Affiliate Link Generator Copied!


v2022 (22.6) Adobe Premiere Pro CC for Teams & Businesses

EDIT in Admin Edit in WP

Add to Wishlist

Adobe Premiere Pro CC for Teams & Businesses

Smart tools. Better storytelling.

TF Awards 2022 Winner
Adobe Premiere Pro is the industry-leading video editing software for film, TV, and the web. Creative tools, integration with other apps and services, and the power of Adobe Sensei help you craft footage into polished films and videos. And with the Premiere Rush app, you can create and edit new projects from any device.

Stay in your creative flow.

Automated tools powered by Adobe Sensei save time so you can focus on your story, and integrated workflows let you polish your work without leaving your timeline.

Premiere Pro Creative Flow

Any camera. Any format. And, any platform.

Edit footage in any format, from 8K to virtual reality. Native file support, lightweight proxy workflows, and faster ProRes HDR let you work the way you want with your media, even on mobile workstations.

Any Camera

Plays well with others.

Premiere Pro works seamlessly with other apps and services, including Adobe Photoshop, After Effects, Audition, and Adobe Stock. Open a Motion Graphics template from After Effects, customize one from Adobe Stock, or integrate with hundreds of third-party extensions.

Premiere Pro is included in Adobe Creative Cloud for Teams & Businesses – All Apps.

New to video editing?

Premiere Pro comes with Premiere Rush, a new all-in-one app that works across all devices. Film and edit on your phone, and then share it to social from your device or desktop. Or open Premiere Rush files in Premiere Pro to take them even further.

New to Video Editing?

Premiere Pro – October 2022 release (version 23.0)

The 23.0 release of Premiere Pro was built for editors who want creative options. This update presents the new titling toolset for streamlining your title and graphics workflows. Adobe added refinements including the ability to edit title clips in bulk in the timeline. Another new option is flexible alignment controls. Not only that, the release brings stability and performance updates, like faster Motion Graphics templates and GPU-accelerated Lumetri scopes. Finally, ARRI ALEXA 35 and AAF on Apple Silicon are supported, expanding interoperability and format support. 

Operating system requirements have been updated. As of this release, Premiere Pro no longer includes Legacy Titler.

Inner and outer strokes for graphics

Inner and outer strokes for graphics

Select between inner, centered, or outer strokes for more control when adding decorative elements to graphics and text in Premiere Pro. 

Flexible alignment controls

Flexible alignment controls

Line up text and shape elements with one click when designing titles in the Premiere Pro Program Monitor.

Bulk edit titles on the timeline

Bulk edit titles on the timeline

Select multiple title clips in the Timeline to efficiently change attributes like fonts or font size, colors, and backgrounds. 

2x Faster Motion Graphics templates

2x Faster Motion Graphics templates

Motion Graphics templates created in After Effects now use Multi-Frame rendering for 2x faster performance. 

Improved performance for AVC Intra

Improved performance for AVC Intra

10-bit AVC Intra formats are now up to 2x faster on Apple silicon, thanks to GPU acceleration.

GPU acceleration for Lumetri scopes

GPU acceleration for Lumetri scopes

GPU acceleration ensures smooth performance when working with Lumetri scopes.

Improved Previews on Windows and macOS

Improved Previews on Windows and macOS

Apple ProRes is now the default codec for previewing most video formats, providing better-quality previews for rendered content.

AAF support for Apple silicon

AAF support for Apple silicon

AAF support extends interoperability for Premiere Pro users working on Apple silicon Macs.

ARRI ALEXA 35 camera support

ARRI ALEXA 35 camera support

Premiere Pro adds support for the ARRI ALEXA 35camera, including ARRIRAW and ProRes capture formats. 

What’s New in the Premiere Pro 2020 (14.0)

Auto Reframe

Powered by Adobe Sensei, Auto Reframe applies intelligent reframing to your footage. To explain, it keeps the action inside the frame for different aspect ratios such as square, vertical, and 16:9 video.

You can now easily optimize your content for different social media and mobile viewing platforms. For example, instead of manually cropping and keyframing footage, Auto Reframe automates the process using Adobe Sensei AI technology.

Use Auto Reframe to reframe sequences for square, vertical, and cinematic 16:9, or for cropping high-resolution footage.

Auto Reframe can be applied as an effect to individual clips or to entire sequences. Graphics and other edits are maintained within the new aspect ratio.

For more information, see Automatically reframe clips and sequences for different social media channels.

Graphics and text enhancements

This release of Premiere Pro has many graphics and text enhancements.

Ability to rename shape layers

You can now rename shape layers inside the Essential Graphics panel by clicking the name and editing the resulting text field. You can then commit your new name by pressing Enter or clicking away from the text field.

Premiere Pro 2020 Ability to rename shape layers
Rename shape layers in the Essential Graphics panel.

For more information, see Create titles and motion graphics.

Text underlining

You can now underline text with the new Underline style button.

For more information, see Create titles and motion graphics.

Multi-line text fields in Motion Graphics templates

Motion Graphics templates created in After Effects now include the option for multi-line text fields. Instead of requiring a separate text field for each line, you can now add and edit multiple lines of text in Premiere Pro when using templates with this feature enabled.

Multi-line text fields in Motion Graphics templates
Ability to have multiple lines within a text field.

New drop-down menu option in Motion Graphics templates

Motion Graphics templates created in After Effects can now include drop-down menus, simplifying the workflow in Premiere Pro. Use the controls in the drop-down list to choose different styles or graphic elements when customizing your motion graphics.

For more information on:
Creating these Motion Graphics templates in After Effects, see: Use expressions to create drop-down lists in Motion Graphics templates.

Using these Motion Graphics templates in Premiere Pro, see Use Motion Graphics templates in Premiere Pro.

New keyboard shortcuts for working with the Essential Graphics panel

Premiere Pro now includes additional keyboard shortcuts for working with layers, including reordering layers, adding text, and selecting layers. For example, you can now use familiar Ctrl + Shift or Cmd + Shift with square brackets to send layers to the back or bring them to the front.

For more information and a complete list of supported keyboard shortcuts, see Keyboard shortcuts in Premiere Pro.

Audio enhancements

This release of Premiere Pro has multiple audio enhancements.

Mix multichannel audio more efficiently in Premiere Pro

Better performance: Re-engineered audio effects routing streamlines audio workflows for multi-channel projects.

Audio effects: Add audio effects with their native channelization options for adaptive tracks. And set up routing to the output configurations you require.

Loudness Radar effect: Use this effect with better accuracy to measure the proper channel configurations required to ensure your content meets broadcast standards.

For more information, see:

Increased range for audio gain

You can now add up to 15 decibels of gain to audio clips. This provides more headroom for your audio, without requiring additional amplification effects and matches the gain feature in Adobe Audition.

Previously, the limit for adding audio gain was 6 decibels.

Increased range for audio gain from 6 decibels to 15 decibels

Time remapping to 20,000 percent

The maximum speed for time remapping has been increased to 20,000 percent, allowing users to create time-lapse footage from very long source clips.

New and improved file format support

This release of Premiere Pro provides improved performance for H264, H265 (HEVC), and ProRes – including ProRes HDR – on both macOS and Windows.

New and improved format support includes:

  • Improved Apple ProRes HDR support
  • Import of:
    • QuickTime Animation files with Delta Frames
    • AVI Motion JPEG files (macOS)
    • Canon XF-HEVC footage
    • Canon EOS C500 Mark II footage
    • Sony Venice V4 footage
  • Encode Apple ProRes MXF Op1a
  • New encoding presets for publishing video to Adobe Stock

The following presets are added to the preset pool and can be found in the Preset Browser:

  • Adobe Stock 4K DCI:
    • with audio – 40Mbps
    • with audio – Apple ProRes 422 HQ)
    • without Audio (40Mbps)
    • without Audio (Apple ProRes 422 HQ)
  • Adobe Stock HD:
    • with Audio (20Mbps)
    • with Audio (Apple ProRes 422 HQ)
    • without Audio (20Mbps)
    • without Audio (Apple ProRes 422 HQ)
  • Adobe Stock UHD:
    • with Audio (40Mbps)
    • with Audio (Apple ProRes 422 HQ)
    • without Audio (40Mbps)
    • without Audio (Apple ProRes 422 HQ)
Note: In order to ensure high-quality content for Adobe Stock, the Render at Max Bit Depth checkbox is enabled for the ProRes presets. The H.264 presets are set to VBR 2-pass. The VBR 2-pass option generally provides higher quality. This preset also disables hardware encoding, which optimizes quality but takes longer to encode.

For more information, see Supported file formats.

Export HDR content with HDR10 metadata

Export HDR content with HDR10 metadata to ensure your content looks its best on HDR-enabled displays.

To add this metadata, choose High10 (H.264) or Main10 (HEVC) from the Profile menu under Encoding Settings. Enable Rec. 2020 Color Primaries, High Dynamic Range, and Include HDR10 Metadata checkboxes.

For more information, see Video settings

HDR10 export with metadata

More drivers audited in System Compatibility Report

The System Compatibility Report utility was introduced in April 2019 to ensure your system is running current drivers, as required by Premiere Pro. This utility runs when you start Premiere Pro and is also available by clicking Help > System Compatibility Report.

For information on how the System Compatibility Report utility works, see Check your system for potential issues.

A sample System Compatibility Report flagging unsupported drivers
A sample System Compatibility Report flagging unsupported drivers

To understand whether your system is compatible with Premiere Pro, see:

Other enhancements

  • The Metal GPU renderer option in the Project Settings dialog box is now the recommended renderer for Premiere Pro on macOS. For more information, see Create a project.
  • You can now free up disk space directly from the Preferences panel. Select Preferences > Media Cache, and click Delete. For more information, see Media Cache preferences.
  • Clip thumbnails in the Media Browser are cached in order to provide faster scrolling.


Applicable for:

April 2022 (22.3)

Adobe Premiere Pro System Requirements for Windows

Applicable for the Premiere Pro 23.0 release (October 2022).
Minimum specificationsRecommended specifications
ProcessorIntel® 6th Gen or newer CPU – or AMD Ryzen™ 1000 Series or newer CPU
Intel® 7th Gen or newer CPU with Quick Sync – or AMD Ryzen™ 3000 Series / Threadripper 2000 series or newer CPU
Operating systemMicrosoft Windows 10 (64-bit) version 1803 or later


Premiere Pro versions 22.0 and later are compatible with Windows 11 operating systems. For systems with NVIDIA GPUs, Windows 11 requires NVIDIA driver version 472.12 or later.
Microsoft Windows 10 (64-bit) version V20H2 or later
Memory8 GB of RAM
  • 16 GB of RAM for HD media
  • 32 GB for 4K or higher


For a list of recommended graphic cards, see Recommended graphics cards for Adobe Premiere Pro.
  • 4 GB of GPU VRAM
  • 6 GB or more for 4K and higher

For a list of recommended graphic cards, see Recommended graphics cards for Adobe Premiere Pro.
Storage8 GB of available hard-disk space for installation; additional free space required during installation (will not install on removable flash storage)

Additional high-speed drive for media
Fast internal SSD for app installation and cache

Additional high-speed drive(s) for media
Monitor resolution1920 x 10801920 x 1080 or greater

DisplayHDR 400 for HDR workflows
Sound cardASIO compatible or Microsoft Windows Driver ModelASIO compatible or Microsoft Windows Driver Model
Network storage connection1 Gigabit Ethernet (HD only)10 Gigabit ethernet for 4K shared network workflow

Internet connection and registration are necessary for required software activation, validation of subscriptions, and access to online services.*

Internet connection, Adobe ID, and acceptance of license agreement required to activate and use this product. This product may integrate with or allow access to certain Adobe or third-party hosted online services. Adobe services are available only to users 13 and older and require agreement to additional terms of use and the Adobe Privacy Policy. Applications and services may not be available in all countries or languages and may be subject to change or discontinuation without notice. Extra fees or membership charges may apply.

