Turn raw footage into flawless productions with Premiere Pro CC, the industry-leading video editing software. Whether you’re just starting out or a seasoned pro, you can edit, adjust color, refine audio, and more — all in one seamless, integrated workflow.
What’s New in the Premiere Pro 13.1 Release
The Adobe Premiere Pro CC 13.1 brings important new features, such as the Freeform Project Panel and the Rulers and guides. In addition, the Faster mask tracking and ambient audio ducking will definitely be useful.
Freeform Project panel
Visually review, organize and storyboard your media. Assemble rough cuts and then drag them right onto your timeline for editing. Learn more
Rulers and guides
New rulers, guides, and grids make sizing and aligning graphics and titles easier. Snap graphics to guides or each other. Color-coded guides ensure consistent positioning for lower thirds and logos, for instance.
Auto Ducking for ambient sound
Powered by Adobe Sensei, Auto Ducking for ambient sound utilizes AI technology to detect dialog or voiceover and automatically adjust background sound. That is, adjustments are keyframed and easy to fine-tune, as well.
Faster mask tracking
Speed up color grading and effects workflows with improved performance for HD, 4K and higher resolution content.
Improved titling tools
All your titling and graphics tools are in the Essential Graphics panel, plus new options like multiple strokes, stroke styling, and background fills. Replace font families in a Motion Graphics template with one click. Learn more
Drag and drop multiple Motion Graphics templates into the Essential Graphics panel. Group shapes and apply masks from the Essential Graphics panel.
A dedicated View menu consolidates Program Monitor commands, such as magnification and playback performance and new Guides.
User-requested improvements include the ability to re-order audio effects and to copy and paste effects across clips and projects.
Improvements include new 10-bit hardware decoding for smoother HEVC playback on Windows and faster hardware decoding for H.264. In addition, the version brings HEVC on MacOS and RED Metal acceleration.
Frame replacement for decode errors
Instead of replacing problem frames with red frames, they are now replaced with a copy of the adjacent frame.
Shortcut support for non-English keyboards
Shortcuts are automatically mapped to non-English keyboards including German, Japanese, French, Chinese, Korean, Spanish, Russian, Italian, Portuguese, as well as Norwegian.
Image scaling options
Choose between absolute or proportional scaling to maintain correct positioning when reframing or resizing sequences.
Expanded format support
Import native Sony Venice V3 files and 32-bit AIFF audio media along with recently introduced support for ProRes Windows (13.0.2) and ProRes HDR (13.0.2).
To conclude, this is an exciting update!
Selective color grading
Take the guesswork out of curve adjustments with innovative new Lumetri Color tools for selective color correction.
Each curve offers two axes with paired values, such as Hue versus Hue, or Luma versus Saturation, so you can fine-tune colors with ease and accuracy.
To display accurate colors on any system, enable Display Color Management. It automatically converts colors to the color space of your display (including Rec. 709, Rec. 2020, and P3).
In the past, it was necessary to manually set your OS display profile to be sure that you were seeing accurate colors, and sometimes it was not possible. Display color management takes the guesswork and displays correct colors no matter what ICC profile your display is set to in the operating system.
For more information on enabling or disabling color management, see Set general preferences.
Note: This feature requires GPU acceleration.
Create and edit multiple Lumetri color effects
In the Lumetri Color panel, you can now have multiple effects or layers stacked. After you create a new Lumetri color effect, you can rename it, add more layers, or subtract layers.
You can now easily select which instance of Lumetri you want to work on in the Lumetri panel. You can also add, subtract, and delete specific Lumetri instances using the same dropdown.
For more information, see Create and edit multiple Lumetri instances.
Edit Premiere Rush files in Premiere Pro
Edit Premiere Rush files in Premiere Pro
Premiere Rush CC is an all-new mobile and desktop app that lets you create and publish professional-quality video, including color, audio, and motion graphics from almost anywhere. You can capture and edit footage using Premiere Rush on iOS, macOS, or Windows.
When you want to take editing to the next level, you can open native Premiere Rush projects in Premiere Pro and continue to edit them in Premiere Pro.
For more information, see Open Premiere Rush projects in Premiere Pro.
Note: If you have a single app Premiere Pro subscription, Rush is available bundled with it.
Intelligent audio cleanup
Instantly improve your audio by removing background noise or reverb. The new Reduce Noise and Reduce Reverb sliders in the Essential Sound panel let you dial down, or remove, background noise and reverb. These options are also available as effects (DeNoise and DeReverb) in the Effects panel. You can apply them to your audio track and then control the intensity of the effect using the Effect Controls panel.
Vector motion controls reduce pixelation and eliminate render bounds. To transform layers of the graphics, and adjust and set keyframes directly, use the vector motion controls in the Effects Control panel.
When you edit graphics using the vector motion controls, they are retained as vector graphics preventing pixelation.
For more information, see Edit and transform vector graphics.
Essential Graphics and Motion Graphics Template enhancements
Ability to fine-tune Motion Graphics templates in Premiere Pro
Turn numbers into stories using data-driven Motion Graphics templates
In Premiere Pro, you can now add your own spreadsheet to a data-driven After Effects Motion Graphic template (MOGRT) and drive the animation or make changes to the data in the MOGRT.
In earlier releases, you had to make a lot of tedious changes manually. For example, if you wanted to change the numbers in a chart for all months, January-December, you had to change 12 values manually. Now, if you have the data in a spreadsheet, you can simply map the spreadsheet to the MOGRT and all values are updated automatically.
For more information, see Create data-driven Motion Graphics templates.
Edit source text properties in Motion Graphics templates
You can now edit source text properties in Motion Graphics templates (if they are enabled for editing by the author in After Effects).
Some of the properties you can edit are:
Font size adjustment
For more information, see Customize your Motion Graphics template.
Note: This is applicable for Motion Graphics templates created using After Effects CC versions 16.0 or later.
Change the duration of a Motion Graphics template
You can now change the duration of a Motion Graphics template in Premiere Pro while maintaining the animations.
Improved search experience of Motion Graphics templates in Adobe Stock
You can now search and sort cinematic footage and professionally designed Motion Graphics templates more efficiently with the pagination improvements in the Essential Graphics panel.
For more information, see Search Adobe Stock for Motion Graphics templates using the Essential Graphics panel.
End-to-end workflows for 180 VR
You can create 180VR video with optimized ingest, editorial, and effects, for otoscopic and stereoscopic content that puts your audience right in the middle of the action. You can also output finished videos in the Google VR180 format for YouTube, Facebook, or other platforms.
Theater Mode gives you a new portable reference monitor within the Adobe Immersive Environment. This mode acts as a virtual screening room for collaborating with your director or producer, whether for 2D or immersive content, or a combination of both.
When you try to view footage with Adobe Immersive Environment (AIE) active, you now enter a virtual room with a monitor ahead of you that represents something like a home theater experience. Adobe Immersive Environment automatically switches to this “theater mode” when the Source or Program Monitor encounters traditional 2D, non-immersive footage.
For more information, see Set up and use Head Mounted Display for immersive video in Premiere Pro.
Group invites for Team Projects
You can now invite collaborators to your team project using groups that are synced from your organization’s directory (for enterprise users). You can also invite others to collaborate on your team project by inviting a group instead of typing individual email addresses.
Premiere Pro now supports the Australian OP4T2 closed captioning standard.
Hardware-based decoding for H264 and native HEVC provides better performance for those formats and faster rendering.
Improved image processing provides more responsive playback, rendering, and Lumetri Color performance.
