Dino Muhic creates a beautiful fluid looking water effect, inspired by a Beck’s commercial in Germany. Dino used a lime from Video Copilot 3D Model Pack - Fresh Food.
First, he builds it from scratch and then explains how to composite it. He also created a preparation video to show how the water looks on its own.
Post by Vikrant Dalal at CGtuts+ - Create an smoky ghostlike character or object using Sitni Sati FumeFX for 3ds Max and Krakatoa. He finishes in After Effects. Project file with a sample character is included.
Jonas Jorgensen has a great tutorial explaining how to affect only specific geometry by using lights connected to the same scene within NUKE.
VinhSon Nguyen shows a cool, basic technique that you can use to create unique and interesting forms for titles, background elements and more.
Zaxwerks has put out a series of 4 videos on the Flare Controls in Zaxwerks 3D ProAnimator 7. All 4 parts, plus a freebie Flares pack are below!
Post at CGonline Tutorials: "...in this tutorial I am going to show you how to create 3D text with translucent glass effect. I am not going to use any of the 3rd party plug-in to create the effect."
Post by Ben Watts at BW Design : "In this first look at X Particles 2.5 we'll start by building an emission shader. Following that we'll add in a source object and set up a particle system that with take on the look of sand as our object gets eaten away."
The free project file is available here: benwattsdesign.com/portfolio/tutorial-15-objects-to-sand-with-x-particles/
Video Tutorial of the Sapphire LenFlare effect for Final Cut Pro. The LensFlare effect renders a lens flare image over a background clip.
Learn how the Sapphire version 6 redesigned LensFlare effect allows you control and enhance occlusion parameters.
Sapphire has several great lens flare presets, but sometimes you just need to create your own. This tutorial will show you how to use the Sapphire v6 LensFlare effect and flare designer to get just the look you want.
Sapphire Zap creates lightning effects (think Mickey Rourke's whips in Iron Man 2!). Here's a brief tour of the settings you can tweak to get that perfect effect.
Video Tutorial of the Sapphire TextureFlux effect for Avid. TextureFlux creates abstract textures of fluctuating liquid or cellular patterns.
A summary of new features and effects in Sapphire for Avid version 3.
Video Tutorial of the Sapphire LensFlare effect for Avid. The LensFlare effect renders a lens flare image over a background clip.
I watched John Dickinson’s fantastic presentation at After Effects World in Seattle a few weeks ago in which he walked us through creating the flag in the Olympus Has Fallen promo.
Post by Nick Campbell / Greyscalegorilla: "An expensive new computer may make your renders 2-8X faster. But learn how to optimize your scene, and it can speed up your renders 10-100X. In this video, I show you some ways to optimize your scene in Cinema 4D for faster rendering so you can hit that deadline and still make it look great."
By Simulate Intertactive Pouring Liquid with Newton for After Effects by Adrian C. Koutz at AEtuts+: "In this tutorial, I will explain how to use Newton to simulate liquid that interacts with the container it’s being poured in to. I will also mention how something similar can be done using Particular in a 3d environment."
Tutorial by Joren Kandel/ The Pixel Lab. "In this tutorial I'll show you how to have pixel shards slowly bleeding off of an object. The effect will be made using Cinema 4D PolyFx."
John Chen / VFX Forge : "Completed CG Creature for personal work. I also wrote up a tutorial on sculpting, creating fur and rendering fur." Using ZBrush, Joe Alter Shave and a Haircut, and Arnold Renderer.
"In this tutorial we’ll discuss how to setup a network for multi-machine rendering in After Effects and how we can take advantage of watch folders to help automate the process." - Post by James Whiffin of Aetuts+
Sticking with our July 4th Independence Day theme, check out this free preset from Greyscalegorilla’s Nick Campbell.
Dan Gies describes how he created and animated his Rocket-Dees character using uses Mettle FreeForm Pro, Trapcode Particular, After Effects Expressions, and the After Effects Puppet Tool.
