Tutorials

Everyday VFX in Avid Media Composer with Boris Continuum Complete

Steve Holyhead’s engaging presentation shed light on three everyday VFX problems, Pan & Zoom, Beauty Pass, and Transitions, which he solves using an array of filters from the BCC 8 AVX package.

Highlights included: a Ken Burns style pan & zoom with no key framing needed (!); a 1-2-3 step approach (BCC Smooth Tone, BCC Film Glow & BCC Film Grain) to giving your talent that Hollywood glow; and the power of BCC transitions - quick, easy, and versatile.

Plus, get a sneak peak of the soon-to-be released BCC v8.2 AVX with up to 100% improvement in render time, the additions of lots more “green dot” effects, and enhanced real-time performance.

Posted on May 07, 2013 - 11:29 AM

Displacement and Deformation Techniques in Cinema 4D

In today’s tutorial, new Cgtuts+ author Mario Brajdic will introduce you to working with displacement and deformers in Cinema 4D and show you how this powerful combination can be used in conjunction with custom materials, lighting, and post effects to create some truly unique and visually stunning results.

Posted on Apr 27, 2013 - 11:40 AM

Make a Chalkboard-Style Scribble and Smudge

By Jorrit Schulte at AEtuts+. "We’ll be looking at creating a chalk-style scribble based on an image. We’ll be creating masks to make the lines using both manual and automatic techniques. From there we’ll animate the drawing on, and create a wiping animation which leaves smudges on the screen."

 

Posted on Apr 02, 2013 - 06:45 AM

Stupid Raisins Panel Pop

Here is a quick overview on the 26 customizable transitions that Stupid Raisins' Panel Pop has to offer. Learn what they do and how to implement them into your visual creations!

Posted on Mar 15, 2013 - 10:27 AM

V-Ray 2.0 for 3ds Max - Lens Analysis utility help stuff

V-Ray 2.0 for 3ds Max - Lens Analysis utility help stuff
VRayLensAnalysis -- Quickly creates realistic distortion patterns for your V-Ray Physical Cameras

Posted on Feb 22, 2013 - 09:23 PM

How to use Trapcode Particular’s Z-buffer to Allow Particles to Move Around 3D Objects

In this QuickTip, Harry Frank shows you how to use Trapcode Particular's Z-buffer to allow particles to move around 3D objects - such as those generated in AE with VideoCopilot's Element or Maxon's C4D (and other 3D apps). 

Posted on Jan 22, 2013 - 01:31 PM

Create a Shattering Glass Animation in Cinema 4D & AE – Part 3 Rendering

Post at CGtuts+: "Today’s lesson is all about prepping for rendering. You’ll start by finalizing the animation with some slight tweaks to the timing. Once done you’ll move onto the material setup and learn how to create realistic glass and metal shaders using Cinema 4D’s intuitive material editor. Finally, Cyril will walk you through lighting the scene. This lesson includes building a dynamic light rig using XPresso and fine tuning it’s position to generate correct caustics at render time."

Posted on Dec 27, 2012 - 10:45 AM

Create a Shattering Glass Animation in Cinema 4D & AE – Part 2 Cameras & Pre-Viz

Post at CGtuts+: "In part two you’ll get an in-depth lesson on how real-world cameras work. Cyril provides detailed insight on working with focal length, aperture, depth of field and motion blur and how these principles and settings apply to your Cg cameras. Then it’s back to Cinema 4D where you’ll learn how to block out shot timing, and find the best camera positions for the animation by running through a detailed pre-visualization process."

Posted on Dec 27, 2012 - 10:30 AM

Create a Shattering Glass Animation in Cinema 4D & AE – Part 1 Modeling & Animation

Post at CGtuts+: "Create a cool slow-motion shattering glass animation using Cinema 4D and After Effects. Over the course of this massive lecture, professional artist Cyril Kotecky will teach you the ins and outs of working with dynamics and what goes into creating such a shot. Including the benefits Pre-Viz can have in the early stages as you block out your shot timing and camera positions."

