's Projection Painting tool makes distortion-free painting a snap. This quick and easy tool lets you paint across UV seams or even multiple objects. Even the most complex UV coordinates can be tamed with the help of a complete suite of UV editing tools. BodyPaint 3D includes three automatic UV unwrapping algorithms, including the new Optimal Cubic Mapping system.

BodyPaint 3D was created for all 3D artists and includes free plugins to exchange models and textures with popular 3D applications. These plugins transfer models, textures and UVs between BodyPaint 3D and many 3D applications, with no hassle at all.

Features

RayBrush Technology

MAXON BodyPaint 3D's exclusive RayBrush technology allows you to paint directly onto a raytraced image.

RayBrush eliminates the need to continually switch applications or perform test renders. You can see the actual rendered effect while painting in any channel, including reflection, transparency and bump. You can even paint on multiple textures at once when in RayBrush mode. This outstanding feature takes advantage of MAXON's award-winning render engine, known for speed and quality.

Workflow

The interface has been designed for maximum workflow and is now based even more on leading 2D applications in order to offer you optimal comfort and efficiency.

All managers are non-modal and have a real-time preview, e.g. for the Brush tool's settings. Numerous interface tools that have already made headlines in CINEMA 4D can also be found in BodyPaint 3D - the Content Browser, Quick Access menu or the Head Up Display, for example. This ensures a fast workflow at all times.

Setup Wizard

The Setup Wizard reduces the time required to prepare a model for painting and lets you focus your time and talent on the canvas and the finished result. The Setup Wizard creates basic layers, optimizes UVs and determines the optimal texture map size for an individual model, selected hierarchies or an entire scene. With BodyPaint 3D's Setup Wizard you are just a few mouse clicks away from starting your masterpiece.

OpenGL Optimized

BodyPaint 3D also intelligently switches on-the-fly between OpenGL and software shading, letting you benefit from the speed of OpenGL when moving around the scene and the quality of MAXON's own software shading while painting your models.

MultiBrush technology

With BodyPaint 3D you can paint an entire material with a single stroke. Each brush can paint up to ten channels simultaneously. A single brush stroke can be used to affect color, bump, specularity, reflection, transparency and other properties. There is no need to match the various channels in your 3D application.

Painting Tools

All your favorite painting tools are available in BodyPaint 3D, including Clone, Smear, Sponge, Dodge and Burn tools. The standard brush tool includes pressure, hardness, size, bitmap, distortion, rotation, jitter and other parameters for hundreds of painting possibilities. The effect of any parameter can be controlled by the pressure, tilt, direction or finger wheel of your graphics tablet. Over 200 presets are provided with BodyPaint 3D, representing a variety of natural media and special effects.

Support for Photoshop Brushes

A real highlight of BodyPaint 3D Release 4 is that it now supports the .abr format for Adobe Photoshop-compatible brushes. BodyPaint 3D artists can now take advantage of vast resources available in the Photoshop community- thousands of brushes are available, many of them are free; and we've even added over 1,400 new brushes to the brush preset libraries.

Multi-Views

With BodyPaint 3D you can paint in the 2D view, in the shaded 3D view or in the raytraced 3D view. Changes that you make in the 3D view are applied to the 2D view in realtime and vice versa. For the first time ever you can open and edit multiple 3D views. This enables you to quicky switch between views - there is no need to adjust camera settings. For example, you can use separate views for important or difficult to reach regions.

Projection Painting

Projection painting offers hitherto unknown comfort when painting textures onto complex geometry. Visible seams at UV edges are now a thing of the past. The detachable projection layers in particular make this process easier by letting objects or images be placed freely before the projection is applied.

With projection painting enabled, you can paint onto a virtual glass plate over the model and subsequently project this painting onto the actual textures. This powerful feature supports all of BodyPaint 3D R3's painting tools and provides full control over the projection and final appearance of your paint strokes. Say goodbye to unpredictable distortion caused by model contours and perspective - with Projection Painting, what you see is truly what you get.