New Home Screen
The Premiere Pro home screen when you first launch it
When you launch Premiere Pro, it now displays a Home Screen, which includes options to:
Open a wide range of tutorials to help you quickly learn the basic workflows, and more advanced tips and tricks.
Create a project or open an existing project.
For more information, see Navigate and use the Home screen.
A new option Auto-Save also saves the current project(s) has been added to the AutoSave preferences panel. When you enable this option, Auto Save creates an archived copy of one or more current projects, but also saves the current working project. This setting is off by default.
Autosaved versions have a suffix with the date and time it was saved (yy-mm-dd-hh-mm-ss) appended to the project name (for example, ProjectName-2018-08-31_09-53-41.prproj).
When an auto-save occurs, Premiere Pro creates a new backup project file and adds it to the auto-save folder as an emergency project backup. This file is always the latest saved version of that project.
For more information on auto-save preferences, see Set Auto Save preferences.
Premiere Pro now shows a confirmation dialog if you delete preferences using the Alt or Opt keys at launch.
You can now use shorthand substitutes when you enter timecode values (for example, a period instead of two zeros). You no longer have to type the zeros manually. For more information, see Use shorthand substitutes while entering timecode.
You can now delete clip markers on clips in the sequence without having to load them back into the Source monitor first to delete. For more information, see Delete markers.
You can now press the Esc key to deselect anything that is selected in the Timeline.
Label colors now remain visible when video clips are selected.
What hardware will make Adobe Premiere Pro CC run even better? Does Adobe Premiere Pro support the hardware, camera, and other software I use?
Adobe Premiere Pro CC has a scalable architecture, so performance scales with the speed of your system. The minimum system requirements for your workflow depend on the type of content you plan to work with. See the system requirements for Adobe Premiere Pro CC. With native 64-bit support, Adobe Premiere Pro can take advantage of all the available RAM on your system. For multicore systems, Adobe recommends 4GB or more of RAM per core. On any system, you will see substantial performance gains as you add more RAM. 16GB of RAM is a good baseline if you plan to run multiple applications simultaneously. Plus the Adobe Mercury Transmit plug-in enables tighter integration with third-party I/O hardware.
Does Adobe Premiere Pro support the hardware, camera, and other software I use?
Adobe Premiere Pro supports a broad range of hardware and software for Mac OS and Windows, so you can choose from a range of workstations and capture cards to build the editing system that meets your needs and budget. Enhance your system with additional plug-ins, including many from Adobe After Effects®. Adobe Premiere Pro CC works with a variety of third-party hardware, including capture cards and decks.
With comprehensive video format compatibility, you can work with the formats you want, including natively editing files from the latest tapeless formats without transcoding or rewrapping. Edit all standard- or high-definition formats, from DV and HDV to HD and beyond. Some formats may require additional hardware.
Your computer must meet the minimum technical specifications outlined below to run and use Adobe Premiere Pro CC.
macOS v10.12 or later (v10.13 or later required for hardware-acceleration)
16 GB minimum (32 GB recommended)
4 GB of GPU VRAM
Minimum: 8 GB of RAM
16 GB of RAM for HD media
32 GB for 4K media or higher
Minimum: 2 GB of GPU VRAM, Recommended: 4 GB of GPU VRAM
Hard disk space
8 GB of available hard-disk space for installation; additional free space required during installation (will not install on a volume that uses a case sensitive file system or on removable flash storage devices).
Fast internal SSD for app installation and cache (recommended)
Additional high-speed drive for media
1920 x 1080 or greater display resolution
32-bit video card
Internet connection and registration are necessary for required software activation, validation of subscriptions, and access to online services.*
10 Gigabit Ethernet for 4K shared network workflow (1 Gb for HD only)
VR system requirements
Note: Requirements vary between VR systems. The requirements listed here are the base requirements only
Head Mounted display
GPU (video adapter):
NVIDIA GTX 970 or AMD R9 290 equivalents or greater
HDMI 1.3 video output (directly on your video adapter)
SLI is not supported; at least one GPU must individually meet these specifications
For detailed requirements for the different types of head-sets, and for information on setting up an immersive environment for Premiere Pro, see Immersive video in Premiere Pro.
Hardware acceleration system requirements
Hardware-accelerated H.264 encoding
Mac OS 10.13 (or later) on Mac hardware from 2016 or later
Windows 10 with 6th Generation (or later) Intel® Core™ processors and Intel Graphics enabled
Hardware-accelerated HEVC encoding
Mac OS 10.13 (or later) on Mac hardware from 2016 or later
Windows 10 with 7th Generation (or later) Intel® Core™ processors and Intel Graphics enabled
Hardware-accelerated H.264 decoding
Mac OS 10.13 (or later) on Mac hardware from 2016 or later
Windows 10 with 6th Generation (or later) Intel® Core™ processors and Intel Graphics enabled
Hardware-accelerated HEVC decoding
Mac OS 10.13 (or later) on Mac hardware from 2016 or later
Recommended AMD and NVIDIA video adapters for GPU acceleration
NVIDIA Quadro GV100
NVIDIA Quadro P6000
NVIDIA Quadro P5000
NVIDIA Quadro P4000
NVIDIA Quadro P2000
NVIDIA GeForce GTX TITAN V
NVIDIA GeForce GTX 1080 Ti
NVIDIA GeForce TITAN Xp
NVIDIA GeForce GT 750M (minimum 4 GB)
NVIDIA GeForce GTX 675MX (minimum 4 GB)
NVIDIA GeForce GTX 680MX (minimum 4 GB)
NVIDIA GeForce GTX 770 (minimum 4 GB)
NVIDIA GeForce GTX 780
NVIDIA GeForce GTX 780M
NVIDIA GeForce GTX TITAN
NVIDIA Quadro K4000
NVIDIA Quadro K4000M
NVIDIA Quadro K4100M
NVIDIA Quadro K4200
NVIDIA Quadro K5000
NVIDIA Quadro K5000M
NVIDIA Quadro K5200
NVIDIA Quadro K6000
NVIDIA Quadro M2000
NVIDIA Quadro M4000
NVIDIA Quadro M5000
NVIDIA Quadro M5500
NVIDIA Quadro M6000
NVIDIA has publicly released windows ODE drivers that support the CUDA 9.2 SDK used in the latest release of Premiere Pro. This is not the Microsoft default driver, but you can download this driver directly from NVIDIA, Version 411.63 (of the 410 series drivers).