Posted on Dec 27, 2012 - 10:21 AM

Behind the Scenes of the new Boris TV Opener- BCC AE

Eran Stern of SternFX gives you a behind-the-scenes look at how he created the all-new Boris TV opener using Boris Continuum Complete plug-ins such as Beat Reactor, Damaged TV, Extruded Spline, Extruded Text, Film Glow, Film Grain, Layer Deformer, Lens Flare 3D, Organic Strands, Particle Array 3D, Scanline, and Videoscope in Adobe After Effects.

Posted on Dec 20, 2012 - 08:50 AM

Stupid Raisins Block Pop for FCP X

An Introduction to Block Pop, a set of 23 fully customizable transitions that break video into blocks that transform into the next scene.

Posted on Dec 18, 2012 - 09:45 AM

Pulldownit 2.0 Wood Splinters Demo in MAYA

Fast demo of wood splinter shatter with Pulldownit 2.0 Beta in MAYA.

Posted on Nov 26, 2012 - 09:01 AM

Using Advanced fractures with Pulldownit in MAYA

Showing how to control the way an object fractures with pulldownit plugin in MAYA.

Posted on Nov 26, 2012 - 08:53 AM

Authority FX Glow Overview

Generates a beautiful glow with an extremely realistic falloff, using Authority FX Glow plug-in for Adobe After Effects and Eyeon Fusion. Default settings work on almost all shots and applications from lightsabers, to subtle light wrap.

Posted on Nov 26, 2012 - 08:09 AM

Create Cool Lighting Effects in Avid with BCC Lens Flare 3D

Using Boris Continuum Complete’s powerful Lens Flare 3D filter, Kevin P. McAuliffe shows you how to set up lighting effects in your favorite Avid video editing system. First, Kevin demonstrates how to create multiple lights that blink automatically. Then, he combines BCC Extruded Text with BCC Lens Flare 3D to create a starting title sequence.

Posted on Nov 21, 2012 - 11:59 AM

Guide: The Secret Menu of Radio Waves in After Effects

By Satya Meka / Rowbyte: "So, where exactly is the secret menu? It is right in front of you, in the main Radio Waves Effects Panel, but it is hidden in the form of Frequency,Opacity,Fade-in and Fade-outs. Yes, with proper tweaking you can produce some amazing results using the Radio Waves plug-in. Let me give you some brief tips so that you can utilize, the plug-in much better. Remember, this is not a tutorial, but just a brief guide which helps you to create better organic forms using Radio Waves plug-in."

Posted on Oct 17, 2012 - 12:40 PM

Trapcode Mir - Amplitude Mapping, Creating City Scapes, Audio-Triggered Animations

Post at Red Giant TV: Aharon Rabinowitz shows you how to take Trapcode Mir in a whole new direction using Amplitude Layers. You'll learn to create looping animation, cityscapes, audio-triggered displacement and more. 

Posted on Oct 12, 2012 - 12:55 PM

Creating Faux Shadows in Adobe After Effects by Eran Stern

Shadows sell the illusion that we are really in 3D space. This lesson demonstrates how to add depth to our scene with shadow effects. You'll also learn how to save the effects as an animation preset so they can be reused and matched to each element.

Posted on Sep 25, 2012 - 08:45 AM

What’s New in Sapphire 6.1

A brief overview of the enhancements to the preset browser in GenArts Sapphire 6.1.

Posted on Sep 25, 2012 - 08:39 AM

Depth of Field with Trapcode Mir

In this QuickTip, Learn how to simulate stunning depth of field effects with a few great tips from Dino Muhic. Check out Dino's work at DinoMuhic.com

 

Posted on Aug 09, 2012 - 09:20 AM

Create Full 3d Reflections With Falloff Using Form or Particular

Jorrit Schulte at AE Tuts+ shows how to make some lovely full 3D reflections with falloff on a table with Trapcode Form or Particular. Create Full 3d Reflections With Falloff Using Form or Particular

Posted on Aug 07, 2012 - 12:13 PM

Luca Visual FX Training Series: Film Leaders

Kes Akalaonu / NLE Ninja introduces you to Luca Visual Effects'Film Leaders works in After Effects, Final Cut Pro, and Motion using the Noise Industries FxFactory Engine.

