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Adobe After Effects CC for Teams & Businesses v2018 (15.0)

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Make a big scene bigger.

Create cinematic movie titles, intros, and transitions. Start a fire or make it rain. Animate a logo or a character. With After Effects CC, the industry-standard animation and creative compositing app, you can take any idea and make it move.


Highlights

There's nothing you can't create with After Effects.

Animators, designers, and compositors use After Effects to create motion graphics and visual effects for film, TV, video, and the web.

adobe aeRoll credits. Spin words. Twirl titles.

Create animated titles, credits, and lower thirds. Start from scratch or with one of the animation presets available right inside the app. From spin to swipe to slide, there are countless ways to make your text move with After Effects.

 

 

adobe ae effectsExplosive effects. Mind-blowing results.

Combine videos and images to send a UFO across the sky, blur out a logo, or create an explosion — the possibilities are endless. There are hundreds of effects to get just the look you want, from adding fog to changing colors to making it snow.

 

 

adobe ae animatedGet animated.

Set anything in motion using keyframes, including logos, shapes, and cartoons. Add sound for really amazing results.

 

 

adobe ae othersPlays well with others.

After Effects works together seamlessly with other Adobe apps. Edit comps and immediately see how they look in Premiere Pro with Dynamic Link. Easily import work from Photoshop, Illustrator, and Audition. And use Team Projects to collaborate with editors no matter where they're located.

 

 

What's new in After Effects 2018?

Data-driven animation

Animate motion graphics, such as charts and graphs, using imported data. With custom schemas, third-party partners can write data that can be used by others to generate motion graphics.

Immersive effects

Add virtual reality effects to your 360/VR videos without creating unwanted distortions at the poles or artifacts along the back seamline. Effects include Gaussian blur, color gradients, chromatic aberration, de-noise, digital glitch, glow, fractal noise, and sharpen.

Immersive Video Titling and Graphics

Instantly format graphics, text, images, or other video clips to look correct in a 360 video.

VR Comp Editor

Using a view window rather than working directly with 360/VR footage lets you edit from the same perspective you see when the video is played back in a headset or on a smartphone.

Extract Cubemap

Convert 360 footage into a 3D cube map format to easily do motion tracking, remove objects, add motion graphics and visual effects, and more.

Create VR Environment

Automate the creation of necessary compositions and camera relationships to create a 360/VR authoring environment for infographics, animated sequences, abstracts, and more.

VR Converter

Easily switch between editing formats and export to a variety of formats including: Fisheye, Cube-Map Facebook 3:2, Cube-Map Pano 2VR 3:2, Cube-Map GearVR 6:1, Equirectangular 16:9, Cube-Map 4:3, Sphere Map, and Equirectangular 2:1.

VR Rotate Sphere

Easily adjust and rotate your 360 footage to level horizon lines, align viewpoints, and more.

VR Sphere to Plane

See your footage in a perspective-based view similar to what it would look like with a headset even if you’re not wearing one.

Expression access to mask and shape points

Animate your graphics like never before. Link masks and shape points to other masks, shapes, or layers with expressions without animating frame by frame. Work with one or multiple points and control handles, and apply new data-driven features.

Enhanced 3D pipeline with Cinema 4D Lite R19

Work in 3D right inside After Effects with Cinema 4D Lite R19. Get viewport improvements with enhanced OpenGL and updated Cinema 4D Take System, support for Parallax Shader, Vertex Color, and BodyPaint Open GL, and the ability to import FBX2017 and Alembic 1.6.

Performance enhancements

Render layer transforms and motion blur on the GPU.

Keyboard shortcut mapping

Find and customize keyboard shortcuts quickly using a visual map.

Helpful start screen

Speed through project setup and jump into editing with a new, intuitive start screen that also includes easy access to CC Learn tutorials.

Auto-saves in Team Projects

Check when auto-saves of your edits were made. Easily revert to a previous auto-save or create a new team project from an auto-save.

New font menu

Get font previews and select your favorites with filtering and search options.

Motion Graphics templates in Adobe Stock

Sell your Motion Graphics templates on Adobe Stock, or share them with Premiere Pro users, who can use most templates without having After Effects installed.

And so much more

Also includes: Animated GIF export on Mac via Adobe Media Encoder and improvements to MENA and Indic text.

See full release notes

Make it. Creative Cloud.

After Effects is part of Creative Cloud, so you can access and share all your assets — including Motion Graphics templates and Adobe Stock videos — across your apps, desktop, and mobile devices.

What is Creative Cloud for Teams & Businesses?

Adobe offers two Creative Cloud for teams plans. The complete plan includes everything Creative Cloud has to offer — including all the latest CC desktop apps, extra services such as Digital Publishing Suite and Business Catalyst, and exclusive features like 100GB of cloud storage and expert support. But if your work is specialized and you only need one CC product such as Photoshop CC or Illustrator CC, the single-app plan gives you access to one CC desktop app, along with 20GB of cloud storage and Behance® ProSite.

This product is a Creative Cloud Single App Plan. It includes: Full version of one desktop application, 20GB of cloud storage for file sharing and collaboration, Behance ProSite, and Limited access to services. Centralized administration, deployment, purchasing, and license management console. Requires annual commitment; billed monthly. Price is per user monthly.

FAQ

What is After Effects CC and who is it for?
After Effects CC is the industry-leading animation and creative compositing software used by a wide variety of motion graphics and visual effects artists. It offers superior control, a wealth of creative options, and integration with other post-production applications — and it's available only in Creative Cloud.

Does After Effects still support 32-bit operating systems?
No. The performance benefits of native 64-bit support make it the best choice for the demanding technical requirements of working with video, particularly HD and higher resolution content. Offering only 64-bit support enables Adobe to optimize performance even further.