Adobe Premiere Pro System Requirements for macOS

October 2022 (22.3) release
Minimum specificationsRecommended specifications
ProcessorIntel® 6thGen or newer CPU

Intel® 7thGen or newer CPU or Apple silicon M1 or newer
Operating systemmacOS 11.0 (Big Sur) or latermacOS 11.0 (Big Sur) or later
RAM8 GB of RAMApple silicon:

16 GB of unified memory

  • 16 GB of RAM for HD media
  • 32 GB for 4K media or higher

GPUApple silicon: 8 GB of unified memory

Intel: 2 GB of GPU memory
Apple silicon: 16 GB of unified memory

  • 4 GB of GPU Memory for HD and some 4K workflows
  • 6 GB or more for 4K and higher resolution workflows

Storage8 GB of available hard-disk space for installation; additional free space required during installation (will not install on removable flash storage)

Additional high-speed drive for media
Fast internal SSD for app installation and cache

Additional high-speed drive(s) for media
Display1920 x 10801920 x 1080 or greater

DisplayHDR 400 for HDR workflows
Network storage connection1 Gigabit Ethernet (HD only)10 Gigabit ethernet for 4K shared network workflow

Internet connection and registration are necessary for required software activation, validation of subscriptions, and access to online services.*

Internet connection, Adobe ID, and acceptance of license agreement required to activate and use this product. This product may integrate with or allow access to certain Adobe or third-party hosted online services. Adobe services are available only to users 13 and older and require agreement to additional terms of use and the Adobe Privacy Policy. Applications and services may not be available in all countries or languages and may be subject to change or discontinuation without notice. Extra fees or membership charges may apply.

VR system requirements for Adobe Premiere Pro


Requirements vary between VR systems. The requirements listed here are the base requirements only.

For detailed requirements for the different types of head-sets, and for information on setting up an immersive environment for Premiere Pro, see Immersive video in Premiere Pro.
Head Mounted displayOperating systemOther requirements
Oculus RiftWindows 10
GPU (video adapter):
  • NVIDIA GTX 970 or AMD R9 290 equivalents or greater

  • HDMI 1.3 video output (directly on your video adapter)
    SLI is not supported; at least one GPU must individually meet these specifications

  • Current public GPU driver—a recent driver is required (For more information, see Update Your Graphics Card Driver)

CPU (processor): Intel i5-4590 equivalent or greater
RAM (memory): 8 GB+ RAM
USB: At least two (2x) USB 3.0 ports—three (3x) total available USB ports
HD (disk space): 4 GB+ free space
HTC Vive
Windows 10
  • Processor: Intel® i5-4590 / AMD FX 8350 equivalent or greater

  • Memory: 4 GB RAM

  • Graphics: NVIDIA GeForce® GTX 970 / AMD Radeon™ R9 290 equivalent or greater
Windows Mixed Reality
Windows 10

  • Processor: Intel® i5-4590 / AMD FX 8350 equivalent or greater

  • Memory: 4 GB RAM

  • Graphics: NVIDIA GeForce® GTX 970 / AMD Radeon™ R9 290 equivalent or greater

Premiere Pro Hardware acceleration system requirements

October 2022 (23) release

Note: Requirements vary between VR systems. The requirements listed here are the base requirements only.

For detailed requirements for the different types of head-sets, and for information on setting up an immersive environment for Premiere Pro, see Immersive video in Premiere Pro.
FeatureOperating system
Hardware-accelerated H.264 encoding
  • macOS 11.0 (Big Sur) or later
  • Windows 10 (64-bit) V20H2 or later
  • Windows 10 with a supported NVIDIA or AMD card
Hardware-accelerated HEVC encoding

Hardware-accelerated HEVC 8-bit 4:2:0 encoding supported on:
  • macOS 11.0 (Big Sur) or later
  • Windows 10 (64-bit) V20H2 or later
  • Windows 10 with a supported Nvidia or AMD card
Hardware-accelerated H.264 decoding
  • macOS 11.0 (Big Sur) or later
  • Windows 10 (64-bit) V20H2 or later

On macOS, hardware-accelerated H.264 10-bit 4:2:2 decoding is supported on Apple M1 systems only. For more information, see GPU Accelerated Rendering & Hardware Encoding/Decoding.
Hardware-accelerated HEVC decoding
  • macOS 11.0 (Big Sur) or later
  • Windows 10 (64-bit) V20H2 or later


On macOS, hardware-accelerated HEVC 10-bit 4:2:2 is supported on Apple M1 systems only. On Windows, this is supported on Windows 10 onwards with 10th Generation (or later) Intel® Core™ processors and Intel Graphics enabled. For more information, see GPU Accelerated Rendering & Hardware Encoding/Decoding.

Supported GPUs

Applicable for Premiere Pro and Premiere Rush on desktop

The performance will vary based on individual configuration and components. Check with your GPU or system manufacturer directly for the latest drivers and support information.

Note: For NVIDIA graphics we recommend using GPUs that support NVIDIA Studio Drivers.

Windows CUDA

  • NVIDIA RTX A6000
  • NVIDIA RTX A5000
  • NVIDIA RTX A4000
  • NVIDIA RTX A3000
  • NVIDIA RTX A2000
  • NVIDIA Quadro RTX 8000
  • NVIDIA Quadro RTX 6000
  • NVIDIA Quadro RTX 5000
  • NVIDIA Quadro RTX 4000
  • NVIDIA Quadro RTX 3000
  • NVIDIA Quadro GV100
  • NVIDIA Quadro GP100
  • NVIDIA Quadro P6000
  • NVIDIA Quadro P5200
  • NVIDIA Quadro P5000
  • NVIDIA Quadro P4000
  • NVIDIA Quadro P2000
  • NVIDIA Quadro P2200
  • NVIDIA Quadro P1000
  • NVIDIA Quadro M6000
  • NVIDIA Quadro M5000
  • NVIDIA Quadro M4000
  • NVIDIA Quadro M2000
  • NVIDIA TITAN X (Pascal)
  • NVIDIA GeForce GTX TITAN X (Maxwell)
  • NVIDIA GeForce GTX TITAN Black
  • NVIDIA GeForce 3090
  • NVIDIA GeForce 3080
  • NVIDIA GeForce 3070
  • NVIDIA GeForce 3060 Ti
  • NVIDIA GeForce 3060
  • NVIDIA GeForce 3050 Ti
  • NVIDIA GeForce 3050
  • NVIDIA GeForce RTX 2080 Ti
  • NVIDIA GeForce RTX 2080 SUPER
  • NVIDIA GeForce RTX 2080
  • NVIDIA GeForce RTX 2070 SUPER
  • NVIDIA GeForce RTX 2070
  • NVIDIA GeForce RTX 2060 SUPER
  • NVIDIA GeForce RTX 2060
  • NVIDIA GeForce GTX 1660 Ti
  • NVIDIA GeForce GTX 1660 SUPER
  • NVIDIA GeForce GTX 1660
  • NVIDIA GeForce GTX 1650 SUPER
  • NVIDIA GeForce GTX 1650
  • NVIDIA GeForce GTX 1080 Ti
  • NVIDIA GeForce GTX 1080
  • NVIDIA GeForce GTX 1070 Ti
  • NVIDIA GeForce GTX 1070
  • NVIDIA GeForce GTX 1060
  • NVIDIA GeForce GTX 1050 Ti
  • NVIDIA GeForce GTX 1050
  • NVIDIA GeForce GTX 980 Ti
  • NVIDIA GeForce GTX 980
  • NVIDIA GeForce GTX 970
  • NVIDIA T1200
  • NVIDIA T1000
  • NVIDIA T600


Windows OpenCL

GPU Desktop workstation

  • Intel® Iris® Plus Graphics
  • Intel® Iris® Xe Graphics
  • Intel® Iris® Xe MAX Graphics
  • AMD Radeon™ PRO W6600
  • AMD Radeon™ PRO W6800
  • AMD Radeon™ Pro W5500
  • AMD Radeon™ Pro W5700
  • AMD Radeon™ Pro VII
  • AMD Radeon™ Pro WX 8200
  • AMD Radeon™ Pro WX 9100
  • AMD Radeon™ Pro SSG
  • AMD Radeon™ Pro WX 3100
  • AMD Radeon™ Pro WX 3200
  • AMD Radeon™ Pro WX 4100
  • AMD Radeon™ Pro WX 5100
  • AMD Radeon™ Pro WX 7100

GPU Workstation Mobile

  • MD Radeon™ PRO W6600M
  • AMD Radeon™ Pro W5500M
  • AMD Radeon™ Pro WX 7130
  • AMD Radeon™ Pro WX 7100
  • AMD Radeon™ Pro WX 4150
  • AMD Radeon™ Pro WX 4170
  • AMD Radeon™ Pro WX 4130
  • AMD Radeon™ Pro WX 3100
  • AMD Radeon™ Pro WX 3200
  • AMD Radeon™ Pro WX 2100

GPU Desktop Consumer

  • AMD Radeon™ RX 6600 XT
  • AMD Radeon™ RX 6800 XT
  • AMD Radeon™ RX 6800
  • AMD Radeon™ RX 6700 XT
  • AMD Radeon™ RX 6900 XT
  • AMD Radeon™ RX 5500 XT
  • AMD Radeon™ RX 5600
  • AMD Radeon™ RX 5600 XT
  • AMD Radeon™ RX 5700
  • AMD Radeon™ RX 5700 XT
  • AMD Radeon™ VII

Mac Metal

  • AMD Radeon™ Pro W5700X
  • AMD Radeon™ Pro 5700 XT
  • AMD Radeon™ Pro W5500X
  • AMD Radeon™ Pro 5500 XT
  • AMD Radeon™ Pro 5300
  • AMD Radeon™ PRO W6900X
  • AMD Radeon™ PRO W6800X Duo
  • AMD Radeon™ RX 6800
  • AMD Radeon™ RX 6900 XT
  • AMD Radeon™ VII
  • AMD Radeon™ Pro WX 4100
  • AMD Radeon™ Pro WX 5100
  • AMD Radeon™ Pro WX 7100
  • AMD Radeon™ Pro WX 9100
  • AMD Radeon™ Pro Vega II
  • AMD Radeon™ Pro Vega II Duo
  • AMD Radeon™ Pro Vega 64x
  • AMD Radeon™ Pro Vega 64
  • AMD Radeon™ Pro Vega 56
  • AMD Radeon™ Pro Vega 48
  • AMD Radeon™ Pro Vega 20
  • AMD Radeon™ Pro Vega 16
  • AMD Radeon™ Pro 580X
  • AMD Radeon™ Pro 580
  • AMD Radeon™ Pro 575X
  • AMD Radeon™ Pro 575
  • AMD Radeon™ Pro 570X
  • AMD Radeon™ Pro 570
  • AMD Radeon™ Pro 565
  • AMD Radeon™ Pro 560X
  • AMD Radeon™ Pro 560
  • AMD Radeon™ Pro 555X
  • AMD Radeon™ Pro Vega 64
  • AMD Radeon™ Pro 5600M
  • AMD Radeon™ Pro 5500M
  • AMD Radeon™ Pro 5300M

Integrated Graphics

  • Intel® Iris® Xe Graphics
  • Intel® Iris® Xe MAX Graphics
  • Apple M1
  • Apple M1 Pro
  • Apple M1 Max

Language versions available for Premiere Pro CC

Adobe Premiere Pro CC is available in the following languages:

  • German
  • English
  • Spanish
  • French
  • Italian
  • Brazilian Portuguese
  • Russian
  • Japanese
  • Korean
  • Simplified Chinese

Adobe Premiere Pro 14.4 (September 2020)

In summary, v14.4 includes scene edit detection and HDR support for broadcasters. In addition, it gives the ability to export with proxies. Not to mention, there are the usual bug fixes.