By Batuhan Türkay at AEtuts+: "In this tutorial we’ll take a look at the basic principles and behaviors of water in the case of forces being applied to it. We’ll be keyframing masks on solids to recreate a liquid movement."
By Felix Cremerius on AEtuts+ "This tutorial explains the steps you need to take to convert an HDRI in Photoshop into a usable file in Trapcode Horizon to create a Skydome and populate it with clouds. We’ll also explained how to mask clouds, create a camera move in AE, and add a complimentary lens flare to the scene."
In this QuickTip, Harry Frank shows you how to create a spray paint effect with paint drips.
In this quick tutorial, Chris shows you how to add some effectors to City Kit so you can focus in on just a few buildings, and then zoom around the city. A similar effect was used to make part of Iron Man’s heads up display. Keep an eye out in the future for a follow up where we push this effect even further!
Video Copilot has a brand new training series online and it is completely free! It is one of the most advanced tutorial series that they have released to date! First Video Copilot shows you how to do compositing and Adobe After Effects, then they teach you how to build advanced 3D assets.
V-Ray 2.0 for 3ds Max - V-Ray Light Select
VRayLightSelect - Render element to extract the contribution of individual lights
V-Ray 2.0 for 3ds Max - Lens Analysis utility help stuff
VRayLensAnalysis -- Quickly creates realistic distortion patterns for your V-Ray Physical Cameras
Now, with the latest update to V-Ray 2.0 you can render hair and fur with unprecedented control, quality, and speed using the new VRayHairMtl shader and VRayHairInfoTex map.
User can also seamlessly render hair created using Ephere's Ornatrix( http://www.ephere.com/plugins/autodes...) plug-in with the new modifier - VRayOrnatrixMod.
Jim from Chaos Group shows you one of the new material tools in V-Ray 2.0; Car Paint!
Jim from Chaos Group gives you a run down on interactive rendering on CPU & GPU in V-Ray 2.0.
Now you can take advantage of the interactive rendering engine running on both CPUs and GPUs in V-Ray for Maya. This will not only boost your speed but will allow making changes on a fly and immediately applying them to the scene.
Post by Stefan Surmabojov at CGtuts+ : “In this tutorial we are going to create a Valentine’s Day themed animation in Cinema 4D and After Effects.... Use particles and forces in Cinema 4D, as well as MoDynamics and Effectors to put everything together to create our final animation. Finally we’ll add materials, light and render the scene before finishing it up in After Effects with some compositing and post effects."
By VinhSon Nguyen at Creative Dojo. "In this in-depth tutorial, we’re going to explore how to quickly create a motion graphics style mountain titles using primarily After Effects and some Cinema 4D. We’re going to cover all sorts of things, from creating a basic landscape, to creating camera rigs and incorporating 3D elements within our scene. This is one of the longer tutorials I’ve done which was a rough run through, so I hope you’ll take your time and tweak it to perfection!"
In this QuickTip, Harry Frank shows you how to use Trapcode Particular's Z-buffer to allow particles to move around 3D objects - such as those generated in AE with VideoCopilot's Element or Maxon's C4D (and other 3D apps).
Today we’ll re-created the animation title style of movie Snow White & The Huntsman using Element 3D inside After Effects. We’ll start in Cinema 4d to model the letters of the title and then we’ll move over into AE for the stylistic aspects like color, lens flare and such.
At the end of this tutorial, you can learn how to draw and animate your own title with Element 3d inside After Effects. The actual example of the Snow White & The Huntsman movie title is just for training purposes and is not to be used in a final project without permission from the original creators.
Eran Stern of SternFX gives you a behind-the-scenes look at how he created the all-new Boris TV opener using Boris Continuum Complete plug-ins such as Beat Reactor, Damaged TV, Extruded Spline, Extruded Text, Film Glow, Film Grain, Layer Deformer, Lens Flare 3D, Organic Strands, Particle Array 3D, Scanline, and Videoscope in Adobe After Effects.