 

 

Posted on Jul 30, 2012 - 07:15 AM

Video Copilot: The Jungle

Create a overgrown jungle scene with rocky title. Move 2D layers into 3D space with floating particles. No third-party plug-ins needed, just After Effects.

Posted on Jul 17, 2012 - 09:10 AM

FXhome HitFilm VGHS Derez VFX tutorial

This is a tutorial for FXhome HitFilm and a custom effect for Video Game High School.

Posted on Jul 17, 2012 - 09:00 AM

Snow White & The Huntsman Mirror Tutorial in Cinema 4D

Post by Cinema 4D Tutorial.net:  "Recreate the scene "transformation of the mirror" inspired by the movie "snow white and the huntsman" a very complicated scene which we wanted to share with you , "the 3d melt" This vfx is widely used in movies like Terminator 2, 3 , The abyss and games like silent hill , and WOW , and tv shows like LOST, Heroes , GAME OF THRONES."

Posted on May 29, 2012 - 09:38 AM

Melting Objects in Cinema 4D

Charles Rowland explains how to melt a soda bottle or other object/ model in Cinema 4D.

Posted on May 22, 2012 - 11:05 AM

How to Create a Security Sweeper effect in After Effects

RedGiantTv's Seth Worley shows you how to create this cool looking Sweeper Effect (Inspired by Ridley Scott’s new film Prometheus) in After Effects using Foundry’s Camera Tracker, Trapcode Particular and other techniques.

Posted on Apr 12, 2012 - 01:05 PM

An A to Z of Building Projections in After Effects - Part 1

By ChrisZwar / ProVideoCoalition: "A behind the scenes look at two different building projection projects, including the largest building projection ever staged - the massive Alfa Bank show in Russia.  If you’ve ever wondered how these events are created then this is the video series for you…"

Part 1 is a general overview of building projections and offers some insight into the staging of two different sized building projection projects.

Uses Frischluft Taronites Zborn Toy

Posted on Apr 03, 2012 - 07:11 AM

Dynamic Paper Simulation - Cinema 4D Tutorial

By Footprint Productions on Vimeo: In this tutorial you will learn how to create a simulation of drifting paper, all within Cinema 4D and with very little overhead on your computer or scene! Here are a few of the things you can expect to learn: -Cloth Engine -Simulation Caching -MoGraph Cloner -Dynamic simulation

Posted on Mar 12, 2012 - 01:00 PM

Animated Swirls in Adobe After Effects

Animated swirls are all the rage in the motion graphics world, and there are some pretty cool things that can be done with them. But creating and animating such elements is really not as difficult and time-consuming as it would seem, even if the shapes are detailed and intricate. Bring on the swirls!

Posted on Mar 06, 2012 - 09:23 AM

3D Set Extensions with Trapcode Particular and The Foundry CameraTracker

Create a 3D set extension with fog using Stock Footage. Use Camera Tracker to matchmove inside of AE.

Posted on Mar 06, 2012 - 09:14 AM

Epic Shatter with Video Copilot Optical Flares & 3DS Max with RayFire

Use 3DS Max to create a ball shattering with RayFire. Composite the passes in AE with DOF & Displacement. Uses Video Copilot Optical Flares.

Posted on Mar 06, 2012 - 09:03 AM

Magical Hits with Video Copilot Action Essentials and Optical Flares

Composite stock footage elements to create magic hits. Use ripple distortion to enhance blast effect. Uses Video Copilot Action Essentials and Optical Flares.

Posted on Mar 06, 2012 - 08:56 AM

Grenade Throw using Video Copilot Optical Flares

Composite a super-slow motion grenade to live footage. Use 2D Tracking on a camera to match a nodal pan. Uses Video Copilot Optical Flares

Posted on Mar 06, 2012 - 08:52 AM

Shatterize with Video Copilot’s Optical Flares

Create a progressive shatter effect in After Effects and Composite with Glows and add subtle camera shake, using Video Copilot's Optical Flares

Posted on Mar 06, 2012 - 08:39 AM

Integrate a 3D Render Into a Macro Photograph Using Photoshop

In this tutorial we will explain how to integrate a rendered 3D model into a photograph to create a macro photography effect.