Paint Across Multiple Objects

Projection painting even allows users to paint across multiple objects with a single stroke to eliminate seams.

Copy and paste paint between layers You can copy and paste between layers while in projection paint mode and you can even join two separate images with perfect blending and distortion.

Getting the results you want without seams or distortion has never been easier than with the new BodyPaint 3D R3.

Layers

This familiar layering system operates much like 2D graphics applications, giving you the power to combine various effects and experiment with confidence. In addition to its own B3D format, MAXON BodyPaint 3D can read and write layers and masks in PSD and TIF file formats. Each layer can be assigned a unique opacity and mix mode. BodyPaint 3D also features a real-time preview of layer transformations so you can easily position, scale, rotate, skew and distort layers until your composition is just right.

You can also define a mask in any layer, work with alpha channels or apply different blend modes to layers. Even .psd files can be read and their individual layers or layersets easily accessed.

The Layer Shader makes it possible to quickly assign filters or procedural shaders to images. BodyPaint 3D is second-to-none when compared to conventional 2D image editing applications, and is ideal for high-end compositing and montage work.

Selections

BodyPaint 3D offers a wide variety of intuitive and highly flexible selection tools All the common tools, like Lasso or Magic Wand, can also be used in the 3D view. Even better, you can easily transform UV selections or polygon selections into image selections.

Of course, selections of all kinds can be stored for re-use.

Filters

In 2D image processing you are accustomed to working with bitmap filters such as "blur" or "noise" with which you can modify your image. BodyPaint 3D also offers the most important 25 filters - equipped with some functions that turn these filters into real 3D tools. They offer a real-time preview of the filter's effect in the editor and, even better, an edge mode that guarantees your texture can subsequently be tiled.

If the built-in filters are not enough, BodyPaint 3D offers you even more. You can now use the huge arsenal of Adobe Photoshop®-compatible filters directly in BodyPaint 3D - from simple shareware plugins to complex filters like a pattern generator.

UV Tools

MAXON BodyPaint 3D features an arsenal of UV editing solutions that ensure your models and their materials line up properly.

Painting in 3D is governed by UVs, a set of coordinates that relate polygons to texturing areas. Properly designed UV coordinates are essential to successful painting and quality texturing in 3D. Because almost all 3D models involve contours in 3D space, standard projections like spherical and flat mapping can never provide distortion-free texturing. Each model must be set up with correctly aligned UVs prior to painting, just like taping off the trim in a room prior to painting.

Optimal Mapping and LSCM Unwrapping

BodyPaint 3D includes numerous tools that help you achieve the best UV map for each individual model. You can utilize one of three different algorithms, including Cubic Optimal Mapping, to automatically optimize your UV coordinates and remove overlapping points. The Relax UV tool adjusts the size of UVs in relation to their corresponding polygons, and the UV Terrace tool lets you easily include additional geometry in an existing UV map. The Store and Remap UV features allow you to easily remap areas of UV coordinates to eliminate seams. Using BodyPaint 3D's powerful Interactive Mapping feature you can generate UVs based on standard projection types for different regions of a model. Of course, BodyPaint 3D also includes Move, Scale, Rotate, Shear and other tools to let you manually tweak individual UV coordinates.

The LSCM unwrapping method, which lets you unwrap a model's UVs based on defined seams, also comes in handy when working with complex shapes. Whether adjusting UVs for a low-res game model or a high-res matte painting, BodyPaint 3D provides the UV tools you can rely on when the UV mapping is not as perfect as the model you have built.


System Requirements

This is MINIMUM system requirements

  • Windows XP or Vista running on Intel or AMD CPU with SSE2-Support
  • Mac OS X 10.4 or higher running on PowerPC G5 or Intel-Mac
  • 1024 MB RAM
  • DVD ROM drive