  • Scene Edit Detection. Use machine learning to automatically detect and add edits where cuts occur in a video.
  • HDR for broadcasters. With the new Rec.2100 HLG color space, broadcasters can work with more vibrant and dynamic content.
  • Export with proxies. You can now choose to use proxies while exporting if you want a quick export that doesn’t require full-resolution media.
  • Other enhancements. Premiere Pro now scans VST 3 and AU (Audio Unit) plugins faster. Also, exporting an AAF with Breakout to Mono deselected preserves audio channelization.

Premiere Pro CC v14.2 (May 2020)

ProRes RAW support

Premiere Pro now offers a comprehensive, cross-platform (Windows and macOS) solution for Apple ProRes workflows, from camera media through to delivery.

For more information, see ProRes RAW Support in Adobe Video Applications.

Graphics improvements

Premiere Pro now offers better support for Bezier curves using the Pen tool and a great new option for filtering effects so you can show only attributes that have keyframes or adjusted parameters. This makes make your work more efficient when creating graphics and titling in Premiere Pro with the tools in the Essential Graphics panel.

For more information, see Create titles and motion graphics.

Auto Reframe improvements

  • Auto Reframe now analyzes video sequences twice as fast. Powered by Adobe Sensei machine learning technology, Auto Reframe automatically reformats and repositions video within different aspect ratios, such as square and vertical video, so you can deliver video optimized for different viewing platform. Auto Reframe accelerates workflows, such as the creation of Quibi content, which requires paired horizontal and vertical files for their mobile viewing platform.
  • You can now copy and edit keyframes while editing clips with the Auto Reframe effect. This feature allows you to edit them separately from other motion keyframes.

For more information, see Automatically reframe video for different social media channels.

Hardware-accelerated H.264 and HEVC encoding

With new support for NVIDIA and AMD GPUs on Windows, hardware encoding for H.264 and H.265 (HEVC) is now available across all platforms. This means consistently faster exports for these widely used formats.
Keyboard shortcuts to add specific marker colors

Keyboard shortcuts to add specific marker colors: You can now define a default marker color by mapping your preferred key to your preferred marker color. Additionally, you can now create default keyboard shortcuts for multiple or even all marker colors. For more information, see Change default marker colors.

Premiere Pro CC v14.0.2 (Feb 2019)

Premiere Pro 14.0.2 version’s ExtendScript engine now defaults to New World operation; there are no changes to intended behavior. In addition, Premiere Pro 14.0.2 includes a number of bug fixes. For more information, see Fixed issues.

Premiere Pro CC v13.1.2 (June 2019)

The 13.1.2 update for Premiere Pro includes two audio effects (DeNoise and DeReverb) that were missing in the Premiere Pro version 13.1.1 installer.

Premiere Pro CC v 13.1.1

This release of Premiere Pro fixes a number of issues that caused Premiere Pro to crash.

Premiere Pro CC v13.1


  • Changing from Speakers to Headphones on Macbook Pro 2018 will hang the application.
  • Crash on launch or when opening project on Windows related to the essentialsound.dll
  • Crash can occur when applying a marker to a 48 FPS sequence
  • Application can hang when importing some FCP XML files
  • Hang can occur if user uses match frame repeatedly in a project
  • Hang when applying morph cut to some clips
  • Autosave is delayed after autosave interval expires.
  • Using the Eyedropper tool in Preview Monitor can result in a crash when transmit is enabled
  • If “Default Media Scaling” is set to “Set To Frame Size”, Premiere will erase all keyframes when copying and pasting a clip
  • Screen is dark when Safe Margins is on. Metal GPU issue with Overlays functionality
  • Effects can be lost when duplicating Sequences or Clips
  • Trim mode redraw errors can occur on Windows


  • Improved reverse playback of HEVC file
  • QuickTime ProRes/Dnx playback performance drop when played from external drive formatted as ExFAT
  • Transmit of UHD video fails when AJA Control Panel is set to HDR
  • Playback of 240 fps H.264 with hardware decode on Windows can show red frames

File support

  • MP4 with HE-AAC audio generates different audio shifts on each encode
  • Large frame size clips can turn to red frame when paused/stopped with Metal
  • [HEVC] PR imports limited range 10-bit MP4 H.265 2020 and HDR as full range
  • Some ProRes files are importing as audio only


  • Audio stops playing for one clip after importing a second clip on Windows
  • Audio distortion scrubbing offline nested clip
  • Ducking “Reduce By” amount has a Minus sign that should not be there
  • Essential Sound Panel UI control for Target Duration is broken
  • Reduce Reverb has Auto Gain applied, but not functioning
  • Synchronizing using Audio Mixdown doesn’t work correctly with subclips.

Captions and subtitles

  • Video and style options are ignored when importing STL files
  • Japanese text is garbled when importing SRT file
  • Sequence created directly from a caption (708) file will result in misalignment

General editing and workflow

  • Feather and Expansion parameters have max limit of 1000 pixels. It should be 5000 pixels
  • Effect latency is wrong when using Speed change with “Maintain Audio Pitch” turned on.
  • Hue vs Sat curve Tangent control surface creates unintended adjustments
  • Timeline Panel resizes after closing all sequences
  • Split view selection is lost when switching layouts
  • Consolidate and Transcode of single rendered clip for multiple clips, then Restore Unrendered, results in shifted audio and video
  • Provide warning when exporting Warp Stabilizer analysis in progress so banner is not exported
  • Clear Selected Marker menu item is unexpectedly grayed out.
  • 10bit HLG: R and B channels are swapped

What’s new in version 13.0.2 (December 2018)

  • Apple ProRes support, including ProRes 4444 and ProRes 422 formats
  • Expanded format support – HEIF files, recorded on iOS devices (the HEIF Image Extension and the HEVC Video Extension need to be installed on Windows)
  • Faster decoding for Canon Cinema RAW Light
  • Support for ProRes HDR footage for accurate import of Rec2020 and PQ/HLG color information from HDR media in ProRes containers.

What’s New in the Premiere Pro 13.1 Release

The Adobe Premiere Pro CC 13.1 brings important new features, such as the Freeform Project Panel and the Rulers and guides. In addition, the Faster mask tracking and ambient audio ducking will definitely be useful.

Freeform Project panel

Visually review, organize and storyboard your media. Assemble rough cuts and then drag them right onto your timeline for editing. Learn more

Rulers and guides

New rulers, guides, and grids make sizing and aligning graphics and titles easier. Snap graphics to guides or each other. Color-coded guides ensure consistent positioning for lower thirds and logos, for instance.

Auto Ducking for ambient sound

Powered by Adobe Sensei, Auto Ducking for ambient sound utilizes AI technology to detect dialog or voiceover and automatically adjust background sound. That is, adjustments are keyframed and easy to fine-tune, as well.

Faster mask tracking

Speed up color grading and effects workflows with improved performance for HD, 4K and higher resolution content.

Improved titling tools

All your titling and graphics tools are in the Essential Graphics panel, plus new options like multiple strokes, stroke styling, and background fills. Replace font families in a Motion Graphics template with one click. Learn more

Graphics enhancements

Drag and drop multiple Motion Graphics templates into the Essential Graphics panel. Group shapes and apply masks from the Essential Graphics panel.

View menu

A dedicated View menu consolidates Program Monitor commands, such as magnification and playback performance and new Guides.

Audio efficiency

User-requested improvements include the ability to re-order audio effects and to copy and paste effects across clips and projects.

Performance improvements

Improvements include new 10-bit hardware decoding for smoother HEVC playback on Windows and faster hardware decoding for H.264. In addition, the version brings HEVC on MacOS and RED Metal acceleration.

Frame replacement for decode errors

Instead of replacing problem frames with red frames, they are now replaced with a copy of the adjacent frame.

Shortcut support for non-English keyboards

Shortcuts are automatically mapped to non-English keyboards including German, Japanese, French, Chinese, Korean, Spanish, Russian, Italian, Portuguese, as well as Norwegian.

Image scaling options

Choose between absolute or proportional scaling to maintain correct positioning when reframing or resizing sequences.

Expanded format support

Import native Sony Venice V3 files and 32-bit AIFF audio media along with recently introduced support for ProRes Windows (13.0.2) and ProRes HDR (13.0.2).

To conclude, this is an exciting update!

Selective color grading

Take the guesswork out of curve adjustments with innovative new Lumetri Color tools for selective color correction.

Selective Color Grading

Each curve offers two axes with paired values, such as Hue versus Hue, or Luma versus Saturation, so you can fine-tune colors with ease and accuracy.

For more information, see Adjust color using color correction curves.

Display color management

Accurate colors on all monitor profiles
Accurate colors on all monitor profiles

To display accurate colors on any system, enable Display Color Management. It automatically converts colors to the color space of your display (including Rec. 709, Rec. 2020, and P3).

In the past, it was necessary to manually set your OS display profile to be sure that you were seeing accurate colors, and sometimes it was not possible.  Display color management takes the guesswork and displays correct colors no matter what ICC profile your display is set to in the operating system.

For more information on enabling or disabling color management, see Set general preferences.

Note: This feature requires GPU acceleration.

Create and edit multiple Lumetri color effects

In the Lumetri Color panel, you can now have multiple effects or layers stacked. After you create a new Lumetri color effect, you can rename it, add more layers, or subtract layers.

You can now easily select which instance of Lumetri you want to work on in the Lumetri panel. You can also add, subtract, and delete specific Lumetri instances using the same dropdown.

For more information, see Create and edit multiple Lumetri instances.

Edit Premiere Rush files in Premiere Pro

Edit Premiere Rush files in Premiere Pro
Edit Premiere Rush files in Premiere Pro

Premiere Rush CC is an all-new mobile and desktop app that lets you create and publish professional-quality video, including color, audio, and motion graphics from almost anywhere. You can capture and edit footage using Premiere Rush on iOS, macOS, or Windows.

When you want to take editing to the next level, you can open native Premiere Rush projects in Premiere Pro and continue to edit them in Premiere Pro.

For more information, see Open Premiere Rush projects in Premiere Pro.

Note: If you have a single app Premiere Pro subscription, Rush is available bundled with it.

Intelligent audio cleanup

Instantly improve your audio by removing background noise or reverb. The new Reduce Noise and Reduce Reverb sliders in the Essential Sound panel let you dial down, or remove, background noise and reverb. These options are also available as effects (DeNoise and DeReverb) in the Effects panel. You can apply them to your audio track and then control the intensity of the effect using the Effect Controls panel.

For more information, see:

Edit and transform vector graphics

Vector motion controls reduce pixelation and eliminate render bounds. To transform layers of the graphics, and adjust and set keyframes directly, use the vector motion controls in the Effects Control panel.

When you edit graphics using the vector motion controls, they are retained as vector graphics preventing pixelation.

For more information, see Edit and transform vector graphics.

Essential Graphics and Motion Graphics Template enhancements

Ability to fine-tune Motion Graphics templates in Premiere Pro

Turn numbers into stories using data-driven Motion Graphics templates

In Premiere Pro, you can now add your own spreadsheet to a data-driven After Effects Motion Graphic template (MOGRT) and drive the animation or make changes to the data in the MOGRT.

In earlier releases, you had to make a lot of tedious changes manually. For example, if you wanted to change the numbers in a chart for all months, January-December, you had to change 12 values manually. Now, if you have the data in a spreadsheet, you can simply map the spreadsheet to the MOGRT and all values are updated automatically.

For more information, see Create data-driven Motion Graphics templates.

Edit source text properties in Motion Graphics templates

You can now edit source text properties in Motion Graphics templates (if they are enabled for editing by the author in After Effects).

