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Trapcode Particular

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Contents

The Stats

Compatibility

AE 7 CompatibleAfter Effects CS3 CompatibleImage:Aecs4small.jpgMac Universal BinaryMac OSX Leopard CompatibilityImage:Snow-Lep-sm.pngMicrosoft Vista Compatibility

Purchase

Download

Description

But Particular 2 goes way, way beyond the basics, with realistic natural effects, lighting control for shaded particles, 3D camera integration, custom shapes, depth of field, and physics controls such as air resistance, gravity and turbulence. Particular is used in motion pictures like Spider Man 3 and Angels & Demons


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Features

  • Sprites and Polygons – NEW Custom particles allow the use of layers as 2D sprites (as in version 1.5) and as the new Textured Polygon type.
  • Light Me Up – NEW Shade all particle types from up to 128 lights in After Effects. Shading can emulate light falloff to make the lighting results look more natural.
  • Dynamic Self-shadowing – NEW Shadowlet rendering can cast shadows on both main and aux particles, adding realistic self-shadowing from a single light source.
  • Advanced Physics Engine – IMPROVED Particular now offers support for glitch free-animation of turbulent properties.
  • Backward Compatibility – NEW Projects from earlier versions will render with similar results in version 2, but with access to new features and faster output times.
  • Full Floating-Point Support – NEW Improved bit-depth support now offers high-quality, 32 bit-per-channel rendering, allowing full-range output with HDR results.
  • User-driven Improvements – IMPROVED Version 2 offers a number of small improvements, including: custom particle layers no longer have to start at the same frame as Particular; a new custom particle time-sampling mode; support for the Adobe color picker; and many other small bug fixes and enhancements.
  • Auxiliary Particles In Particular, particles can emit their own particles, enabling objects to leave bright or smoky trails.
  • Physics Time Factor Freeze time while moving the camera around in a scene, Matrix-style.
  • Non-Square Pixels Particular handles non-square pixel aspect ratios correctly.
  • Reflection Maps – NEW Textured Polygon particles can use a layer as a reflection map to add dynamic color changes to particles as they rotate in 3D. This feature is ideal for adding glints to rotating particles.
  • Streak It Up – NEW Streaklet particles resemble long-exposure light effects, as seen in Apple's iPod Nano Remastered commercials.
  • Transform Your World – NEW The Transform World feature allows the entire workspace to be offset or rotated in 3D space without moving the After Effects camera for increased animation flexibility.
  • Rotation, Rotation, Rotation – NEW Textured Polygon particles can be fully rotated in 3D space, with random rotation direction and speed. Also, particles can be automatically oriented to the direction of their motion.
  • Millions and Millions of Particles – NEW The maximum particle limit now allows quick bursts of up to one million particles per second!
  • Many Views – NEW Orthographic rendering support allows you to view particles from After Effects' built-in camera views (Top, Right, Left, Bottom), making it much easier to adjust particle motion in 3D space.
  • Presets for SD and HD – IMPROVED Version 2 offers 45 updated presets with support for SD and HD resolution.
  • Camera Integration Particular offers complete integration with After Effects' comp camera.
  • Built-In Help Extensive user guide features step-by-step examples.
  • Motion Blur Built-in motion blur feature lends realism to moving particles.

Highlights

Realistic natural effects

Puffy white clouds, shiny bubbles, swirling dust motes, rain, falling snow, realistic smoke, or flocking birds are all possible within Particular, and you never need to leave After Effects.

Faster rendering in Version 2

The new version can render hundreds of thousands of particles per second by taking advantage of multi-core processors. The new 3D renderer delivers full shading of particles, and yet the engine can be up to twice as fast as previous versions.

Fly through your creations

Go far beyond other plug-ins with Particular's full support for After Effects’ camera controls and lights. Enhanced custom particle shading offers full 3D rotation and the ability to fly through particles. Emit particles from lights, bounce particles off of 3D layers, or fly around your creations in 3D space.


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Presets

  • Cloud Chamber
  • Crazy Thing
  • Electron Dance
  • Explode Out
  • Explode Out Dark
  • Explode Up
  • Explode Up Dark
  • Fire Starter
  • Fireworks Bi Directional
  • Fireworks Round
  • Fireworks Smoke Disc
  • Fireworks Smoke Round
  • Flame Fast
  • Flame Slow
  • Gas Flame
  • Glow Field
  • Glow Trail
  • Grid Across
  • Grid Across Rotate
  • Grid Fall
  • Grid Sphere
  • Organic Lines
  • Organic Lines Motion
  • Particular Dance
  • Sky Type
  • Smoke
  • Smoke Dark
  • Smoke Darker
  • Smoke Magic
  • Smoke Sky
  • Smoke Type
  • Smoke Wizard
  • Snowy Night 1
  • Snowy Night 2
  • Starfield Static 1
  • Starfield Static 2
  • Starflight
  • Swarm Fireflies
  • Swarm Flies
  • Weld Blue
  • Weld Gold
  • Wipe Glow Colorful
  • Wipe Glow Orange
  • Wipe Gravity Orange
  • Wipe Star Dots

Examples

Fireworks Cascade

This video illustrates Particular's ability to produce both the fireworks and the resulting smoke effects.

Fireworks Mayhem

Use Particular to create realistic fireworks displays.


Particle Cloudflight

This example shows using the Smokelet particle type to simulate flying through clouds. Turn left and right by keyframing the camera's Rotation Z property — the rest is done with expressions. If you'd like to fly more through the clouds, try decreasing the Wind Y value.

It's all an illusion, of course! The camera is in fact standing still and the particles are driven towards the camera using Physics>Wind. The sky is created with a simple After Effects Ramp on a 2D layer that is expressed to rotate with the camera.

Particle Reveal

RGTV and The City

This title treatment, inspired by Sex in the City the Movie, uses a lot of our products. Trapcode Form generates the lights on the text, while Trapcode Particular makes the glints from the lights. Red Giant Warp creates the reflection, and Knoll Light Factory Pro creates the camera flashes.

Sci-Fi Particles

This motion graphics background uses Trapcode Particular for the particles. It uses Magic Bullet Looks to create the green colorization, the glow, the blur, and the vignette.

Video Game

This shot, inspired by Star Wars the Arcade Game (circa 1983), used Red Giant PlaneSpace in setting up the 3D elements (ship, asteroids), Red Giant Text Anarchy for the text elements, and Trapcode Particular for the explosions and stars.

System Requirements

Our tests have shown that our products perform best when used with the system configurations listed below. Although many of our products will run on older or less-powerful systems, those listed below are the minimum system requirements which we support.

Apple Macintosh

  • Mac OSX 10.4.11 and later
  • Power Mac G5, Mac Intel
  • 1 GB of RAM
  • 30 MB of Hard Drive space

PC / Windows

  • Windows XP SP1 or later
  • Windows Vista 32-bit and 64-bit
  • Pentium 4 2.4 GHz or faster (or AMD equivalent)
  • 1 GB of RAM
  • 30 MB of Hard Drive space

Host Applications

Trapcode Particular runs only in After Effects. Each purchase and serial number allows the owner to use the product on more than one host application, but only on a single computer at any one time. Except where noted, the features are the same in all operating systems.

  • Adobe After Effects CS4, CS3, 7

Please ensure that the host version is compatible with your operating system. Check with application provider for specifics.

Support

Forums

Tutorials

Reviews & Awards

Particular took first place in the 2009 Toolfarm Plug-in Awards