Posted on Mar 06, 2012 - 08:32 AM

Digieffects Damage | Artifact - 8bit Gaming Tutorial

Brandon Smith from Digieffects shows us how to create 8bit looking video with Damage's Artifact plug-in in After Effects, Premiere Pro, Final Cut Pro 6/7, & Final Cut Pro X.

Posted on Feb 17, 2012 - 03:44 PM

Getting Started with GenArts Sapphire Edge for Final Cut Pro X

Todd Prives shows you how to master the basics of GenArts Sapphire Edge from within Final Cut Pro X.

Posted on Feb 15, 2012 - 02:46 PM

Inside the Nebulae by Peder Norrby/ Trapcode

"Actual images of nebulas taken with the Hubble space telescope were combined in After Effects with CG gas clouds and stars made using Trapcode Form and Starglow."

Posted on Feb 08, 2012 - 02:17 PM

Boris Chroma Key with a Drop Shadow in Avid Media Composer

An Avid editor recently inquired regarding how to do a chroma key with a drop shadow inside of Avid Media Composer. Boris FX Senior Product Manager Dirk de Jong responded to the question with this screencap that illustrates how to accomplish this effect using Boris Continuum Complete AVX.

Posted on Feb 01, 2012 - 12:03 PM

Idustrial XEffects Tech Transitions for Final Cut Pro X

Here's an overview tutorial about how to use XEffects Tech Transitions for Final Cut Pro X.

Posted on Jan 09, 2012 - 11:16 AM

Creating a Christmas Tree with Trapcode Particular

Via Red Giant TV: In this episode of Red Giant TV, Michael Park returns to us with a fantastic tutorial on creating a Christmas tree (complete with lights and star at the top) with Trapcode Particular. You'll also use Trapcode Starglow to enhance the look.

Posted on Nov 28, 2011 - 10:00 AM

Create a 3D space nebula with FXhome HitFIlm

Find out how to create a 3D space nebula using HitFilm!

Posted on Oct 26, 2011 - 03:34 AM

Kaleidoscope Of Dancing Veggies Using Echospace in After Effects

Posted by Ritika Jain at AEtuts+. A colorful motion graphic piece meant for a food show or cooking program. With the often forgotten Trapcode Echospace you can turn as many photos as you want into one cheerful looking animation.

Requirements: Adobe After Effects and Trapcode Echospace

 

 

Posted on Oct 11, 2011 - 08:02 AM

Ocean Water Effect presentation by Aharon Rabinowitz

Aharon Rabinowitz shows you how to create this ocean scene in Adobe After Effects with only the tools found in AE.

Posted on Oct 04, 2011 - 12:16 PM

Digieffects LightWrap by Kevin P. McAuliffe

Created by Kevin P. McAuliffe

Enhance the look of your keyed video by adding DE LightWrap to give a more realistic look.

Posted on Sep 14, 2011 - 03:11 PM

Tutorial: Shoot Off A 3D Plexus Particle Stream on AEtuts+

Posted by Lloyd Alvarez on AEtuts+: "The tutorial is on how to create a “pseudo” particle stream using Plexus. I say pseudo because it’s not really a particle stream, it just appears as one. The tools involved are Cinema 4d and After Effects with these 3rd party plugins: Plexus, Trapcode Particular and VCP Optical Flares although Particular and Optical Flares could be substituted with Particle World and any lens flare but I used particular and optical flares in the tut."

Posted on Sep 14, 2011 - 08:45 AM

Harry Potter style priori incantatem VFX - Part 2- FxHome HitFilm

Create the energy beam for a Harry Potter-style magic fight using HitFilm Ultimate.