AMD Radeon Pro SSG
AMD Radeon Pro WX 3100
AMD Radeon Pro WX 4100
AMD Radeon Pro WX 5100
AMD Radeon Pro WX 7100
AMD Radeon Pro WX 9100
AMD FirePro W5100
AMD FirePro W7100
AMD FirePro W8100
AMD FirePro W9100
AMD FirePro W8000
AMD FirePro W9000
AMD Radeon Pro WX 4130
AMD Radeon Pro WX 4150
AMD Radeon Pro WX 4170
AMD FirePro W6150M
AMD FirePro W7170M
Integrated Graphics Chipsets
Intel® HD Graphics 5000
Intel® HD Graphics 6000
Intel® Iris Graphics 6100
Intel® Iris Pro Graphics 6300
Intel® Iris Pro Graphics P6300
Intel® Iris Graphics 540/550
Intel® Iris Pro Graphics 580
Intel® Iris Pro Graphics P580
Intel® Iris™ Plus Graphics 640/650
NVIDIA GeForce GTX 675MX
NVIDIA GeForce GTX680
NVIDIA GeForce GTX 680MX
NVIDIA GeForce GT 750M
NVIDIA GeForce GT 755M
NVIDIA GeForce GTX 775M
NVIDIA GeForce GTX 780M
NVIDIA Quadro K5000
AMD FirePro D300
AMD FirePro D500
AMD FirePro D700
AMD Radeon R9 M290X
AMD Radeon R9 M380
AMD Radeon R9 M390
AMD Radeon R9 M395X
AMD Radeon Pro 560
AMD Radeon Pro 570
AMD Radeon Pro 575
AMD Radeon Pro 580
AMD Radeon Pro M395X
AMD Radeon Pro Vega 56
AMD Radeon Pro Vega 64
Intel® HD Graphics 6000
Intel® Iris™ Graphics 6100
Intel® Iris™ Pro Graphics 6200
AMD Workstation desktop
Radeon Pro SSG
Radeon Pro WX 3100
Radeon Pro WX 4100
Radeon Pro WX 5100
Radeon Pro WX 7100
Radeon Pro WX 9100
Language versions available for Premiere Pro CC
Adobe Premiere Pro CC is available in the following languages:
Premiere Pro CC v13.1.2 (June 2019)
The 13.1.2 update for Premiere Pro includes two audio effects (DeNoise and DeReverb) that were missing in the Premiere Pro version 13.1.1 installer.
Premiere Pro CC v 13.1.1
This release of Premiere Pro fixes a number of issues that caused Premiere Pro to crash.
Premiere Pro CC v13.1
Changing from Speakers to Headphones on Macbook Pro 2018 will hang the application.
Crash on launch or when opening project on Windows related to the essentialsound.dll
Crash can occur when applying a marker to a 48 FPS sequence
Application can hang when importing some FCP XML files
Hang can occur if user uses match frame repeatedly in a project
Hang when applying morph cut to some clips
Autosave is delayed after autosave interval expires.
Using the Eyedropper tool in Preview Monitor can result in a crash when transmit is enabled
If “Default Media Scaling” is set to “Set To Frame Size”, Premiere will erase all keyframes when copying and pasting a clip
Screen is dark when Safe Margins is on. Metal GPU issue with Overlays functionality
Effects can be lost when duplicating Sequences or Clips
Trim mode redraw errors can occur on Windows
Improved reverse playback of HEVC file
QuickTime ProRes/Dnx playback performance drop when played from external drive formatted as ExFAT
Transmit of UHD video fails when AJA Control Panel is set to HDR
Playback of 240 fps H.264 with hardware decode on Windows can show red frames
MP4 with HE-AAC audio generates different audio shifts on each encode
Large frame size clips can turn to red frame when paused/stopped with Metal
[HEVC] PR imports limited range 10-bit MP4 H.265 2020 and HDR as full range
Some ProRes files are importing as audio only
Audio stops playing for one clip after importing a second clip on Windows
Audio distortion scrubbing offline nested clip
Ducking “Reduce By” amount has a Minus sign that should not be there
Essential Sound Panel UI control for Target Duration is broken
Reduce Reverb has Auto Gain applied, but not functioning
Synchronizing using Audio Mixdown doesn’t work correctly with subclips.
Captions and subtitles
Video and style options are ignored when importing STL files
Japanese text is garbled when importing SRT file
Sequence created directly from a caption (708) file will result in misalignment
General editing and workflow
Feather and Expansion parameters have max limit of 1000 pixels. It should be 5000 pixels
Effect latency is wrong when using Speed change with “Maintain Audio Pitch” turned on.
Hue vs Sat curve Tangent control surface creates unintended adjustments
Timeline Panel resizes after closing all sequences
Split view selection is lost when switching layouts
Consolidate and Transcode of single rendered clip for multiple clips, then Restore Unrendered, results in shifted audio and video
Provide warning when exporting Warp Stabilizer analysis in progress so banner is not exported
Clear Selected Marker menu item is unexpectedly grayed out.
10bit HLG: R and B channels are swapped
What’s new in version 13.0.2 (December 2018)
Apple ProRes support, including ProRes 4444 and ProRes 422 formats
Expanded format support – HEIF files, recorded on iOS devices (the HEIF Image Extension and the HEVC Video Extension need to be installed on Windows)
Faster decoding for Canon Cinema RAW Light
Support for ProRes HDR footage for accurate import of Rec2020 and PQ/HLG color information from HDR media in ProRes containers.
What’s new in version 12.1.2 (July 2018)
Hardware-accelerated H.264 and HEVC decoding on MacBook Pro and iMac Pro machines with Mac OS 10.13.
Hardware-accelerated HEVC encoding on Windows 10 with seventh generation (or later) Intel® Core™ processors and Intel Graphics enabled.
Performance improvements for decoding RED camera formats.
Performance improvements for decoding Sony RAW/X-OCN camera formats.
Added support for exporting 8K H.264 format.
Added support for exporting XAVC QFHD Long GOP 4:2:2 formats.
Added support for Panasonic camera metadata.
Added support for HTC Vive Pro.
Fixed: Crash when a team project is opened in After Effects that contains a Premiere Pro sequence.
Fixed: Intermittent crashes when updating comp edited in After Effects.
Fixed: Copy & paste a merged clip from one project to another could trigger a null pointer exception.
Fixed: Crash when changing audio channels on merged clips and loading into the source panel.
Fixed: Crash when importing specific ALE files.
Fixed: Playhead hangs for ripple trim in trim mode with transmit and second monitor attached.
Fixed: Import of AVCHD files outside of spanned folder results in period of not responding and audio conform error (Mac only).
Fixed: Creating edits for files modified from the Essential Sound — changes could trigger a crash.
Fixed: Crashing issue with late-model Intel CPUs with the Lumetri Scopes panel (Windows 7).
Fixed: Crash when untrimming audio clip accidentally overlapped in imported Audition mixdown.
Fixed: Closing Premiere after queueing a render could cause Adobe Media Encoder to crash.
Fixed: Issue with importing some ProRes file types.
Fixed: Issue with pasting a merged clip to another project.
Fixed: Merged clips can now be opened as sequences.
Fixed: Issue with deleting search bin containing merged clips.
Fixed: Issue with modified audio channels in Merge Clips.
Fixed: Issues with audio/video file importing, including H.264 AV (Mac OSX 10.11) and ProRes.
Fixed: QuickTime files with Alpha Channel flickers during playback in Mac OS X High Sierra.
Fixed: Import issue with some Elgato CFR, DNxHD OP Atom MXF, and DJI HEVC files.
Fixed: Audio playback issues with Filmic Pro files when app is backgrounded.
Fixed: Error rendering with XDCAM sources in an MXF wrapper.
Fixed: SLog-3, the colors now match Sony RAW Viewer.
Fixed: Color shift issue with Cinema DNG file shot from DJI INSPIRE ZENMUSE X5R.
Fixed: Some QuickTime-wrapped XDCAMHD 422 files are offline on Mac OSX 10.11.
Fixed: iPhone H.264 .mov files captured via “Moments” import as audio only.
Fixed: Issues with Sequence Markers in Source Monitor, and marker behavior between Timeline and Source Monitor, including multicam sequences.
Fixed: Marker issues when duplicating a clip or moving clips from or to a new project.
Fixed: Project Panel search bin is dimmed and is not enabled.
Fixed: Project location switches to the temp directory when dragging sequences from Premiere Pro to Adobe Media Encoder.
Fixed: Duplication issues when moving clips and folders.
Fixed: Issues with project and media files between Windows to MacOS.
Fixed: Issues with custom track colors when moved between projects.