I use a Mac. How does the lack of 32-bit support affect me?
The lack of 32-bit support does not affect the majority of Mac computers that use Intel® processors. The only Mac users affected by the lack of 32-bit support are those using Intel based Mac computers with Intel Core™ Duo (single-core) processors. Refer to the After Effects CC system requirements to make sure your computer meets the minimum system requirements.

Will my existing plug-ins work with After Effects CC?
Any 64-bit plug-ins designed for After Effects will work in After Effects CC. Any 32-bit plug-ins for After Effects will need new versions designed for 64-bit computing. For more information, contact the plug-in manufacturers.

Updates

The January 2018 update for After Effects CC includes New After Effects Format Support and Memory Improvements

New Format Support

  • This update includes support for three new formats across After Effects, Premiere Pro, and Adobe Media Encoder:
    • Variable frame rate video with audio sync
      • Footage recorded with a variable frame rate, such as from screen capture software or video shot on mobile phones, now maintains audio sync when played back or exported.
    • ARRI ALEXA Mini MXF/ARRIRAW
      • Footage captured by the ARRI ALEXA Mini camera in MXF/ARRIRAW format (ARRIRAW codec in an MXF container file) can now be imported.
    • HEVC (H.265) QuickTime
      • HEVC (also known as H.265) codec footage in a QuickTime (.MOV) container, such as produced by an iPhone or iPad with iOS 11 or a DJI Phantom 4 drone, can now be imported into After Effects, Premiere Pro, and Adobe Media Encoder.

VR Improvements

  • Work with higher-resolution VR footage with lower GPU memory requirements through more efficient cubemap layout. The Create VR Environment and Extract Cubemap tools now generate the intermediate cubemap in 3:2 format instead of 4:3 format, enabling 6K VR (monoscopic) workflows at medium quality on GPUs with only 4GB of memory.

Key Bug Fixes

  • After Effects no longer crashes when you copy shape layer data from mocha AE CC or mocha Pro.
  • Parameter values no longer overlap in the Timeline panel on Windows when display scaling is set to 150 percent.
  • Context menus now work in undocked panels on a secondary monitor on mac OS 10.13 (High Sierra).
  • Keyboard shortcuts assigned to commands generated by plug-ins now work on Windows.
  • The recent fonts list at the top of the font menu in the Character panel is no longer missing.
  • The sourceData and sourceText expression attributes now correctly decode Unicode characters in JSON files.
  • Expression-heavy compositions no longer render more slowly than After Effects 14.2.1.
  • DNxHD and DNxHR codec QuickTime files exported with alpha no longer have a dark halo in the alpha channel.
  • QuickTime or AVI files exported via the render queue will no longer be missing the last frame if you have selected a codec that is not native to After Effects and the project is set to Mercury GPU Acceleration.
  • XML project files (.aepx) saved in a previous version of After Effects no longer open with all effect names removed and all masks renamed to “Mask”.
  • If the Media Cache location is set to the root directory of a drive, Premiere Pro 12.0.1 no longer fails to load a Motion Graphics template created by After Effects or shows a warning that After Effects needs to be installed.

 

The June 2017 update for After Effects CC (Version 14.2.1) includes significant performance enhancements as well as bug fixes, and is recommended for all users.

Performance improvements

  • We fixed the “Cached preview needs 2 or more frames to play back” memory allocation errors, caused by an incorrect estimate of free memory when After Effects attempted to render or preview frames. (Note that you will, however, still see this message if you attempt to preview a single frame.) These fixes should also enable you to preview longer stretches of your timeline.
  • Text rendering has been optimized. As a result, Dynamic Link rendering performance of After Effects compositions, including Motion Graphics templates and legacy text templates, is now significantly faster, up to 4x faster depending on the composition.
  • Importing Illustrator or PDF files, or opening a project containing those files, is now 3-4x faster for files with many layers or a very large number of vectors to parse.

Miscellaneous bug fixes

  • The Camera-Shake Deblur effect now renders correctly when the project color depth is set to 16-bpc or 32-bpc.
  • Buttons in ScriptUI panels have been reverted to the rectangular appearance seen in After Effects 14.1 and previous releases.
  • The Lumetri Scopes panel no longer displays at a reduced size on Windows when HiDPI display scaling is enabled.
  • Overbright pixels in 32-bpc compositions no longer lack a color cast, when appropriate, if the Hardware Accelerate Composition, Layer, and Footage Panels preference is enabled.
  • Opening a project that contains a missing JPEG sequence footage now reports the missing sequence correctly instead of “file ‘<folder name>’ cannot be imported this ‘????’ file is damaged or unsupported.”
  • The CINEMA 4D renderer no longer fails to render the frame or give an error, “CINEMA 4D Render Failed (5070::0)”, if you enable motion blur when the Composition panel is set to an orthographic 3D view.
  • Changing Brightness in Preferences > Appearance no longer leaves some parts of the user interface at the previous brightness until you restart After Effects. Note that CEP panel tabs, such as the Libraries panel, still have this problem; we are investigating this remaining problem for a future release.

After Effects – Premiere Pro interoperability improvements:

  • The sample Motion Graphics templates installed by After Effects have been updated so that they no longer fail to render correctly in Premiere Pro if After Effects is installed in a non-English language.
  • Text layers in a Premiere Pro graphic object now include tracking, kerning, and tsume values when they are brought into After Effects. Also, vertical text is no longer changed to horizontal text.
  • Shape layers in a Premiere Pro graphic with the fill attribute disabled no longer have a red fill when they are brought into After Effects.
  • Premiere Pro graphic objects that have effects applied between graphic object layers now replicate the effects on adjustment layers when they are brought into After Effects. A similar problem with masks is solved by replicating the mask as a track matte. Also, keyframes at frame zero in the graphic object are no longer adjusted forward one frame.
  • Premiere Pro graphic object layers with their visibility eyeballs disabled no longer have their visibility re-enabled when they are brought into After Effects.
  • Bars and Tone and HD Bars and Tone clips in a Premiere Pro project are now replicated as a placeholder footage object instead of a solid layer when they are brought into After Effects. (Note that the audio tone is still not included, you can add the Tone effect to manually replicate that.)

