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3D Beach Ball in After Effects

Instructions

  1. Create a comp that is 1000x500 and call it Beach Ball Flat . You can either make your design in Photoshop and import a 1000x500 image, or make something in AE. I made a file in AE by placing 5 solid squares of color next to each other. Each is 200x500. If you do make your image in Photoshop, you'll want to make sure that the image is seamless.
  2. Create a new comp at 720x540 or 640x480 or what ever you need. Lets call it Ball Spinning . Drag 'ballflat' into ball spinning and center it. Apply the FE Sphere effect. Here is my Keyframe Data for FE Sphere.
    • Rotation X - 0 revolutions and 0° at frame 0, 1 revolution, 0° at the final frame.
    • Rotation Y - 0 revolutions and 0° at frame 0, 1 revolution, 0° at the final frame.
    • Rotation Z- 0° - no keyframe marked
    • Radius-0.5
    • Offset - 500,250
    • Light Direction - 45°
    • Light Depth - 0.5
    • Ambient FE Sphere - 0.0625
    • Diffuse FE Sphere - 0.5
    • Specular - .5
    • Roughness - 0.03125
    • Reflective - 0
    • Enable Internal Shadows - N0
    • Enable Transparency Falloff - N0
  3. If you're feeling lazy, see the .aep file so you don't have to enter all this info.
  4. Want to make the ball bounce? Use expressions or old skool motion math for a realistic gravity bounce. See the Basketball tutorial for more on that.
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