Steve Holyhead’s engaging presentation shed light on three everyday VFX problems, Pan & Zoom, Beauty Pass, and Transitions, which he solves using an array of filters from the BCC 8 AVX package.
Highlights included: a Ken Burns style pan & zoom with no key framing needed (!); a 1-2-3 step approach (BCC Smooth Tone, BCC Film Glow & BCC Film Grain) to giving your talent that Hollywood glow; and the power of BCC transitions - quick, easy, and versatile.
Plus, get a sneak peak of the soon-to-be released BCC v8.2 AVX with up to 100% improvement in render time, the additions of lots more “green dot” effects, and enhanced real-time performance.
In today’s tutorial, new Cgtuts+ author Mario Brajdic will introduce you to working with displacement and deformers in Cinema 4D and show you how this powerful combination can be used in conjunction with custom materials, lighting, and post effects to create some truly unique and visually stunning results.
By Jorrit Schulte at AEtuts+. "We’ll be looking at creating a chalk-style scribble based on an image. We’ll be creating masks to make the lines using both manual and automatic techniques. From there we’ll animate the drawing on, and create a wiping animation which leaves smudges on the screen."
Here is a quick overview on the 26 customizable transitions that Stupid Raisins' Panel Pop has to offer. Learn what they do and how to implement them into your visual creations!
V-Ray 2.0 for 3ds Max - Lens Analysis utility help stuff
VRayLensAnalysis -- Quickly creates realistic distortion patterns for your V-Ray Physical Cameras
In this QuickTip, Harry Frank shows you how to use Trapcode Particular's Z-buffer to allow particles to move around 3D objects - such as those generated in AE with VideoCopilot's Element or Maxon's C4D (and other 3D apps).
Post at CGtuts+: "Today’s lesson is all about prepping for rendering. You’ll start by finalizing the animation with some slight tweaks to the timing. Once done you’ll move onto the material setup and learn how to create realistic glass and metal shaders using Cinema 4D’s intuitive material editor. Finally, Cyril will walk you through lighting the scene. This lesson includes building a dynamic light rig using XPresso and fine tuning it’s position to generate correct caustics at render time."
Post at CGtuts+: "In part two you’ll get an in-depth lesson on how real-world cameras work. Cyril provides detailed insight on working with focal length, aperture, depth of field and motion blur and how these principles and settings apply to your Cg cameras. Then it’s back to Cinema 4D where you’ll learn how to block out shot timing, and find the best camera positions for the animation by running through a detailed pre-visualization process."
Post at CGtuts+: "Create a cool slow-motion shattering glass animation using Cinema 4D and After Effects. Over the course of this massive lecture, professional artist Cyril Kotecky will teach you the ins and outs of working with dynamics and what goes into creating such a shot. Including the benefits Pre-Viz can have in the early stages as you block out your shot timing and camera positions."
Eran Stern of SternFX gives you a behind-the-scenes look at how he created the all-new Boris TV opener using Boris Continuum Complete plug-ins such as Beat Reactor, Damaged TV, Extruded Spline, Extruded Text, Film Glow, Film Grain, Layer Deformer, Lens Flare 3D, Organic Strands, Particle Array 3D, Scanline, and Videoscope in Adobe After Effects.
An Introduction to Block Pop, a set of 23 fully customizable transitions that break video into blocks that transform into the next scene.
Fast demo of wood splinter shatter with Pulldownit 2.0 Beta in MAYA.
Showing how to control the way an object fractures with pulldownit plugin in MAYA.
Generates a beautiful glow with an extremely realistic falloff, using Authority FX Glow plug-in for Adobe After Effects and Eyeon Fusion. Default settings work on almost all shots and applications from lightsabers, to subtle light wrap.
Using Boris Continuum Complete’s powerful Lens Flare 3D filter, Kevin P. McAuliffe shows you how to set up lighting effects in your favorite Avid video editing system. First, Kevin demonstrates how to create multiple lights that blink automatically. Then, he combines BCC Extruded Text with BCC Lens Flare 3D to create a starting title sequence.