Fixed: Issues with Reveal in Project behaviors.
Fixed: Open Captions decoding missing from decode list.
Fixed: Incorrect positioning for imported EBU stl file with open subtitles.
Fixed: Closed caption STL issues with currency signs.
Fixed: Export caption XML uses non-specification conforming tags.
Fixed: Issues with creation and revision dates for Exported STL sidecar files.
Fixed: Crash when user clicked “+” button on the Captions pane when all existed sub-captions are cleared by “-” button.
Fixed: Issue where creating project after saving a previous project triggers New Default Workspaces dialog.
Fixed: Workspaces now save correctly with the project.
Fixed: Tools panel too wide in default editing workspace preset (Windows only).
Fixed: Audio tracks incorrectly display as muted after reopening a project.
Fixed: Volume issues when flattening some trimmed multicam clip with mono audio.
Fixed: Issue where auto ducking keyframes could cause a crash.
Fixed: Issues with render and replace audio only (MacOS).
Fixed: Playback issues with some audio clips after exporting.
Fixed: Audio preferences changes not retained after relaunch.
Fixed: Audio Previews not saved to location specified.
Fixed: Default audio levels for XML roundtrip workflows and AAF exports.
Fixed: Waveform display issues, including multicam clips.
Fixed: Issues with effects rendering for AAF.
Fixed: Issue with importing track volume keyframes in AAF files.
Playback and rendering
Fixed: Artifact issues when using video limiter.
Fixed: Interlacing artifact issues when exporting projects with OpenCL renderer.
Fixed: Dropped frames when switching from half-res to full-res playback.
Fixed: Artifact issues with Kona 4 video I/O when sending HDR images to HDMI monitor.
Fixed: Media Encoder now displays all LUT/Look options for rendering.
Fixed: Scale to frame size now generates correct aspect ratio for image analysis.
Fixed: Issue where Color Match applied color adjustments to last keyframe only.
Improved: Color Match now only applies matching algorithms to visible part of cropped image.
Fixed: Reference images with transparency no longer show ghosted current image.
Fixed: Issues with Basic Correction to HDR images used as reference image for Color Match.
Fixed: Ripple Trim Previous Edit to Playhead now displays correct frame.
Fixed: Timecode issues with some EDL exports.
Fixed: Start Screen objects and UI load time.
Fixed: Issue with missing fonts.
Fixed: Eyedropper tool works correctly with floating panels.
Fixed: Timecode entry beyond 24 hours.
April 2018 update (12.1)
Split view for building a look
Split your program monitor display horizontally, vertically, or view full images side by side to compare an image before and after color grading.
Shot comparison and color matching
Compare the looks of two different shots across a sequence of shots and match colors while retaining skin tones with a single click. All changes made are visible and accessible to the user and can be manipulated further if necessary.
Lumetri Color on/off toggle and reset
Easily turn the active Lumetri Color effect for a selected shot on or off directly from the Lumetri Color panel. Reset all the Lumetri Color panel selections for a shot with a single click.
The volume of music can be set to automatically lower when dialogue, sound effects, or other audio clips are detected, eliminating the need to manually adjust every point in the mix.
Intuitive browser for Motion Graphics templates
A better browsing and managing experience lets you universally search and preview Motion Graphics templates from your local templates folder, Creative Cloud Libraries, or Adobe Stock right in the Essential Graphics panel to quickly find the template you need.
Better ways of working with Motion Graphics templates
An improved interface and new controls make it easier to customize Motion Graphics templates created in After Effects, including adjusting the 2D position, rotation, and scale of elements. Edit text layers of the graphic by clicking on them in the Program Monitor.
Gradient support for shapes and text layers
Create more visually interesting graphics using gradients. Click on a shape’s color swatch in the Essential Graphics panel, then choose from Solid, Linear Gradient, or Radial Gradient fill types. Edit the angle of your gradient, color stops, and midpoints directly from the Program Monitor.
Replace clip for Motion Graphics templates
To replace a template in a timeline with an updated version from After Effects, simply hold Alt/Option +, and drag and drop the new replacement template onto an existing one. You can choose to have the template updated everywhere it was used in a project or limit to one instance. Where possible, your customizations will be preserved.
Toggle animation for graphics layers in the Essential Graphics panel
Animate more quickly with the ability to toggle on animation for Position, Rotation, Anchor Point, Scale, and Opacity by clicking their icons in the Essential Graphics panel and then adjusting the property in the panel or by editing the graphic layer directly in the Program Monitor. As you move your playhead, changes you make to the property are recorded as key frames.
This new panel inside the Adobe Immersive Environment gives a view of the full sphere of footage and can be used to rotate the current view in the head mounted display.
Support for Windows Mixed Reality
Windows Mixed Reality headsets and controllers can now be used with the Adobe Immersive Environment on Windows. This gives users a broader range of hardware to edit and review VR 360 content..
Enhanced support for Team Projects
Enhancements include a streamlined invite process, improved tracking of collaborators, better project management, the ability to view read-only versions of your projects, and more.
See more display options in the Timecode Panel and show different information, such as In/Out, Duration, Absolute TC, Remaining TC, and Source TC.
Limit your video content to meet broadcast specifications, incl. SMPTE and EBU standards. Use as a per shot effect while working with Lumetri Color, or add as an output effect to limit the entire sequence when exporting.
Copy and paste Sequence markers
Copy and paste full fidelity Sequence markers when moving one or multiple clips, while preserving all marker information such as color, notes, duration, etc.
New format support
New formats supported include: camera RAW for Sony X-OCB (Venice), and Canon Cinema RAW Light (C200).
January 2018 and October 2017 releases of Premiere Pro CC (versions 12.0.1 and 12.0)
New features in Adobe Premiere Pro (version 12.0.1)
Updates to Add media cache expiration policies
Variable Frame Rate (VFR) support
Detection of VFR footage
Improved audio sync with VFR footage
Toggle multi-cam in source monitor for active camera to fill screen
Support for more video footage formats
Option to keep clips vertically aligned as you move them across tracks
Improved options to solo audio track in source monitor
Ability to make existing project into a shared project alias
Preview VR360 clips on HMD
Option to match frame sets in point
New features in Adobe Premiere Pro (version 12.0) October 2017 release
Multiple Open Projects
Premiere Pro allows you to open, access, and work in multiple projects simultaneously. It also allows editors working on series or episodic content to jump between and across episodes without repeatedly opening and closing individual projects. When you are working on feature films, multiple open projects helps in the management of large productions – you can break-up a large production into individual projects per scene, instead of opening and closing multiple timelines by accessing individual scene timelines via a tab-based structure. You can also freely edit and copy portions of one project into another with ease.
This feature helps an editing team in the same facility to work collaboratively on a single project simultaneously. Managed access throughout the project allows you to lock projects when they actively edit and provides read-only access to those who want to see their work but not allow them to make changes. Using shared projects, co-editors or editors and their assistants can access a single project simultaneously, thus enabling the ability to get more work done faster without concern for overwriting work.
Responsive Design – Time
The Essential Graphics panel includes controls for Responsive Design for motion graphics creation. Responsive Design for Motion Graphics include time and position-based controls to make Motion Graphics respond intelligently to changes in duration, aspect ratio, and frame size.
With responsive design time-based controls, you can define segments of their graphics that preserve intro and outro animations, even when the overall duration of the graphic changes. Your graphics can adapt as your creative vision develops. You can also preserve intro and outro animations for motion graphics even when changing the overall duration of the graphic.
