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Adobe Premiere Pro CC for Teams & Businesses v2018 (13)

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Bring your next big thing to screens everywhere.

Turn raw footage into flawless productions with Premiere Pro CC, the industry-leading video editing software. Whether you're just starting out or a seasoned pro, you can edit, adjust color, refine audio, and more — all in one seamless, integrated workflow.


Highlights

Selective color grading

Take the guesswork out of curve adjustments with innovative new Lumetri Color tools for selective color correction.

Selective Color Grading

Each curve offers two axes with paired values, such as Hue versus Hue, or Luma versus Saturation, so you can fine-tune colors with ease and accuracy.

For more information, see Adjust color using color correction curves.


Display color management

Accurate colors on all monitor profiles
Accurate colors on all monitor profiles

To display accurate colors on any system, enable Display Color Management. It automatically converts colors to the color space of your display (including Rec. 709, Rec. 2020, and P3).

In the past, it was necessary to manually set your OS display profile to be sure that you were seeing accurate colors, and sometimes it was not possible.  Display color management takes the guesswork and displays correct colors no matter what ICC profile your display is set to in the operating system.

For more information on enabling or disabling color management, see Set general preferences.

Note: This feature requires GPU acceleration.


Create and edit multiple Lumetri color effects

In the Lumetri Color panel, you can now have multiple effects or layers stacked. After you create a new Lumetri color effect, you can rename it, add more layers, or subtract layers.

You can now easily select which instance of Lumetri you want to work on in the Lumetri panel. You can also add, subtract, and delete specific Lumetri instances using the same dropdown.

For more information, see Create and edit multiple Lumetri instances.


Edit Premiere Rush files in Premiere Pro

Edit Premiere Rush files in Premiere Pro
Edit Premiere Rush files in Premiere Pro

Premiere Rush CC is an all-new mobile and desktop app that lets you create and publish professional-quality video, including color, audio, and motion graphics from almost anywhere. You can capture and edit footage using Premiere Rush on iOS, macOS, or Windows.

When you want to take editing to the next level, you can open native Premiere Rush projects in Premiere Pro and continue to edit them in Premiere Pro.

For more information, see Open Premiere Rush projects in Premiere Pro.

Note: If you have a single app Premiere Pro subscription, Rush is available bundled with it.


Intelligent audio cleanup

Instantly improve your audio by removing background noise or reverb. The new Reduce Noise and Reduce Reverb sliders in the Essential Sound panel let you dial down, or remove, background noise and reverb. These options are also available as effects (DeNoise and DeReverb) in the Effects panel. You can apply them to your audio track and then control the intensity of the effect using the Effect Controls panel.

For more information, see: 


Edit and transform vector graphics

Vector motion controls reduce pixelation and eliminate render bounds. To transform layers of the graphics, and adjust and set keyframes directly, use the vector motion controls in the Effects Control panel.

When you edit graphics using the vector motion controls, they are retained as vector graphics preventing pixelation. 

For more information, see Edit and transform vector graphics.


Essential Graphics and Motion Graphics Template enhancements

Ability to fine-tune Motion Graphics templates in Premiere Pro

Turn numbers into stories using data-driven Motion Graphics templates

In Premiere Pro, you can now add your own spreadsheet to a data-driven After Effects Motion Graphic template (MOGRT) and drive the animation or make changes to the data in the MOGRT.

In earlier releases, you had to make a lot of tedious changes manually. For example, if you wanted to change the numbers in a chart for all months, January-December, you had to change 12 values manually. Now, if you have the data in a spreadsheet, you can simply map the spreadsheet to the MOGRT and all values are updated automatically.

For more information, see Create data-driven Motion Graphics templates.

Edit source text properties in Motion Graphics templates

You can now edit source text properties in Motion Graphics templates (if they are enabled for editing by the author in After Effects). 

Some of the properties you can edit are:

  • Font selection
  • Font size adjustment
  • Faux styles

For more information, see Customize your Motion Graphics template.

Note: This is applicable for Motion Graphics templates created using After Effects CC versions 16.0 or later.

Change the duration of a Motion Graphics template

You can now change the duration of a Motion Graphics template in Premiere Pro while maintaining the animations.

Improved search experience of Motion Graphics templates in Adobe Stock

You can now search and sort cinematic footage and professionally designed Motion Graphics templates more efficiently with the pagination improvements in the Essential Graphics panel.

For more information, see Search Adobe Stock for Motion Graphics templates using the Essential Graphics panel.


VR enhancements

End-to-end workflows for 180 VR

You can create 180VR video with optimized ingest, editorial, and effects, for otoscopic and stereoscopic content that puts your audience right in the middle of the action. You can also output finished videos in the Google VR180 format for YouTube, Facebook, or other platforms.

For more information, see Edit and publish VR videos.

Add spatial markers to immersive media

Spatial markers in Premiere Pro
Spatial markers in Premiere Pro

You can now place spatial markers on your media while wearing your HMD (Head Mounted Display). In earlier versions of Premiere Pro, it required you to remove your headset to add markers. 

For more information, see Add and edit spatial markers.

New Theater mode in Adobe Immersive Environment

Theater Mode gives you a new portable reference monitor within the Adobe Immersive Environment. This mode acts as a virtual screening room for collaborating with your director or producer, whether for 2D or immersive content, or a combination of both.

When you try to view footage with Adobe Immersive Environment (AIE) active, you now enter a virtual room with a monitor ahead of you that represents something like a home theater experience. Adobe Immersive Environment automatically switches to this "theater mode" when the Source or Program Monitor encounters traditional 2D, non-immersive footage. 

For more information, see Set up and use Head Mounted Display for immersive video in Premiere Pro.


Collaboration enhancements

Group invites for Team Projects

You can now invite collaborators to your team project using groups that are synced from your organization's directory (for enterprise users). You can also invite others to collaborate on your team project by inviting a group instead of typing individual email addresses.

Invite collaborators to your team project
Invite collaborators to your team project

For more information, see Inviting collaborators to join a team project.

Creative Cloud Libraries enhancements

You can now:

  • Click drag-and-drop multiple asset types such as AI, PSD, and other file formats into the CC Libraries panel.
  • Share your Libraries and Library assets among team members.
  • Export your Libraries and store them with the rest of your assets upon completing a project, knowing that the Library can be restored if needed.

Performance enhancements and file format support

New file format support

Premiere Pro now supports the following new file formats:

  • Decode support for ARRI Alexa LF media.
  • Decode support for Sony Venice X-OCN V2 media including anamorphic sources.
  • High-Efficiency Image Format (HEIF) capture format used by iPhone 8 and iPhone X (macOS 10.13.4 and later).
  • Updated to the latest RED SDK (RED SDK 7.0.8), which includes performance and stability improvements.

For more information, see: 

Support for Australian Closed captioning standard

Premiere Pro now supports the Australian OP4T2 closed captioning standard. 

Performance improvements

  • Hardware-based decoding for H264 and native HEVC provides better performance for those formats and faster rendering. 
  • Improved image processing provides more responsive playback, rendering, and Lumetri Color performance.