By Satya Meka / Rowbyte: "So, where exactly is the secret menu? It is right in front of you, in the main Radio Waves Effects Panel, but it is hidden in the form of Frequency,Opacity,Fade-in and Fade-outs. Yes, with proper tweaking you can produce some amazing results using the Radio Waves plug-in. Let me give you some brief tips so that you can utilize, the plug-in much better. Remember, this is not a tutorial, but just a brief guide which helps you to create better organic forms using Radio Waves plug-in."
Post at Red Giant TV: Aharon Rabinowitz shows you how to take Trapcode Mir in a whole new direction using Amplitude Layers. You'll learn to create looping animation, cityscapes, audio-triggered displacement and more.
Shadows sell the illusion that we are really in 3D space. This lesson demonstrates how to add depth to our scene with shadow effects. You'll also learn how to save the effects as an animation preset so they can be reused and matched to each element.
A brief overview of the enhancements to the preset browser in GenArts Sapphire 6.1.
Jorrit Schulte at AE Tuts+ shows how to make some lovely full 3D reflections with falloff on a table with Trapcode Form or Particular. Create Full 3d Reflections With Falloff Using Form or Particular
Kes Akalaonu / NLE Ninja introduces you to Luca Visual Effects'Film Leaders works in After Effects, Final Cut Pro, and Motion using the Noise Industries FxFactory Engine.
Create a overgrown jungle scene with rocky title. Move 2D layers into 3D space with floating particles. No third-party plug-ins needed, just After Effects.
This is a tutorial for FXhome HitFilm and a custom effect for Video Game High School.
Post by Cinema 4D Tutorial.net: "Recreate the scene "transformation of the mirror" inspired by the movie "snow white and the huntsman" a very complicated scene which we wanted to share with you , "the 3d melt" This vfx is widely used in movies like Terminator 2, 3 , The abyss and games like silent hill , and WOW , and tv shows like LOST, Heroes , GAME OF THRONES."
Charles Rowland explains how to melt a soda bottle or other object/ model in Cinema 4D.
RedGiantTv's Seth Worley shows you how to create this cool looking Sweeper Effect (Inspired by Ridley Scott’s new film Prometheus) in After Effects using Foundry’s Camera Tracker, Trapcode Particular and other techniques.
By ChrisZwar / ProVideoCoalition: "A behind the scenes look at two different building projection projects, including the largest building projection ever staged - the massive Alfa Bank show in Russia. If you’ve ever wondered how these events are created then this is the video series for you…"
Part 1 is a general overview of building projections and offers some insight into the staging of two different sized building projection projects.
By Footprint Productions on Vimeo: In this tutorial you will learn how to create a simulation of drifting paper, all within Cinema 4D and with very little overhead on your computer or scene! Here are a few of the things you can expect to learn: -Cloth Engine -Simulation Caching -MoGraph Cloner -Dynamic simulation
Animated swirls are all the rage in the motion graphics world, and there are some pretty cool things that can be done with them. But creating and animating such elements is really not as difficult and time-consuming as it would seem, even if the shapes are detailed and intricate. Bring on the swirls!
Create a 3D set extension with fog using Stock Footage. Use Camera Tracker to matchmove inside of AE.
Use 3DS Max to create a ball shattering with RayFire. Composite the passes in AE with DOF & Displacement. Uses Video Copilot Optical Flares.
Composite stock footage elements to create magic hits. Use ripple distortion to enhance blast effect. Uses Video Copilot Action Essentials and Optical Flares.
Composite a super-slow motion grenade to live footage. Use 2D Tracking on a camera to match a nodal pan. Uses Video Copilot Optical Flares
Create a progressive shatter effect in After Effects and Composite with Glows and add subtle camera shake, using Video Copilot's Optical Flares
In this tutorial we will explain how to integrate a rendered 3D model into a photograph to create a macro photography effect.
Brandon Smith from Digieffects shows us how to create 8bit looking video with Damage's Artifact plug-in in After Effects, Premiere Pro, Final Cut Pro 6/7, & Final Cut Pro X.
Todd Prives shows you how to master the basics of GenArts Sapphire Edge from within Final Cut Pro X.
"Actual images of nebulas taken with the Hubble space telescope were combined in After Effects with CG gas clouds and stars made using Trapcode Form and Starglow."
An Avid editor recently inquired regarding how to do a chroma key with a drop shadow inside of Avid Media Composer. Boris FX Senior Product Manager Dirk de Jong responded to the question with this screencap that illustrates how to accomplish this effect using Boris Continuum Complete AVX.