Some of the properties you can edit are:

  • Font selection
  • Font size adjustment
  • Faux styles

For more information, see Customize your Motion Graphics template.

Note: This is applicable for Motion Graphics templates created using After Effects CC versions 16.0 or later.

Change the duration of a Motion Graphics template

You can now change the duration of a Motion Graphics template in Premiere Pro while maintaining the animations.

Improved search experience of Motion Graphics templates in Adobe Stock

You can now search and sort cinematic footage and professionally designed Motion Graphics templates more efficiently with the pagination improvements in the Essential Graphics panel.

For more information, see Search Adobe Stock for Motion Graphics templates using the Essential Graphics panel.

VR enhancements

End-to-end workflows for 180 VR

You can create 180VR video with optimized ingest, editorial, and effects, for otoscopic and stereoscopic content that puts your audience right in the middle of the action. You can also output finished videos in the Google VR180 format for YouTube, Facebook, or other platforms.

For more information, see Edit and publish VR videos.

Add spatial markers to immersive media

Spatial markers in Premiere Pro
Spatial markers in Premiere Pro

You can now place spatial markers on your media while wearing your HMD (Head Mounted Display). In earlier versions of Premiere Pro, it required you to remove your headset to add markers.

For more information, see Add and edit spatial markers.

New Theater mode in Adobe Immersive Environment

Theater Mode gives you a new portable reference monitor within the Adobe Immersive Environment. This mode acts as a virtual screening room for collaborating with your director or producer, whether for 2D or immersive content, or a combination of both.

When you try to view footage with Adobe Immersive Environment (AIE) active, you now enter a virtual room with a monitor ahead of you that represents something like a home theater experience. Adobe Immersive Environment automatically switches to this “theater mode” when the Source or Program Monitor encounters traditional 2D, non-immersive footage.

For more information, see Set up and use Head Mounted Display for immersive video in Premiere Pro.

Collaboration enhancements

Group invites for Team Projects

You can now invite collaborators to your team project using groups that are synced from your organization’s directory (for enterprise users). You can also invite others to collaborate on your team project by inviting a group instead of typing individual email addresses.

Invite collaborators to your team project
Invite collaborators to your team project

For more information, see Inviting collaborators to join a team project.

Creative Cloud Libraries enhancements

You can now:

  • Click drag-and-drop multiple asset types such as AI, PSD, and other file formats into the CC Libraries panel.
  • Share your Libraries and Library assets among team members.
  • Export your Libraries and store them with the rest of your assets upon completing a project, knowing that the Library can be restored if needed.

Performance enhancements and file format support

New file format support

Premiere Pro now supports the following new file formats:

  • Decode support for ARRI Alexa LF media.
  • Decode support for Sony Venice X-OCN V2 media including anamorphic sources.
  • High-Efficiency Image Format (HEIF) capture format used by iPhone 8 and iPhone X (macOS 10.13.4 and later).
  • Updated to the latest RED SDK (RED SDK 7.0.8), which includes performance and stability improvements.

For more information, see:

Support for Australian Closed captioning standard

Premiere Pro now supports the Australian OP4T2 closed captioning standard.

Performance improvements

  • Hardware-based decoding for H264 and native HEVC provides better performance for those formats and faster rendering.
  • Improved image processing provides more responsive playback, rendering, and Lumetri Color performance.

New Home Screen

The Premiere Pro home screen when you first launch it
The Premiere Pro home screen when you first launch it

When you launch Premiere Pro, it now displays a Home Screen, which includes options to:

  • Open a wide range of tutorials to help you quickly learn the basic workflows, and more advanced tips and tricks.
  • Create a project or open an existing project.

For more information, see Navigate and use the Home screen.

Auto-save improvements

A new option Auto-Save also saves the current project(s) has been added to the AutoSave preferences panel. When you enable this option, Auto Save creates an archived copy of one or more current projects, but also saves the current working project. This setting is off by default.

Autosaved versions have a suffix with the date and time it was saved (yy-mm-dd-hh-mm-ss) appended to the project name (for example, ProjectName-2018-08-31_09-53-41.prproj).

When an auto-save occurs, Premiere Pro creates a new backup project file and adds it to the auto-save folder as an emergency project backup. This file is always the latest saved version of that project.

For more information on auto-save preferences, see Set Auto Save preferences.

Other changes

  • Premiere Pro now shows a confirmation dialog if you delete preferences using the Alt or Opt keys at launch.
  • You can now use shorthand substitutes when you enter timecode values (for example, a period instead of two zeros). You no longer have to type the zeros manually. For more information, see Use shorthand substitutes while entering timecode.
  • You can now delete clip markers on clips in the sequence without having to load them back into the Source monitor first to delete. For more information, see Delete markers.
  • You can now press the Esc key to deselect anything that is selected in the Timeline.
  • Label colors now remain visible when video clips are selected.

What’s new in version 12.1.2 (July 2018)

Performance improvements

  • Hardware-accelerated H.264 and HEVC decoding on MacBook Pro and iMac Pro machines with Mac OS 10.13.
  • Hardware-accelerated HEVC encoding on Windows 10 with seventh generation (or later) Intel® Core™ processors and Intel Graphics enabled.
  • Performance improvements for decoding RED camera formats.
  • Performance improvements for decoding Sony RAW/X-OCN camera formats.

Format support

  • Added support for exporting 8K H.264 format.
  • Added support for exporting XAVC QFHD Long GOP 4:2:2 formats.
  • Added support for Panasonic camera metadata.
  • Added support for HTC Vive Pro.



  • Fixed: Crash when a team project is opened in After Effects that contains a Premiere Pro sequence.
  • Fixed: Intermittent crashes when updating comp edited in After Effects.
  • Fixed: Copy & paste a merged clip from one project to another could trigger a null pointer exception.
  • Fixed: Crash when changing audio channels on merged clips and loading into the source panel.
  • Fixed: Crash when importing specific ALE files.
  • Fixed: Playhead hangs for ripple trim in trim mode with transmit and second monitor attached.
  • Fixed: Import of AVCHD files outside of spanned folder results in period of not responding and audio conform error (Mac only).
  • Fixed: Creating edits for files modified from the Essential Sound — changes could trigger a crash.
  • Fixed: Crashing issue with late-model Intel CPUs with the Lumetri Scopes panel (Windows 7).
  • Fixed: Crash when untrimming audio clip accidentally overlapped in imported Audition mixdown.
  • Fixed: Closing Premiere after queueing a render could cause Adobe Media Encoder to crash.
  • Fixed: Issue with importing some ProRes file types.

Merge Clips

  • Fixed: Issue with pasting a merged clip to another project.
  • Fixed: Merged clips can now be opened as sequences.
  • Fixed: Issue with deleting search bin containing merged clips.
  • Fixed: Issue with modified audio channels in Merge Clips.

File formats

  • Fixed: Issues with audio/video file importing, including H.264 AV (Mac OSX 10.11) and ProRes.
  • Fixed: QuickTime files with Alpha Channel flickers during playback in Mac OS X High Sierra.
  • Fixed: Import issue with some Elgato CFR, DNxHD OP Atom MXF, and DJI HEVC files.
  • Fixed: Audio playback issues with Filmic Pro files when app is backgrounded.
  • Fixed: Error rendering with XDCAM sources in an MXF wrapper.
  • Fixed: SLog-3, the colors now match Sony RAW Viewer.
  • Fixed: Color shift issue with Cinema DNG file shot from DJI INSPIRE ZENMUSE X5R.
  • Fixed: Some QuickTime-wrapped XDCAMHD 422 files are offline on Mac OSX 10.11.
  • Fixed: iPhone H.264 .mov files captured via “Moments” import as audio only.


  • Fixed: Issues with Sequence Markers in Source Monitor, and marker behavior between Timeline and Source Monitor, including multicam sequences.
  • Fixed: Marker issues when duplicating a clip or moving clips from or to a new project.


  • Fixed: Project Panel search bin is dimmed and is not enabled.
  • Fixed: Project location switches to the temp directory when dragging sequences from Premiere Pro to Adobe Media Encoder.
  • Fixed: Duplication issues when moving clips and folders.
  • Fixed: Issues with project and media files between Windows to MacOS.
  • Fixed: Issues with custom track colors when moved between projects.
  • Fixed: Issues with Reveal in Project behaviors.


  • Fixed: Open Captions decoding missing from decode list.
  • Fixed: Incorrect positioning for imported EBU stl file with open subtitles.
  • Fixed: Closed caption STL issues with currency signs.
  • Fixed: Export caption XML uses non-specification conforming tags.
  • Fixed: Issues with creation and revision dates for Exported STL sidecar files.
  • Fixed: Crash when user clicked “+” button on the Captions pane when all existed sub-captions are cleared by “-” button.


  • Fixed: Issue where creating project after saving a previous project triggers New Default Workspaces dialog.
  • Fixed: Workspaces now save correctly with the project.
  • Fixed: Tools panel too wide in default editing workspace preset (Windows only).


  • Fixed: Audio tracks incorrectly display as muted after reopening a project.
  • Fixed: Volume issues when flattening some trimmed multicam clip with mono audio.
  • Fixed: Issue where auto ducking keyframes could cause a crash.
  • Fixed: Issues with render and replace audio only (MacOS).
  • Fixed: Playback issues with some audio clips after exporting.
  • Fixed: Audio preferences changes not retained after relaunch.
  • Fixed: Audio Previews not saved to location specified.
  • Fixed: Default audio levels for XML roundtrip workflows and AAF exports.
  • Fixed: Waveform display issues, including multicam clips.
  • Fixed: Issues with effects rendering for AAF.
  • Fixed: Issue with importing track volume keyframes in AAF files.

Playback and rendering

  • Fixed: Artifact issues when using video limiter.
  • Fixed: Interlacing artifact issues when exporting projects with OpenCL renderer.
  • Fixed: Dropped frames when switching from half-res to full-res playback.
  • Fixed: Artifact issues with Kona 4 video I/O when sending HDR images to HDMI monitor.
  • Fixed: Media Encoder now displays all LUT/Look options for rendering.

Color tools

  • Fixed: Scale to frame size now generates correct aspect ratio for image analysis.
  • Fixed: Issue where Color Match applied color adjustments to last keyframe only.
  • Improved: Color Match now only applies matching algorithms to visible part of cropped image.
  • Fixed: Reference images with transparency no longer show ghosted current image.
  • Fixed: Issues with Basic Correction to HDR images used as reference image for Color Match.
  • Fixed: Ripple Trim Previous Edit to Playhead now displays correct frame.

General fixes

  • Fixed: Timecode issues with some EDL exports.
  • Fixed: Start Screen objects and UI load time.
  • Fixed: Issue with missing fonts.
  • Fixed: Eyedropper tool works correctly with floating panels.
  • Fixed: Timecode entry beyond 24 hours.

April 2018 update (12.1)

Split view for building a look

Split your program monitor display horizontally, vertically, or view full images side by side to compare an image before and after color grading.

Shot comparison and color matching

Compare the looks of two different shots across a sequence of shots and match colors while retaining skin tones with a single click. All changes made are visible and accessible to the user and can be manipulated further if necessary.

Lumetri Color on/off toggle and reset

Easily turn the active Lumetri Color effect for a selected shot on or off directly from the Lumetri Color panel. Reset all the Lumetri Color panel selections for a shot with a single click.

Auto-duck Music

The volume of music can be set to automatically lower when dialogue, sound effects, or other audio clips are detected, eliminating the need to manually adjust every point in the mix.

Intuitive browser for Motion Graphics templates

A better browsing and managing experience lets you universally search and preview Motion Graphics templates from your local templates folder, Creative Cloud Libraries, or Adobe Stock right in the Essential Graphics panel to quickly find the template you need.

Better ways of working with Motion Graphics templates

An improved interface and new controls make it easier to customize Motion Graphics templates created in After Effects, including adjusting the 2D position, rotation, and scale of elements. Edit text layers of the graphic by clicking on them in the Program Monitor.