New Home Screen

The Premiere Pro home screen when you first launch it
The Premiere Pro home screen when you first launch it

When you launch Premiere Pro, it now displays a Home Screen, which includes options to:

  • Open a wide range of tutorials to help you quickly learn the basic workflows, and more advanced tips and tricks.
  • Create a project or open an existing project.

For more information, see Navigate and use the Home screen.


Auto-save improvements

A new option Auto-Save also saves the current project(s) has been added to the AutoSave preferences panel. When you enable this option, Auto Save creates an archived copy of one or more current projects, but also saves the current working project. This setting is off by default.

Autosaved versions have a suffix with the date and time it was saved (yy-mm-dd-hh-mm-ss) appended to the project name (for example, ProjectName-2018-08-31_09-53-41.prproj).

When an auto-save occurs, Premiere Pro creates a new backup project file and adds it to the auto-save folder as an emergency project backup. This file is always the latest saved version of that project.

For more information on auto-save preferences, see Set Auto Save preferences. 


Other changes

  • Premiere Pro now shows a confirmation dialog if you delete preferences using the Alt or Opt keys at launch.
  • You can now use shorthand substitutes when you enter timecode values (for example, a period instead of two zeros). You no longer have to type the zeros manually. For more information, see Use shorthand substitutes while entering timecode.
  • You can now delete clip markers on clips in the sequence without having to load them back into the Source monitor first to delete. For more information, see Delete markers.
  • You can now press the Esc key to deselect anything that is selected in the Timeline.
  • Label colors now remain visible when video clips are selected.

FAQ

What hardware will make Adobe Premiere Pro CC run even better? Does Adobe Premiere Pro support the hardware, camera, and other software I use?

Adobe Premiere Pro CC has a scalable architecture, so performance scales with the speed of your system. The minimum system requirements for your workflow depend on the type of content you plan to work with. See the system requirements for Adobe Premiere Pro CC. With native 64-bit support, Adobe Premiere Pro can take advantage of all the available RAM on your system. For multicore systems, Adobe recommends 4GB or more of RAM per core. On any system, you will see substantial performance gains as you add more RAM. 16GB of RAM is a good baseline if you plan to run multiple applications simultaneously. Plus the Adobe Mercury Transmit plug-in enables tighter integration with third-party I/O hardware.

Does Adobe Premiere Pro support the hardware, camera, and other software I use?

Adobe Premiere Pro supports a broad range of hardware and software for Mac OS and Windows, so you can choose from a range of workstations and capture cards to build the editing system that meets your needs and budget. Enhance your system with additional plug-ins, including many from Adobe After Effects®. Adobe Premiere Pro CC works with a variety of third-party hardware, including capture cards and decks.

With comprehensive video format compatibility, you can work with the formats you want, including natively editing files from the latest tapeless formats without transcoding or rewrapping. Edit all standard- or high-definition formats, from DV and HDV to HD and beyond. Some formats may require additional hardware.


Your computer must meet the minimum technical specifications outlined below to run and use Adobe Premiere Pro CC.

Applicable for: October 2018 (13.0) release

System requirements for earlier releases: Premiere Pro CC system requirements | earlier releases

i The latest version of Creative Cloud apps do not support some older versions of Windows and Mac. Learn more.

Minimum system requirements for Premiere Pro CC

Windows

  Minimum requirement
Processor

Intel® Intel 6thGen or newer CPU

Operating system

Microsoft Windows 10 (64-bit) version 1709 or later (required)

RAM
  • 16 GB of RAM (32 GB recommended)
  • 4 GB of GPU VRAM
Hard disk space

Fast internal SSD (recommended) for app installation and cache – plus provisional space for media

Monitor resolution 1920 x 1080 or greater display resolution
Video card 32-bit video card
Internet

Internet connection and registration are necessary for required software activation, validation of subscriptions, and access to online services.*

More system requirements

macOS

  Minimum requirement

Processor

Intel® Intel 6thGen or newer CPU

Operating system macOS X v10.12 or later (v10.13 or later required for hardware-acceleration)
RAM

 

  • 16 GB minimum (32 GB recommended)
  • 4 GB of GPU VRAM

Hard disk space

Fast internal SSD (recommended) for app installation and cache – plus provisional space for media

Monitor resolution

1920 x 1080 or greater display resolution

Video card

32-bit video card

Internet
  • Internet connection and registration are necessary for required software activation, validation of subscriptions, and access to online services.*
  • 10 Gigabit ethernet for 4K shared network workflow (1 Gb for HD only)
More system requirements

* Notice to users: Internet connection, Adobe ID, and acceptance of license agreement required to activate and use this product. This product may integrate with or allow access to certain Adobe or third-party hosted online services. Adobe services are available only to users 13 and older and require agreement to additional terms of use and the Adobe Privacy Policy. Applications and services may not be available in all countries or languages and may be subject to change or discontinuation without notice. Extra fees or membership charges may apply.

VR system requirements

Note: Requirements vary between VR systems. The requirements listed here are the base requirements only

Head Mounted display Operating system Other requirements
Oculus Rift Windows 10
  • GPU (video adapter):
    • NVIDIA GTX 970 or AMD R9 290 equivalents or greater
    • HDMI 1.3 video output (directly on your video adapter)
    • SLI is not supported; at least one GPU must individually meet these specifications
    • Current public GPU driver—a recent driver is required (For more information, see Update Your Graphics Card Driver)
  • CPU (processor): Intel i5-4590 equivalent or greater
  • RAM (memory): 8 GB+ RAM
  • USB: At least two (2x) USB 3.0 ports—three (3x) total available USB ports
  • HD (disk space): 4 GB+ free space
HTC Vive
  • Windows 10
  • 27” iMac with Radeon Pro graphics
  • iMac Pro with Radeon Vega graphics
  • Mac OS 10.13.3 or later
On Windows:
  • Processor: Intel® i5-4590 / AMD FX 8350 equivalent or greater
  • Memory: 4 GB RAM
  • Graphics: NVIDIA GeForce® GTX 970 / AMD Radeon™ R9 290 equivalent or greater
Windows Mixed Reality

Windows 10

On Windows:

  • Processor: Intel® i5-4590 / AMD FX 8350 equivalent or greater
  • Memory: 4 GB RAM
  • Graphics: NVIDIA GeForce® GTX 970 / AMD Radeon™ R9 290 equivalent or greater

For detailed requirements for the different types of head-sets, and for information on setting up an immersive environment for Premiere Pro, see Immersive video in Premiere Pro.