Responsive Design – Position
Position-based controls for Responsive Design allow you to define relationships between layers in a graphic with each other along with the video frame itself so that alterations to one automatically alters properties in the pinned layers/video frame.
Responsive Design position-based controls in Premiere Pro enable pinned graphic layers to automatically adapt to changes made to other layers or to the video frame itself – like changes to positioning or frame size. By applying specific Responsive Design designations for Position, your graphics automatically adapt when changing the length of your title or lower third, so nothing goes out of frame.
Motion Graphics templates available in Adobe Stock
You can access professionally created Motion Graphics templates in Adobe Stock. Editors wanting to work with dynamic, professional graphics, or graphics packages such as titles, lower 3rds, bumpers and closing credits, can access Motion Graphics templates created by talented professionals right in Adobe Stock through the Libraries panel in Premiere Pro.
Immersive VR editing using head-mount display
Create smooth transitions, titles, graphics, and effects and navigate your VR timeline in a headmount display while still incorporating keyboard driven editing like trimming or adding markers. This helps you edit in an immersive, head-mount display environment such as an HTC Vive, Google Daydream VR, or Oculus Rift. In addition, you can shuttle playback, change orientation, and add markers all while in a head-mount display environment. The viewing of Virtual Reality content is an immersive experience – and with immersive VR editing capabilities in Premiere Pro, now editing VR can be too. This set of features enables editors to experience the immersive qualities of the content they are editing, review, and mark places that need finessing, all while wearing the same VR head-mounts as their audiences.
Immersive audio editing for VR
Edit VR content using audio based on orientation, which increases the immersive quality of VR content exponentially. The new functionality that is added enables audio by your orientation / position to not only be edited but also exported as ambisonic audio for VR enabled platforms such as YouTube and Facebook. Much like VR video in Premiere Pro, the audio is an explorable 360 representation. Expanding on the foundational VR workflow components Premiere Pro now offers immersive ambisonic audio to take the VR experience to the next level with positionally aware audio represented within the spherical video.
Improvements to Essential Graphics workflows
Enhancements to the existing essential graphics panel include:
Ability to directly manipulate multiple graphic layers simultaneously in the program monitor.
Support for title rolls.
A new font menu that gives font previews in the menu, allows you to select favorites, with filtering and improved search options. This gives you more intuitive functionality when working with the Essential Graphics panel.
360/VR transitions, titles, and effects
Premiere Pro offers a deeply integrated set of Mettle Skybox Suite of plug-ins for 360/VR including dynamic transitions, effects, and titling. When working in 360/VR, you no longer have to go through installing third-party plug-ins to accomplish dynamic transitions, effects, and titling for immersive experiences.
Support for more formats
Premiere Pro supports the latest formats including Sony X-OCN (RAW for Sony F55), and .WAV files more than 4 GB.
Support for certain regional Closed Caption standards
You can set metadata to sidecar .stl files so that the created sidecar file contains the wanted information.
Support for Team Projects 1.0
Support for Team Projects 1.0 includes auto-save history and a host of experience improvements.
Visibility into your auto-save history provides assurance that all changes were saved.
Allows you to revert to an older team project, even when you haven’t already shared with collaborators.
Access to prior auto-saves provides security if you run into issues with your current state.
Better notification helps to minimize conflicts before they occur.
Avoid inadvertently closing your Team Project without sharing your changes with collaborators.
Easier access to version history.
Optimized Lumetri support for ARRI
Optimized Lumetri support for ARRI Amira in-camera look decisions Amira LUTs are now loaded automatically and wired into the Lumetri panel for convenient control over its impact to the look of each shot. Performance is optimized to allow for using this feature on long form work such as documentaries or feature films. Performance is optimized to allow you to access and implement in-camera look decisions directly from within the Lumetri Color panel.
Use After Effects-created Motion Graphics templates without installing After Effects
When editing the properties of the Motion Graphics templates created in After Effects, you can use it now without having After Effects installed on your machine.
New Getting started experience for beginners
Enhanced getting started experience helps you be successful in a short time. Thus, Premiere Pro enables you to get comfortable with the software, feel confident and successful quickly.
The 11.1.2 update is a critical update which is highly recommended for all users. (June 2017)Here’s the full list of issues addressed with 11.1.2:
Stability and Performance
Timeline and waveform redraw freezes on older mac systems with large projects
Certain clips (1000 fps) will crash if you scrub.
Crash during playback of some growing files
Audio is deleted from timeline when performing flatten multicam
Premiere hangs on quitting when using the Trim Mode source clips
Improved AVC-I export performance
Improve Dynamic Link Text Template performance
Formats and File Support
Importing FCP XML file fails if it contains a placeholder due to some synthetic item unable to be translated.
Canon XC10 file shows garbled image when moving through clip
Certain QT file will not import
Failure to import some QuickTime reference movies
When Import MP4 video clip shot by Panasonic AG-UX180, audio is truncated at the end of clip on the timeline
AVCI files show yellow bar in timeline
Failure exporting 25fps interpreted footage
Artifacting when paused on RED R3D Helium Stills
When Importing Canon C500 RAW file recorded in Odyssey 7Q, Screen divided into two parts with color changed incorrectly
“Conversion problem” is alerted when playing FCP’s multiclip sequence
When Import long recorded MXF, Red Frame occurs and audio is lost in the timeline
If a project file from a different platform is used, proxy-generation fails Media Cache
Media Cache delete warning dialog is not modal, on Windows
Only specific cache files should be deleted for Media Cache policy
Option to Save Media Cache files next to original does not persist
No realtime updates when modifying bezier handles or parameter line in Effect Controls panel
Lumetri: Reset color wheels affects other Lumetri instances
Effect keyframes are lost with partial Ingest
Edits to Effect Control Panel keyframe paths fail to update until you release the mouse
Black line appears through the Effect Control Panel
Effect keyframes fail to paste at the targeted point in time Captions
Ghost Caption Track Item comes back after being deleted
Importing an STL file does not allow to modify the resolution during the import
Team Projects: Editing text in captioning is not recognized as a change Audio
Audio effect parameter modifications are not properly serialized
Distortion during audio scrub
Audio effect parameter modifications are not properly serialized
Audio gain settings in Premiere get rendered to audio files
Hang on stop with no audio device (Win only)
Audio Waveform is misplaced in specific zoom levels
Audio channel settings reset after relink media
Adding an essential sound preset to a clip on the timeline will cause AME to hang when adding it to the render queue Export And Render
Unable queue export jobs to AME if Home Folder is mapped
File exported via the same export preset that it was created from will fail with error compiling movie
When multiple files are exported with the same name, they import with the duration of the first file
Exporting an AAF with a PSD file causes error and failure to play timeline in Media Composer
Rendering a timeline with default Mpeg I-Frame preview format results in media pending if sequence was changed due to clip mismatch
Publish to Behance crashes when exporting out of Premiere Pro without tags and description
Remove Attributes Resets All Intrinsic Effects
Import to floating bin doesn’t go into bin
Double-click clip, in Thumbnail View, will not open in Source Monitor.
License dialog appears and disappears
Cart icon should not appear in Project section when user drag and drop licensed stock video
Graphics menu has enabled options in Onboarding Media Browser (only visible to new users from the Welcome Screen)
Source panel playhead not updated when entering timecode values
Share button does not light up when changes are done in captions panel
Premiere Pro is getting blocked by QuickHeal anti-virus
Extra material required for transitions is not transcoded for partial Ingest.