Team Projects fixes

  • Team Projects no longer prevents footage from being deleted from the project if a composition or sequence has a dependency on the footage.
  • Team Projects no longer flags a footage item as needing to be shared if the only change was that the footage was relinked to the same source media.

Scripting and Expressions fixes

  • The AVItem.setProxyToNone() scripting method no longer fails with an error message, “After Effects error: AEGP trying to add invalid footage”.
  • The system.callSystem() scripting method now waits for all tasks called by the command to complete, instead of failing when the command takes a long time to complete.
  • Enabling expressions for a property on macOS 10.12 using the Option+Shift+= (equals sign) keyboard shortcut no longer replaces the default expression with the ± (plus-minus sign) character.

 

The April 2017 update for After Effects CC (version 14.2) includes these new features:

  • Essential Graphics Panel
  • Lumetri Scopes
  • Camera-Shake Deblur
  • Simplified Effect Organization
  • RTL and Indic text support
  • Dynamic Link support in Team Projects (Beta)
  • Additional GPU-accelerated effects
  • Native support for high frame rate footage and compositions, up to 999fps
  • The Solids folder can now be organized and renamed like any other project item
  • Mask mode editing keyboard shortcuts and higher limits for Mask Expansion and Mask Feather
  • Character leading and Team Projects features are now scriptable
  • Colored markers

The January 2017 update for After Effects CC (version 14.1) fixes these bugs:

  • Adobe Media Encoder and Premiere Pro again render compositions at full resolution, regardless of the resolution set in the Composition panel in After Effects. (When using the Queue In AME command, the resolution you specify in the Render Settings dialog will be used.)
  • JPEG image sequence footage no longer changes its frame rate and duration when the project is saved, if the frame rate assigned in the Interpret Footage dialog differs from the preference for sequence footage frame rate. Note: JPEG sequences in projects last saved by versions 14.0 or 14.0.1 are not automatically corrected to their previous frame rate. To fix such projects, change the frame rate to the expected value in the Interpret Footage dialog for these JPEG sequences.
  • After Effects no longer crashes when you open the preferences if the audio device last used by After Effects was disabled or disconnected.
  • Auto-save timing has been fixed so that the timer only starts after you make a change to a saved (or new) project. This prevents problems where the timer would run while the project was saved but not changed, resulting in auto-save occurring after you make the next change.
  • After Effects no longer disables the Hardware Accelerate Composition, Layer, and Footage Panels option on Windows when you unlock the computer while After Effects is active. (You should no longer receive the warning, “Hardware-accelerated views have been disabled because they are not compatible with Remote Desktop”, unless you are actually using Remote Desktop.)
  • Text templates that use sourceRectAtTime() in an expression now update the comp correctly when the text is changed in Premiere Pro.
  • Text templates that use expressions to reference other layers now update the comp correctly when the text is changed in Premiere Pro.
  • Text templates no longer display layers as offline in Premiere Pro if the source file for that layer uses non-English Unicode characters.
  • When you select a template project in Preferences > New Project, the file dialog box allows you to select all project format types (.aet, .aep, and .aepx) without changing the format type selector.
  • Creating a new project from a template, when enabled in Preferences > New Project, no longer adds the project template to the File > Open Recent menu.
  • Orthographic views of compositions using the CINEMA 4D renderer are no longer offset and shifted from layer handles.
  • Previews with the Skip option enabled (i.e., not zero) in the Preview panel no longer play at less than real-time when you play through previously cached frames.
  • Composition and layer viewer panels no longer downsample the preview image if you make a change during playback and the composition Fast Preview option is set to Adaptive Resolution.
  • After Effects no longer crashes when you quit on a Mac computer with an Intel GPU, after you import video footage or JPEG images.
  • After Effects no longer sometimes crashes when you quit while a preview is playing back.
  • After Effects no longer crashes on start when trying to load a plug-in from a folder with a very long name.
  • After Effects no longer crashes if you apply the Glow effect to a synthetic layer (e.g., solid, shape, text, etc.) and the layer is outside of the comp bounds, if the project is set to use GPU acceleration and is in 8- or 16-bpc mode.

The January 2017 update for After Effects CC (version 14.1) also includes these improvements to Team Projects (Beta):

  • Team projects can now be saved as a local project (.aep) by choosing Edit > Team Projects > Convert Team Project to Project.
  • The Edit > Edit in Adobe Audition command is now available for layers with audio in a team project.
  • Many bugs with team projects have been fixed.

The 14.0.1 bug-fix update for After Effects addresses these bugs:

  • Real-time playback of previews on macOS 10.11 and 10.12 is no longer affected by redrawing the Timeline panel. (Workarounds, such as docking a different panel below the Timeline panel or previewing in Full Screen, are no longer necessary.) Also, After Effects no longer draws a white line at the bottom of the application window.
  • Stopping a preview or face tracking on macOS no longer sometimes causes After Effects to hang.
  • Color profiles assigned to video footage no longer are no longer reset to Rec.709 when the project is saved.
  • Help menu commands which open help pages on Adobe.com now work if After Effects CC 2015.3 is not installed.
  • After Effects no longer crashes in some cases when using an external multichannel audio device for preview (Preferences > Audio Hardware).
  • After Effects no longer crashes when quit after importing video footage files on Mac hardware with an integrated Intel GPU.
  • After Effects no longer crashes when importing or replacing certain PDF files.
  • After Effects no longer crashes in some circumstances when both a pre-comp (without Collapse Transformations enabled) and its parent comp use the CINEMA 4D renderer.

What's new with Adobe After Effects 2017?

3D rendering engine

Improve rendering performance on your CPU and create elements such as extruded text and shape layers directly inside After Effects with the new 3D rendering engine from Cinema 4D.

