Di-O-Matic Voice-O-Matic

Highlights

Need to make your characters talk but don’t want to spend days or weeks doing it? You have come to the right place.

Voice-O-Matic is a powerful, easy-to-use plug-in which automates the lip synchronization process for your animated CG characters directly in your application. Simply feed a recorded audio file to Voice‑O‑Matic and it will automatically generate timing and lip position data for your characters.
 
Flexible is the one word which best describes Voice-O-Matic. No matter which type of character setup you wish to use : from shapes to complex bones-based rigs, and no matter the language for which you wish to create lip synchronization, Voice-O-Matic delivers.
 
Interested in trimming hours of work off your next talking character production?
 
Voice-O-Matic analyses the phonemes within an audio file and automatically creates standard keyframes, allowing animators to quickly tweak results. You will be amazed at how easy it is to use.
 
Voice-O-Matic is the best way to speed up the lip synchronization process for your CG characters in your 3D application!
 
Discover how easy it is to create Lip Sync animations with Voice-O-Matic...
 
3ds Max Features
  • a Plugin Wizard to guides you through the complete LipSync process in 5 easy steps !
  • Complete phonetic support, use up to 40 different phonemes
  • .lwv file support, use LISET from Microsoft to process the audio recognition
  • Audible phoneme audio cues, hear the phonemes pronunciation
  • Support most languages, including English, French, Spanish, Japanese and others
  • Text input, for accurate syllabic recognition (only in English)
  • Intelligent smoothing, to get better lip synchronization results
  • Weight-able Visemes Intensity, easily set emphasis on any given Visemes
  • Standard keys creation on Bezier controllers, so animations can be modified easily
  • Custom tangents type, change the keyframe tangents type
  • Full support of animation plugins like Morpher, Morph-O-Matic or Facial Studio
  • MAXScript support
  • Float Licensing, so you can share license(s) across your network.
  • Batch Processing, VOMBatch exclusively available to VIP members
 
Softimage XSI Features
  • Complete phonetic support, use up to 40 different phonemes
  • Support most languages, including English, French, Spanish, Japanese and others
  • Intelligent smoothing, to get better lip synchronization results
  • Weight-able Visemes Intensity, easily set emphasis on any given Visemes
  • Standard keys creation, so animations can be modified easily
  • Custom tangents type, change the keyframe tangents type
  • Audible phoneme audio cues, hear the phonemes pronunciation
  • .lwv file support, use LISET from Microsoft to process the audio recognition
  • Scripting support, to easily fit in your pipeline
  • Float Licensing, so you can share license(s) across your network.
  • Batch Processing, VOMBatch exclusively available to VIP members
 
Maya Features
  • Complete phonetic support, use up to 40 different phonemes
  • Support most languages, including English, French, Spanish, Japanese and others
  • Intelligent smoothing, to get better lip synchronization results
  • Weight-able Visemes Intensity, easily set emphasis on any given Visemes
  • Standard keys creation, so animations can be modified easily
  • Custom tangents type, change the keyframe tangents type
  • Audible phoneme audio cues, hear the phonemes pronunciation
  • .lwv file support, use LISET from Microsoft to process the audio recognition
  • Scripting support, to easily fit in your pipeline
  • Float Licensing, so you can share license(s) across your network.
  • Batch Processing, VOMBatch exclusively available to VIP members
Version Updates
 
3ds Max Version 2.6
 
Version 2.6 03/24/2008
  • Add support for 3ds max 2009 (32-bit only)
  • Improved support for Microsoft Vista
  • Improved .anno file usage
  • Improved Memory usage
  • Updated documentation and tutorials
Version 2.5 08/17/2007
  • Fix "Use current wave file" not recognizing audio files with CAPS extension
  • Return info to listener if an audio file can't be process by Voice-O-Matic
  • Host application info saved in .VOM file and proper error checking added
  • Fix Smoothing and Anticipation inconsistency bug
  • Add support for .anno recognition file
  • Add support for 3ds max 2008
Version 2.2 04/17/2007
  • Fix several UI glitches related to syllabic text input usage
  • Fix "use current wave file" not recognizing the current wave as valid
  • Fix empty visemes issue that was corrupting .vom file
Version 2.11 01/24/2007
  • Fix playback issue with audible phoneme audio cues within 3ds max 9
Version 2.1 10/30/2006
  • Added support for 3ds max 9
  • Support for the VOMBatch mechanism
Version 2.0 06/14/2006
  • Require 3ds max 6 or higher
  • More accurate lipsync recognition
  • Enhanced user interface
  • .lwv File Support
  • Audible phoneme audio cues
  • Weight-able intensity for Visemes
  • Ability to change default visemes mapping
  • Ability to delete existing keyframes
  • Custom Tangents type for keyframes
Version 1.12 04/29/2006
  • Improved phoneme mapping internal structure
Version 1.1 11/24/2003
  • Support 3ds max 6 to 3ds max 8
 
Maya Version 1.5
 
Version 1.5 11/25/2008
  • Add support for Maya 2009 (32bit and 64bit)
  • Use Weighting option
  • Restrict Time Range for keyframes creation
  • Reference scene support for visemes mapping
Version 1.01 03/10/2008
  • Improved Vista 64-bit compatibility
  • Improved licensing usage
Softimage Version 1.5
 
Version 1.5 10/21/2008
  • Add support for Softimage|XSI 7 (32bit and 64bit)
  • Use Weighting option
  • Restrict Time Range for keyframes creation
Version 1.01 03/10/2008
  • Improved Vista 64-bit compatibility
  • Improved licensing usage
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