Gradient support for shapes and text layers

Create more visually interesting graphics using gradients. Click on a shape’s color swatch in the Essential Graphics panel, then choose from Solid, Linear Gradient, or Radial Gradient fill types. Edit the angle of your gradient, color stops, and midpoints directly from the Program Monitor.

Replace clip for Motion Graphics templates

To replace a template in a timeline with an updated version from After Effects, simply hold Alt/Option +, and drag and drop the new replacement template onto an existing one. You can choose to have the template updated everywhere it was used in a project or limit to one instance. Where possible, your customizations will be preserved.

Toggle animation for graphics layers in the Essential Graphics panel

Animate more quickly with the ability to toggle on animation for Position, Rotation, Anchor Point, Scale, and Opacity by clicking their icons in the Essential Graphics panel and then adjusting the property in the panel or by editing the graphic layer directly in the Program Monitor. As you move your playhead, changes you make to the property are recorded as key frames.

Immersive Monitor

This new panel inside the Adobe Immersive Environment gives a view of the full sphere of footage and can be used to rotate the current view in the head mounted display.

Support for Windows Mixed Reality

Windows Mixed Reality headsets and controllers can now be used with the Adobe Immersive Environment on Windows. This gives users a broader range of hardware to edit and review VR 360 content..

Enhanced support for Team Projects

Enhancements include a streamlined invite process, improved tracking of collaborators, better project management, the ability to view read-only versions of your projects, and more.

Timecode Panel

See more display options in the Timecode Panel and show different information, such as In/Out, Duration, Absolute TC, Remaining TC, and Source TC.

Video Limiter

Limit your video content to meet broadcast specifications, incl. SMPTE and EBU standards. Use as a per shot effect while working with Lumetri Color, or add as an output effect to limit the entire sequence when exporting.

Copy and paste Sequence markers

Copy and paste full fidelity Sequence markers when moving one or multiple clips, while preserving all marker information such as color, notes, duration, etc.

New format support

New formats supported include: camera RAW for Sony X-OCB (Venice), and Canon Cinema RAW Light (C200).

January 2018 and October 2017 releases of Premiere Pro CC (versions 12.0.1 and 12.0)

New features in Adobe Premiere Pro (version 12.0.1)

  • Updates to Add media cache expiration policies
  • Variable Frame Rate (VFR) support
    • Detection of VFR footage
    • Improved audio sync with VFR footage
  • Toggle multi-cam in source monitor for active camera to fill screen
  • Support for more video footage formats
  • Option to keep clips vertically aligned as you move them across tracks
  • Improved options to solo audio track in source monitor
  • Ability to make existing project into a shared project alias
  • Preview VR360 clips on HMD
  • Option to match frame sets in point
  • Sub-sequence improvements

New features in Adobe Premiere Pro (version 12.0) October 2017 release

Multiple Open Projects
Premiere Pro allows you to open, access, and work in multiple projects simultaneously. It also allows editors working on series or episodic content to jump between and across episodes without repeatedly opening and closing individual projects. When you are working on feature films, multiple open projects helps in the management of large productions – you can break-up a large production into individual projects per scene, instead of opening and closing multiple timelines by accessing individual scene timelines via a tab-based structure. You can also freely edit and copy portions of one project into another with ease.

Shared projects
This feature helps an editing team in the same facility to work collaboratively on a single project simultaneously. Managed access throughout the project allows you to lock projects when they actively edit and provides read-only access to those who want to see their work but not allow them to make changes. Using shared projects, co-editors or editors and their assistants can access a single project simultaneously, thus enabling the ability to get more work done faster without concern for overwriting work.

Responsive Design – Time
The Essential Graphics panel includes controls for Responsive Design for motion graphics creation. Responsive Design for Motion Graphics include time and position-based controls to make Motion Graphics respond intelligently to changes in duration, aspect ratio, and frame size.

With responsive design time-based controls, you can define segments of their graphics that preserve intro and outro animations, even when the overall duration of the graphic changes. Your graphics can adapt as your creative vision develops. You can also preserve intro and outro animations for motion graphics even when changing the overall duration of the graphic.

Responsive Design – Position
Position-based controls for Responsive Design allow you to define relationships between layers in a graphic with each other along with the video frame itself so that alterations to one automatically alters properties in the pinned layers/video frame.

Responsive Design position-based controls in Premiere Pro enable pinned graphic layers to automatically adapt to changes made to other layers or to the video frame itself – like changes to positioning or frame size. By applying specific Responsive Design designations for Position, your graphics automatically adapt when changing the length of your title or lower third, so nothing goes out of frame.

Motion Graphics templates available in Adobe Stock
You can access professionally created Motion Graphics templates in Adobe Stock. Editors wanting to work with dynamic, professional graphics, or graphics packages such as titles, lower 3rds, bumpers and closing credits, can access Motion Graphics templates created by talented professionals right in Adobe Stock through the Libraries panel in Premiere Pro.

Immersive VR editing using head-mount display
Create smooth transitions, titles, graphics, and effects and navigate your VR timeline in a headmount display while still incorporating keyboard driven editing like trimming or adding markers. This helps you edit in an immersive, head-mount display environment such as an HTC Vive, Google Daydream VR, or Oculus Rift. In addition, you can shuttle playback, change orientation, and add markers all while in a head-mount display environment. The viewing of Virtual Reality content is an immersive experience – and with immersive VR editing capabilities in Premiere Pro, now editing VR can be too. This set of features enables editors to experience the immersive qualities of the content they are editing, review, and mark places that need finessing, all while wearing the same VR head-mounts as their audiences.

Immersive audio editing for VR
Edit VR content using audio based on orientation, which increases the immersive quality of VR content exponentially. The new functionality that is added enables audio by your orientation / position to not only be edited but also exported as ambisonic audio for VR enabled platforms such as YouTube and Facebook. Much like VR video in Premiere Pro, the audio is an explorable 360 representation. Expanding on the foundational VR workflow components Premiere Pro now offers immersive ambisonic audio to take the VR experience to the next level with positionally aware audio represented within the spherical video.

Improvements to Essential Graphics workflows
Enhancements to the existing essential graphics panel include:

  • Ability to directly manipulate multiple graphic layers simultaneously in the program monitor.
  • Support for title rolls.
  • A new font menu that gives font previews in the menu, allows you to select favorites, with filtering and improved search options. This gives you more intuitive functionality when working with the Essential Graphics panel.

360/VR transitions, titles, and effects
Premiere Pro offers a deeply integrated set of Mettle Skybox Suite of plug-ins for 360/VR including dynamic transitions, effects, and titling. When working in 360/VR, you no longer have to go through installing third-party plug-ins to accomplish dynamic transitions, effects, and titling for immersive experiences.

Support for more formats
Premiere Pro supports the latest formats including Sony X-OCN (RAW for Sony F55), and .WAV files more than 4 GB.

Support for certain regional Closed Caption standards
You can set metadata to sidecar .stl files so that the created sidecar file contains the wanted information.

Support for Team Projects 1.0
Support for Team Projects 1.0 includes auto-save history and a host of experience improvements.

Auto-save history:

  • Visibility into your auto-save history provides assurance that all changes were saved.
  • Allows you to revert to an older team project, even when you haven’t already shared with collaborators.
  • Access to prior auto-saves provides security if you run into issues with your current state.

Experience improvements:

  • Better notification helps to minimize conflicts before they occur.
  • Avoid inadvertently closing your Team Project without sharing your changes with collaborators.
  • Easier access to version history.

Optimized Lumetri support for ARRI
Optimized Lumetri support for ARRI Amira in-camera look decisions Amira LUTs are now loaded automatically and wired into the Lumetri panel for convenient control over its impact to the look of each shot. Performance is optimized to allow for using this feature on long form work such as documentaries or feature films. Performance is optimized to allow you to access and implement in-camera look decisions directly from within the Lumetri Color panel.

Use After Effects-created Motion Graphics templates without installing After Effects
When editing the properties of the Motion Graphics templates created in After Effects, you can use it now without having After Effects installed on your machine.

New Getting started experience for beginners
Enhanced getting started experience helps you be successful in a short time. Thus, Premiere Pro enables you to get comfortable with the software, feel confident and successful quickly.




The 11.1.2 update is a critical update which is highly recommended for all users. (June 2017)  Here’s the full list of issues addressed with 11.1.2:

Stability and Performance

  • Timeline and waveform redraw freezes on older mac systems with large projects
  • Certain clips (1000 fps) will crash if you scrub.
  • Crash during playback of some growing files
  • Audio is deleted from timeline when performing flatten multicam
  • Premiere hangs on quitting when using the Trim Mode source clips
  • Improved AVC-I export performance
  • Improve Dynamic Link Text Template performance

Formats and File Support

  • Importing FCP XML file fails if it contains a placeholder due to some synthetic item unable to be translated.
  • Canon XC10 file shows garbled image when moving through clip
  • Certain QT file will not import
  • Failure to import some QuickTime reference movies
  • When Import MP4 video clip shot by Panasonic AG-UX180, audio is truncated at the end of clip on the timeline
  • AVCI files show yellow bar in timeline
  • Failure exporting 25fps interpreted footage
  • Artifacting when paused on RED R3D Helium Stills
  • When Importing Canon C500 RAW file recorded in Odyssey 7Q, Screen divided into two parts with color changed incorrectly
  • “Conversion problem” is alerted when playing FCP’s multiclip sequence
  • When Import long recorded MXF, Red Frame occurs and audio is lost in the timeline
  • If a project file from a different platform is used, proxy-generation fails Media Cache
  • Media Cache delete warning dialog is not modal, on Windows
  • Only specific cache files should be deleted for Media Cache policy
  • Option to Save Media Cache files next to original does not persist


  • No realtime updates when modifying bezier handles or parameter line in Effect Controls panel
  • Lumetri: Reset color wheels affects other Lumetri instances
  • Effect keyframes are lost with partial Ingest
  • Edits to Effect Control Panel keyframe paths fail to update until you release the mouse
  • Black line appears through the Effect Control Panel
  • Effect keyframes fail to paste at the targeted point in time Captions
  • Ghost Caption Track Item comes back after being deleted
  • Importing an STL file does not allow to modify the resolution during the import
  • Team Projects: Editing text in captioning is not recognized as a change Audio
  • Audio effect parameter modifications are not properly serialized
  • Distortion during audio scrub
  • Audio effect parameter modifications are not properly serialized
  • Audio gain settings in Premiere get rendered to audio files
  • Hang on stop with no audio device (Win only)
  • Audio Waveform is misplaced in specific zoom levels
  • Audio channel settings reset after relink media
  • Adding an essential sound preset to a clip on the timeline will cause AME to hang when adding it to the render queue Export And Render
  • Unable queue export jobs to AME if Home Folder is mapped
  • File exported via the same export preset that it was created from will fail with error compiling movie
  • When multiple files are exported with the same name, they import with the duration of the first file
  • Exporting an AAF with a PSD file causes error and failure to play timeline in Media Composer
  • Rendering a timeline with default Mpeg I-Frame preview format results in media pending if sequence was changed due to clip mismatch
  • Publish to Behance crashes when exporting out of Premiere Pro without tags and description


  • Remove Attributes Resets All Intrinsic Effects
  • Import to floating bin doesn’t go into bin
  • Double-click clip, in Thumbnail View, will not open in Source Monitor.
  • License dialog appears and disappears
  • Cart icon should not appear in Project section when user drag and drop licensed stock video
  • Graphics menu has enabled options in Onboarding Media Browser (only visible to new users from the Welcome Screen)
  • Source panel playhead not updated when entering timecode values
  • Share button does not light up when changes are done in captions panel
  • Premiere Pro is getting blocked by QuickHeal anti-virus
  • Extra material required for transitions is not transcoded for partial Ingest.
  • Make Subsequence does not work for Sequence opened from Media Browser
  • Wrong Image position during scrub and playback with 1/2 playback resolution
  • NDF Clip in Source Monitor sends DF value to external SDI monitor
  • Dropped frames of 4k60p single stream timeline when there is a gap between clips
  • Import Project with Image Sequence In/Out instances will often result in AME failing to encode for partial Ingest
  • ALE Metadata column for description is incorrect
  • On Win HiDPI the Events popup window is not scaled and is too small
  • Match Source (Rewrap) presets fail to transcode matching clips Multicam View gets disabled after using Trim Mode
  • ims accelerator cause issue with duration change
  • Ingest Settings dialog sometimes appears after opening 11.0 Project
  • Submix tracks are missing their name in the Track Header

New features in 11.1 (April 2017)

  • New audio effects & improved integration with Adobe Audition – Send audio effects and keyframes used in Premiere Pro to Audition without any rendering.
  • Ambisonic audio output for VR-enabled platforms such as YouTube and Facebook.
  • Support for Apple MacBook Pro Touch bar and Microsoft Surface Dial.
  • Support for new formats.
  • Enhanced support for Team Projects Dynamic Link.
  • Motion graphics Enhanced 4K 60p performance.
  • Improved support for Apple Metal.
  • Video preview of Stock footage within the Libraries panel and much more.