Posted on Sep 13, 2011 - 08:27 AM

2D To 3D Stereo Conversion With Mocha Pro & FreeForm Pro

In this tutorial, Martin Brennand, the senior product specialist from Imagineer Systems shows how to convert 2D film to stereoscopic 3D. Mocha Pro is used for the roto and clean plating, Freeform Pro is used for the extrusion and a useful script breaks down the masks into luminance depth graded by layer order.

Project files for CS5 & CS5.5, AE script & mocha Pro project are included.

Posted on Sep 08, 2011 - 12:04 PM

GenArts Sapphire Shake Tutorial for After Effects

Video Tutorial of the Sapphire Shake effect for After Effects. Shake simulates camera shaking motions with translation, zooming and/or rotation. This tutorial is useful for all Sapphire hosts. 

Posted on Sep 03, 2011 - 07:52 PM

GenArts Sapphire Distort Tutorial for After Effects

Video Tutorial of the Sapphire Distort effect for After Effects. The Distort effect warps the source clip using the gradient of a given lens clip. This tutorial is useful for all Sapphire hosts. 

Posted on Sep 03, 2011 - 07:50 PM

GenArts Sapphire Blur Tutorial for After Effects

Video Tutorial of the Sapphire Blur effect for After Effects. There are many kinds of blurs in the Sapphire package including Blur, BlurChroma, BlurChannels, BlurDirectional and BlurMotion. This tutorial is useful for all Sapphire hosts. 

Posted on Sep 03, 2011 - 07:47 PM

GenArts Sapphire FlysEye Tutorial for After Effects

Video Tutorial of the Sapphire FlysEye effect for After Effects. Sapphire FlysEye breaks an image into tiles to create a fly's eye view effect. This tutorial is useful for all hosts of Sapphire. 

Posted on Sep 03, 2011 - 07:41 PM

GenArts Sapphire Glow Tutorial for After Effects

Video Tutorial of the Sapphire Glow effect for After Effects. Glow generates a natural, organic light source that illuminates the brightest parts of an image. This tutorial is useful for all hosts of Sapphire.

Posted on Sep 03, 2011 - 07:39 PM

GenArts Sapphire Convolve Tutorial for After Effects

Video Tutorial of the Sapphire Convolve effect for After Effects. Convolve convolves a source image with a given kernel image. This tutorial is useful for all host of Sapphire.

Posted on Sep 03, 2011 - 07:37 PM

GenArts Sapphire DropShadow Tutorial for After Effects

Video Tutorial of the Sapphire DropShadow effect for After Effects. DropShadow generates an adjustable shadow using the foreground alpha. This tutorial is useful for all hosts of Sapphire.

Posted on Sep 03, 2011 - 07:32 PM

GenArts Sapphire EdgeRays Tutorial for After Effects

Video Tutorial of the Sapphire EdgeRays effect with a color matte for After Effects. EdgeRays generates beams of light emitting from the edges of an input clip. This tutorial is useful for all hosts of Sapphire.

Posted on Sep 03, 2011 - 07:29 PM

GenArts Sapphire WarpBubble Tutorial for After Effects

Video Tutorial of the Sapphire WarpBubble effect for After Effects. WarpBubble warps using smooth noise to create heat diffusion or under water effects. This tutorial is useful for all hosts of Sapphire.

Posted on Sep 03, 2011 - 07:27 PM

GenArts Sapphire ZGlow Tutorial for After Effects

Video Tutorial of the Sapphire ZGlow effect for After Effects. ZGlow glows areas of the source clip with varying widths using depth values from a ZBuffer input. This tutorial is useful for all hosts of Sapphire.

Posted on Sep 03, 2011 - 07:24 PM

GenArts Sapphire Cartoon Tutorial for After Effects

Video Tutorial of the Sapphire Cartoon effect for After Effects. Cartoon generates a version of the source clip with a cartoon look. The tutorial is useful for all hosts of Sapphire.

Posted on Sep 03, 2011 - 07:18 PM

GenArts Sapphire FilmDamage Tutorial for After Effects

Video Tutorial of the Sapphire FilmDamage effect for After Effects. FilmDamage simulates film damaged with dust, hair, stains, scratches, defocus, flicker, etc. This tutorial is useful for all hosts of Sapphire.