Make Subsequence does not work for Sequence opened from Media Browser
Wrong Image position during scrub and playback with 1/2 playback resolution
NDF Clip in Source Monitor sends DF value to external SDI monitor
Dropped frames of 4k60p single stream timeline when there is a gap between clips
Import Project with Image Sequence In/Out instances will often result in AME failing to encode for partial Ingest
ALE Metadata column for description is incorrect
On Win HiDPI the Events popup window is not scaled and is too small
Match Source (Rewrap) presets fail to transcode matching clips Multicam View gets disabled after using Trim Mode
ims accelerator cause issue with duration change
Ingest Settings dialog sometimes appears after opening 11.0 Project
Submix tracks are missing their name in the Track Header
New features in 11.1 (April 2017)
New audio effects & improved integration with Adobe Audition – Send audio effects and keyframes used in Premiere Pro to Audition without any rendering.
Ambisonic audio output for VR-enabled platforms such as YouTube and Facebook.
Support for Apple MacBook Pro Touch bar and Microsoft Surface Dial.
Support for new formats.
Enhanced support for Team Projects Dynamic Link.
Motion graphics Enhanced 4K 60p performance.
Improved support for Apple Metal.
Video preview of Stock footage within the Libraries panel and much more.
The 11.0.2 bug-fix update for Premiere Pro (January 2017) addresses these bugs:
Titler and Captions
Title Tool crashes when copy and pasting
Captions not editable after switching workspaces
Mouse Disappearing When Editing Captions
File Format Support
Some QuickTime files fail to import
Phantom Cine files captured on cameras with new firmware import with a pink cast
Import of Canon RAW UHD clip results in severely distorted picture
Content of AVC-I export does not meet P2 AVC-Intra spec Proxy
Paste clip from After Effects, with Proxy unchecked, results in no Proxy attached in Premiere.
Quit AME during Creating Proxy Jobs progress will result in crash.
Export and Render
Crash sometimes when exporting to AAF
Smart rendering QT AVCI to MXF AVCI
Rendering Proxies to your CC files directory will cause syncing errors regarding temp files.
Exported HDR10 clips will have a small color shift towards cyan
Crash & “Error Compiling Movie”: H.264 direct export with “maximum render quality” fails on MacBook Pro with NVIDIA GeForce GT 650M
Unable to change the keyboard type in Keyboard Shortcuts Panel on Japanese version Windows PC.
Custom Keyboard cache auto populates keyboard shortcuts
Deleting one of more than one keyboard shortcuts assigned to the same command deletes assigned shortcuts
Drag clip from Media Browser to Project panel, then adjust In/Out in Media Browser can affect clip in Project.
Drag multiple instances of clip, from Media Browser Thumbnail View to Project panel, results in only one instance of clip.
Media Browser does not show icons for browsed project items for Windows General Editing and UI
Edit in Audition is greyed out
Overlays disappearing when dragging effects over monitors
When Drag the clip on the timeline, Overlays disappear from Program monitor
Redraw issues when scrolling
UI mislabel: Lumetri Panel HSL
Cannot delete multiple instances of the same clip, or deleting one instance of a clip deletes all instance of it.
When opening an older project then closing the new one created from the old one, the lock file will remain.
Attempting to import a BinLocked project into another project will fail with a generic importer error
The 11.0.1 bug-fix update for Premiere Pro addresses these bugs:
Changing the titler to South Asian and creating a title could cause a crash when attempting to add text.
Occasional crashes could occur when importing media from Media Browser with the preview control enabled.
What’s new with Premiere Pro CC 2017?
Easier collaboration with Team Projects (Beta)
Collaborate and share sequences and compositions in real time with Team Projects (Beta). Features like version control and conflict resolution are built right into Premiere Pro, After Effects and Prelude so teams can work better together. Available now for Creative Cloud for teams and enterprise customers.
New captions features enable you to manipulate text, alter duration and location, and create open or closed captions from scratch.
Lumetri Color enhancements
New color pickers let you make immediate selections when working with HSL secondaries. Plus, you can work with HDR10 files and get better support for color space metadata.
Accelerated Dynamic Link
Faster performance reduces the need for intermediate rendering and delivers higher frame rates during playback.
Premiere Pro automatically detects whether your virtual reality video is monoscopic, stereoscopic left/right or stereoscopic over/under, and applies the appropriate settings.
Publish directly to Behance
Publish videos directly to your Behance portfolio — no need for separate export or uploading.
Dynamic Link with Character Animator
Eliminate intermediate rendering and speed up performance when working between Character Animator, After Effects, and Premiere Pro.
Live Text template improvements
New file format lets you share Live Text templates between Premiere Pro and After Effects without the need for a separate After Effects license.
New Getting Started experience
A new launch screen guides beginners through different ways of learning the app, from examining a completed video sequence and following tutorials to an optimized quick-start project template.
Typekit font sync
No need to find missing fonts manually when working in Live Text templates now that fonts automatically sync and update from Typekit.
Audition audio effects
New high-quality real-time audio effects give you better sounding output and improved fidelity.
Keyboard shortcut mapping
Quickly find, adjust, and customize keyboard shortcuts using a visual map.
Stitch multiple clips from your camera together into one file for simpler file management.
Work faster than ever before with improved support for Apple Metal and more GPU effects, including Offset.
Import more native formats
Premiere Pro now supports even more formats, including Native QT DNxHD/DNxHR export and RED Helium.
And so much more
Also includes: New UI elements, global FX mute, and more.
Adobe Premiere Pro 2015.3 (10.4) Notable Fixes
Proxy media is supported when Dynamic Linking to After Effects
Several new QuickTime formats are now natively supported on Windows without the QuickTime player needing to be installed (Import: AAC, PNG, Animation codec; Export: Animation codec)
The HDR Specular slider in the Lumetri Panel now functions correctly
Frame accuracy has been improved when flattening a Multi-Camera Source Sequence containing speed changes
Issues encountered when transcoding image sequences on ingest have been resolved
The stability of FCP XML export has been improved
The stability of Multi-Camera Source Sequence creation has been improved.
Issues with incorrect numbers of audio channels when creating proxy files have been fixed
Performance issues with H264 media on Windows when ‘Enable Accelerated H264 Decoding’ was enabled have been fixed
Fixed an issue where a noise burst could occur when playing back at 2x with ‘Maintain pitch while shuttling’ enabled
Some issues with dragging Multi-Camera Source Sequences to a sequence or to the Project Panel have been resolved
.stl files now conform to EBU 3264
The Link Media dialog no longer has certain file types disabled
An issue with color control surfaces not correctly applying master track controls has been resolved
Fixed an issue with waveforms offsetting when flattening Multi-Camere Source Sequences
Fixed a rendering issue on scaled clips with OpenCL or CUDA
An issue with opacity handles from previous versions not being accessible has been fixed
Fixed an issue with black frames for RED files with a certain NVIDIA driver installed (368.39)
An issue where audio did not play back after enabling ‘Maintain Audio Pitch’ with a speed change in place has been fixed
Fixed an issue where trimming in the time line could disable Overlays from appearing
Please note that a Premiere Pro project file update is NOT required when updating to this version.
