v2019.5 (12.5) Boris Continuum Unit: Particles


Boris Continuum Unit: Particles


Download demos and trial versions, product documentation, free presets and more.

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Now with Particle Illusion real-time motion graphics generator!

Create Realistic Explosions, Fire, Rain, Fog, Snow and Other Organic Matter with Full 3D Camera and Lighting Control. 3D organic matter and streams. Add blockbuster explosions. Make it rain. Includes 10 filters & 200+ presets.


Highlights include:

  • New for 2019! Now with Particle Illusion real-time motion graphics generator
  • Integrated Academy Award-winning Mocha masking and planar tracking system
  • Particle Emitter 3D filter with hardware acceleration and support for host lights, cameras, and paths
  • Organic Strands 3D particle painting filter
  • Auto-animating Rain and Snow generators with collision detection
  • Pin Art 3D pin screen simulator
  • Particle Array real-time shape generator

The Continuum Particles Unit offers multi-host support with a single license.


  • On-screen control widgets
  • Professionally designed factory-installed presets
  • Integrated FX Browser
  • Integrated PixelChooser matte and masking system
  • Support for Adobe host native mask shapes
  • Support for Adobe host native 3D camera system
  • Support for Adobe host native 3D light system
  • Integrated Mocha masking and planar tracking system
  • Integrated Beat Reactor for audio generated VFX
  • Hardware acceleration (OpenGL/OpenCL)
  • Multi-processor (SMP) and multi-core (CMP) support


Particle Illusion

It’s back! Renowned Particle Illusion (formerly particleIllusion) gets a total overhaul in Continuum 2019. Redesigned from the ground up as a 64-bit application, Particle Illusion gives editors and artists access to an easy-to-use, powerful, high-end particle and motion graphics generator. Instantly create preset-driven photorealistic particle effects for titles, lower thirds, and background graphics.

2D Particles

The BCC 2D Particles filter breaks the source image into particles and disperses them in 2D space.

This filter also provides a variety of explosion, velocity, and gravity controls to adjust the movement of the particles. You can also control the size, shape, density, and opacity of the particles, and create custom particle shapes and scatter wipes. Use the auto-animation feature to easily generate explosion effects, or animate the filter manually for precise control.


The BCC Comet filter creates an auto-animated comet that streaks across the screen. The comet is compromised of particles whose sizes, shapes, and colors can be adjusted. You can also set the length and speed of the effect, adjust the camera perspective, position the starting and ending points of the comet, and apply a gravitational force to adjust the comet’s movement.

When you play the effect, the comet’s position automatically animates from the source point to the destination point.

Organic Strands

The BCC Organic Strands filter is a particle-based effect used to generate 3D strands with interesting looks and convenient animation options.

Particle Array 3D

The BCC Particle Array 3D filter is a particle-based generator style filter. Particle Array 3D generates a 3D array of particles and offers several interesting ways of manipulating the array based on:

  • Graph controls
  • Alternate AE layers
  • Fractal noise patterns
  • Random dispersion

The filter supports AE lights and camera for simple integration into AE 3D compositions. It also includes an integrated Beat Reactor group for creating dynamic animations directly influenced by audio layers.

Particle Emitter 3D

The BCC Particle Emitter 3D filter enables the generation of particle stream effects, and can be used to create a large variety of natural occurring effects such as:

  • Smoke
  • Fog
  • Clouds
  • Dust
  • Fireworks
  • Swarming Bees

Users of Adobe After Effects can take advantage of the filters built-in support for AE native camera and lighting systems to generate dramatic scene fly-throughs and for non-AE users, the filter includes its own built-in 3D camera and lighting options.

This OpenGL based filter is hardware assisted for enhanced render performance.

Pin Art 3D

The BCC Pin Art 3D filter is a particle-based generator style filter that simulates the look of the desk toy where metal (or plastic) pins can be displaced by objects creating a 3D relief.

The filter can use the values of layers in the After Effects composition to define the appearance and arrangement of the particles making up the “Pin Screen” such as:

  • Color
  • Luma
  • Alpha

Like a 3D-capable LED or halftone type of effect, it can be used to achieve a wide range of both 2D and 3D-looking surfaces. Pin Art 3D supports AE lights and camera for simple integration into AE 3D compositions. Features such as sophisticated built-in wipes and an integrated Beat Reactor group allow for creating dynamic animations within the filter, including animations directly influenced by audio layers.


The** BCC Rain** filter is an auto-animated filter which generates realistic rain effects. You can composite the rain over any clip in your timeline.

The filter allows you to control the apparent depth of the effect as well as fine-tune the:

  • Density
  • Speed
  • Direction
  • Color of the drops

The built-in PixelChooser, with integrated mocha planar tracking, allows for greater control over which areas of the image the filter should affect.


The BCC Snow filter is an auto-animated snow generator which can composite snow over a sky color or an image layer. The filter offers extensive options for customizing the effect and allows you to create drifts or make flakes pile up along the edges of an alpha channel.

The built-in PixelChooser, with integrated mocha planar tracking, allows for greater control over which areas of the image the filter should affect.


The BCC Sparks filter generates auto-animated sparks that shoot from a point and disperse. The sparks’ sizes, shapes, and colors can be adjusted. You can also adjust the speed of the sparks, apply a gravitational force, and add an interaction layer.