Posted on Sep 03, 2011 - 07:04 PM

GenArts Sapphire LensFlare Tutorial for After Effects

Video Tutorial of the Sapphire LenFlare effect for After Effects. The LensFlare effect renders a lens flare image over a background clip. The tutorial is useful for all hosts of Sapphire.

Posted on Sep 03, 2011 - 06:47 PM

Red Giant QuickTip #3 - 3D Text

A quick tip for quickly creating cool looking 3D text in AE with real depth, using Red Giant Software's PlaneSpace.

Posted on Jun 27, 2011 - 03:27 PM

Red Giant QuickTip #4 - Adjustment Lights

In this QuickTip, Harry Frank shows you how to manage lights with Trapcode products: how to light 3D layers and exclude emitter lights from those same layers.

Posted on Jun 27, 2011 - 03:20 PM

Red Giant QuickTip #11 - Three New Ways to Use Trapcode Shine

In this QuickTip: Harry Frank helps you rekindle your love for Trapcode Shine, by showing you three new ways to work with it: by combining CC Composite, exploring the Alpha Edges option and by applying the ever useful toComp expression.

Posted on Jun 27, 2011 - 03:16 PM

Red Giant Quicktip #15: Trapcode Form City

 

In this Quicktip, Aharon Rabinowitz shows you how using Depth Maps to displace Trapcode Form particles can be used to create a 3D Point Cloud Representation of a city.
 
This tutorial was inspired by the brilliant Trapcode Form work of Jeremy Cox at Imaginary Forces, for the film "Terminator: Salvation."
Posted on Jun 27, 2011 - 03:10 PM

Red Giant Quick Tip # 16: Using Trapcode Form through Adobe Dynamic Link

In this quicktip, Harry Frank shows some tips on using Trapcode Form to generate background elements, and then how to bring them directly into Premiere through Adobe Dynamic Link without rendering.
 
This technique works perfectly with Harry's new Guru Preset Pack: Looping Backgrounds for Trapcode Suite.
 
redgiantsoftware.com/​products/​all/​looping-backgrounds/​
Posted on Jun 27, 2011 - 03:08 PM

Red Giant Quick Tip#17: Creating a Preset Slider for Knoll Light Factory EZ

 

When Harry showed this ultra-simple expression tip at DMALA in Los Angeles, it garnered a round of applause!
 
This is great time saver when working with Knoll Light Factory EZ. How to set up a slider to drive Knoll Factory EZ, and even use Brainstorm to preview different variations.
Posted on Jun 27, 2011 - 03:07 PM

Red Giant QuickTip #19 : Nulls vs Lights as Emitters in Particular

 

Some people like to use Nulls or Solids as emitters in Particular, and some like to use Lights. But when is it best to use one or the other? Both have strength and weaknesses. Here you'll learn where an when to use them.
 
Posted on Jun 27, 2011 - 03:05 PM

Red Giant Quicktip #18: Old Film Look

In this tutorial, Aharon Rabinowitz shows you how to create an old film look with light leaks. He'll be using Trapcode Particular to create the light leaks, and the tools in Magic Bullet Looks to create the look of old damaged footage.

Posted on Jun 27, 2011 - 03:04 PM

Red Giant Quicktip #20: Sharing Custom Flares Across Apps

In this Quicktip, Aharon Rabinowitz shows you how you can easily share Lens Flares/Custom Lenses you Create in Knoll Light Factory between After Effects, Final Cut Pro, Photoshop (and more) - and how you can share them from user to user. This allows you to quickly achieve consistency throughout your project, even if it spans from print to video.
 
