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3d-io UV Packer for 3ds MAX v2.05

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3d-io UV Packer for 3ds MAX - featured

Texture packing Plugin

UV-Packer is a fast and exact UV Utility for every CG artist’s 3D-Toolbox! Based on Unwrella’s superb unwrapping technology, UV-Packer takes all your UV Parts, calculates their sizes and proportions and distributes them in the most optimal way on the UV panel. You no longer need to spend hours moving, rotating and scaling your maps in order to utilize the whole mapping area – UV-Packer does it for you in a second.


Highlights

UV-Packer takes all your UV Map parts, calculates their sizes and proportions and distributes them in the most optimal way on the UV panel.

  • Fastest UV Packing for 3ds Max
  • Extra UV space saving
  • Easy & automatic UV-Tiles creation

UV-Packer not only moves and rotates your UV parts, it also takes the mesh surface area into account and scales the parts independently to provide a uniform pixel distribution. Your models will never again have different texture sizes and therefore varying amounts of texture quality on legs, arms and body textures, since UV-Packer keeps them all even.

UV-Packer automatically redistributes all UV charts in a UV map for optimal fit. Do you often find yourself spending a lot of time to rearrange charts generated by pelting or do you need to modify UV maps because the proportions of the UV space or the size of the required padding have changed? UV-Packer does it with a single click of a button. It can also rescale the separate UV charts depending on the mesh surface area to even out the pixel distribution across different parts of the mesh.

uvpacker

What is UV-Packer?

UV-Packer represents the perfection of simplicity and performance for uv map packing: it is a single click solution for packing all UV-Parts of your object in the best possible way.

You no longer need to spend hours moving, rotating and scaling your maps in order to utilize the whole mapping area – UV-Packer does it for you in a second.

Advantages of UV-Packer?

In a vibrant and stressy job of a modern 3D artist there is nothing worse then losing time on repetitive and boring manual works. Just imagine how many more crazy artworks and awesome designs you could design if there were no such things like dragging, rotating and adjusting parameters which should be actually done by the machine. The designers and developers of 3d-io offer you herewith a small yet fast and exact utility to save hours and days of your work on UV Maps.

UV-Packer does what you can’t: it calculates the perfect quadrature of your maps, scales them and put the pieces together in mathematically exact way no human would ever be able to process.

UV-Packer not only moves and rotates your UV parts, it also takes the mesh surface area into account and scales the parts independently to provide a uniform pixel distribution. Your models will never again have different texture sizes and therefore varying amounts of texture quality on legs, arms and body textures, since UV-Packer keeps them all even.

What's new in UV Packer 2.05?

  • Fully compatible and optimized for Autodesk 3ds Max 2018.

What's new in UV Packer 2.04?

  • Added support for Autodesk 3ds Max 2017

What is new in UV Packer 2.01?

  • Fixed stack overflow when using tile unwrap with very large charts
  • Fixed an issue where packing failed in specific cases because original UV data couldn’t be read correctly when unwrapping into multiple tiles
  • Fixed pack result issues with multiple stacked UV-Packer modifiers on the stack.
  • Performance increases:
    • Faster plug-in initialization
    • Prevented a slowdown when objects share plug-in instances

What is new in UV-Packer 2?

Key features of the new version:

  • UV-Packer 2 offers 3D Artists instant and optimal UV packing in self-customizable UV tile sets. Artists can now easily control the number of UV tiles, automatically generate material IDs for each UV tile or unwrap the UV tiles according to material ID settings. This is especially useful for Mari, Mudbox or ZBrush workflow.
  • Compatibility with Autodesk 3ds Max 2015.
  • New simplified web manageable licensing:
    • UV-Packer 2 comes out with the new online managed licensing system, allowing users to transfer licenses with one click to any other workstation. No more waiting time caused due to time-zones or email requests: you can activate or deactivate the license and move it as you wish.

With version 1.11 UV-Packer now offers full support for 3ds Max 2012 and 3ds Max Design 2012 (each in 32 bit and 64 bit versions).

  • Added support for Autodesk 3ds Max 2012 and Autodesk 3ds Max Design 2012 (each in 32 bit and 64 bit versions).
  • Minor technical issues fixed.

3D Studio MAX Compatibility

  • 3ds MAX 2018
  • 3ds MAX 2017
  • 3ds MAX 2016
  • 3ds MAX 2015
  • 3ds MAX 2014 
  • 3ds MAX 2013 32 bit
  • 3ds MAX 2013 64 bit
  • 3ds MAX 2012 32 bit
  • 3ds MAX 2012 64 bit
  • 3ds MAX 2011 32 bit
  • 3ds MAX 2011 64 bit
  • 3ds MAX 2010 32 bit
  • 3ds MAX 2010 64 bit

Requirements

  • Microsoft .NET 2.0 installed
  • Microsoft DirectX 9.0c
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