Hardware acceleration system requirements

Feature Operating system
Hardware-accelerated H.264 encoding
  • Mac OS 10.13 (or later) on Mac hardware from 2016 or later
  • Windows 10 with 6th Generation (or later) Intel® Core™ processors and Intel Graphics enabled

Hardware-accelerated HEVC encoding

  • Mac OS 10.13 (or later) on Mac hardware from 2016 or later
  • Windows 10 with 7th Generation (or later) Intel® Core™ processors and Intel Graphics enabled

Hardware-accelerated H.264 decoding

  • Mac OS 10.13 (or later) on Mac hardware from 2016 or later
  • Windows 10 with 6th Generation (or later) Intel® Core™ processors and Intel Graphics enabled
Hardware-accelerated HEVC decoding

Mac OS 10.13 (or later) on Mac hardware from 2016 or later


Recommended AMD and NVIDIA video adapters for GPU acceleration

Windows CUDA

  • NVIDIA Quadro GV100
  • NVIDIA Quadro P6000
  • NVIDIA Quadro P5000
  • NVIDIA Quadro P4000
  • NVIDIA Quadro P2000
  • NVIDIA GeForce GTX TITAN V
  • NVIDIA GeForce GTX 1080 Ti
  • NVIDIA GeForce TITAN Xp
  • NVIDIA GeForce GT 750M (minimum 4 GB)
  • NVIDIA GeForce GTX 675MX (minimum 4 GB)
  • NVIDIA GeForce GTX 680MX (minimum 4 GB)
  • NVIDIA GeForce GTX 770 (minimum 4 GB)
  • NVIDIA GeForce GTX 780
  • NVIDIA GeForce GTX 780M
  • NVIDIA GeForce GTX TITAN
  • NVIDIA Quadro K4000
  • NVIDIA Quadro K4000M
  • NVIDIA Quadro K4100M
  • NVIDIA Quadro K4200
  • NVIDIA Quadro K5000
  • NVIDIA Quadro K5000M
  • NVIDIA Quadro K5200
  • NVIDIA Quadro K6000
  • NVIDIA Quadro M2000
  • NVIDIA Quadro M4000
  • NVIDIA Quadro M5000
  • NVIDIA Quadro M5500
  • NVIDIA Quadro M6000

NVIDIA has publicly released windows ODE drivers that support the CUDA 9.2 SDK used in the latest release of Premiere Pro. This is not the Microsoft default driver, but you can download this driver directly from NVIDIA, Version 411.63 (of the 410 series drivers).

Windows OpenCL

  • AMD Radeon Pro SSG
  • AMD Radeon Pro WX 3100
  • AMD Radeon Pro WX 4100
  • AMD Radeon Pro WX 5100
  • AMD Radeon Pro WX 7100
  • AMD Radeon Pro WX 9100
  • AMD FirePro W5100
  • AMD FirePro W7100
  • AMD FirePro W8100
  • AMD FirePro W9100
  • AMD FirePro W8000
  • AMD FirePro W9000
  • AMD Radeon Pro WX 4130
  • AMD Radeon Pro WX 4150
  • AMD Radeon Pro WX 4170
  • AMD FirePro W6150M
  • AMD FirePro W7170M

Integrated Graphics Chipsets

  • Intel® HD Graphics 5000
  • Intel® HD Graphics 6000
  • Intel® Iris Graphics 6100
  • Intel® Iris Pro Graphics 6300
  • Intel® Iris Pro Graphics P6300
  • Intel® Iris Graphics 540/550
  • Intel® Iris Pro Graphics 580
  • Intel® Iris Pro Graphics P580
  • Intel® Iris™ Plus Graphics 640/650

Mac CUDA

  • NVIDIA GeForce GTX 675MX
  • NVIDIA GeForce GTX680
  • NVIDIA GeForce GTX 680MX
  • NVIDIA GeForce GT 750M
  • NVIDIA GeForce GT 755M
  • NVIDIA GeForce GTX 775M
  • NVIDIA GeForce GTX 780M
  • NVIDIA Quadro K5000

Mac OpenCL/Metal

  • AMD FirePro D300
  • AMD FirePro D500
  • AMD FirePro D700
  • AMD Radeon R9 M290X
  • AMD Radeon R9 M380
  • AMD Radeon R9 M390
  • AMD Radeon R9 M395X
  • AMD Radeon Pro 560
  • AMD Radeon Pro 570
  • AMD Radeon Pro 575
  • AMD Radeon Pro 580
  • AMD Radeon Pro M395X
  • AMD Radeon Pro Vega 56
  • AMD Radeon Pro Vega 64
  • Intel® HD Graphics 6000
  • Intel® Iris™ Graphics 6100
  • Intel® Iris™ Pro Graphics 6200

AMD Workstation desktop

  • Radeon Pro SSG
  • Radeon Pro WX 3100
  • Radeon Pro WX 4100
  • Radeon Pro WX 5100
  • Radeon Pro WX 7100
  • Radeon Pro WX 9100
  • FirePro W5100
  • FirePro W7100
  • FirePro W8100
  • FirePro W9100
  • FirePro W5000
  • FirePro W7000
  • FirePro W8000
  • FirePro W9000

Language versions available for Premiere Pro CC

Adobe Premiere Pro CC is available in the following languages:

  • German
  • English
  • Spanish
  • French
  • Italian
  • Brazilian Portuguese
  • Russian
  • Japanese
  • Korean
  • Simplified Chinese
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What's new in version 12.1.2 (July 2018)

Performance improvements

  • Hardware-accelerated H.264 and HEVC decoding on MacBook Pro and iMac Pro machines with Mac OS 10.13.
  • Hardware-accelerated HEVC encoding on Windows 10 with seventh generation (or later) Intel® Core™ processors and Intel Graphics enabled.
  • Performance improvements for decoding RED camera formats.
  • Performance improvements for decoding Sony RAW/X-OCN camera formats.

Format support

  • Added support for exporting 8K H.264 format.
  • Added support for exporting XAVC QFHD Long GOP 4:2:2 formats.
  • Added support for Panasonic camera metadata.
  • Added support for HTC Vive Pro.

BUG FIXES

Stability

  • Fixed: Crash when a team project is opened in After Effects that contains a Premiere Pro sequence.
  • Fixed: Intermittent crashes when updating comp edited in After Effects.
  • Fixed: Copy & paste a merged clip from one project to another could trigger a null pointer exception.
  • Fixed: Crash when changing audio channels on merged clips and loading into the source panel.
  • Fixed: Crash when importing specific ALE files.
  • Fixed: Playhead hangs for ripple trim in trim mode with transmit and second monitor attached.
  • Fixed: Import of AVCHD files outside of spanned folder results in period of not responding and audio conform error (Mac only).
  • Fixed: Creating edits for files modified from the Essential Sound — changes could trigger a crash.
  • Fixed: Crashing issue with late-model Intel CPUs with the Lumetri Scopes panel (Windows 7).
  • Fixed: Crash when untrimming audio clip accidentally overlapped in imported Audition mixdown.
  • Fixed: Closing Premiere after queueing a render could cause Adobe Media Encoder to crash.
  • Fixed: Issue with importing some ProRes file types.

Merge Clips

  • Fixed: Issue with pasting a merged clip to another project.
  • Fixed: Merged clips can now be opened as sequences.
  • Fixed: Issue with deleting search bin containing merged clips.
  • Fixed: Issue with modified audio channels in Merge Clips.

File formats

  • Fixed: Issues with audio/video file importing, including H.264 AV (Mac OSX 10.11) and ProRes.
  • Fixed: QuickTime files with Alpha Channel flickers during playback in Mac OS X High Sierra.
  • Fixed: Import issue with some Elgato CFR, DNxHD OP Atom MXF, and DJI HEVC files.
  • Fixed: Audio playback issues with Filmic Pro files when app is backgrounded.
  • Fixed: Error rendering with XDCAM sources in an MXF wrapper.
  • Fixed: SLog-3, the colors now match Sony RAW Viewer.
  • Fixed: Color shift issue with Cinema DNG file shot from DJI INSPIRE ZENMUSE X5R.
  • Fixed: Some QuickTime-wrapped XDCAMHD 422 files are offline on Mac OSX 10.11.
  • Fixed: iPhone H.264 .mov files captured via “Moments” import as audio only.

