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v2020 Boris Continuum Unit: Particles

Review:

Boris Continuum Unit: Particles
  

Downloads

Download demos and trial versions, product documentation, free presets and more.

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Now with Particle Illusion real-time motion graphics generator!

Create Realistic Explosions, Fire, Rain, Fog, Snow and Other Organic Matter with Full 3D Camera and Lighting Control. 3D organic matter and streams. Add blockbuster explosions. Make it rain. Includes 10 filters & 200+ presets.


Highlights

Highlights include:

  • New for 2019! Now with Particle Illusion real-time motion graphics generator
  • Integrated Academy Award-winning Mocha masking and planar tracking system
  • Particle Emitter 3D filter with hardware acceleration and support for host lights, cameras, and paths
  • Organic Strands 3D particle painting filter
  • Auto-animating Rain and Snow generators with collision detection
  • Pin Art 3D pin screen simulator
  • Particle Array real-time shape generator

The Continuum Particles Unit offers multi-host support with a single license.

Features

  • On-screen control widgets
  • Professionally designed factory-installed presets
  • Integrated FX Browser
  • Integrated PixelChooser matte and masking system
  • Support for Adobe host native mask shapes
  • Support for Adobe host native 3D camera system
  • Support for Adobe host native 3D light system
  • Integrated Mocha masking and planar tracking system
  • Integrated Beat Reactor for audio generated VFX
  • Hardware acceleration (OpenGL/OpenCL)
  • Multi-processor (SMP) and multi-core (CMP) support

Effects

Particle Illusion

It’s back! Renowned Particle Illusion (formerly particleIllusion) gets a total overhaul in Continuum 2019. Redesigned from the ground up as a 64-bit application, Particle Illusion gives editors and artists access to an easy-to-use, powerful, high-end particle and motion graphics generator. Instantly create preset-driven photorealistic particle effects for titles, lower thirds, and background graphics.

2D Particles

The BCC 2D Particles filter breaks the source image into particles and disperses them in 2D space.

This filter also provides a variety of explosion, velocity, and gravity controls to adjust the movement of the particles. You can also control the size, shape, density, and opacity of the particles, and create custom particle shapes and scatter wipes. Use the auto-animation feature to easily generate explosion effects, or animate the filter manually for precise control.

Comet

The BCC Comet filter creates an auto-animated comet that streaks across the screen. The comet is compromised of particles whose sizes, shapes, and colors can be adjusted. You can also set the length and speed of the effect, adjust the camera perspective, position the starting and ending points of the comet, and apply a gravitational force to adjust the comet’s movement.

When you play the effect, the comet’s position automatically animates from the source point to the destination point.

Organic Strands

The BCC Organic Strands filter is a particle-based effect used to generate 3D strands with interesting looks and convenient animation options.

Particle Array 3D

The BCC Particle Array 3D filter is a particle-based generator style filter. Particle Array 3D generates a 3D array of particles and offers several interesting ways of manipulating the array based on:

  • Graph controls
  • Alternate AE layers
  • Fractal noise patterns
  • Random dispersion

The filter supports AE lights and camera for simple integration into AE 3D compositions. It also includes an integrated Beat Reactor group for creating dynamic animations directly influenced by audio layers.

Particle Emitter 3D

The BCC Particle Emitter 3D filter enables the generation of particle stream effects, and can be used to create a large variety of natural occurring effects such as:

  • Smoke
  • Fog
  • Clouds
  • Dust
  • Fireworks
  • Swarming Bees

Users of Adobe After Effects can take advantage of the filters built-in support for AE native camera and lighting systems to generate dramatic scene fly-throughs and for non-AE users, the filter includes its own built-in 3D camera and lighting options.

This OpenGL based filter is hardware assisted for enhanced render performance.

Pin Art 3D

The BCC Pin Art 3D filter is a particle-based generator style filter that simulates the look of the desk toy where metal (or plastic) pins can be displaced by objects creating a 3D relief.

The filter can use the values of layers in the After Effects composition to define the appearance and arrangement of the particles making up the “Pin Screen” such as:

  • Color
  • Luma
  • Alpha

Like a 3D-capable LED or halftone type of effect, it can be used to achieve a wide range of both 2D and 3D-looking surfaces. Pin Art 3D supports AE lights and camera for simple integration into AE 3D compositions. Features such as sophisticated built-in wipes and an integrated Beat Reactor group allow for creating dynamic animations within the filter, including animations directly influenced by audio layers.