Learn more about Knoll Light Factory at: redgiantsoftware.com/​products/​all/​knoll-light-factory/​
 
And Knoll Light factory for Photoshop here: redgiantsoftware.com/​products/​all/​knoll-light-factory-ps/​
Posted on Jun 27, 2011 - 03:02 PM

Red Giant QuickTip #24: Working with Psunami presets in FCP

In this tutorial, Apple Certified Master Trainer, Simon Walker, shows you how to get fast and highly-realistic results, by working with and building from the free presets that ship within Red Giant Software's Psunami, a plug-in designed to create realistic ocean water and other effects. This tutorial is great for Final Cut Pro and After Effects alike.

Posted on Jun 27, 2011 - 02:54 PM

Red Giant QuickTip #25: Aligning Particular Motion Paths

Motion paths in Particular can be tricky. Harry Frank brings you this overview of how to set them up, and a foolproof way to align the spline in 3D space with a simple expression.
 
Expressions used in this tutorial:
 
Particular Emitter Position XY:
 
pos = thisComp.layer("Motion Path 1").position.valueAtTime(0);
 
[pos[0], pos[1]]
 
 
Particular Emitter Position Z:
 
thisComp.layer("Motion Path 1").position.valueAtTime(0)[2]
 
 
You can also use this preset Harry created for AE CS4+, to use (with a try/catch thing so it doesn't error):
 
redgiantpeople.com/​Explore/​PresetDetail.aspx?PresetId=1637
Posted on Jun 27, 2011 - 02:51 PM

Red Giant Quciktip #28: Using the Auto Shoulder Tool in Magic Bullet Looks

In this QuickTip, Apple Certified Master Trainer, Simon Walker, shares a tip for keeping your bright highlights legal in Final Cut when using Magic Bullet Looks. This is also a very useful tip for those working with Looks in any editing or compositing application, like Adobe After Effects or Premiere.

Posted on Jun 27, 2011 - 02:19 PM

Red Giant QuickTip #29: Magic Bullet Colorista and Window Layouts in FCP

In this tutorial, Apple Certified Master Trainer Simon Walker, will show you the benefits of using the window layout shortcuts when adjusting filter settings, to help you become a faster Final Cut Pro editor.

Posted on May 30, 2011 - 12:14 PM

Red Giant QuickTip #30: Managing Presets in Magic Bullet Looks & PhotoLooks

In this tip Apple Certified Master Trainer will show you how to quickly create and manage custom presets when using Magic Bullet Looks and Magic Bullet PhotoLooks, and how these are automatically shared across the host applications.

Posted on May 30, 2011 - 12:11 PM

Color Correcting Food with Magic Bullet Colorista II

Recently, Stu Maschwitz sat down with a friend who wanted to learn about color and why his 7D stills look so much nicer than his video. 
 
He had some 7D stills and video from a food prep shoot. 
 
Stu helped him match the video to the stills and used almost every feature of CII.
 
This is their story.
Posted on May 30, 2011 - 12:08 PM

Red Giant QuickTip #31: Showing the Filter Bar in Final Cut Pro

In this tip Apple Certified Master Trainer Simon Walker shows you how to work more efficiently with filters in the Final Cut Pro interface, with techniques for showing and hiding the Filters Bar overlay, so you can see at a glance which of your shots has filters applied.

Posted on May 30, 2011 - 12:03 PM

Red Giant QuickTip #33: Trapcode Particular Lightning Bolt

In this tutorial, Wes Ball (of OddBall Animation) shows you how to create a stylized lightning bolt effect (seen in the Lovett music video "Eye of the Storm") using Trapcode Particular and Trapcode 3D Stroke.

Posted on May 30, 2011 - 11:50 AM

Red Giant QuickTip #34: Fast 3D Effects in Final Cut Pro

In this tip Apple Certified Master Trainer Simon Walker shows you how to improve up your workflow by compositing elements in a virtual 3D space with reflections and glow elements, without leaving the Final Cut timeline.