Markers

  • Fixed: Issues with Sequence Markers in Source Monitor, and marker behavior between Timeline and Source Monitor, including multicam sequences.
  • Fixed: Marker issues when duplicating a clip or moving clips from or to a new project.

Projects

  • Fixed: Project Panel search bin is dimmed and is not enabled.
  • Fixed: Project location switches to the temp directory when dragging sequences from Premiere Pro to Adobe Media Encoder.
  • Fixed: Duplication issues when moving clips and folders.
  • Fixed: Issues with project and media files between Windows to MacOS.
  • Fixed: Issues with custom track colors when moved between projects.
  • Fixed: Issues with Reveal in Project behaviors.

Captions

  • Fixed: Open Captions decoding missing from decode list.
  • Fixed: Incorrect positioning for imported EBU stl file with open subtitles.
  • Fixed: Closed caption STL issues with currency signs.
  • Fixed: Export caption XML uses non-specification conforming tags.
  • Fixed: Issues with creation and revision dates for Exported STL sidecar files.
  • Fixed: Crash when user clicked “+” button on the Captions pane when all existed sub-captions are cleared by “-” button.

Workspaces

  • Fixed: Issue where creating project after saving a previous project triggers New Default Workspaces dialog.
  • Fixed: Workspaces now save correctly with the project.
  • Fixed: Tools panel too wide in default editing workspace preset (Windows only).

Audio

  • Fixed: Audio tracks incorrectly display as muted after reopening a project.
  • Fixed: Volume issues when flattening some trimmed multicam clip with mono audio.
  • Fixed: Issue where auto ducking keyframes could cause a crash.
  • Fixed: Issues with render and replace audio only (MacOS).
  • Fixed: Playback issues with some audio clips after exporting.
  • Fixed: Audio preferences changes not retained after relaunch.
  • Fixed: Audio Previews not saved to location specified.
  • Fixed: Default audio levels for XML roundtrip workflows and AAF exports.
  • Fixed: Waveform display issues, including multicam clips.
  • Fixed: Issues with effects rendering for AAF.
  • Fixed: Issue with importing track volume keyframes in AAF files.

Playback and rendering

  • Fixed: Artifact issues when using video limiter.
  • Fixed: Interlacing artifact issues when exporting projects with OpenCL renderer.
  • Fixed: Dropped frames when switching from half-res to full-res playback.
  • Fixed: Artifact issues with Kona 4 video I/O when sending HDR images to HDMI monitor.
  • Fixed: Media Encoder now displays all LUT/Look options for rendering.

Color tools

  • Fixed: Scale to frame size now generates correct aspect ratio for image analysis.
  • Fixed: Issue where Color Match applied color adjustments to last keyframe only.
  • Improved: Color Match now only applies matching algorithms to visible part of cropped image.
  • Fixed: Reference images with transparency no longer show ghosted current image.
  • Fixed: Issues with Basic Correction to HDR images used as reference image for Color Match.
  • Fixed: Ripple Trim Previous Edit to Playhead now displays correct frame.

General fixes

  • Fixed: Timecode issues with some EDL exports.
  • Fixed: Start Screen objects and UI load time.
  • Fixed: Issue with missing fonts.
  • Fixed: Eyedropper tool works correctly with floating panels.
  • Fixed: Timecode entry beyond 24 hours.

April 2018 update (12.1)

Split view for building a look

Split your program monitor display horizontally, vertically, or view full images side by side to compare an image before and after color grading.

Shot comparison and color matching

Compare the looks of two different shots across a sequence of shots and match colors while retaining skin tones with a single click. All changes made are visible and accessible to the user and can be manipulated further if necessary.

Lumetri Color on/off toggle and reset

Easily turn the active Lumetri Color effect for a selected shot on or off directly from the Lumetri Color panel. Reset all the Lumetri Color panel selections for a shot with a single click.

Auto-duck Music

The volume of music can be set to automatically lower when dialogue, sound effects, or other audio clips are detected, eliminating the need to manually adjust every point in the mix.

Intuitive browser for Motion Graphics templates

A better browsing and managing experience lets you universally search and preview Motion Graphics templates from your local templates folder, Creative Cloud Libraries, or Adobe Stock right in the Essential Graphics panel to quickly find the template you need.

Better ways of working with Motion Graphics templates

An improved interface and new controls make it easier to customize Motion Graphics templates created in After Effects, including adjusting the 2D position, rotation, and scale of elements. Edit text layers of the graphic by clicking on them in the Program Monitor.

Gradient support for shapes and text layers

Create more visually interesting graphics using gradients. Click on a shape’s color swatch in the Essential Graphics panel, then choose from Solid, Linear Gradient, or Radial Gradient fill types. Edit the angle of your gradient, color stops, and midpoints directly from the Program Monitor.

Replace clip for Motion Graphics templates

To replace a template in a timeline with an updated version from After Effects, simply hold Alt/Option +, and drag and drop the new replacement template onto an existing one. You can choose to have the template updated everywhere it was used in a project or limit to one instance. Where possible, your customizations will be preserved.

Toggle animation for graphics layers in the Essential Graphics panel

Animate more quickly with the ability to toggle on animation for Position, Rotation, Anchor Point, Scale, and Opacity by clicking their icons in the Essential Graphics panel and then adjusting the property in the panel or by editing the graphic layer directly in the Program Monitor. As you move your playhead, changes you make to the property are recorded as key frames. 

Immersive Monitor

This new panel inside the Adobe Immersive Environment gives a view of the full sphere of footage and can be used to rotate the current view in the head mounted display.

Support for Windows Mixed Reality

Windows Mixed Reality headsets and controllers can now be used with the Adobe Immersive Environment on Windows. This gives users a broader range of hardware to edit and review VR 360 content..

Enhanced support for Team Projects

Enhancements include a streamlined invite process, improved tracking of collaborators, better project management, the ability to view read-only versions of your projects, and more.

Timecode Panel

See more display options in the Timecode Panel and show different information, such as In/Out, Duration, Absolute TC, Remaining TC, and Source TC.

Video Limiter

Limit your video content to meet broadcast specifications, incl. SMPTE and EBU standards. Use as a per shot effect while working with Lumetri Color, or add as an output effect to limit the entire sequence when exporting.

Copy and paste Sequence markers

Copy and paste full fidelity Sequence markers when moving one or multiple clips, while preserving all marker information such as color, notes, duration, etc.

New format support

New formats supported include: camera RAW for Sony X-OCB (Venice), and Canon Cinema RAW Light (C200).