Here's an overview tutorial about how to use XEffects Tech Transitions for Final Cut Pro X.
Via Red Giant TV: In this episode of Red Giant TV, Michael Park returns to us with a fantastic tutorial on creating a Christmas tree (complete with lights and star at the top) with Trapcode Particular. You'll also use Trapcode Starglow to enhance the look.
Find out how to create a 3D space nebula using HitFilm!
Posted by Ritika Jain at AEtuts+. A colorful motion graphic piece meant for a food show or cooking program. With the often forgotten Trapcode Echospace you can turn as many photos as you want into one cheerful looking animation.
Aharon Rabinowitz shows you how to create this ocean scene in Adobe After Effects with only the tools found in AE.
Created by Kevin P. McAuliffe
Enhance the look of your keyed video by adding DE LightWrap to give a more realistic look.
Posted by Lloyd Alvarez on AEtuts+: "The tutorial is on how to create a “pseudo” particle stream using Plexus. I say pseudo because it’s not really a particle stream, it just appears as one. The tools involved are Cinema 4d and After Effects with these 3rd party plugins: Plexus, Trapcode Particular and VCP Optical Flares although Particular and Optical Flares could be substituted with Particle World and any lens flare but I used particular and optical flares in the tut."
Create the energy beam for a Harry Potter-style magic fight using HitFilm Ultimate.
In this tutorial, Martin Brennand, the senior product specialist from Imagineer Systems shows how to convert 2D film to stereoscopic 3D. Mocha Pro is used for the roto and clean plating, Freeform Pro is used for the extrusion and a useful script breaks down the masks into luminance depth graded by layer order.
Project files for CS5 & CS5.5, AE script & mocha Pro project are included.
Video Tutorial of the Sapphire Shake effect for After Effects. Shake simulates camera shaking motions with translation, zooming and/or rotation. This tutorial is useful for all Sapphire hosts.
Video Tutorial of the Sapphire Distort effect for After Effects. The Distort effect warps the source clip using the gradient of a given lens clip. This tutorial is useful for all Sapphire hosts.
Video Tutorial of the Sapphire Blur effect for After Effects. There are many kinds of blurs in the Sapphire package including Blur, BlurChroma, BlurChannels, BlurDirectional and BlurMotion. This tutorial is useful for all Sapphire hosts.
Video Tutorial of the Sapphire FlysEye effect for After Effects. Sapphire FlysEye breaks an image into tiles to create a fly's eye view effect. This tutorial is useful for all hosts of Sapphire.
Video Tutorial of the Sapphire Glow effect for After Effects. Glow generates a natural, organic light source that illuminates the brightest parts of an image. This tutorial is useful for all hosts of Sapphire.
Video Tutorial of the Sapphire Convolve effect for After Effects. Convolve convolves a source image with a given kernel image. This tutorial is useful for all host of Sapphire.
Video Tutorial of the Sapphire DropShadow effect for After Effects. DropShadow generates an adjustable shadow using the foreground alpha. This tutorial is useful for all hosts of Sapphire.
Video Tutorial of the Sapphire EdgeRays effect with a color matte for After Effects. EdgeRays generates beams of light emitting from the edges of an input clip. This tutorial is useful for all hosts of Sapphire.
Video Tutorial of the Sapphire WarpBubble effect for After Effects. WarpBubble warps using smooth noise to create heat diffusion or under water effects. This tutorial is useful for all hosts of Sapphire.
Video Tutorial of the Sapphire ZGlow effect for After Effects. ZGlow glows areas of the source clip with varying widths using depth values from a ZBuffer input. This tutorial is useful for all hosts of Sapphire.
Video Tutorial of the Sapphire Cartoon effect for After Effects. Cartoon generates a version of the source clip with a cartoon look. The tutorial is useful for all hosts of Sapphire.
Video Tutorial of the Sapphire FilmDamage effect for After Effects. FilmDamage simulates film damaged with dust, hair, stains, scratches, defocus, flicker, etc. This tutorial is useful for all hosts of Sapphire.
Video Tutorial of the Sapphire LenFlare effect for After Effects. The LensFlare effect renders a lens flare image over a background clip. The tutorial is useful for all hosts of Sapphire.