Team Projects (Beta)

Collaborate and share sequences and compositions in real time with Team Projects (Beta). Features like version control and conflict resolution are built right into After Effects, Premiere Pro and Prelude so teams can work better together. Available now for Creative Cloud for teams and enterprise customers.

Real-time playback

Speed up your workflow by playing back most raw footage in real-time without rendering or caching first.

Faster effects and interactive performance

Get rid of bottlenecks and work faster with more GPU-accelerated effects, as well as Dynamic Link improvements that eliminate intermediate rendering between Premiere Pro and After Effects.

Live Text Template improvements

Package your compositions in a single file that allows users to easily share Live Text Templates with Premiere Pro.

Character Animator enhancements

Make Photoshop and Illustrator changes to your puppet and update faster with improved Character Animator performance. Switch easily between Character Animator, After Effects and Premiere Pro using Dynamic Link.

Typekit updates

With Typekit Marketplace, you can buy fonts from some of the industry's biggest names and use them in your After Effects projects. Instantly sync your purchased fonts to your devices and bring them directly into your compositions.

Creative Cloud Assets improvements

Archive and restore all your assets stored in Creative Cloud, including the ones in your Creative Cloud Libraries, assets created with CC desktop products, and mobile projects.

Shared templates

Make sure your team and freelancers are always working off the same page by creating your own new project template with set color guides and file structure, and sharing it in Creative Cloud Folders.

Date and time tokens

Keep track of multiple outputs from the same file by adding date and time tokens to your file name output template.

And so much more

Also includes: Better UI retina support, improved markers, scripting enhancements, Adobe Media Encoder export improvements, enhanced Time Remapping, a 360-degree preset for monoscopic equirectangular video viewing, and more.

The After Effects CC 2015 (13.8.1) bug-fix update addresses these bugs:

  • After Effects no longer crashes (kernel panic) macOS 10.11 when started on certain Mac hardware with Nvidia GPU’s. A result of this change is that Mercury GPU Acceleration using Metal is not available for Mac hardware with Nvidia GPU’s. Mercury GPU Acceleration using OpenCL remains available.
  • H.264 and AVC footage no longer decode with random red frames on Windows computers with certain Intel HD graphics configurations. If you experienced this problem, red frames can still appear for previously cached footage until you clear the caches: click both the Empty Disk Cache and Clean Database & Cache buttons in Preferences > Media & Disk Cache.
  • Audio no longer unexpectedly loops incorrect samples towards the end of an After Effects composition, when exported via Adobe Media Encoder or dynamically linked to Premiere Pro.
  • Audio-only previews no longer fail to start if Cache Before Playback is enabled.
  • Audio-only previews now loop the preview-time indicator (PTI) to the start of the preview range as expected, in sync with audio playback.
  • Audio no longer unexpectedly loops during previews with the Skip Frames option enabled, if Cache Before Playback is enabled and you interrupt caching before the full range is cached.
  • Text template compositions in Premiere Pro no longer render some frames incorrectly.
  • The Info panel no longer opens unexpectedly if closed when, for example, you move the mouse pointer over the Composition panel.
  • Guides and grids draw at the expected width on Apple Retina displays.
  • Math equations are again evaluated when exiting numerical input fields in dialog boxes, or when OK’ing the dialog.
  • Adobe Bridge CC starts as expected when you choose File > Browse in Bridge, File > Reveal in Bridge, or Animation > Browse Presets.
  • Text, shape, or Illustrator layers no longer draw with unexpected thin horizontal lines.
  • Anti-aliasing has been corrected on text and shape layers.
  • Lights with a cone angle larger than 175° no longer cause After Effects to crash on Windows.
  • Stopping the render queue no longer experiences a long delay in certain situations before the render process stops on macOS.
  • Exporting a composition no longer has a small probability in certain scenarios of replacing random frames with the wrong frame from the cache.
  • Resizing a viewer panel is less likely to cause incorrect pixels to be drawn in the expanded or reduced regions of the panel.
  • Proxies are now recognized when sending footage to After Effects from Premiere Pro.
  • After Effects no longer crashes if you quit while Premiere Pro was rendering a dynamically linked composition.
  • After Effects no longer crashes when you set a color management profile for an output module.
  • Fixed a cause of crashes that occurred when the viewer panel was redrawn in certain cases, such as when panning with the Hand tool.
  • Fixed a cause of crashes that occurred when expressions were enabled in the project.
  • Fixed a cause of crashes that occurred when After Effects was quit.
  • Fixed a cause of crashes that occurred when After Effects was running in headless mode and quit.
  • Fixed a cause of crashes that occurred when After Effects decodes an incorrectly encoded alpha channel in Apple ProRes 4444 files written by certain third party encoders.

New in 13.8.1

This update introduces native import and export support for the QuickTime Animation codec, and native import support for the PNG video codec and AAC audio codec inside of QuickTime files. This means you no longer need QuickTime installed on Windows in order to use QuickTime files with the Animation, PNG, or AAC codecs, part of our ongoing effort to provide native support for as many codecs as possible. These codecs are also natively supported in the updates to Premiere Pro CC 2015.4 (10.4), Adobe Media Encoder CC 2015.4 (10.4), Audition CC 2015.2 (9.2.1), and Prelude CC 2015.4 (5.0.1).