In this episode of Red Giant TV, Aharon Rabinowitz walks you through the workflow used to create realistic fire for the film Tempo. He’ll be using a combination of real fire footage, Trapcode Particular, and some 3rd Party plug-ins from RE:Vision Effects.
Showing how to control the way an object fractures with pulldownit plugin in MAYA.
Using Boris Continuum Complete’s powerful Lens Flare 3D filter, Kevin P. McAuliffe shows you how to set up lighting effects in your favorite Avid video editing system. First, Kevin demonstrates how to create multiple lights that blink automatically. Then, he combines BCC Extruded Text with BCC Lens Flare 3D to create a starting title sequence.
Kevin P. McAuliffe harnesses the power of Boris Continuum Complete v8 AVX's Particle Emitter 3D filter to create engaging particle effects directly from within Media Composer, giving his Avid titles a "particle overhaul".
In this tutorial, John Einselen shows you how to create realistic dust hits with Trapcode Particular. He also covers some very advanced compositing techniques for 3D animators working with Particular.
A brief overview of the enhancements to the preset browser in GenArts Sapphire 6.1.
Jorrit Schulte at AE Tuts+ shows how to make some lovely full 3D reflections with falloff on a table with Trapcode Form or Particular. Create Full 3d Reflections With Falloff Using Form or Particular
Post at Motioneers.net: "Here is a video tutorial about Thinking Particles. This time we will go as basic as we can by avoiding presets and instead using the most fundamental nodes the particle system has to offer. We’ll set up an emitter from scratch and then build a simple particle simulation. This tutorial is – once again – not about creating fancy renders, it is meant to teach you the core techniques of Thinking Particles. I hope you learn something."
Do you watch Breaking Bad? Then if you saw Season 5 Episode 1 you saw a little glimpse of computer artifacting that you can easily replicate with Damage v2.5's Artifact plug-in. Watch this tutorial to learn how to create magnetic damage with Damage v2.5 Artifact!
Video Copilot has a new tutorial out about how to use the replicator options in Element 3D.
Animate Pre-Fractured Objects with our new plugin, Element 3D!
Post at Red Giant TV: "In this tutorial, John Einselen shows you how to create realistic dust hits with Trapcode Particular. He also covers some very advanced compositing techniques for 3D animators working with Particular."
RiTutorialsHD uploaded this great tutorial: "In this video i will teach you how to create the effect where water freezes in realflow and cinema 4d."
By ChrisZwar / ProVideoCoalition: "A behind the scenes look at two different building projection projects, including the largest building projection ever staged - the massive Alfa Bank show in Russia. If you’ve ever wondered how these events are created then this is the video series for you…"
Part 1 is a general overview of building projections and offers some insight into the staging of two different sized building projection projects.
Anselm von Seherr-Thoss: "Following the recent conversations on Twitter there seems to be a demand for explosion basics. So i was asked by Jamie Gwilliam from Autodesk to put a little something together and here is the result. 3,5 hours of explosion basics in 2 parts. I go over particle sources, object sources, tips and tricks for more detail without more grid resolution and some rendering techniques."
Post by Andrew Kramer/ Video Copilot: "In this new tutorial we’ll composite the interior of an airplane as the wing bursts into flames. We’ll cover green screen keying, 3D tracking with Camera Tracker, particles and compositing live action elements. I’ve also included a dropping Oxygen mask in the project file for people that want to add an extra layer!"
Red Giant QuickTip 62: Variations on the Organic Lines Preset (Trapcode Particular) by Harry Frank. "In this Red Giant QuickTip, Harry Frank takes you on a Back-to-Basics study on the Organic Lines preset in Trapcode Particular: how it works and how to create some variations of it."
Create a 3D set extension with fog using Stock Footage. Use Camera Tracker to matchmove inside of AE.
Use 3DS Max to create a ball shattering with RayFire. Composite the passes in AE with DOF & Displacement. Uses Video Copilot Optical Flares.
