New: RealFlow | Cinema 4D 2.0 Coming Soon - Pre-Orders Now Available

New: RealFlow | Cinema 4D 2.0 Coming Soon - Pre-Orders Now Available
New Products, News Jul 07, 2017 at 06:12 AM

RealFlow | Cinema 4D 2.0 offers the best in fluid simulation directly inside Cinema 4D, with lots of new features. Pre-Orders for new licenses are available now at a discount for a limited time!

RealFlow | Cinema 4D 2.0 gives you the best in fluid simulation, directly inside Cinema 4D. Now you can achieve high-end simulations with an even easier workflow.

Better Integration, More Power Inside!

Pre-Order Now and Save!

Reg: $795 SALE $545

Here are some of the new features and improvements in version 2.0:

realflow c4d viscoelasticSERIOUS HIGH PERFORMANCE FLUIDS
RealFlow | Cinema 4D 2.0 is built on RealFlow’s 10 Dyverso multiphysics solver – so you get the best in fluid simulation quality and performance, with an easy workflow.



Make use of your favourite set of Cinema 4D tools.  Just to name a few: Deformers, MoGraph objects, Thinking Particles workflows and native Cinema 4D falloffs.



realflow c4d fluid interactionsDIFFERENT FLUID INTERACTIONS
Now it is possible to mix fluids with different properties. This includes not only liquids but all of our multiphysics materials (granular, viscous, viscoelastic) plus rigid and elastic.



realflow c4d emittersVOLUME TAG FOR OBJECTS
Make sure RealFlow always sees your Cinema 4D object exactly the way you want it to. No matter if it is for collisions or emissions.



You can have more than one scene in case you want to test different variations of your sim, or multiple independent takes for the same project.



Avoid the emission of particles inside objects colliding with the fluid.



realflow c4d collider tagsCOLLIDER TAG IMPROVEMENTS
Decide which fluids will collide, set multiple collider tags for the same object or use textures to control collider parameters like the friction.



realflow c4d cached fluidsMESHING OF CACHED FLUIDS
Only mesh your fluids without resimulating everything again. Excellent for fine tuning your mesh until you are happy with its look.



realflow c4d random transformationCHILD OBJECTS FLUID'S RANDOM TRANSFORMATIONS
Give your particle instances a more natural look thanks to their variation on position, rotation and scale.



realflow c4d particle skinnerPARTICLE SKINNER DAEMON (DEFORMER)
This Cinema 4D deformer lets your objects adjust their shape to RealFlow particles.



realflow c4d force daemons falloffFORCE DAEMONS FALLOFF
Cinema 4D falloffs are now part of RealFlow force daemons, making them more customizable than ever.



realflow c4d kill daemons falloffKILL DAEMONS FALLOFF
This exclusive feature of RealFlow | Cinema 4D 2.0 lets you decide down to the finest detail where and how particles are killed.



realflow c4d alembicALEMBIC
Alembic is now the only output format for RealFlow | Cinema 4D. And we have made sure that our files can be directly read by Cinema 4D with the new Axis Setup parameter.



realflow c4d spline emitter thicknessSPLINE EMITTER THICKNESS
The new Thickness parameter for the Spline emitter lets you create thick layers of fluid at just a click away.



realflow c4d filter daemonFILTER DAEMON
Filter daemon has been improved with the possibility of using expressions, the Vorticity and Emitter ID as a condition of the new Randomness parameters.



realflow c4d fill emitterFILL EMITTER
New parameter "Fill mode" for Fill emitter to be able to use the same object for emission and collision.




Special Pre-Order Pricing

This new version is a paid upgrade for RealFlow | Cinema 4D V1 customers. Customers with an active Support contract will be entitled to free upgrades to new major versions until the expiry date of their contracts.


There are two different prices for Premium Support: when purchased as an add-on to RealFlow | Cinema 4D ($345), and when purchased separately ($495).

  • Premium Support includes technical support  for RealFlow | Cinema 4D
  • With Premium Support, a customer will have five hours of direct product support from our Experts to be spent in a year (in 30 min. time slots).


Posted by Kim Sternisha