Cebas finalRender for Maya v2.0 (Win)

Cebas finalRender for Maya
One of the best integrated rendering systems for Maya and easiest and most efficient integrated pipeline systems of all renderers on the market

Renowned for being the workhorse renderer for many bigger and even smaller productions, finalRender 2 for Maya goes way beyond just being a "simple" rendering application, with its all new revolutionary ShaderGrind™ concept of writing shader code, right within the Maya GUI. ShaderGrind brings total access and control to finalRender's raytracing core and represents the next evolutionary step of writing individual shaders in Maya. What was in the past, a task for highly skilled experts, can now be easily accomplished by any Lighting TD or Texturing Lead.

System Requirements

Maya 2009, Maya 2010 and Maya 2011