The 11.0.2 bug-fix update for Premiere Pro (January 2017) addresses these bugs:

Titler and Captions

  • Title Tool crashes when copy and pasting
  • Captions not editable after switching workspaces
  • Mouse Disappearing When Editing Captions

File Format Support

  • Some QuickTime files fail to import
  • Phantom Cine files captured on cameras with new firmware import with a pink cast
  • Import of Canon RAW UHD clip results in severely distorted picture
  • Content of AVC-I export does not meet P2 AVC-Intra spec Proxy
  • Paste clip from After Effects, with Proxy unchecked, results in no Proxy attached in Premiere.
  • Quit AME during Creating Proxy Jobs progress will result in crash.

Export and Render

  • Crash sometimes when exporting to AAF
  • Smart rendering QT AVCI to MXF AVCI
  • Rendering Proxies to your CC files directory will cause syncing errors regarding temp files.
  • Exported HDR10 clips will have a small color shift towards cyan
  • Crash & “Error Compiling Movie”: H.264 direct export with “maximum render quality” fails on MacBook Pro with NVIDIA GeForce GT 650M

Keyboard Shortcuts

  • Unable to change the keyboard type in Keyboard Shortcuts Panel on Japanese version Windows PC.
  • Custom Keyboard cache auto populates keyboard shortcuts
  • Deleting one of more than one keyboard shortcuts assigned to the same command deletes assigned shortcuts

Media Browser

  • Drag clip from Media Browser to Project panel, then adjust In/Out in Media Browser can affect clip in Project.
  • Drag multiple instances of clip, from Media Browser Thumbnail View to Project panel, results in only one instance of clip.
  • Media Browser does not show icons for browsed project items for Windows General Editing and UI
  • Edit in Audition is greyed out
  • Overlays disappearing when dragging effects over monitors
  • When Drag the clip on the timeline, Overlays disappear from Program monitor
  • Redraw issues when scrolling
  • UI mislabel: Lumetri Panel HSL
  • Cannot delete multiple instances of the same clip, or deleting one instance of a clip deletes all instance of it.
  • When opening an older project then closing the new one created from the old one, the lock file will remain.
  • Attempting to import a BinLocked project into another project will fail with a generic importer error

The 11.0.1 bug-fix update for Premiere Pro addresses these bugs:

  • Changing the titler to South Asian and creating a title could cause a crash when attempting to add text.
  • Occasional crashes could occur when importing media from Media Browser with the preview control enabled.

What’s new with Premiere Pro CC 2017?

Easier collaboration with Team Projects (Beta)

Collaborate and share sequences and compositions in real time with Team Projects (Beta). Features like version control and conflict resolution are built right into Premiere Pro, After Effects and Prelude so teams can work better together. Available now for Creative Cloud for teams and enterprise customers.

Improved captions

New captions features enable you to manipulate text, alter duration and location, and create open or closed captions from scratch.

Lumetri Color enhancements

New color pickers let you make immediate selections when working with HSL secondaries. Plus, you can work with HDR10 files and get better support for color space metadata.

Accelerated Dynamic Link

Faster performance reduces the need for intermediate rendering and delivers higher frame rates during playback.

Auto-aware VR

Premiere Pro automatically detects whether your virtual reality video is monoscopic, stereoscopic left/right or stereoscopic over/under, and applies the appropriate settings.

Publish directly to Behance

Publish videos directly to your Behance portfolio — no need for separate export or uploading.

Dynamic Link with Character Animator

Eliminate intermediate rendering and speed up performance when working between Character Animator, After Effects, and Premiere Pro.

Live Text template improvements

New file format lets you share Live Text templates between Premiere Pro and After Effects without the need for a separate After Effects license.

New Getting Started experience

A new launch screen guides beginners through different ways of learning the app, from examining a completed video sequence and following tutorials to an optimized quick-start project template.

Typekit font sync

No need to find missing fonts manually when working in Live Text templates now that fonts automatically sync and update from Typekit.

Audition audio effects

New high-quality real-time audio effects give you better sounding output and improved fidelity.

Keyboard shortcut mapping

Quickly find, adjust, and customize keyboard shortcuts using a visual map.

Easier ingest

Stitch multiple clips from your camera together into one file for simpler file management.

Better performance

Work faster than ever before with improved support for Apple Metal and more GPU effects, including Offset.

Import more native formats

Premiere Pro now supports even more formats, including Native QT DNxHD/DNxHR export and RED Helium.

And so much more

Also includes: New UI elements, global FX mute, and more.

Adobe Premiere Pro 2015.3 (10.4) Notable Fixes

  • Proxy media is supported when Dynamic Linking to After Effects
  • Several new QuickTime formats are now natively supported on Windows without the QuickTime player needing to be installed (Import: AAC, PNG, Animation codec; Export: Animation codec)
  • The HDR Specular slider in the Lumetri Panel now functions correctly
  • Frame accuracy has been improved when flattening a Multi-Camera Source Sequence containing speed changes
  • Issues encountered when transcoding image sequences on ingest have been resolved
  • The stability of FCP XML export has been improved
  • The stability of Multi-Camera Source Sequence creation has been improved.
  • Issues with incorrect numbers of audio channels when creating proxy files have been fixed
  • Performance issues with H264 media on Windows when ‘Enable Accelerated H264 Decoding’ was enabled have been fixed
  • Fixed an issue where a noise burst could occur when playing back at 2x with ‘Maintain pitch while shuttling’ enabled
  • Some issues with dragging Multi-Camera Source Sequences to a sequence or to the Project Panel have been resolved
  • .stl files now conform to EBU 3264
  • The Link Media dialog no longer has certain file types disabled
  • An issue with color control surfaces not correctly applying master track controls has been resolved
  • Fixed an issue with waveforms offsetting when flattening Multi-Camere Source Sequences
  • Fixed a rendering issue on scaled clips with OpenCL or CUDA
  • An issue with opacity handles from previous versions not being accessible has been fixed
  • Fixed an issue with black frames for RED files with a certain NVIDIA driver installed (368.39)
  • An issue where audio did not play back after enabling ‘Maintain Audio Pitch’ with a speed change in place has been fixed
  • Fixed an issue where trimming in the time line could disable Overlays from appearing

Please note that a Premiere Pro project file update is NOT required when updating to this version.

Adobe Premiere Pro 2015.3 (10.3) Notable Fixes

  • Fixed issues where QT32 Server asserts or ‘Error Compiling Movie’ errors were seen when exporting to QuickTime ProRes files
  • Fixed application being unresponsive when opening a 9.2.1 project in 10.x
  • Fixed certain proxy generation issues when files were open in the Source Monitor from the Media Browser
  • Fixed red frame issues when playing back Sony XAVC Lon-G files
  • Improved audio rendering times when using multi-cam clips and adaptive audio tracks
  • Fixed frame drop issues with Cineform media on 12-core 2013 Mac Pro systems
  • Fixed performance issues when duplicate frame indicators were enabled
  • Fixed audio distortion when using USB microphones with Transmit enabled
  • Fixed playback issues on Windows when using AMD R9 cards
  • Resolved certain proxy linking issues when off-lining media
  • Improved 4K 24p H264 playback on Microsoft Surface Book
  • Fixed an issue with 608 captions dropping characters in 29.97fps
  • Fixed a thumbnail flickering issue in large projects on Mac
  • Fixed a certain crash issue when opening legacy projects
  • Non-watermarked Adobe Stock videos now correctly replace watermarked samples after licensing
  • Improved Premiere Pro performance when AME is generating proxies
  • Fixed an audio buzz issue when playing or scrubbing audio crossfades on clips with clip pan
  • Fixed a hang issue when lasso-selecting edit points
  • Fixed an exception error which could occur right after recording multicam edits
  • Fixed black program monitor issue with RED media with OpenCL and Mac OS X 10.10.5
  • Fixed OpenCL playback crash on Surface Pro 4
  • Match Source issues of incorrect matching of certain formats have been resolved
  • Issues of audio dropout when some tracks were muted have been resolved
  • Fixed an issue where growing files imported from EVS weren’t actually growing
  • Fixed an issue where peak files were constantly being regenerated on project open
  • Fixed key-frame inaccuracies in FCP XML export
  • Fixed an issue where auto-saving did not occur due to project changes not being recognized
  • Improved import performance of AAF from a directory containing several OPAtom files
  • Fixed Match Frame command for subclips
  • Fixed a crash issue when exporting to XDCAM HD 422 50mb MXF media with smart rendering enabled
  • Fixed issue where closed captioning files were being unnecessarily re-scanned on Windows
  • Transmit offset value now correctly disallowed when scrubbing audio
  • Fixed an issue where Sony RAW S-Log 2 media could appear transparent
  • Fixed an issue where the Work Area Bar setting did not stick
  • Fixed an assert issue when creating new Closed Captions on Mac
  • Fixed C300 media import issues
  • Resolved an issue where Merged Clip volume changes were not showing in Clip Mixer
  • Fixed incorrect aspect ratio in IMX render
  • Aspect ratio inaccuracies with certain 1920×1080 media have been fixed

Please note that a Premiere Pro project file update is NOT required when updating to this version.


Please note that 2015.3 requires an update to the project file format, and as such projects saved in 2015.3 can not be opened in previous versions.

New Media Management features – copy media and edit it during ingest, transcode media on ingest, and generate lightweight proxy versions of RAW/Native files which can be switched to and from with a single click.

New Lumetri color panel features – powerful new HSL Secondaries, new SpeedLooks linear looks, support for color control surfaces, enhanced Lumetri scopes and support for monitoring Rec2020 color space.

New support for VR Video workflows – enter a specific monitoring mode with equirectangular stitched media to experience the view from inside the sphere. When you have completed your editing – publish to Facebook or YouTube with the correct metadata tags for a 360 viewing experience.

