3d-io Flatiron for 3ds Max  2.0 (Win)

3d-io Flatiron for 3ds Max
The most efficient way to produce fully baked 3D scenes and levels for computer games, 3D visualization or realtime simulations

Flatiron is a unique render-to-texture plug-in which is capable of baking full scenes or selections of objects into a single UV Map with only few simple clicks. It is a fast, simple and yet configurable automatic unwrapping and baking solution that greatly speeds up the process of baking complex scenes.

System Requirements

Compatibility and Integration Flatiron can be used with all 3ds Max integrated renderers that have texture baking support. No matter if you use Scanline, Mental-Ray or plug-ins like V-Ray or FinalRender, Flatiron will work with all their render elements.

Support for network rendering, distributed rendering and further automation possibilities through MAXScript allow you to integrate Flatiron flexibly into your existing production pipeline.

Compatibility

Flatiron current version: 2.00 (changelog) is compatible with:

  • 3ds Max 2010 32bit & 64bit 
  • 3ds Max 2011 32bit & 64bit
  • 3ds Max 2012 32bit & 64bit 
  • 3ds Max 2013 32bit & 64bit
  • 3ds Max 2014
  • 3ds Max 2015

Requirements

Please make sure you have Microsoft DirectX 9.0c installed. The DirectX installer can downloaded directly from Microsoft on this page.

• Microsoft .NET 2.0 installed
• Microsoft DirectX 9.0c (August 2008)