Tutorial: Rendering in CINEMA 4D - Which to Choose

Tutorial: Rendering in CINEMA 4D - Which to Choose
News, Tutorial Aug 15, 2017 at 09:49 AM

With all the different renderers out there, it’s sometimes difficult to determine which is the best for you and your needs.  Chad Ashley from Greyscalegorilla has a breakdown of the pro’s and cons of some of the renders GSG recommends.  Read an excerpt here and follow the link to the full article.

Renderers covered in Chad Ashley's article:

  • Physical Renderer
  • Arnold by Solid Angle / Autodesk
  • Octane by Otoy
  • Redshift
  • Cycles4D by Insydium

Here's an excerpt:

With so many different options to choose from, what renderer is the best one to use for your final render out of Cinema 4D?

There is no magic answer and in some ways that’s perfect. Some render engines are better for certain tasks. Below is a list of a few that we recommend and what their pros and cons are.

The Goal Of This Post

The goal of this article is to help motion designers and 3D artists make an informed decision on what renderer they would most benefit from.

What are the criteria? Glad you asked! All opinions assume you want to make photo real animations in a production environment with little to no problems. So each one is looked at through a production final-frame render lens.

Read the full article here to find out which renderer is right for you.

 

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Posted by Kim Sternisha

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