Adobe Premiere Pro 2015.3 (10.3) Notable Fixes
Fixed issues where QT32 Server asserts or ‘Error Compiling Movie’ errors were seen when exporting to QuickTime ProRes files
Fixed application being unresponsive when opening a 9.2.1 project in 10.x
Fixed certain proxy generation issues when files were open in the Source Monitor from the Media Browser
Fixed red frame issues when playing back Sony XAVC Lon-G files
Improved audio rendering times when using multi-cam clips and adaptive audio tracks
Fixed frame drop issues with Cineform media on 12-core 2013 Mac Pro systems
Fixed performance issues when duplicate frame indicators were enabled
Fixed audio distortion when using USB microphones with Transmit enabled
Fixed playback issues on Windows when using AMD R9 cards
Resolved certain proxy linking issues when off-lining media
Improved 4K 24p H264 playback on Microsoft Surface Book
Fixed an issue with 608 captions dropping characters in 29.97fps
Fixed a thumbnail flickering issue in large projects on Mac
Fixed a certain crash issue when opening legacy projects
Non-watermarked Adobe Stock videos now correctly replace watermarked samples after licensing
Improved Premiere Pro performance when AME is generating proxies
Fixed an audio buzz issue when playing or scrubbing audio crossfades on clips with clip pan
Fixed a hang issue when lasso-selecting edit points
Fixed an exception error which could occur right after recording multicam edits
Fixed black program monitor issue with RED media with OpenCL and Mac OS X 10.10.5
Fixed OpenCL playback crash on Surface Pro 4
Match Source issues of incorrect matching of certain formats have been resolved
Issues of audio dropout when some tracks were muted have been resolved
Fixed an issue where growing files imported from EVS weren’t actually growing
Fixed an issue where peak files were constantly being regenerated on project open
Fixed key-frame inaccuracies in FCP XML export
Fixed an issue where auto-saving did not occur due to project changes not being recognized
Improved import performance of AAF from a directory containing several OPAtom files
Fixed Match Frame command for subclips
Fixed a crash issue when exporting to XDCAM HD 422 50mb MXF media with smart rendering enabled
Fixed issue where closed captioning files were being unnecessarily re-scanned on Windows
Transmit offset value now correctly disallowed when scrubbing audio
Fixed an issue where Sony RAW S-Log 2 media could appear transparent
Fixed an issue where the Work Area Bar setting did not stick
Fixed an assert issue when creating new Closed Captions on Mac
Fixed C300 media import issues
Resolved an issue where Merged Clip volume changes were not showing in Clip Mixer
Fixed incorrect aspect ratio in IMX render
Aspect ratio inaccuracies with certain 1920×1080 media have been fixed
Please note that a Premiere Pro project file update is NOT required when updating to this version.
Please note that 2015.3 requires an update to the project file format, and as such projects saved in 2015.3 can not be opened in previous versions.
New Media Management features – copy media and edit it during ingest, transcode media on ingest, and generate lightweight proxy versions of RAW/Native files which can be switched to and from with a single click.
New Lumetri color panel features – powerful new HSL Secondaries, new SpeedLooks linear looks, support for color control surfaces, enhanced Lumetri scopes and support for monitoring Rec2020 color space.
New support for VR Video workflows – enter a specific monitoring mode with equirectangular stitched media to experience the view from inside the sphere. When you have completed your editing – publish to Facebook or YouTube with the correct metadata tags for a 360 viewing experience.
Apple Metal GPU supported by Mercury Playback Engine (Initial support – some effects not currently supported)
Native decode (i.e. no QuickTime installation required) on Windows of Apple ProRes
Improvements to MorphCut face detection and tracking
Import, edit, and create Open Captions (subtitles), including options for font, size, position, color, weight, background color and background opacity
In-application licensing of Adobe Stock assets from Project Panel or Timeline
New badge in Project Panel for unlicensed stock assets
Support for Arabic and Hebrew languages in the Titler
Timeline auto scroll when range selecting
See more tracks at once with smaller minimum timeline height
Remove Attributes to remove individual effects from clips
Newly assignable keyboard shortcuts:
Add/remove a keyframe in the Effect Control Panel
Nudge keyframe left or right by one frame
Select next/previous keyframe
Increase/decrease keyframe value
Constrain Direct Manipulation horizontally or vertically while dragging
Toggle timeline zoom to single frame level
Twirl state of intrinsic effects shared between all clips in Effect Control Panel is remembered
Twirl state of parameters in Export Settings dialog is remembered
Show all clip markers in a sequence in the Markers panel
Filter markers in the Marker panel by color
Frame count offset updates dynamically while trimming with the mouse
FCP XML time remapping (speed ramps) support
Adjust multiple clips’ field options simultaneously
Create dedicated folders for each Scratch Disk file Premiere generates
Multiple fixes to known issues with voice-over recording using Mercury Transmit
New and improved format support
Direct export to XDCAM HD disc
HEVC 10-bit export
Improvements to J2K export (24p and 30p now supported)
Panasonic AVC-LongG export
RED Weapon 8K, RED Raven support
QT XDCAM HD to MXF XDCAM HD Smart Rendering
‘Sony device compatibility’ checkbox added to XAVC export settings
Match Source controls for still image formats
Create separate mono channels for DNxHD exports
A list of issues fixed in this release appears below.
Crash occurring when using 4 x JKL playback in Source Monitor and occasionally Timeline
Multicam playback failing under certain circumstances
Slow playback starting with multichannel multicam projects
Crash occurring when closing sequences open in Source Monitor
Panasonic spanned clips not importing correctly
Certain third-party effects causing a memory leak
Several issues with Subclips created from Merged Clips
Extraneous menu items showing in Libraries panel
• ‘Async’ asserts could occur when exporting some file types
• Incorrect angles could be shown when separate multicam clips were created with different sort order
• Waveforms could be improperly drawn when nesting a multicam source sequence
• Effects could fail to render within effect mask boundaries
• Garbage could appear around the edge of a layer that had a blur video effect applied and a mask on Opacity
• Masks could offset Gaussian Blur in CUDA mode
• Attempting to move a column to the left of the Name column in the Project panel could break cell selection
• Occasional instance where sequences could never finished rendering
• Relinking to spanned MXF clips could be incorrect
• UI responsiveness could reduce in large projects after relinking
• Exporting merged clips could generate silent or missing audio
• Importing sequences could sometimes fail
• Incorrect timebases could be used on EDL export
• Incorrect field display could occur when using Mercury Transmit with GPU acceleration
• Audio presets were sometimes not working correctly if used with a different format container
• Complex video assets could produce a blurry image every 1 second when encoded into H.264
• Mask Expansion could not be rendered correctly during preview scrubbing on layers that were scaled to 50% or less
• Applying a speed change to a multicam clip could cause the extended duration of the clip to play with no video
• Merged clips that contain clips with sync offsets could display out of sync indicators when used in a sequence
• Crashes could occur during export to QuickTime.
• Masking and Tracking: Brightness & Contrast could be incorrectly displayed in an Adjustment Layer
• File import failures could occur when no assets were selected in the Locate Media dialog
• Asserts and crashes could occur when exporting project to OMF
• Crashes could occur when rendering audio with a locked submix track
• Submixes could sometimes lose audio
• Noise could be heard in submixes with empty tracks
• Source monitor timecode and program monitor overlay could be off from one another in multicam sequences
• Audio overlays for Multicam and nested sequences would only display as audio time units.
• 24p/50p XDCAM EX files were sometimes 1 frame short when smart rendered
• MPEG2 TS files with 6 tracks of stereo audio could only play/show first stereo track when imported in to PPro
• Playing IMX 50 clip could freeze video
• Locking all Audio Tracks could cause the system to slow down dramatically
• A Codec column was added to the Project Panel
• Sequence Timecode was added as a display option in the Monitor Overlays
• Clip name and Timecode filters can now be set to reference and display information for clips on specified source tracks.