Create a machine gun with dynamic ricochets types. Use Expressions to emit unique particles on each surface. Uses Video Copilot Action Essentials II & Trapcode Particular
Composite stock footage elements to create magic hits. Use ripple distortion to enhance blast effect. Uses Video Copilot Action Essentials and Optical Flares.
Composite a super-slow motion grenade to live footage. Use 2D Tracking on a camera to match a nodal pan. Uses Video Copilot Optical Flares
Create a progressive shatter effect in After Effects and Composite with Glows and add subtle camera shake, using Video Copilot's Optical Flares
Post by NEEKOE on Vimeo. "After seeing David Lewandowski’s NAB presentation for Maxon, I was blown away by all the crazy stuff he uses the Inheritance Effector for and challenged my self to recreate some of his project files."
In this episode of Red Giant TV, Aharon Rabinowitz walks you through the process of creating a Retro Sci-Fi logo. In addition to creating the logo, he'll show you how to age the video to make it look like it came out of the early 80's.
Post at Greyscalegorilla.com. In this tutorial, Chris shows you an old technique he uses to make cool caustics based animations. He also talks about speeding up test renders, displacement, and some special lighting settings. Enjoy!
Post by Harry Frank at Red Giant: "Trapcode Particlar and Form are very similar in many ways. Sometimes, you might even want the organic look of Form with the 3D position control of Particular. We'll discuss how to get detailed control over particle grids to create something organic."
"Actual images of nebulas taken with the Hubble space telescope were combined in After Effects with CG gas clouds and stars made using Trapcode Form and Starglow."
Via Red Giant TV: In this episode of Red Giant TV, Michael Park returns to us with a fantastic tutorial on creating a Christmas tree (complete with lights and star at the top) with Trapcode Particular. You'll also use Trapcode Starglow to enhance the look.
Robert Lagar at AE Tuts+ explains how to make a realistic splash effect in After Effects with Trapcode Particular that reacts with music.
Find out how to create a 3D space nebula using HitFilm!
Create a 3D DNA Strain in After Effects by Maltaannon- From the Archives at AETuts+. "Twice a month we revisit some of our reader’s favorite posts from back in the archives of Aetuts+. Today we’ll look at an amazing post from Maltaanon. This tutorial was first published in May 2009 and uses Trapcode Form to create something that would normally require a 3D application, but is accomplished entirely within After Effects."
Posted by Lloyd Alvarez on AEtuts+: "The tutorial is on how to create a “pseudo” particle stream using Plexus. I say pseudo because it’s not really a particle stream, it just appears as one. The tools involved are Cinema 4d and After Effects with these 3rd party plugins: Plexus, Trapcode Particular and VCP Optical Flares although Particular and Optical Flares could be substituted with Particle World and any lens flare but I used particular and optical flares in the tut."
Posted by Greyscalegorilla: "In this tutorial, I wanted to get you started with the hair settings in Cinema 4D. I go over how to set basic hair up, change dynamic settings, change the hair render settings and light for hair. I have been spending a lot of time with Hair lately trying to learn more about it, so I hope to have some more Hair tutorials soon. I’m always learning as I go with CInema 4D, so if you have any Hair tricks or tips you would like to share, please put them in the comments. Thanks for watching!"
Create the energy beam for a Harry Potter-style magic fight using HitFilm Ultimate.
Learn the basics of Electrical Arcs in After Effects by creating a Street Fighter themed video and shoot some lightning out of your hands! Author Brandon Smith
Learn how to easily create realistic rain on your footage with Delirium v2's Rainfall in Premiere CS5. Author Brandon Smith
Learn how to use Alpha Tool by applying it to our particle emitter plug-ins or to you own footage! Author Brandon Smith
Learn how to effectively use our particle emitter plug-ins (Rain, Snow, Fire, Fairy Dust, etc.) in your own project by following these simple tips by Philip Powell!
Author Dustin Klein shows us a technique to create wood for a burning fire.
Learn the basics of Delirium v2's SnowStorm and create realistic looking snow with Philip Powell.