Performance optimizations

  • Apple Metal GPU supported by Mercury Playback Engine (Initial support – some effects not currently supported)
  • Native decode (i.e. no QuickTime installation required) on Windows of Apple ProRes
  • Improvements to MorphCut face detection and tracking
  • H264 playback GPU acceleration (Windows platform with Intel IRIS chipsets only)

Enhancements to the editing experience

  • Import, edit, and create Open Captions (subtitles), including options for font, size, position, color, weight, background color and background opacity
  • In-application licensing of Adobe Stock assets from Project Panel or Timeline
  • New badge in Project Panel for unlicensed stock assets
  • Support for Arabic and Hebrew languages in the Titler
  • Timeline auto scroll when range selecting
  • See more tracks at once with smaller minimum timeline height
  • Remove Attributes to remove individual effects from clips
  • Newly assignable keyboard shortcuts:
    • Add/remove a keyframe in the Effect Control Panel
    • Nudge keyframe left or right by one frame
    • Select next/previous keyframe
    • Increase/decrease keyframe value
    • Constrain Direct Manipulation horizontally or vertically while dragging
    • Toggle timeline zoom to single frame level
  • Twirl state of intrinsic effects shared between all clips in Effect Control Panel is remembered
  • Twirl state of parameters in Export Settings dialog is remembered
  • Show all clip markers in a sequence in the Markers panel
  • Filter markers in the Marker panel by color
  • Frame count offset updates dynamically while trimming with the mouse
  • FCP XML time remapping (speed ramps) support
  • Adjust multiple clips’ field options simultaneously
  • Create dedicated folders for each Scratch Disk file Premiere generates
  • Multiple fixes to known issues with voice-over recording using Mercury Transmit

New and improved format support

  • AS-10 export
  • Direct export to XDCAM HD disc
  • HEVC 10-bit export
  • Improvements to J2K export (24p and 30p now supported)
  • Panasonic AVC-LongG export
  • RED Weapon 8K, RED Raven support
  • QT XDCAM HD to MXF XDCAM HD Smart Rendering
  • ‘Sony device compatibility’ checkbox added to XAVC export settings
  • Match Source controls for still image formats
  • Create separate mono channels for DNxHD exports



2015 (v9.0.2)

A list of issues fixed in this release appears below.

  • Crash occurring when using 4 x JKL playback in Source Monitor and occasionally Timeline
  • Multicam playback failing under certain circumstances
  • Slow playback starting with multichannel multicam projects
  • Crash occurring when closing sequences open in Source Monitor
  • Panasonic spanned clips not importing correctly
  • Certain third-party effects causing a memory leak
  • Several issues with Subclips created from Merged Clips
  • Extraneous menu items showing in Libraries panel


Bug Fixes:

• ‘Async’ asserts could occur when exporting some file types
• Incorrect angles could be shown when separate multicam clips were created with different sort order
• Waveforms could be improperly drawn when nesting a multicam source sequence
• Effects could fail to render within effect mask boundaries
• Garbage could appear around the edge of a layer that had a blur video effect applied and a mask on Opacity
• Masks could offset Gaussian Blur in CUDA mode
• Attempting to move a column to the left of the Name column in the Project panel could break cell selection
• Occasional instance where sequences could never finished rendering
• Relinking to spanned MXF clips could be incorrect
• UI responsiveness could reduce in large projects after relinking
• Exporting merged clips could generate silent or missing audio
• Importing sequences could sometimes fail
• Incorrect timebases could be used on EDL export
• Incorrect field display could occur when using Mercury Transmit with GPU acceleration
• Audio presets were sometimes not working correctly if used with a different format container
• Complex video assets could produce a blurry image every 1 second when encoded into H.264
• Mask Expansion could not be rendered correctly during preview scrubbing on layers that were scaled to 50% or less
• Applying a speed change to a multicam clip could cause the extended duration of the clip to play with no video
• Merged clips that contain clips with sync offsets could display out of sync indicators when used in a sequence
• Crashes could occur during export to QuickTime.
• Masking and Tracking: Brightness & Contrast could be incorrectly displayed in an Adjustment Layer
• File import failures could occur when no assets were selected in the Locate Media dialog
• Asserts and crashes could occur when exporting project to OMF
• Crashes could occur when rendering audio with a locked submix track
• Submixes could sometimes lose audio
• Noise could be heard in submixes with empty tracks
• Source monitor timecode and program monitor overlay could be off from one another in multicam sequences
• Audio overlays for Multicam and nested sequences would only display as audio time units.
• 24p/50p XDCAM EX files were sometimes 1 frame short when smart rendered
• MPEG2 TS files with 6 tracks of stereo audio could only play/show first stereo track when imported in to PPro
• Playing IMX 50 clip could freeze video
• Locking all Audio Tracks could cause the system to slow down dramatically

Editing Enhancements:

• A Codec column was added to the Project Panel
• Sequence Timecode was added as a display option in the Monitor Overlays
• Clip name and Timecode filters can now be set to reference and display information for clips on specified source tracks.

Automatic Tone Mapping for iPhone HDR Footage in Premiere Pro

Eric Escobar, Product Manager for Pro Video Workflows at Adobe, talks about Automatic Tone Mapping, a fantastic new feature in Premiere Pro.


Burning Question: How Do I Fix Rolling Shutter?

Learn about Rolling Shutter is, the of Rolling Shutter types you may encounter, and tools to fix this annoying video problem.


Burning Question: How Do I Quickly Give My Project a Letterbox Look?

Add the look of letterboxing and give your video a film look. Learn about the tools, techniques, and terminology of letterboxing. New Freebies!


3 Ways to Improve Audio in Premiere Pro

In this video, Javier Mercedes talks about using auto ducking, the lowpass filter, and noise reduction in Premiere Pro to improve audio.


Premiere Pro: Best Practices and Workflow Guide

Jarle Leirpoll from worked with experts from Adobe to create this in-depth Premiere Pro Best Practices and Workflow Guide for Long Form and Episodic Post Production.


10 Things You're Doing Wrong in Premiere Pro

Dave C on the Olufemii channel goes through 10 Things You're Doing Wrong in Premiere Pro. Get tips on working more efficiently.


EchoRemover AI Tutorials #gettingstarted

Watch EchoRemover AI tutorials for Final Cut Pro and Premiere Pro. EchoRemover AI uses AI to remove echo from your audio.


How to Smash the Learning Curve to Learn Software Faster

Have you been wanting to learn new software but don't know where to start? Don't have the time? Well, I'm here to help you make it happen.


How To Export HQ TikTok Videos in Premiere Pro CC + Free Preset

Matt Johnson explains how you can export high-quality videos for TikTok from Premiere Pro. Plus, some free presets that you can download.


How to Make a Cool Camera Rotation Effects in Premiere Pro

Jordy Vandeput shows you how to create Camera Rotation Effects. These effects are well suited for music videos or tv show opens or trailers.


Editing & Assembling a Project in Adobe Premiere Pro

Jason Levine shows you how he uses Premiere Pro’s new Production feature to create reusable assets for episodic or on-going content.


In Depth: The Ultimate Guide to Building a Great Demo Reel

Get advice from seasoned pros on putting together a reel that will get you jobs! Learn what work to include on your reel, music choices, etc.


In Depth: Immersive Audio

Immersive audio experiences are found in movies, computer games, VR/360° video, YouTube, Facebook 360, and more. Find out what it's all about!


Video Editing with Adobe Premiere Rush with XayLi Barclay

Learn some video editing techniques with Adobe Premiere Rush XayLi Barclay. Motion Designer Evan Abrams is the host. Watch live now!


HOW To Use Markers in Premiere Pro

Josh Olufemii talks about how useful markers are in Premiere Pro! He shows you HOW and WHY you should use both timeline markers and clip markers.


Making a Film on a Micro Budget - Alumni Live from GVSU Film/Video

GVSU Film/Video has a new series, Alumni Live. Filmmaker Joel Potrykus interviews Charles Beale & Jake Bowen about making micro budget films.


Burning Question: How Do I Edit and Export with My NLE for TikTok?

Learn about how to edit and export for TikTok with your pro video tools. We're featuring Premiere Pro, Final Cut Pro X, Vegas Pro, and DaVinci Resolve.


Burning Question: What is a Cinemagraph and How Do I Create One?

Cinemagraphs is a format that combines photos and video. It's a still photograph where a small area of the image has repeated or looped movement occuring to draw your attention. Cinemagraphs can be published as movies or an animated GIF or in other video formats.


How to Create Epic HYPE Reels for Sports

E from BeyondTheGameTV shows you a technique for creating fantastic sports hype reels. He has some great tips and advice.


How To Simulate Poor Streaming Connection With Universe Glitch

In this episode of Short Cuts, Premiere Gal Kelsey Brannan explains how to use the Glitch Tool in Universe to create a digital TV look with bad reception in Premiere Pro.


Oreo Commercial in RealFlow, Cinema 4D, Octane Render, Premiere Pro & After Effects

Arthur Whitehead explains his workflow for making Oreo cookie that splashes into some milk and caramel or liquid chocolate, made in RealFlow.


Spicing up your Premiere Pro Timeline with Particle Illusion

Benjamin Eshagpoor shows you some slick tricks of Boris FX's Particle Illusion, which comes with Boris Continuum and the Continuum Particles Unit.


Burning Question: Keyboard Shortcuts in Premiere Pro for a FCP User?

New to Premiere Pro? Customize your keyboard so that it works like FCP! Here are the Premiere Pro keyboard shortcuts that you need to know.


Create Fast YouTube End Screens in Adobe Premiere Pro CC

In this episode of Short Cuts, Premiere Gal Kelsey Brannan explains how to create a fast and stylized YouTube End Screens with Red Giant Universe.


Optimizing your System for Adobe Video / Audio Applications

Adobe shares information and recommendations for optimizing your system to get the most out of the latest Adobe video and audio tools.


Hot Tip! Removing Old Versions of Adobe Products on Your Mac

If you’ve been collecting legacy versions of Adobe software on your Mac for safety, but you’re running out of space, here’s some advice on how to remove the bloat.


Short Cuts | How to Create FAST Distortion Effects in Adobe Premiere

This week, Kelsey Brennan, AKA Premiere Gal, shows you how to make a fun RGB Separation and Chromatic Aberration effect that you’d get if you dropped your camera. This is a fairly common effect that can be used on titles, logos, transitions, and more. It’s a good trick to have in your arsenal!


Premiere Pro: A Color Correction Session with Stu Maschwitz - Colorista IV

In this tutorial from Stu Maschwitz tutorial, you’ll learn how to use Colorista IV to balance footage, to relight your foreground elements, to match footage across a timeline, and much more.


Red Giant Short Cuts: Spot Blurs

Kelsey, AKA Premiere Gal, is back with a new tutorial showing how to use Red Giant Universe Spot Blur to blur out things like logos, faces, addresses, etc.


Essential Sound Panel in Adobe Audition and Premiere for Video Editors

The Essential Sound Panel divides audio into 4 common types which make workflow faster and easier for non-sound engineers.


Sky Replacement in FCP X + Other Hosts

Steve at Ripple training shows you how to do a Sky Replacement with Final Cut Pro X’s powerful Keyer effect and a few color correction tools.


Premiere Pro: Best Practices for Batch Syncing Audio in Adobe Premiere

Here is an in-depth look at preparation and organization for batch syncing audio in Adobe Premiere, and the best methods to do it, from Insider.


Premiere Pro: 7 Tips when working with Photos

If you work with photographs or still images in Premiere, here are 7 handy tips to make your work easier and less tedious.


Demystifying mattes, masks & alpha channels in Premiere Pro

Colin from VideoRevealed is the master of demystifying mattes, masks and alpha channels apply to the idea of isolating parts of a frame


Premiere Pro: 17 Tips to Work Faster and Smarter

In this tutorial, Nathaniel Dodson of tutvid explains tons of tips, tricks and even hacks, from trimming to file management and more, to help you edit better, faster and smarter in Premiere Pro.


Skin Retouching in Adobe Premiere Pro

Premiere Gal shows you how to do a bit of Skin Retouching in Premiere Pro. Retouch and smooth skin in Adobe Premiere Pro with Continuum Beauty Studio.


Digital Anarchy Transcriptive v1.1.1 tutorial on Power Search beta panel

Jim explains, "You can now download Transcriptive 1.1 and try our new Power Search beta panel! This makes it quick and easy to find the timecode for a phrase in a Premiere Pro project." Here's a tutorial to explain more.