January 2018 and October 2017 releases of Premiere Pro CC (versions 12.0.1 and 12.0)

New features in Adobe Premiere Pro (version 12.0.1)

  • Updates to Add media cache expiration policies
  • Variable Frame Rate (VFR) support
    • Detection of VFR footage
    • Improved audio sync with VFR footage
  • Toggle multi-cam in source monitor for active camera to fill screen
  • Support for more video footage formats
  • Option to keep clips vertically aligned as you move them across tracks
  • Improved options to solo audio track in source monitor
  • Ability to make existing project into a shared project alias
  • Preview VR360 clips on HMD
  • Option to match frame sets in point
  • Sub-sequence improvements

New features in Adobe Premiere Pro (version 12.0) October 2017 release

Multiple Open Projects
Premiere Pro allows you to open, access, and work in multiple projects simultaneously. It also allows editors working on series or episodic content to jump between and across episodes without repeatedly opening and closing individual projects. When you are working on feature films, multiple open projects helps in the management of large productions - you can break-up a large production into individual projects per scene, instead of opening and closing multiple timelines by accessing individual scene timelines via a tab-based structure. You can also freely edit and copy portions of one project into another with ease.

Shared projects
This feature helps an editing team in the same facility to work collaboratively on a single project simultaneously. Managed access throughout the project allows you to lock projects when they actively edit and provides read-only access to those who want to see their work but not allow them to make changes. Using shared projects, co-editors or editors and their assistants can access a single project simultaneously, thus enabling the ability to get more work done faster without concern for overwriting work.

Responsive Design - Time
The Essential Graphics panel includes controls for Responsive Design for motion graphics creation. Responsive Design for Motion Graphics include time and position-based controls to make Motion Graphics respond intelligently to changes in duration, aspect ratio, and frame size.

With responsive design time-based controls, you can define segments of their graphics that preserve intro and outro animations, even when the overall duration of the graphic changes. Your graphics can adapt as your creative vision develops. You can also preserve intro and outro animations for motion graphics even when changing the overall duration of the graphic.

Responsive Design - Position
Position-based controls for Responsive Design allow you to define relationships between layers in a graphic with each other along with the video frame itself so that alterations to one automatically alters properties in the pinned layers/video frame.

Responsive Design position-based controls in Premiere Pro enable pinned graphic layers to automatically adapt to changes made to other layers or to the video frame itself – like changes to positioning or frame size. By applying specific Responsive Design designations for Position, your graphics automatically adapt when changing the length of your title or lower third, so nothing goes out of frame.

Motion Graphics templates available in Adobe Stock
You can access professionally created Motion Graphics templates in Adobe Stock. Editors wanting to work with dynamic, professional graphics, or graphics packages such as titles, lower 3rds, bumpers and closing credits, can access Motion Graphics templates created by talented professionals right in Adobe Stock through the Libraries panel in Premiere Pro.

Immersive VR editing using head-mount display
Create smooth transitions, titles, graphics, and effects and navigate your VR timeline in a headmount display while still incorporating keyboard driven editing like trimming or adding markers. This helps you edit in an immersive, head-mount display environment such as an HTC Vive, Google Daydream VR, or Oculus Rift. In addition, you can shuttle playback, change orientation, and add markers all while in a head-mount display environment. The viewing of Virtual Reality content is an immersive experience – and with immersive VR editing capabilities in Premiere Pro, now editing VR can be too. This set of features enables editors to experience the immersive qualities of the content they are editing, review, and mark places that need finessing, all while wearing the same VR head-mounts as their audiences.

Immersive audio editing for VR
Edit VR content using audio based on orientation, which increases the immersive quality of VR content exponentially. The new functionality that is added enables audio by your orientation / position to not only be edited but also exported as ambisonic audio for VR enabled platforms such as YouTube and Facebook. Much like VR video in Premiere Pro, the audio is an explorable 360 representation. Expanding on the foundational VR workflow components Premiere Pro now offers immersive ambisonic audio to take the VR experience to the next level with positionally aware audio represented within the spherical video.

Improvements to Essential Graphics workflows
Enhancements to the existing essential graphics panel include:

  • Ability to directly manipulate multiple graphic layers simultaneously in the program monitor.
  • Support for title rolls.
  • A new font menu that gives font previews in the menu, allows you to select favorites, with filtering and improved search options. This gives you more intuitive functionality when working with the Essential Graphics panel.

360/VR transitions, titles, and effects
Premiere Pro offers a deeply integrated set of Mettle Skybox Suite of plug-ins for 360/VR including dynamic transitions, effects, and titling. When working in 360/VR, you no longer have to go through installing third-party plug-ins to accomplish dynamic transitions, effects, and titling for immersive experiences.

Support for more formats
Premiere Pro supports the latest formats including Sony X-OCN (RAW for Sony F55), and .WAV files more than 4 GB.

Support for certain regional Closed Caption standards
You can set metadata to sidecar .stl files so that the created sidecar file contains the wanted information.

Support for Team Projects 1.0
Support for Team Projects 1.0 includes auto-save history and a host of experience improvements.            

Auto-save history:

  • Visibility into your auto-save history provides assurance that all changes were saved.
  • Allows you to revert to an older team project, even when you haven’t already shared with collaborators.
  • Access to prior auto-saves provides security if you run into issues with your current state.

Experience improvements:

  • Better notification helps to minimize conflicts before they occur.
  • Avoid inadvertently closing your Team Project without sharing your changes with collaborators.
  • Easier access to version history.

Optimized Lumetri support for ARRI
Optimized Lumetri support for ARRI Amira in-camera look decisions Amira LUTs are now loaded automatically and wired into the Lumetri panel for convenient control over its impact to the look of each shot. Performance is optimized to allow for using this feature on long form work such as documentaries or feature films. Performance is optimized to allow you to access and implement in-camera look decisions directly from within the Lumetri Color panel.

Use After Effects-created Motion Graphics templates without installing After Effects
When editing the properties of the Motion Graphics templates created in After Effects, you can use it now without having After Effects installed on your machine.

New Getting started experience for beginners
Enhanced getting started experience helps you be successful in a short time. Thus, Premiere Pro enables you to get comfortable with the software, feel confident and successful quickly.

 

 

 

The 11.1.2 update is a critical update which is highly recommended for all users. (June 2017)  Here’s the full list of issues addressed with 11.1.2:

Stability and Performance

  • Timeline and waveform redraw freezes on older mac systems with large projects
  • Certain clips (1000 fps) will crash if you scrub.
  • Crash during playback of some growing files
  • Audio is deleted from timeline when performing flatten multicam
  • Premiere hangs on quitting when using the Trim Mode source clips
  • Improved AVC-I export performance
  • Improve Dynamic Link Text Template performance

Formats and File Support

  • Importing FCP XML file fails if it contains a placeholder due to some synthetic item unable to be translated.
  • Canon XC10 file shows garbled image when moving through clip
  • Certain QT file will not import
  • Failure to import some QuickTime reference movies
  • When Import MP4 video clip shot by Panasonic AG-UX180, audio is truncated at the end of clip on the timeline
  • AVCI files show yellow bar in timeline
  • Failure exporting 25fps interpreted footage
  • Artifacting when paused on RED R3D Helium Stills
  • When Importing Canon C500 RAW file recorded in Odyssey 7Q, Screen divided into two parts with color changed incorrectly
  • “Conversion problem” is alerted when playing FCP’s multiclip sequence
  • When Import long recorded MXF, Red Frame occurs and audio is lost in the timeline
  • If a project file from a different platform is used, proxy-generation fails Media Cache
  • Media Cache delete warning dialog is not modal, on Windows
  • Only specific cache files should be deleted for Media Cache policy
  • Option to Save Media Cache files next to original does not persist

