3d-io Flatiron for 3ds Max  2.1 (Win)

3d-io Flatiron for 3ds Max
The most efficient way to produce fully baked 3D scenes and levels for computer games, 3D visualization or realtime simulations

Flatiron is a unique render-to-texture plug-in which is capable of baking full scenes or selections of objects into a single UV Map with only few simple clicks. It is a fast, simple and yet configurable automatic unwrapping and baking solution that greatly speeds up the process of baking complex scenes.

In Depth

What's new in Flatiron version 2.1:

The latest release of Flatiron 2.0 adds overall improvement in speed and adds new functions for advanced workflow:

  • Multiple render elements texture baking in a single pass
  • Naming rule set for texture output
  • Animated texture baking support
  • Baking textures using existing UV layout
  • Packing existing UVs and baking whole scenes with just few clicks
  • Customizable presets
  • Support for all available target materials
  • New flexible object collection system for different baking results
  • Flatiron selections and presets are saved in the scene
  • Adjustable background color for baked textures
  • Features and stability improvements
  • MAXScript improvements
  • New simplified web manageable licensing
  • Support for Max 2010-2015

What's New in Flatiron v2:

The latest release of Flatiron 2.0 adds overall improvement in speed and adds new functions for advanced workflow:

  • Multiple render elements texture baking in a single pass
  • Naming rule set for texture output
  • Animated texture baking support
  • Customizable presets
  • Support for all available target materials
  • New flexible object collection system for different baking results
  • Flatiron selections and presets are saved in the scene
  • Adjustable background color for baked textures
  • Features and stability improvements
  • MAXScript improvements
  • New simplified web manageable licensing
  •  Support for Max 2010-2015