Time Remapping in Premiere Pro, Parts 1 & 2

Andrew Devis at shows you how to use Time Remapping in Premiere Pro, which enables advanced tools to play with the timing of your shot, in this 2 part walkthrough tutorial.


Edit To The Beat by Edgar Wright + How to Edit to the Beat with Premiere & FCPX

I’m a big fan of Edgar Wright and one of the scenes that I vibrantly remember that was edited to the beat is the scene in Shaun of the Dead where they’re beating the crap out of zombies at The Winchester Pub while Don’t Stop Me Now from Queen is playing. The scene is brilliant. Then, here are a couple of tutorials for Premiere Pro and Final Cut Pro X to help you edit to the beat.


Mocha VR 360 Video: Remove Objects in Premiere Pro with Photoshop & Mocha VR

Find out how Adobe Photoshop’s new spherical panorama features are an excellent complement to Mocha VR, inside Premiere Pro, for replacing unwanted objects in a 360 video scene.


20 Vital Keyboard Shortcuts for Adobe Premiere Pro Editing

Here are 10 default shortcuts that you should know, and an additional 10 shortcuts that are worth mapping, from the editor’s resource book “The Cool Stuff in Premiere Pro.”


Burning Question: How do I Work with Proxies in Premiere Pro?

Proxies are duplicates of your footage that are lower resolution and make working with big video files smoother. It’s a really easy way to speed up your workflow. Here are a collection of recent tutorials to get you up to speed on proxies.


5 Blade Runner 2049 Inspired Tutorials

Blade Runner 2049 has really interesting visuals and sound design. Learn to recreate some of these effects with these five tutorials inspired by the film.


5 Ways to Edit Faster

Whether you've been editing for years or you're new to the process, everyone wants to edit faster. Although these tips are geared toward new editors, even seasoned editors will hopefully pick up a few tips to speed up their workflow.


Mocha Pro Screen Replacement: How to Track and Replace a Phone Screen in Adobe Premiere Pro

Mocha Pro Screen Replacement. Learn how easy it is to motion track a phone screen and insert a new screen using the Mocha Pro plugin for Adobe Premiere Pro.


Premiere Pro: Timeline Tips to Speed Up Workflow and Stay Organized

Looking for ways to speed up your editing workflow?  Jason Boone from No Film School has 6 tips that can help you work faster in Premiere Pro and keep you organized.


Premiere Pro: Advanced Color Correction

Tobias Gleissenberger shows you how to utilize some of the tools built into Premiere Pro, such as the waveform monitor, the RGB parade and the vectorscope, to analyze the color in your video and adjust them accordingly.


Tutorial: Creating Ghosts Using Practical and Visual Effects

Ryan Connolly from Film Riot shows you how to create classic horror style ghosts, combining practical and visual effects with Premiere and After Effects.


Adobe Premiere Pro: Limitations in the Lumetri Color Panel

“This video tutorial is about some limitations and illogical behaviors in the Lumetri Color Panel (within Premiere Pro) that you need to be aware of to use it correctly and get the best image quality.”


FCP vs Premiere Pro #1: Setting Up Projects

“The goal of this tutorial series, FCP vs Premiere, is not to start a war or to convince people to use one app over the other, but to provide enough information in a short period of time so that users understand how to perform similar tasks in both apps.” - Digimedia Pros


Premiere Pro: Edit Using a Video Game Controller

Editor Casey Faris shows us how he programmed his PC game controller to be used with Adobe Premiere Pro.


3 Uses for the Premiere Pro ‘Project Manager’

Most editors neglect to develop the technical and organizational side of their craft, ultimately causing huge problems for themselves and their collaborators during post-production. Premiere’s ‘Project Manager’ feature can save the day.


Transcode and Color Grading Tips 8 bit vs. 10 bit In Premiere Pro

Should you transcode before Color Grading in Adobe Premiere?  Jarle Leirpoll puts that question to the test and lays to rest some misconceptions.


Make Clip Replacements and Revisions Faster Than Ever

Learn three commands that will make your revisions faster and easier with this Premiere Pro tip!


Premiere PRO Audio Tutorials

Here's a compilation of several PPRO audio tutorials, from syncing audio to video, to converting stereo tracks to dual mono, and lots in-between.


Use Glitch and Distortion Effects to Stylize Your Edit in Adobe Premiere Pro

In this tutorial Rampant Design CEO and Lead Creative Sean Mullen Shows Us How to Use Distortion Effects to Add Dynamic Effects to Your Edit in Adobe Premiere Pro.


Exporting Multiple Timelines in Adobe Premiere Pro

Learn how easy it is to export multiple timelines in Adobe Premiere Pro.


The Video Editors Guide to Color Grading

ncreasingly, color grading is being handled by video editors working on laptops and desktops instead of calibrated displays. Here are some ways to make this reality work for you.


Optical Flow Time Remapping: Premiere Pro

This tutorial from Adobe gives you some tips and tricks to using the new Optical Flow time remapping feature in Premiere Pro to get the best results.


4 Tips for Warp Stabilizer in Premiere Pro offers 4 great tips for working with Warp Stabilizer in Premiere Pro to make it as effective as a camera slider, dolly, or jib.


Selective Color Correction in Premiere Pro - reTooled has a great tutorial up on selective color correction within Adobe Premiere Pro! Want to learn more? Look no further!


New Features in Adobe Premiere Pro CC 2015

Here are a few videos on the features of Adobe Premiere Pro CC 2015, released today.


How do I get started making my own videos?

Question: I am very inspired by Andrew McMurry’s work in the Visual Effects/ Media Arts. I’d like to start making my own videos and bringing them to life. I was told by a Visual Effects distributor to ask you some questions on some recommended software, or apps that could point me in the right direction.


U.F.Oh Yeah Film Short and The Making Of…

Film Riot has created a clever short film entitled U.F.Oh Yeah, Directed and written by Ryan Connolly and starring Josh Connolly, the film is about a U.F.O. enthusiast and conspiracy theorist who has an encounter with extraterrestrials that doesn’t go quite as one might expect. After the film, learn about how some of the effects were made. There are a whole series of videos here and they’re fantastic!!


Time Manipulation in Adobe Premiere Pro… and with Twixtor

Want to manipulate time in Premiere Pro? Here are some tutorials to help get it right, with both the built-in time tools in Premiere and with the help of RE:Vision Effects Twixtor.


Multi-cam Syncing in Premiere Pro

Premiere Pro CC makes it easy to work with a multi-cam setup. Let’s see just how easy it is!


Using Timecode in Premiere Pro

Explore several ways to display and export Timecode on your timelines and final video exports.


Premiere Pro Tips: Maximizing Screen Real Estate

The Genesis Project has a couple of UI tips for you to get the most out of your screen and fit your editing style.


Premiere PRO Audio

Here's a compilation of several PPRO audio tutorials:Automatically Syncing Audio to VideoMultichannel Audio in Premiere ProUsing Premiere Pro’s Audio Automation ModesConverting stereo tracks to dual mono


How to record a voice-over into an Adobe Premiere Pro timeline

Larry Jordan shows us how to record a voice over into an Adobe Premiere Pro timeline.


Understanding render options in Adobe Premiere Pro

“Adobe Premiere Pro’s export dialog features several rendering options that are not widely understood. All of them are switched off by default because they either degrade quality or increase rendering times, however they can all be useful in particular situations.” - Jon Chappell


How to record a voice over into an Adobe Premiere Pro timeline

Larry Jordan shows us how to record a voice over into an Adobe Premiere Pro timeline.


In Depth: Transitions: Part 1: Basic Editing Terminology and A Brief History of Transitions

There are so many types of transitions, and in this series I’ll focus on several of them. From the simple dissolve to the swish pans to shatter effects, we’ll dive into the history of transitions with lots of examples. The goal of this series is to increase your editing vocabulary and entertain you, while showing you what is possible. And of course, I’ll show you some fun plug-ins for your favorite NLE.


Tracking Masks: comparing Adobe’s Mask Tracker and mocha AE CC

Adobe Creative Cloud has a tool called "Mask Tracker" the is found in both Premiere Pro CC 2014 and After Effects CC 2014, that can be used to easily create masks.  After effects also has "mocha AE CC", a dedicated planar tracker that is similar to Mask Tracker, but also allows keyframe control, and has advanced features for dealing with some of the more difficult masking or tracking situations.Mary Poplin, from Imagineer Systems, shows you the similarities and differences between the "Mask Tracker" and the bundled "mocha AE CC."  Knowing which tool to use in which situation can help you save time and be more creative.


Exporting Video From Premiere Pro

When it comes time to export out of Premiere, the options and settings can be a little daunting.  Daniel Bryant, from Layers Magazine attempts to clear up some of the confusion with his recommended settings for various projects.


Selective Color Correction in Premiere Pro has a great tutorial up on selective color correction within Adobe Premiere Pro! Want to learn more? Look no further!


Using Masks and Tracking in Adobe Premiere Pro CC

Learn how to add a mask or track a moving object within Premiere Pro.  No other software needed.


Frame Rate Conversion and Mixed Formats

In this tutorial, you will see several examples demonstrating frame rate conversion and mixed format issues and their solutions.


Boris Continuum Complete Flutter Cut Transition

Paul Ezzy with Boris TV, created this tutorial of the new BCC 9 transition Flutter Cut in Adobe Premiere Pro.  Learn how to control the start and end frames, incoming and outgoing frames, add a color, have your footage flutter with another video layer, and add an effect type like invert or monochrome.


How To Get Started with Adobe Premiere Pro CC

Terry White shows “10 things beginners want to know how to do” about working with Adobe Premiere Pro CC. This is for someone who has never used Premiere Pro before, not the seasoned pros.


Using Premiere’s Native Effects to Pull the Perfect Key Every Time

In this tutorial Robert Hardy covers some of the best methods for pulling a fantastic key using only the native Premiere effects.


Perfecting the Film Post Production Workflow

If you’re thinking of doing your own feature length film, Vashi Nedomansky of VashiVisuals knows a bit about feature film post production workflow. He discusses the multiple roles he filled during his five years while working on the film The Grind, including handling footage, color grading, effects and more.


Driving Plates Composite in Premiere Pro

Artbeats and Eran Stern bring you a tutorial showing how to key and composite greenscreen driving plates with scenery in Premiere Pro using Ultra Key and a Track Matte Key.


Tutorial: Problems with Adobe Premiere CC 7.2.1 Update on Mac?

I’ve personally run into a problem updating to the current Premiere Pro v7.2.1 on Mac because of an error. Here’s how to get around it.


Premiere Pro CC Trim Edit Points

One of the areas where Adobe has worked hard to improve Premiere Pro is trimming. Trimming adjusts the point where two clips touch; this is also often called the “edit point.” With the Creative Cloud release of Premiere Pro, Adobe has added more options and simplified the entire trimming process. Follow along with Larry Jordan as he walks you through the in's and out's! 


Tutorial: Native Stereoscopic editing with Vision 3’s Plug-in for Premiere Pro + After Effects CS6

Dave Helmly has been working with Vision 3 for about year and half on this inexpensive plug-in to support our native tapeless formats in a Stereoscopic 3D workflow. This video will give you a general idea of how the plug-in works and some general guidance on setup.You can more info on the plug-in here:


How to Animate Retro Pixel Art in After Effects

In this tutorial Nik Morris will show you how to take animated pixel art and incorporate it into large HD videos while retaining the original quality!


How to use 3rd Party Transition Plug-ins in Adobe Premiere Pro

Have you ever wondered why your third party transition plug-ins for Premiere Pro don’t show up under Video Transitions, like the native Transitions effects do? I have a work around for you, using an Adjustment Layer.


California Consumer Privacy Act (CCPA) Opt-Out IconYour Privacy Choices Notice at Collection