Tutorial: cebas finalRender trueHybrid: How to use Image Based Lighting to illuminate a scene

Tutorial: cebas finalRender trueHybrid: How to use Image Based Lighting to illuminate a scene
Tutorial Apr 10, 2018 at 09:32 AM

In this live stream recording, Edwin Braun talks about how to use Image Based Lighting to illuminate a scene in finalRender. And he explains the use of HDRI files and why some HDRI files are better than others, with reference to RGB colors, and more.

KEYPOINTS: Edwin shows how to make sure you have an effective HDRI image for backgrounding; how to create a duplicate HDRI Illumination image to enhance GI, shadows effects; the scene converter and using fR-CarPaint: refining with the Color Selector using Coating and Reflection; Glossiness.

What is cebas finalRender trueHybrid?

trueHybrid™ technology - bringing the power of CPU and GPU together! finalRender for 3ds Max is the perfect choice for 3d artists and studios alike wanting the maximum in image quality and photo-realism, without experiencing a brain melt when setting up complex scenes for rendering! And no compromises.

finalRender is like a photographer’s dream come true. Creating light in the picture as a collection of electromagnetic waves, and a true unbiased renderer without compromise, finalRender trueHybrid™ achieves delicate realism with image and color generation based on real world physics.

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Posted by Kim Sternisha

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