New & Changed in After Effects CC 2015 (13.8)

  • Enhanced video and audio playback: After Effects CC 2015 (13.8) uses a new playback architecture to deliver real-time playback of cached frames with synced audio. The new architecture is shared with other Adobe applications, like Premiere Pro and Audition.
  • Effect rendering on the GPU: The Lumetri Color, Gaussian Blur, and Sharpen effects can now render using your computer’s GPU. This improves rendering performance for these effects by 2x-4x over rendering using only the CPU (depending on the frame being rendered and the speed of your GPU). GPU effect rendering is controlled via the new Video Rendering and Effects option in the Project Settings dialog.
  • Performance improvements: Many small changes under the hood include faster import and caching of image sequences, asynchronous drawing of viewer panels, faster opening of large projects, improved expression caching, and more.
  • Additional native format support: Apple ProRes QuickTime files can be decoded on Windows without needing QuickTime installed on the system. RED camera raw file decoding now supports RED Scarlet-W, Raven, and Weapon cameras, including 8K .r3d footage.
  • Lumetri Color effect improvements: The Lumetri Color effect can now render using your computer’s GPU, and includes new HSL Secondary controls and new SpeedLooks presets.
  • Gaussian Blur effect improvements: The Gaussian Blur effect has been updated to a new version. The Repeat Edge Pixels option from the Fast Blur effect has been added, and the effect can now render using your computer’s GPU. This version of Gaussian Blur replaces both the previous Gaussian Blur (Legacy) effect and the Fast Blur effect, which are still available but have been moved to the Obsolete category.
  • Add compositions to Adobe Media Encoder with render settings: You can now send compositions from the Render Queue to the Adobe Media Encoder queue with the options you choose in the Render Settings dialog. When you click the new Queue in AME button in the Render Queue panel, queued render  items are added to Adobe Media Encoder. Compositions will be rendered by Adobe Media Encoder with the render settings you chose in After Effects.
  • Read-only collaboration with Creative Cloud libraries: Assets in Creative Cloud libraries can be set to read-only, so they can be shared but not changed or deleted.
  • Libraries panel improvements: The new Libraries workspace makes it easier to search and add assets to your project. Find the right content fast using filtered search for Adobe Stock, display of length and format for Stock video, and links to video previews.
  • Scroll panel tabs using the Hand tool: When a panel group has more tabs than you can see at once, you can now scroll the tabs by panning with the Hand tool. For example, hold the spacebar key to activate the Hand tool, then click in the tab well and drag left or right, the same way you would to pan in the Composition panel.
  • Maxon CINEWARE 3.1: The latest version of Maxon’s CINEWARE plug-in includes bug fixes, enhanced OpenGL rendering, and scene coordinate matching.
  • Maxon Cinema 4D Exporter: The Maxon Cinema 4D Exporter now exports animated 3D text and shape layers into the .c4d file. 3D text layers can be exported as extruded spline objects that retain animation fidelity, or as extruded text objects that preserve the ability to edit the text in Cinema 4D.
  • And even more: Many additional small improvements, such as a Swap Colors button in the Tint effect, refinements to project auto-save, and many bug fixes

Bug Fixes in After Effects CC 2015 (13.7.2) Mac Only.

This update fixes a bug that occurred in After Effects CC 2015 (13.7.1) on Mac OS X: RED (.r3d) files can again be imported, and are not reported as missing in existing projects.

Bug Fixes in After Effects CC 2015 (13.7.1)

This update fixes a small number of bugs, including a bug that caused After Effects to not be able to play back a cached preview in real-time on Mac OS X 10.11 (El Capitan).

What's new in After Effects CC 2015 (13.7)

  • Maxon CINEWARE 3.0
    • Live Link, which synchronizes the timelines in After Effects and Cinema 4D (R17 SP2)
    • support for the Cinema 4D Take System (R17)
    • extract .c4d timeline markers
    • other enhancements and fixes
  • new preference to auto-save when starting the render queue
  • improvements to Cache Before Playback previews
  • … and many bug fixes
  • Click here to see the full list

Bug fixes in After Effects CC 2015 (13.6.1)

The After Effects CC 2015 (13.6.1) bug-fix update addresses these significant bugs:

  • The preview image in the Composition panel no longer fails to update in certain cases after you make a change to the composition. This fix prevents After Effects from putting the image cache into a bad state, which most commonly occurred on Windows after using Undo, but could also occur after other changes once the project had entered the bad state.
  • Previewing a composition with audio will no longer fail to start when a layer has an audio effect with an expression, and display an error: Effect cannot use “abort” callback when called with “unrecognized plug-in effect command” command. ( 25 :: 19 )
  • Viewer panels (Composition, Layer, Footage) no longer show downsampling artifacts when the viewer zoom is set to 50% zoom, the viewer resolution is set to Full, and the Hardware Accelerate Composition, Layer, and Footage Panels option is enabled in Preferences > Display.
  • After Effects no longer fails to start on computers with older processors lacking a specific instruction set (e.g., AMD Phenom II and Athlon processors). The error message given for this specific issue was “The application was unable to start correctly (0xc000001d)” or “The application was unable to start correctly (0xc0000142)”. Note: A similar issue affects Premiere Pro CC 2015 (9.1), for which the fix is somewhat more involved. An upcoming Premiere Pro update is intended to address this issue. Thank you for your patience.
  • After Effects no longer generates the wrong image for layers using some plug-ins in 16-bpc or 32-bpc (bits per channel) color mode. Affected plug-ins included Digital Film Tools Film Stocks and Digital Anarchy plug-ins.
  • Creative Cloud account names that use non-ASCII characters (e.g., Japanese and Chinese characters) no longer cause an error “could not convert Unicode characters” when you start After Effects.