Wild Cards

The BCC Wild Cards filter is used to generate an array of 3D cards with interesting and convenient animation options.









Host Support:

  • Adobe: Creative Cloud, CS5.5-CC 2018 – After Effects and Premiere Pro
  • Apple FCP X & Motion 5*
  • Avid: Media Composer 6.5+
  • Blackmagic: DaVinci Resolve 12.5+
  • Magix: Vegas Pro 14+
  • Foundry: Nuke 9+

* Particle Illusion is currently not available for Apple hosts.

For compatibility with specific versions and operating systems, please see our Continuum Compatibility Matrix.

Graphics Cards: We recommend that you run the latest graphics card driver version supported by your host application. A graphics card with a minimum of 1GB of RAM is required; 2GB of RAM is recommended.

New in Continuum 2019.5

  • Particle Illusion Updates: Users can now edit individual Particle Illusion parameters including the custom emitter libraries, particle types, sprite shapes, sprite reference points, sprite gradients, and motion blur. Forces and deflectors can be added along with glows, brightness, contrast, and host-level grading controls. Continuum’s Beat Reactor is also integrated directly inside the plug-in to sync animations with music.
  • Particle Illusion Dissolve: The Transition Unit adds Particle Illusion Dissolve. The auto-animating transition includes dozens of presets to instantly apply particle-based transitions or users can choose any Particle Illusion emitter to create a unique fully-customizable transition. On-screen controls make fine-tuning animation timing easy.

What’s new in v12.0.1?

Enhancements in Continuum 2019.0.1 v12.0.1

Particle Illusion

  • Large performance improvements, especially on longer clips, both when rendering and when jumping around in the PI UI.
  • New Properties group for editing nearly ALL applied emitter settings. Now you can edit more key features of applied emitters directly in the main parameter view such as Color and Color Gradient, Alpha Gradient, apply properties and more.
  • Particle Color From Layer Feature. Now supports emitters which take their particle color and/or alpha from the underlying image layer.
  • Tool Tips in PI Stage View
  • Particle Count added to Stage view
  • Preference option for whether or not clicking on stage automatically adds an emitter

Particle Emitter 3D

  • 16 new presets including dust and snow.

What’s new in v2019?

  • Added Particle Illusion real-time motion graphics generator

Boris FX Particle Illusion - 4 Part Training Series

Boris FX has just made Particle Illusion a standalone Premium Filter.  If you're new to Particle Illusion you'll want to check out this 4 part training series from Ben Brownlee, VFX artist and Curious Turtle trainer, that will get you up and running in After Effects with this powerful particle generator in no time.


In Depth: Fireworks

Yes, the U.S. Independence Day is upon us once again! Whatever your country or holiday, here are some methods of creating some beautiful explosions in the sky with After Effects, CINEMA 4D, and other hosts. There are some great plug-ins out there for making fireworks too.


GOT-Inspired Flaming Sword with Boris FX Particle Illusion & VEGAS Pro

This is part 1 of 3 tutorials from Boris FX about creating a flaming sword with Particle Illusion. Particle Illusion was re-introduced recently...


Boris FX Particle Illusion: GOT-Inspired Flaming Sword Effect

Here's a fun tutorial for all you Game of Throne fans.  Learn how to create a GOT-inspired flaming sword effect using Particle Illusion in Vegas Pro 16, with this tutorial by Boris FX Product Speicalist Vin Morreale.


Spicing up your Premiere Pro Timeline with Particle Illusion

Benjamin Eshagpoor shows you some slick tricks of Boris FX's Particle Illusion, which comes with Boris Continuum and the Continuum Particles Unit.


Boris FX Continuum: Particle Illusion Overview and Tutorial

Learn how to apply high-end particles like fireworks and explosions in Premiere Pro using Particle Illusion, part of Continuum 2019, in this tutorial from Youtuber Surfaced Studio.


Using Motion Graphics Templates in Adobe After Effects and Premiere Pro CC 2017

Brian Fox from Boris FX walks you through the Motion Graphics Templates in Adobe’s 2017 release, with an emphasis on third party plug-ins in After Effects and Premiere Pro.


In Depth: Rain Generators

It has been cloudy here all day and is just starting to sprinkle here so I thought it might be a good time to update this article with some new information.  Added June 13, 2016: Next Limit Realflow, Insydium X-Particles, a Boris tutorial, and more examples.


Using Boris Continuum Particle Array 3D to Create a Custom Transition

Learn how to use the BCC 10 Particle Array 3D tool in Premiere Pro to create and save a custom wipe transition.


Quick Tips - BCC Particle Emitter 3D

"In the first of a series of Quick Tips, Senior Product Manager Dirk de Jong dives into BCC Particle Emitter 3D. Learn how to easy it is to use randomization and post processing to produce a more varied and organic look even when you’re using a single repeated particle image." - Jessie Electa Petrov


Doctor Who Inspired Titles

Paul Ezzy explains how to create some Doctor Who inspired titles with Boris Continuum Complete


Create Complex Particle Effects in Avid- BCC AVX

Kevin P. McAuliffe harnesses the power of Boris Continuum Complete v8 AVX's Particle Emitter 3D filter to create engaging particle effects directly from within Media Composer, giving his Avid titles a "particle overhaul".