3d-io Flatiron for 3ds Max  2.13 (Win)

3d-io Flatiron for 3ds Max
The most efficient way to produce fully baked 3D scenes and levels for computer games, 3D visualization or realtime simulations

Flatiron is a unique render-to-texture plug-in which is capable of baking full scenes or selections of objects into a single UV Map with only few simple clicks. It is a fast, simple and yet configurable automatic unwrapping and baking solution that greatly speeds up the process of baking complex scenes.

In Depth

 

What's New in Flatiron version 2.13:

New Features are:

- Adds support for Max 2016
- Improves handling of unwrapped objects when they get copied
- Materials and textures created by Flatiron now have names to ease use in the material editor
- The Flatiron Modifier is no longer visible in the Add Modifier UI to avoid accidental adding
- Fixes a bug where merged data from multipass rendering could end up with the wrong gamma setting
- Fixes a crash caused by invalid Editable Poly objects
- Various minor fixes to improve unwrap results of objects with problematic mesh topology
- Adds a MAXScript function to list all objects in an unwrap group
- Adds a MAXScript function to rename an unwrap group
- Fixes the MAXScript get/set element parameter value sometimes handling the data incorrectly

What's new in Flatiron version 2.1:

The latest release of Flatiron 2.0 adds overall improvement in speed and adds new functions for advanced workflow:

  • Multiple render elements texture baking in a single pass
  • Naming rule set for texture output
  • Animated texture baking support
  • Baking textures using existing UV layout
  • Packing existing UVs and baking whole scenes with just few clicks
  • Customizable presets
  • Support for all available target materials
  • New flexible object collection system for different baking results
  • Flatiron selections and presets are saved in the scene
  • Adjustable background color for baked textures
  • Features and stability improvements
  • MAXScript improvements
  • New simplified web manageable licensing
  • Support for Max 2010-2015

What's New in Flatiron v2:

The latest release of Flatiron 2.0 adds overall improvement in speed and adds new functions for advanced workflow:

  • Multiple render elements texture baking in a single pass
  • Naming rule set for texture output
  • Animated texture baking support
  • Customizable presets
  • Support for all available target materials
  • New flexible object collection system for different baking results
  • Flatiron selections and presets are saved in the scene
  • Adjustable background color for baked textures
  • Features and stability improvements
  • MAXScript improvements
  • New simplified web manageable licensing
  •  Support for Max 2010-2015