Windows

  • Microsoft® Windows® 7 with Service Pack 1 (64 bit), Windows 8 (64 bit), Windows 8.1 (64 bit), or Windows 10 (64 bit)
  • Multicore Intel processor with 64-bit support
  • 8GB of RAM (16GB recommended)
  • 5GB of available hard-disk space; additional free space required during installation (cannot install on removable fl ash storage devices)
  • Additional disk space for disk cache (10GB recommended)
  • 1280x1080 display
  • OpenGL 2.0–capable system
  • Optional: Adobe-certified GPU card for GPU-accelerated ray-traced 3D renderer
  • Internet connection and registration are necessary for required soft ware activation, validation of subscriptions, and access to online services.*

Mac OS

  • Multicore Intel processor with 64-bit support
  • 10.11 (El Capitan), 10.12 (Sierra), or 10.13 (High Sierra)
  • 8GB of RAM (16GB recommended)
  • 6GB of available hard-disk space for installation; additional free space required during installation (cannot install on a volume that uses a case-sensitive file system or on removable flash storage devices)
  • Additional disk space for disk cache (10GB recommended)
  • 1440x900 display
  • Optional: Adobe-certified GPU card for GPU-accelerated ray-traced 3D renderer
  • Internet connection and registration are necessary for required soft ware activation, validation of subscriptions, and access to online services.*

*NOTICE TO USERS: Internet connection, Adobe ID, and acceptance of license agreement required to activate and use this product. This product may integrate with or allow access to certain Adobe or third-party hosted online services. Adobe services are available only to users 13 and older and require agreement to additional terms of use and the Adobe Privacy Policy (see http://www.adobe.com/legal.html). Applications and services may not be available in all countries or languages and may be subject to change or discontinuation without notice. Additional fees or membership charges may apply.

Adobe After Effects CC is available in the following languages:

  • Deutsch
  • English
  • Español
  • Français
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Happy Holidays using Stardust in After Effects

Roland Hartmann of graphicinmotion.com gives a nice tutorial on making particle trails with 3D elements and dives into...

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Animating Graphs in After Effects

Have you tried the new chart and data animating tools that were introduced in After Effects in CC 2018? Bring in your...

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After Effects: Animate Shape Layer Arms & Legs [EASY]

Evan Abrams shows you an easy way to animate arms and legs in AE without straining yourself, using shape layers.

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RenderGarden for After Effects Overview and Function

Learn all of the features and settings in the RenderGarden Script, plus learn how to submit a render, work with render...

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After Effects: Simulate Cloth Animation Expression

Animator and Filmmaker Daniel Gies explains his method for creating a fake cloth or secondary motion animation in After...

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After Effects: Cloth Animation Tutorial

In this tutorial, Ilya Dji from EasyAfterEffects.net shows you how to create cartoon animated cloth in After effects,...

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Burning Question: How Can I Learn Expressions in After Effects?

Expressions have been in After Effects for many years, but you can easily use After Effects and never touch them. Some...

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After Effects: Tips for Faking a Pixel Art Look

Award winning motion graphics designer Garth Lee shares some tips on creating the look of pixel art. Think video games...

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After Effects: Create an Ocean using Native Tools

Caleb Ward shows you how to create a cool ocean simulation using only the built-in tools in After Effects.

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Create a Tunnel with Trapcode Mir

This is an oldie but a useful tutorial from Aharon Rabinowitz at Red Giant. He explains how to shut the mesh to create a...

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Superluminal Stardust Particle Earth HUD in After Effects

Learn how to create a rather complex particle earth HUD using the Superluminal Stardust plug-in in After Effects, in this...

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After Effects: Creating an Eclipse Timelapse

The 2017 solar eclipse was an event to remember and awesome to experience. Now you can recreate the celestial event in...

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After Effects: Creating Light Trails/ Long Exposures in After Effects

Photographer and cinematographer Dan Marker-Moore shows you two different techniques to create his super cool light...

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After Effects: Stardust for AE - Getting Started

Eran Stern from SternFX walks you through the basics of using the Emitter Node in Superluminal Stardust modular 3D...

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After Effects: Motion Tracking with Zaxwerks 3D Flag

Motion Graphic Designer Brent Willet shows you how to use some of AE’s built in motion and camera tracking features to add...

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Cell Dividing: Adobe After Effects Tutorial

Caleb Ward explains how to visualize cell division in After Effects.

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Burning Question: Medical Animations

The human body is still such an enigma and there are so many technical, yet beautiful, 2D and 3D animations that help to...

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Make a Earth FUI Element with Stardust in After Effects

I sat in on a session with Maxon about FUI, Future User Interfaces. These are fantasy HUD elements that you see in Sci-Fi...

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Superluminal Stardust Replica Motion Graphics Elements

This is a walk through of how to add some fun and engaging elements to your After Effects comps with Superluminal Stardust...

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After Effects: Liquid Drip and Splash Simulation

Mike from MOBOX Graphics explains how to create a hand drawn water drip and splash effect in After Effects.

 

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After Effects: How To Connect Effects with Expressions in After Effects

Learn how to connect effects and effect parameters in After Effects by using expressions making it easy to simplify...

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After Effects: Hotkeys - Parts 1-3

Being able to work quickly is important in the world of mograph.  Boost your speed in working with After Effects by...

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AE/C4D: Tips for Compositing Cinema 4D Renders into Footage

EJ from Eyedesyn gives some great tips on compositing your 3D work into After Effects.

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Sky Replacement in After Effects

I always love the content from Film Riot and here's a nice tutorial on Sky Replacement in AE. He stresses that Sky...

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Eclipse - Behind the scenes - Sky Replacement

This is some beautiful work for the film Eclipse. They replace a flat sky with a gorgeous eclipse. This is very similar to...

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Bring out details in the sky with ease in After Effects

This was made for After Effects 6, but everything still applies to the current version. Replace your bland skies in After...

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After Effects: Word Morph

Joshua Noel of SonduckFilm explains how to create a word morph transition in Adobe After Effects.

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Creating a Procedural Wood Texture in After Effects and CINEMA 4D

Learn how to generate realistic wood grain textures from scratch in After Effects with this tutorial from Joshua Cam...

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Cinema 4D to After Effects: Working with Nulls

If you ever have a problem with nulls misbehaving when you bring a project form C4D into AE, Joren at The Pixel Lab has a...

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After Effects: Create Cel Shaded 3D Objects Using the Cinema 4D Renderer

EJ Hassenfranz from Eyedesyn teaches us about the brand new Cinema 4D renderer included in After Effects CC 2017 & how to...