Posted on May 30, 2011 - 11:46 AM

Digieffects Electrical Arcs FIGHT! Tutorial

Learn the basics of Electrical Arcs in After Effects by creating a Street Fighter themed video and shoot some lightning out of your hands! Author Brandon Smith

Posted on May 29, 2011 - 03:28 PM

Digieffects Delirium v2’s Rainfall - Basic Tutorial in Premiere Pro CS5

Learn how to easily create realistic rain on your footage with Delirium v2's Rainfall in Premiere CS5. Author Brandon Smith

Posted on May 29, 2011 - 03:27 PM

Digieffects Delirium v2 Alpha Tool Tutorial

Learn how to use Alpha Tool by applying it to our particle emitter plug-ins or to you own footage! Author Brandon Smith

Posted on May 29, 2011 - 03:25 PM

Digieffects Particle Tips

Learn how to effectively use our particle emitter plug-ins (Rain, Snow, Fire, Fairy Dust, etc.) in your own project by following these simple tips by Philip Powell!

Posted on May 29, 2011 - 03:23 PM

Digieffects Glow Basics

Practical application of Digieffects Glow showing you step-by-step instructions on the flexibility of this plug-in.

Posted on May 29, 2011 - 03:20 PM

Digieffects Fire tutorial

Author Dustin Klein shows us a technique to create wood for a burning fire.

Posted on May 29, 2011 - 03:17 PM

Digieffects SnowStorm Intro Tutorial

Learn the basics of Delirium v2's SnowStorm and create realistic looking snow with Philip Powell.

Posted on May 29, 2011 - 03:14 PM

CM Pixellation Prevention Tutorial

Author Dustin Klein explains how to prevent your images and video from pixellation when using digieffects Camera Mapper.

Posted on May 29, 2011 - 03:08 PM

Digieffects HDR Video Tutorial

Author Brandon Smith shows us how to use Digeffects Composite effect to simulate HDR video.

Posted on May 29, 2011 - 03:04 PM

digieffects Delirium v2 Hyper Harmonizer Electron Tutorial

Use Hyper Harmonizer to make a electron. Author Ben Griggs

Posted on May 29, 2011 - 03:00 PM

Digeffects Delirium v2 Hyper Harmonizer Transition Tutorial

Use Hyper Harmonizer to make a transition. Author Ben Griggs
Posted on May 29, 2011 - 02:36 PM

Digieffects Yo CAT Tutorial with Digieffects Damage and Video Copilot Twitch

Animate Text and graphic elements using Videocopilot TWITCH and digieffects DAMAGE. 

 
Posted on May 29, 2011 - 02:33 PM

Digieffects Van Gogh Depth + CameraMapper Tutorial

Combine the stunning perspective of Digieffects' Camera Mapper with the powers of Depth to do 3 amazing things- 1- Add camera motion to a still image - 2- Create an adjustable rack focus with a depth map - 3 - Create a stereoscopic image from your final comp

 

Posted on May 25, 2011 - 08:02 AM

Digieffects Depth Intro Tutorial

Intro Tutorial on digieffects Depth plugin. Author: Dustin Klein

Posted on May 24, 2011 - 11:36 AM

Imitate a CRT Switch Using Damage Skew

Learn to create a CRT effect (look of an older model television powering on), and manipulate static effects using Damage: Skew by Tim Kolb

Posted on May 24, 2011 - 11:29 AM

Damage Artifact for a Transition Tutorial

How to use Digieffects Damage Artifact plugin (pre version 2) to simulate a cool turntable transition. Aliens may be involved. By Tim Kolb

Posted on May 24, 2011 - 11:19 AM

Secret Agent:CODE DAMAGE Tutorial

The secret code has been stolen! Call in the best Digieffects Agents to show you how to make the holographic watch connect for intel!

Posted on May 24, 2011 - 11:12 AM

DamageV2 Overexpose & Destabilize Tutorial

Use digieffects Damage destabilize and Overexpose to create a handheld flickering image.

Posted on May 24, 2011 - 11:07 AM

Damage - Skew & Interference Mirror Tutorial

The UFO's attack has left some of us... Damaged!

Posted on May 24, 2011 - 10:58 AM

Falloff Lighting Corner Tutorial

Author: Dustin Klein Use Falloff Lighting to focus attention to a specific item. In this case, a logo on the wall in the corner of a room.

Posted on May 24, 2011 - 10:54 AM