A quick tip for quickly creating cool looking 3D text in AE with real depth, using Red Giant Software's PlaneSpace.
In this QuickTip, Harry Frank shows you how to manage lights with Trapcode products: how to light 3D layers and exclude emitter lights from those same layers.
In this QuickTip: Harry Frank helps you rekindle your love for Trapcode Shine, by showing you three new ways to work with it: by combining CC Composite, exploring the Alpha Edges option and by applying the ever useful toComp expression.
In this tutorial, Aharon Rabinowitz shows you how to create an old film look with light leaks. He'll be using Trapcode Particular to create the light leaks, and the tools in Magic Bullet Looks to create the look of old damaged footage.
In this tutorial, Apple Certified Master Trainer, Simon Walker, shows you how to get fast and highly-realistic results, by working with and building from the free presets that ship within Red Giant Software's Psunami, a plug-in designed to create realistic ocean water and other effects. This tutorial is great for Final Cut Pro and After Effects alike.
In this QuickTip, Apple Certified Master Trainer, Simon Walker, shares a tip for keeping your bright highlights legal in Final Cut when using Magic Bullet Looks. This is also a very useful tip for those working with Looks in any editing or compositing application, like Adobe After Effects or Premiere.
In this tutorial, Apple Certified Master Trainer Simon Walker, will show you the benefits of using the window layout shortcuts when adjusting filter settings, to help you become a faster Final Cut Pro editor.
In this tip Apple Certified Master Trainer will show you how to quickly create and manage custom presets when using Magic Bullet Looks and Magic Bullet PhotoLooks, and how these are automatically shared across the host applications.
In this tip Apple Certified Master Trainer Simon Walker shows you how to work more efficiently with filters in the Final Cut Pro interface, with techniques for showing and hiding the Filters Bar overlay, so you can see at a glance which of your shots has filters applied.
In this tutorial, Wes Ball (of OddBall Animation) shows you how to create a stylized lightning bolt effect (seen in the Lovett music video "Eye of the Storm") using Trapcode Particular and Trapcode 3D Stroke.
In this tip Apple Certified Master Trainer Simon Walker shows you how to improve up your workflow by compositing elements in a virtual 3D space with reflections and glow elements, without leaving the Final Cut timeline.
Learn the basics of Electrical Arcs in After Effects by creating a Street Fighter themed video and shoot some lightning out of your hands! Author Brandon Smith
Learn how to easily create realistic rain on your footage with Delirium v2's Rainfall in Premiere CS5. Author Brandon Smith
Learn how to use Alpha Tool by applying it to our particle emitter plug-ins or to you own footage! Author Brandon Smith
Learn how to effectively use our particle emitter plug-ins (Rain, Snow, Fire, Fairy Dust, etc.) in your own project by following these simple tips by Philip Powell!
Practical application of Digieffects Glow showing you step-by-step instructions on the flexibility of this plug-in.
Author Dustin Klein shows us a technique to create wood for a burning fire.
Learn the basics of Delirium v2's SnowStorm and create realistic looking snow with Philip Powell.
Author Dustin Klein explains how to prevent your images and video from pixellation when using digieffects Camera Mapper.
Author Brandon Smith shows us how to use Digeffects Composite effect to simulate HDR video.
Use Hyper Harmonizer to make a electron. Author Ben Griggs
Animate Text and graphic elements using Videocopilot TWITCH and digieffects DAMAGE.
Combine the stunning perspective of Digieffects' Camera Mapper with the powers of Depth to do 3 amazing things- 1- Add camera motion to a still image - 2- Create an adjustable rack focus with a depth map - 3 - Create a stereoscopic image from your final comp
Intro Tutorial on digieffects Depth plugin. Author: Dustin Klein
Learn to create a CRT effect (look of an older model television powering on), and manipulate static effects using Damage: Skew by Tim Kolb
How to use Digieffects Damage Artifact plugin (pre version 2) to simulate a cool turntable transition. Aliens may be involved. By Tim Kolb
The secret code has been stolen! Call in the best Digieffects Agents to show you how to make the holographic watch connect for intel!
Use digieffects Damage destabilize and Overexpose to create a handheld flickering image.
The UFO's attack has left some of us... Damaged!
Author: Dustin Klein Use Falloff Lighting to focus attention to a specific item. In this case, a logo on the wall in the corner of a room.