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After Effects:  Freezing Ice Transition Tutorial

Voxyde shows you how to create a freezing over / icy transition in After Effects, without the need for 3rd party plug-ins.

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Cinema 4D: Plexus Particle Trail Animation Tutorial

Dennis Wei shows you how to make a very cool particle trail using Plexus, C4D, After Effects and a few other things, like...

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Re:Vision Effects Re:Map - UVW Multipass

Joren Kandel from The Pixel Lab, has provided a Cinema 4D and After Effects tutorial where he shows you how to use RE:Map...

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Red Giant | DOCTOR STRANGE Portal Effect with Trapcode Particular

Daniel Hashimoto (also know as Action Movie Dad) shows you how to create the DOCTOR STRANGE portal effect with Trapcode...

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Icy Text with Zaxwerks ProAnimator

Michele Yamazaki from Toolfarm walks you through a holiday-themed project featuring icy-looking 3D text in a snowy scene,...

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After Effects: Create a Space Scene in Trapcode Particular

Learn how to make a cool nebula-esque space scene in After Effects using Trapcode Particular.

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After Effects: 16 Expressions You Should Know

Sergei Prokhnevskiy, of Ukramedia, has created a list of 16 expressions he feels all After Effects users should know. He...

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In Depth: Rain Generators

It has been cloudy here all day and is just starting to sprinkle here so I thought it might be a good time to update this...

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After Effects – How to Effectively Remove Video Noise and Film Grain

Learn how to use After Effects to effectively remove video noise and film grain without the need for 3rd party plugins.

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After Effects: Supernatural Demon Eyes

Ever wanted to create the full black demon eyes effect from the TV series ‘Supernatural’?  Austin Newell takes you through...

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12 steps to make After Effects faster

Mark Christiansen from Frame.io has create a list of the 12 essential steps you can take to optimize your system and...

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X-Wing Hologram using Cinema 4D and After Effects

Dennis Wei explains some of the techniques he used to create an X-Wing Hologram animation using Cinema 4D and After...

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AE: Speed up Your Workflow with Proxies

Tobias Gleissenberger shows you how to make Adobe After Effects faster by using proxies.  A proxy is a placeholder that...

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Stranger Things - “Upside Down” World Look

The popular new Netflix Series Stranger Things is a nod to Spielberg classics, such as ET and Goonies. Learn how to...

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Recreating the Stranger Things Opening Title

The popular new Netflix Series Stranger Things is a nod to Spielberg classics, such as ET and Goonies. Learn how to...

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3ds Max: Create a Robot Walking in a Live Action Scene

This is the first part of a multi step tutorial that teached you how to create, texture, rig and composite a giant robot...

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C4D and AE: 3D Pokemon Title

Ignace Aleya from Tolerated Cinematics takes you through the steps to create a pretty cool looking 3D Pokémon title using...

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After Effects: Creating Character Shadows

Animator Lee Daniels shows us an easy way to create ground shadows on 2D characters in Adobe After Effects.

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Wire and Rig Removal in After Effects

Our friend Sean Mullen over at Rampant Design shares his recent work on the project High Fall, complete with Wire & Rig...

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C4D: Depth Pass Tips

Chad Ashley from Greyscalegorilla explains “the correct workflow for doing Depth of Field and Motion Blur in After...

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AE: Creating an Animated Font with Illustrator and After Effects

Taha Dalal takes you through the steps needed to create his animated font “EVOLVE” using Adobe Illustrator and Adobe After...

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Create a Fireball with AE Native Tools

Caleb Ward shows us how to make a blazing hot ball of fire in Adobe After Effects.

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After Effects: Create Camera Moves on 2D Images Using Displacements

Motion Array shows you how to create a 3D-like camera move on 2D images using displacements in After Effects,

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Creating Silky Smooth Eases in After Effects

oday we’ll look at two easy tricks to put your keyframes at ease (full of jokes today). I’ve always found that setting up...

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New Cineversity Tutorial Series for After Effects Users to 3D

This new, free Cineverstiy tutorial teaches After Effects artists the basics of Cinema 4D Lite so they too can add 3D...

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How to Create After Effects Assets in Adobe Illustrator

Designing your own motion graphic assets makes your animation unique. Here’s how to easily create After Effects assets in...

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AE: Creating 3D topographic maps

Mikey Borup shows us how to create 3d topographical maps in Adobe After Effects.

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How to Create 8K Environment Maps in After Effects

“In this tutorial I’ll show you how to create an 8K environment map—entirely in After Effects—using the plugin Skybox, by...

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Creating Shock Waves / Heat Distortion Waves

In this tutorial, Kris Truini covers the process of creating some awesome shock waves/heat distortion waves in After...

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After Effects : 3D Text Morphing Tutorial by Dope Motions

“Hey guys in this tutorial we will learn how to make some really cool and advanced 3d text morphing using a third party...

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After Effects Tip: Link Focus Distance to Layer

In this quick tip video by Robert Zinke, you’ll learn how to link the focus distance of your camera to a 3D layer in Adobe...

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Terminator Vision

In this After Effects Tutorial w/ Mikey you will learn how to see like Arnold. Well, to create Terminator Vision...

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Creating Line Art Animations Using Cinema 4D Lite, Cineware, and After Effects

"This one is for all of you After Effects CC & Cinema 4D Lite users! In this tutorial, I'll reboot my previous tutorial on...

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3D Dynamics in Adobe After Effects

In this tutorial from Gardner Raymond of Consequence Video Designs we will learn how to whip up some dynamic 3D motion...

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Use Glitch and Distortion Effects to Stylize Your Edit in Adobe Premiere Pro

In this tutorial Rampant Design CEO and Lead Creative Sean Mullen Shows Us How to Use Distortion Effects to Add Dynamic...