Effects

  • No realtime updates when modifying bezier handles or parameter line in Effect Controls panel
  • Lumetri: Reset color wheels affects other Lumetri instances
  • Effect keyframes are lost with partial Ingest
  • Edits to Effect Control Panel keyframe paths fail to update until you release the mouse
  • Black line appears through the Effect Control Panel
  • Effect keyframes fail to paste at the targeted point in time Captions
  • Ghost Caption Track Item comes back after being deleted
  • Importing an STL file does not allow to modify the resolution during the import
  • Team Projects: Editing text in captioning is not recognized as a change Audio
  • Audio effect parameter modifications are not properly serialized
  • Distortion during audio scrub
  • Audio effect parameter modifications are not properly serialized
  • Audio gain settings in Premiere get rendered to audio files
  • Hang on stop with no audio device (Win only)
  • Audio Waveform is misplaced in specific zoom levels
  • Audio channel settings reset after relink media
  • Adding an essential sound preset to a clip on the timeline will cause AME to hang when adding it to the render queue Export And Render
  • Unable queue export jobs to AME if Home Folder is mapped
  • File exported via the same export preset that it was created from will fail with error compiling movie
  • When multiple files are exported with the same name, they import with the duration of the first file
  • Exporting an AAF with a PSD file causes error and failure to play timeline in Media Composer
  • Rendering a timeline with default Mpeg I-Frame preview format results in media pending if sequence was changed due to clip mismatch
  • Publish to Behance crashes when exporting out of Premiere Pro without tags and description

General

  • Remove Attributes Resets All Intrinsic Effects
  • Import to floating bin doesn’t go into bin
  • Double-click clip, in Thumbnail View, will not open in Source Monitor.
  • License dialog appears and disappears
  • Cart icon should not appear in Project section when user drag and drop licensed stock video
  • Graphics menu has enabled options in Onboarding Media Browser (only visible to new users from the Welcome Screen)
  • Source panel playhead not updated when entering timecode values
  • Share button does not light up when changes are done in captions panel
  • Premiere Pro is getting blocked by QuickHeal anti-virus
  • Extra material required for transitions is not transcoded for partial Ingest.
  • Make Subsequence does not work for Sequence opened from Media Browser
  • Wrong Image position during scrub and playback with 1/2 playback resolution
  • NDF Clip in Source Monitor sends DF value to external SDI monitor
  • Dropped frames of 4k60p single stream timeline when there is a gap between clips
  • Import Project with Image Sequence In/Out instances will often result in AME failing to encode for partial Ingest
  • ALE Metadata column for description is incorrect
  • On Win HiDPI the Events popup window is not scaled and is too small
  • Match Source (Rewrap) presets fail to transcode matching clips Multicam View gets disabled after using Trim Mode
  • ims accelerator cause issue with duration change
  • Ingest Settings dialog sometimes appears after opening 11.0 Project
  • Submix tracks are missing their name in the Track Header

New features in 11.1 (April 2017)

  • New audio effects & improved integration with Adobe Audition - Send audio effects and keyframes used in Premiere Pro to Audition without any rendering.
  • Ambisonic audio output for VR-enabled platforms such as YouTube and Facebook.
  • Support for Apple MacBook Pro Touch bar and Microsoft Surface Dial.
  • Support for new formats.
  • Enhanced support for Team Projects Dynamic Link.
  • Motion graphics Enhanced 4K 60p performance.
  • Improved support for Apple Metal.
  • Video preview of Stock footage within the Libraries panel and much more.

The 11.0.2 bug-fix update for Premiere Pro (January 2017) addresses these bugs:

Titler and Captions

  • Title Tool crashes when copy and pasting
  • Captions not editable after switching workspaces
  • Mouse Disappearing When Editing Captions

File Format Support

  • Some QuickTime files fail to import
  • Phantom Cine files captured on cameras with new firmware import with a pink cast
  • Import of Canon RAW UHD clip results in severely distorted picture
  • Content of AVC-I export does not meet P2 AVC-Intra spec Proxy
  • Paste clip from After Effects, with Proxy unchecked, results in no Proxy attached in Premiere.
  • Quit AME during Creating Proxy Jobs progress will result in crash.

Export and Render

  • Crash sometimes when exporting to AAF
  • Smart rendering QT AVCI to MXF AVCI
  • Rendering Proxies to your CC files directory will cause syncing errors regarding temp files.
  • Exported HDR10 clips will have a small color shift towards cyan
  • Crash & “Error Compiling Movie”: H.264 direct export with “maximum render quality” fails on MacBook Pro with NVIDIA GeForce GT 650M

Keyboard Shortcuts

  • Unable to change the keyboard type in Keyboard Shortcuts Panel on Japanese version Windows PC.
  • Custom Keyboard cache auto populates keyboard shortcuts
  • Deleting one of more than one keyboard shortcuts assigned to the same command deletes assigned shortcuts

Media Browser

  • Drag clip from Media Browser to Project panel, then adjust In/Out in Media Browser can affect clip in Project.
  • Drag multiple instances of clip, from Media Browser Thumbnail View to Project panel, results in only one instance of clip.
  • Media Browser does not show icons for browsed project items for Windows General Editing and UI
  • Edit in Audition is greyed out
  • Overlays disappearing when dragging effects over monitors
  • When Drag the clip on the timeline, Overlays disappear from Program monitor
  • Redraw issues when scrolling
  • UI mislabel: Lumetri Panel HSL
  • Cannot delete multiple instances of the same clip, or deleting one instance of a clip deletes all instance of it.
  • When opening an older project then closing the new one created from the old one, the lock file will remain.
  • Attempting to import a BinLocked project into another project will fail with a generic importer error

The 11.0.1 bug-fix update for Premiere Pro addresses these bugs:

  • Changing the titler to South Asian and creating a title could cause a crash when attempting to add text.
  • Occasional crashes could occur when importing media from Media Browser with the preview control enabled.

What's new with Premiere Pro CC 2017?

Easier collaboration with Team Projects (Beta)

Collaborate and share sequences and compositions in real time with Team Projects (Beta). Features like version control and conflict resolution are built right into Premiere Pro, After Effects and Prelude so teams can work better together. Available now for Creative Cloud for teams and enterprise customers.

Improved captions

New captions features enable you to manipulate text, alter duration and location, and create open or closed captions from scratch.

Lumetri Color enhancements

New color pickers let you make immediate selections when working with HSL secondaries. Plus, you can work with HDR10 files and get better support for color space metadata.

Accelerated Dynamic Link

Faster performance reduces the need for intermediate rendering and delivers higher frame rates during playback.

Auto-aware VR

Premiere Pro automatically detects whether your virtual reality video is monoscopic, stereoscopic left/right or stereoscopic over/under, and applies the appropriate settings.

Publish directly to Behance

Publish videos directly to your Behance portfolio — no need for separate export or uploading.

Dynamic Link with Character Animator

Eliminate intermediate rendering and speed up performance when working between Character Animator, After Effects, and Premiere Pro.