Is your New Year’s Resolution to get a new job or to bring in new freelance work? A new demo reel can help. What are employers looking for in a reel? I was on a panel at a college last month where we talked about what makes a demo reel great and what makes it… well, not so great. I also asked around to some industry peers for their opinions.
Cinemagraphs is a format that combines photos and video. It's a still photograph where a small area of the image has repeated or looped movement occuring to draw your attention. Cinemagraphs can be published as movies or an animated GIF or in other video formats.
If you're planning on making an epic action film like Max Max: Fury Road or Rambo, you're going to need lots of fire power. Here is a rundown on how to add spectacular muzzle flash and gunshot effects to your films in your host of choice. I've also included info on 3D models of weapons and some sound effects.
This week, Kelsey Brennan, AKA Premiere Gal, shows you how to make a fun RGB Separation and Chromatic Aberration effect that you’d get if you dropped your camera. This is a fairly common effect that can be used on titles, logos, transitions, and more. It’s a good trick to have in your arsenal!
“I like the look of letterbox and would like to add it to my video to give it a film look. What are some easy ways to do this and do it right?” This article first came out in 2015 and has been fully updated with new tools, new freebies, and tutorials, as well as a few great videos on aspect ratio and getting your letterbox right.
The Essential Sound Panel gives editors more simple features making it easier to edit audio. The Essential Sound Panel divides audio into 4 common types which make workflow faster and easier for non-sound engineers. We’re sharing a couple of tutorials to get you started with the Essential Sound Panel.
Whip Pan, also called a Swish Pan, can give you a really stylish way to transition from one shot to the next or make things look like they're shot in the same place, with a dizzying whip from one side of the room to the next, covering an edit. First I'll show you a couple of examples.
Jim explains, "You can now download Transcriptive 1.1 and try our new Power Search beta panel! This makes it quick and easy to find the timecode for a phrase in a Premiere Pro project." Here's a tutorial to explain more.
I’m a big fan of Edgar Wright and one of the scenes that I vibrantly remember that was edited to the beat is the scene in Shaun of the Dead where they’re beating the crap out of zombies at The Winchester Pub while Don’t Stop Me Now from Queen is playing. The scene is brilliant. Then, here are a couple of tutorials for Premiere Pro and Final Cut Pro X to help you edit to the beat.
Proxies are duplicates of your footage that are lower resolution and make working with big video files smoother. It’s a really easy way to speed up your workflow. Here are a collection of recent tutorials to get you up to speed on proxies.
Whether you've been editing for years or you're new to the process, everyone wants to edit faster. Although these tips are geared toward new editors, even seasoned editors will hopefully pick up a few tips to speed up their workflow.
You may think of Toolfarm as a place for just visual effects plug-ins and video tools, but we also know a bit about audio plug-ins. Did you know that many NLEs support audio plug-ins? This is a guide that explains the difference between Native and DSP-based plug-ins. Find out which format works with your system, whether you’re using ProTools, Cubase, Media Composer, Premiere Pro, DaVinci Resolve, Vegas or Final Cut Pro X.
Tobias Gleissenberger shows you how to utilize some of the tools built into Premiere Pro, such as the waveform monitor, the RGB parade and the vectorscope, to analyze the color in your video and adjust them accordingly.
“This video tutorial is about some limitations and illogical behaviors in the Lumetri Color Panel (within Premiere Pro) that you need to be aware of to use it correctly and get the best image quality.”
“The goal of this tutorial series, FCP vs Premiere, is not to start a war or to convince people to use one app over the other, but to provide enough information in a short period of time so that users understand how to perform similar tasks in both apps.” - Digimedia Pros
Most editors neglect to develop the technical and organizational side of their craft, ultimately causing huge problems for themselves and their collaborators during post-production. Premiere’s ‘Project Manager’ feature can save the day.
Question: I am very inspired by Andrew McMurry’s work in the Visual Effects/ Media Arts. I’d like to start making my own videos and bringing them to life. I was told by a Visual Effects distributor to ask you some questions on some recommended software, or apps that could point me in the right direction.
Film Riot has created a clever short film entitled U.F.Oh Yeah, Directed and written by Ryan Connolly and starring Josh Connolly, the film is about a U.F.O. enthusiast and conspiracy theorist who has an encounter with extraterrestrials that doesn’t go quite as one might expect. After the film, learn about how some of the effects were made. There are a whole series of videos here and they’re fantastic!!
The swish pan is known by many monikers: whip pan, roll pan, swipe pan, flick pan, zip pan, and whoosh are just a few. Get ready for some fun examples, instructions on how to create this cool transition, plug-ins to make the job fast and easy, and tips on improving your transitions.
Here's a compilation of several PPRO audio tutorials:Automatically Syncing Audio to VideoMultichannel Audio in Premiere ProUsing Premiere Pro’s Audio Automation ModesConverting stereo tracks to dual mono
“Adobe Premiere Pro’s export dialog features several rendering options that are not widely understood. All of them are switched off by default because they either degrade quality or increase rendering times, however they can all be useful in particular situations.” - Jon Chappell
There are so many types of transitions, and in this series I’ll focus on several of them. From the simple dissolve to the swish pans to shatter effects, we’ll dive into the history of transitions with lots of examples. The goal of this series is to increase your editing vocabulary and entertain you, while showing you what is possible. And of course, I’ll show you some fun plug-ins for your favorite NLE.
Adobe Creative Cloud has a tool called "Mask Tracker" the is found in both Premiere Pro CC 2014 and After Effects CC 2014, that can be used to easily create masks. After effects also has "mocha AE CC", a dedicated planar tracker that is similar to Mask Tracker, but also allows keyframe control, and has advanced features for dealing with some of the more difficult masking or tracking situations.Mary Poplin, from Imagineer Systems, shows you the similarities and differences between the "Mask Tracker" and the bundled "mocha AE CC." Knowing which tool to use in which situation can help you save time and be more creative.
When it comes time to export out of Premiere, the options and settings can be a little daunting. Daniel Bryant, from Layers Magazine attempts to clear up some of the confusion with his recommended settings for various projects.
Paul Ezzy with Boris TV, created this tutorial of the new BCC 9 transition Flutter Cut in Adobe Premiere Pro. Learn how to control the start and end frames, incoming and outgoing frames, add a color, have your footage flutter with another video layer, and add an effect type like invert or monochrome.
If you’re thinking of doing your own feature length film, Vashi Nedomansky of VashiVisuals knows a bit about feature film post production workflow. He discusses the multiple roles he filled during his five years while working on the film The Grind, including handling footage, color grading, effects and more.
The Beat has linked to some nice presets for Premiere Pro & After Effects to give your video work unique color looks. The first couple are from their list. I’ve expanded on the free presets, plus added some great free color grading plug-ins for AE PPRO and more!
One of the areas where Adobe has worked hard to improve Premiere Pro is trimming. Trimming adjusts the point where two clips touch; this is also often called the “edit point.” With the Creative Cloud release of Premiere Pro, Adobe has added more options and simplified the entire trimming process. Follow along with Larry Jordan as he walks you through the in's and out's!
Dave Helmly has been working with Vision 3 for about year and half on this inexpensive plug-in to support our native tapeless formats in a Stereoscopic 3D workflow. This video will give you a general idea of how the plug-in works and some general guidance on setup.You can more info on the plug-in here: www.inv3.com/quicks3d
This is just part of the Premier Pro CS6 course. Total Training for Adobe Premiere Pro CS6: Essentials, hosted by Adobe Expert Debbie Keller, teaches you how to use this powerful editing software from the ground up. You’ll learn to use the new customizable interface and all the new features of this updated version of Premiere Pro.