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Use Newton 2 to Create Dynamic Simulations for 3D Objects in Ae

"Gardner Raymond shows off the flexibility of Newton 2 as more than just a 2D dynamics engine." - Lester Banks

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After Effects 3D Shape Morphing with Mettle ShapeShifter AE

It's Tutorial Tuesday! Nancy at Mettle shows us an easy technique to build a 3D shape-morphing animation in After Effects....

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Create an Overshoot for a Rotation with the AE Graph

Lee Daniels shows how you can easily make an animated overshoot on rotation in After Effects.

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AE: Tiny Planet in After Effects

Charles Yeager shows us how to make a tiny planet from 360° footage utilizing Mettle Skybox, Element 3D, and Adobe After...

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After Effects VS Media Encoder for Rendering Workflow

“Learn how to get the most of After Effects and Adobe Media Encoder in the process of Rendering and Encoding your H.264...

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Getting Started with Adobe After Effects

Envato Market is offering a free 10 part tutorial on Adobe After Effects for beginners.  Watch the introduction video here...

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Use Ae’s Copy with Property Links to Affect More Than One Layer With an Effect

Mikey Borp shows how you can use After Effects CC's Copy with Property Links to have one effect work on more than one...

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Getting Started Creating 2D Style 3D Animations w/ Cineware

This week's Tutorial Tuesday focuses on training for CINEMA 4D. In this tutorial, Mt. Mograph’s Matt Jylkka creates a...

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Performance Replacement with mocha tracking & masking: Eye Replacement

Product Manager Martin Brennand shows you how to track and replace an actor’s eyes when they accidentally look at the...

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How to Create a Realistic Nebula in After Effects

Get inspired by images from NASA and build a realistic 3D nebula in After Effects using both Trapcode and HitFilm.

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Rendering Workflow: After Effects vs. Media Encoder

Roei Tzoref looks at the difference between rendering in After Effects and using Media Encoder to get the most out of...

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RealFlow: Water Displacement - Space Pyramid Rise

In this tutorial, Niall Horn provides a step-by-step breakdown for his awesome Space Pyramid shot. Here you will learn how...

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Puppet Animation Using Adobe Character Animator

“In this tutorial, Dave Werner shows us how to make a puppet move and talk using Adobe Character Animator, included in...

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FreeForm Pro | Whirlpool Tutorial | After Effects

In this tutorial, Tim Harris will show you how to create a whirlpool in Adobe After Effects using FreeForm Pro V1.75.

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Iron Man Repulsor Blast

In this tutorial by Lone Archer Films, we’ll be looking at how to recreate the Iron Man repulsor blast effect inside of...

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Low poly Cupcake Christmas tree with Trapcode Tao

Dominic Pons explains how to create a low-poly Christmas tree scene in After Effects using Trapcode Tao.

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Replace a Bland, Overcast Sky with a Gorgeous Sky in After Effects

Take a bland, colorless sky and make it into a vault of heaven! Create an alluring azure sky with fluffy clouds, a sublime...

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Compositing Tips from Greenscreen Made Easy by Michele Yamazaki

This one is from a while back but Michele Yamazaki has some great compositing tips from the book  “Greenscreen Made Easy!”...

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Break Objects with AFX

"In this tutorial we are going to use Newton in combination with Illustrator to break down/destroy objects within After...

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Intro to the Particle World of After Effects!

Adobe After Effects Certified Expert, Jeff Sengstack, present this video tutorial introduction to After Effects Particle...

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Burning Question: How do I create a Walk Cycle?

If you’re animating some characters and need to make a natural looking walk cycle quickly and easily, do we have some...

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V-Ray 3.0 Render Elements & After Effects

Paul Hatton takes a look at V-Ray’s render elements and how to composite them into After Effects.

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After Effects Flapping Wings

This tutorial by Lee Daniels shows an easy way to create flapping insect wings using either the wiggle or loop out...

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Scrolling hacker text for FUI in After Effects

Mikey Borup shows us how to create a super fun effect that can be used for a FUI (fake user interface).

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Burning Question: How can I learn NUKE quickly as an AE user?

The Foundry’s NUKE has become a powerhouse in VFX. Some After Effects users are intimidated by NUKE and it’s node-based...

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Burning Question: How Can I Background Render in After Effects?

We were asked via Twitter: “Is there a plug-in in existence that allows me to render in AE (in the background) while I...

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How do I get started making my own videos?

Question: I am very inspired by Andrew McMurry’s work in the Visual Effects/ Media Arts. I’d like to start making my own...

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AE: Mind Trip - Part 1 & 2

Follow along as Eran Stern enters the mind of a woman; creating both a tunnel vision effect and a dream like scene, that...

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U.F.Oh Yeah Film Short and The Making Of…

Film Riot has created a clever short film entitled U.F.Oh Yeah, Directed and written by Ryan Connolly and starring Josh...

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The Northern Lights

Did you miss the mesmerizing dancing and streaking greens and purples in the northern sky last night? Not only will you...

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In Depth: Repairing Damaged Pixels

Dead pixels, stuck pixels, bad pixel, burnt pixels, hot pixels… there are lots of types of damaged pixels and they’re...

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In Depth: Transitions, Part 2: The Swish Pan

The swish pan is known by many monikers: whip pan, roll pan, swipe pan, flick pan, zip pan, and whoosh are just a few. Get...

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In Depth: Gun Fire and Muzzle Flash

If you’re planning on making an epic action film like Max Max: Fury Road or Rambo, you’re going to need lots of fire...

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“Make it Rain” with Boris FX and mocha AE

In this simple After Effects tutorial, Imagineer System’s Mary Poplin shows you how to add realistic rain to a shot with...

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Recreate the Sin City Look in After Effects

Paul Ezzy shows you how to mimic the film noir, graphic novel stylized of Robert Rodriguez’s “Sin City: Dame To Kill” with...

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