Live Text template improvements

New file format lets you share Live Text templates between Premiere Pro and After Effects without the need for a separate After Effects license.

New Getting Started experience

A new launch screen guides beginners through different ways of learning the app, from examining a completed video sequence and following tutorials to an optimized quick-start project template.

Typekit font sync

No need to find missing fonts manually when working in Live Text templates now that fonts automatically sync and update from Typekit.

Audition audio effects

New high-quality real-time audio effects give you better sounding output and improved fidelity.

Keyboard shortcut mapping

Quickly find, adjust, and customize keyboard shortcuts using a visual map.

Easier ingest

Stitch multiple clips from your camera together into one file for simpler file management.

Better performance

Work faster than ever before with improved support for Apple Metal and more GPU effects, including Offset.

Import more native formats

Premiere Pro now supports even more formats, including Native QT DNxHD/DNxHR export and RED Helium.

And so much more

Also includes: New UI elements, global FX mute, and more.

Adobe Premiere Pro 2015.3 (10.4) Notable Fixes

  • Proxy media is supported when Dynamic Linking to After Effects
  • Several new QuickTime formats are now natively supported on Windows without the QuickTime player needing to be installed (Import: AAC, PNG, Animation codec; Export: Animation codec)
  • The HDR Specular slider in the Lumetri Panel now functions correctly
  • Frame accuracy has been improved when flattening a Multi-Camera Source Sequence containing speed changes
  • Issues encountered when transcoding image sequences on ingest have been resolved
  • The stability of FCP XML export has been improved
  • The stability of Multi-Camera Source Sequence creation has been improved.
  • Issues with incorrect numbers of audio channels when creating proxy files have been fixed
  • Performance issues with H264 media on Windows when ‘Enable Accelerated H264 Decoding’ was enabled have been fixed
  • Fixed an issue where a noise burst could occur when playing back at 2x with ‘Maintain pitch while shuttling’ enabled
  • Some issues with dragging Multi-Camera Source Sequences to a sequence or to the Project Panel have been resolved
  • .stl files now conform to EBU 3264
  • The Link Media dialog no longer has certain file types disabled
  • An issue with color control surfaces not correctly applying master track controls has been resolved
  • Fixed an issue with waveforms offsetting when flattening Multi-Camere Source Sequences
  • Fixed a rendering issue on scaled clips with OpenCL or CUDA
  • An issue with opacity handles from previous versions not being accessible has been fixed
  • Fixed an issue with black frames for RED files with a certain NVIDIA driver installed (368.39)
  • An issue where audio did not play back after enabling ‘Maintain Audio Pitch’ with a speed change in place has been fixed
  • Fixed an issue where trimming in the time line could disable Overlays from appearing

Please note that a Premiere Pro project file update is NOT required when updating to this version.

Adobe Premiere Pro 2015.3 (10.3) Notable Fixes

  • Fixed issues where QT32 Server asserts or ‘Error Compiling Movie’ errors were seen when exporting to QuickTime ProRes files
  • Fixed application being unresponsive when opening a 9.2.1 project in 10.x
  • Fixed certain proxy generation issues when files were open in the Source Monitor from the Media Browser
  • Fixed red frame issues when playing back Sony XAVC Lon-G files
  • Improved audio rendering times when using multi-cam clips and adaptive audio tracks
  • Fixed frame drop issues with Cineform media on 12-core 2013 Mac Pro systems
  • Fixed performance issues when duplicate frame indicators were enabled
  • Fixed audio distortion when using USB microphones with Transmit enabled
  • Fixed playback issues on Windows when using AMD R9 cards
  • Resolved certain proxy linking issues when off-lining media
  • Improved 4K 24p H264 playback on Microsoft Surface Book
  • Fixed an issue with 608 captions dropping characters in 29.97fps
  • Fixed a thumbnail flickering issue in large projects on Mac
  • Fixed a certain crash issue when opening legacy projects
  • Non-watermarked Adobe Stock videos now correctly replace watermarked samples after licensing
  • Improved Premiere Pro performance when AME is generating proxies
  • Fixed an audio buzz issue when playing or scrubbing audio crossfades on clips with clip pan
  • Fixed a hang issue when lasso-selecting edit points
  • Fixed an exception error which could occur right after recording multicam edits
  • Fixed black program monitor issue with RED media with OpenCL and Mac OS X 10.10.5
  • Fixed OpenCL playback crash on Surface Pro 4
  • Match Source issues of incorrect matching of certain formats have been resolved
  • Issues of audio dropout when some tracks were muted have been resolved
  • Fixed an issue where growing files imported from EVS weren’t actually growing
  • Fixed an issue where peak files were constantly being regenerated on project open
  • Fixed key-frame inaccuracies in FCP XML export
  • Fixed an issue where auto-saving did not occur due to project changes not being recognized
  • Improved import performance of AAF from a directory containing several OPAtom files
  • Fixed Match Frame command for subclips
  • Fixed a crash issue when exporting to XDCAM HD 422 50mb MXF media with smart rendering enabled
  • Fixed issue where closed captioning files were being unnecessarily re-scanned on Windows
  • Transmit offset value now correctly disallowed when scrubbing audio
  • Fixed an issue where Sony RAW S-Log 2 media could appear transparent
  • Fixed an issue where the Work Area Bar setting did not stick
  • Fixed an assert issue when creating new Closed Captions on Mac
  • Fixed C300 media import issues
  • Resolved an issue where Merged Clip volume changes were not showing in Clip Mixer
  • Fixed incorrect aspect ratio in IMX render
  • Aspect ratio inaccuracies with certain 1920×1080 media have been fixed

Please note that a Premiere Pro project file update is NOT required when updating to this version.

2015.3

Please note that 2015.3 requires an update to the project file format, and as such projects saved in 2015.3 can not be opened in previous versions.

New Media Management features - copy media and edit it during ingest, transcode media on ingest, and generate lightweight proxy versions of RAW/Native files which can be switched to and from with a single click.

New Lumetri color panel features - powerful new HSL Secondaries, new SpeedLooks linear looks, support for color control surfaces, enhanced Lumetri scopes and support for monitoring Rec2020 color space.

New support for VR Video workflows - enter a specific monitoring mode with equirectangular stitched media to experience the view from inside the sphere. When you have completed your editing – publish to Facebook or YouTube with the correct metadata tags for a 360 viewing experience.

Performance optimizations

  • Apple Metal GPU supported by Mercury Playback Engine (Initial support – some effects not currently supported)
  • Native decode (i.e. no QuickTime installation required) on Windows of Apple ProRes
  • Improvements to MorphCut face detection and tracking
  • H264 playback GPU acceleration (Windows platform with Intel IRIS chipsets only)

Enhancements to the editing experience

  • Import, edit, and create Open Captions (subtitles), including options for font, size, position, color, weight, background color and background opacity
  • In-application licensing of Adobe Stock assets from Project Panel or Timeline
  • New badge in Project Panel for unlicensed stock assets
  • Support for Arabic and Hebrew languages in the Titler
  • Timeline auto scroll when range selecting
  • See more tracks at once with smaller minimum timeline height
  • Remove Attributes to remove individual effects from clips
  • Newly assignable keyboard shortcuts:
    • Add/remove a keyframe in the Effect Control Panel
    • Nudge keyframe left or right by one frame
    • Select next/previous keyframe
    • Increase/decrease keyframe value
    • Constrain Direct Manipulation horizontally or vertically while dragging
    • Toggle timeline zoom to single frame level
  • Twirl state of intrinsic effects shared between all clips in Effect Control Panel is remembered
  • Twirl state of parameters in Export Settings dialog is remembered
  • Show all clip markers in a sequence in the Markers panel
  • Filter markers in the Marker panel by color
  • Frame count offset updates dynamically while trimming with the mouse
  • FCP XML time remapping (speed ramps) support
  • Adjust multiple clips’ field options simultaneously
  • Create dedicated folders for each Scratch Disk file Premiere generates
  • Multiple fixes to known issues with voice-over recording using Mercury Transmit

New and improved format support

  • AS-10 export
  • Direct export to XDCAM HD disc
  • HEVC 10-bit export
  • Improvements to J2K export (24p and 30p now supported)
  • Panasonic AVC-LongG export
  • RED Weapon 8K, RED Raven support
  • QT XDCAM HD to MXF XDCAM HD Smart Rendering
  • ‘Sony device compatibility’ checkbox added to XAVC export settings
  • Match Source controls for still image formats
  • Create separate mono channels for DNxHD exports

 

 

2015 (v9.0.2)

A list of issues fixed in this release appears below.

  • Crash occurring when using 4 x JKL playback in Source Monitor and occasionally Timeline
  • Multicam playback failing under certain circumstances
  • Slow playback starting with multichannel multicam projects
  • Crash occurring when closing sequences open in Source Monitor
  • Panasonic spanned clips not importing correctly
  • Certain third-party effects causing a memory leak
  • Several issues with Subclips created from Merged Clips
  • Extraneous menu items showing in Libraries panel

2014.0.1

Bug Fixes:

• ‘Async’ asserts could occur when exporting some file types
• Incorrect angles could be shown when separate multicam clips were created with different sort order
• Waveforms could be improperly drawn when nesting a multicam source sequence
• Effects could fail to render within effect mask boundaries
• Garbage could appear around the edge of a layer that had a blur video effect applied and a mask on Opacity
• Masks could offset Gaussian Blur in CUDA mode
• Attempting to move a column to the left of the Name column in the Project panel could break cell selection
• Occasional instance where sequences could never finished rendering
• Relinking to spanned MXF clips could be incorrect
• UI responsiveness could reduce in large projects after relinking
• Exporting merged clips could generate silent or missing audio
• Importing sequences could sometimes fail
• Incorrect timebases could be used on EDL export
• Incorrect field display could occur when using Mercury Transmit with GPU acceleration
• Audio presets were sometimes not working correctly if used with a different format container
• Complex video assets could produce a blurry image every 1 second when encoded into H.264
• Mask Expansion could not be rendered correctly during preview scrubbing on layers that were scaled to 50% or less
• Applying a speed change to a multicam clip could cause the extended duration of the clip to play with no video
• Merged clips that contain clips with sync offsets could display out of sync indicators when used in a sequence
• Crashes could occur during export to QuickTime.
• Masking and Tracking: Brightness & Contrast could be incorrectly displayed in an Adjustment Layer
• File import failures could occur when no assets were selected in the Locate Media dialog
• Asserts and crashes could occur when exporting project to OMF
• Crashes could occur when rendering audio with a locked submix track
• Submixes could sometimes lose audio
• Noise could be heard in submixes with empty tracks
• Source monitor timecode and program monitor overlay could be off from one another in multicam sequences
• Audio overlays for Multicam and nested sequences would only display as audio time units.
• 24p/50p XDCAM EX files were sometimes 1 frame short when smart rendered
• MPEG2 TS files with 6 tracks of stereo audio could only play/show first stereo track when imported in to PPro
• Playing IMX 50 clip could freeze video
• Locking all Audio Tracks could cause the system to slow down dramatically

Editing Enhancements:

• A Codec column was added to the Project Panel
• Sequence Timecode was added as a display option in the Monitor Overlays
• Clip name and Timecode filters can now be set to reference and display information for clips on specified source tracks.

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Time Manipulation in Adobe Premiere Pro… and with Twixtor

Want to manipulate time in Premiere Pro? Here are some tutorials to help get it right, with both the built-in time tools...

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In Depth: Transitions, Part 2: The Swish Pan

The swish pan is known by many monikers: whip pan, roll pan, swipe pan, flick pan, zip pan, and whoosh are just a few. Get...

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In Depth: Gun Fire and Muzzle Flash

If you’re planning on making an epic action film like Max Max: Fury Road or Rambo, you’re going to need lots of fire...

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Multi-cam Syncing in Premiere Pro

Premiere Pro CC makes it easy to work with a multi-cam setup. Let’s see just how easy it is!

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Using Timecode in Premiere Pro

Explore several ways to display and export Timecode on your timelines and final video exports.

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Premiere Pro Tips: Maximizing Screen Real Estate

The Genesis Project has a couple of UI tips for you to get the most out of your screen and fit your editing style.

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Premiere PRO Audio

Here's a compilation of several PPRO audio tutorials:

  1. Automatically Syncing Audio to Video
  2. Multichannel Audio in...
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How to record a voice-over into an Adobe Premiere Pro timeline

Larry Jordan shows us how to record a voice over into an Adobe Premiere Pro timeline.

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Tracking Masks: comparing Adobe’s Mask Tracker and mocha AE CC

Adobe Creative Cloud has a tool called "Mask Tracker" the is found in both Premiere Pro CC 2014 and After Effects CC 2014,...

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Exporting Video From Premiere Pro

When it comes time to export out of Premiere, the options and settings can be a little daunting.  Daniel Bryant, from...

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Frame Rate Conversion and Mixed Formats

In this tutorial, you will see several examples demonstrating frame rate conversion and mixed format issues and their...

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Boris Continuum Complete Flutter Cut Transition

Paul Ezzy with Boris TV, created this tutorial of the new BCC 9 transition Flutter Cut in Adobe Premiere Pro.  Learn how...

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How To Get Started with Adobe Premiere Pro CC

Terry White shows “10 things beginners want to know how to do” about working with Adobe Premiere Pro CC. This is for...

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Driving Plates Composite in Premiere Pro

Artbeats and Eran Stern bring you a tutorial showing how to key and composite greenscreen driving plates with scenery in...

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In Depth: Plug-ins Adobe After Effects CC and Premiere Pro CC

Here’s an ongoing list of plug-in compatibility and other information that you need to know about plug-ins in the new CC...

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In Depth: 9 Great Freebies for Color Grading After Effects & Premiere Pro

The Beat has linked to some nice presets for Premiere Pro & After Effects to give your video work unique color looks. The...

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In Depth: Video Software and Mac OS X 10.9 Mavericks

This article is for motion graphics, vfx, and 3D artists and also video editors. We’re keeping track of issues you might...

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Premiere Pro CC Trim Edit Points

One of the areas where Adobe has worked hard to improve Premiere Pro is trimming. Trimming adjusts the point where two...

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