Rain

The** BCC Rain** filter is an auto-animated filter which generates realistic rain effects. You can composite the rain over any clip in your timeline.

The filter allows you to control the apparent depth of the effect as well as fine-tune the:

  • Density
  • Speed
  • Direction
  • Color of the drops

The built-in PixelChooser, with integrated mocha planar tracking, allows for greater control over which areas of the image the filter should affect.

Snow

The BCC Snow filter is an auto-animated snow generator which can composite snow over a sky color or an image layer. The filter offers extensive options for customizing the effect and allows you to create drifts or make flakes pile up along the edges of an alpha channel.

The built-in PixelChooser, with integrated mocha planar tracking, allows for greater control over which areas of the image the filter should affect.

Sparks

The BCC Sparks filter generates auto-animated sparks that shoot from a point and disperse. The sparks’ sizes, shapes, and colors can be adjusted. You can also adjust the speed of the sparks, apply a gravitational force, and add an interaction layer.

Wild Cards

The BCC Wild Cards filter is used to generate an array of 3D cards with interesting and convenient animation options.

 

 

 

 

 

 

 

 

Host & OS Support

For compatibility with specific versions and operating systems, please see our Continuum Compatibility Matrix.

Adobe Compatible

Continuum 2020 v13.0.0 for Adobe supports the following Adobe host applications:

macOSX 10.12, 10.13, 10.14, 10.15 (as appropriate for the host version in use):

  • Adobe After Effects and Premiere Pro CC 2017, CC 2018, and CC 2019

Windows 7 x64, Windows 8 x64, Windows 10 x64 [recommended] (as appropriate for the host version in use):

  • Adobe After Effects and Premiere Pro CC 2017, CC 2018, and CC 2019

Apple Compatible

Continuum 2020 v13.0.0 for Apple FxPlug officially supports the following host applications:

macOS 10.12, 10.13, 10.14, and 10.15 (as appropriate for the host version in use):

  • Final Cut Pro X 10.2, 10.3, and 10.4 Motion 5.2, 5.3, and 5.4

Note: Particle Illusion is not supported in Apple hosts.

Avid compatible

Continuum 2020 v13.0.0 for Avid AVX supports the following host applications:

Macintosh:

  • Avid Media Composer 6.5, 7, 8.x, 2018.x, 2019.x (up to avid versions released at the time of Continuum release) and running macOS 10.12, 10.13, 10.14 (as appropriate for the host version in use):
  • Avid Symphony 6.5, 7, and 8.x running macOS 10.12, 10.13, 10.14 (as appropriate for the host version in use).

Windows:

  • Avid Media Composer Media Composer 6.5, 7, 8.x, 2018.x, 2019.x (up to avid versions released at the time of Continuum release) and running Windows 7 Professional (64-bit), Windows 8 Professional or Enterprise (64-bit), and Windows 10 (as appropriate for the host version in use).
  • Avid Symphony 6.5, 7, and 8.x running Windows 7 Professional (64-bit), Windows 8 Professional or Enterprise (64-bit), and Windows 10 (as appropriate for the host version in use).
  • Avid NewsCutter running Windows 7 Professional (64-bit), Windows 8 Professional or Enterprise (64-bit), and Windows 10 (as appropriate for the host version in use).

OFX Compatible

Continuum 2020 v13.0.0 for OFX (OpenFX) officially supports the following host applications:

Note that Continuum OFX may work to varying degrees in other OFX hosts, but at this time it is only officially supported in Resolve and Vegas. Note that official Resolve support does not yet include the embedded Fusion page within Resolve.

macOS 10.12, 10.13, 10.14, and 10.15 (as appropriate for the host version in use):

  • DaVinci Resolve Studio and DaVinci Resolve 11, 12, 12.5, 14.x, 15.x, 16.x  (If using Resolve 14 then 14.1 or higher is strongly recommended.)

Windows 7 x64, Windows 8 x64, Windows 10 x64 (as appropriate for the host version in use):

  • DaVinci Resolve Studio and DaVinci Resolve 11, 12, 12.5, 14.x, 15.x  (If using Resolve 14 then 14.1 or higher is strongly recommended.)
  • Vegas 13 (Sony)
  • Vegas 14, 15, 16, 17 (Magix)

Additional OFX Host Version Requirements:

Note that due to variation from one OFX host to another, some features or effects may not be available in all OFX hosts.  Furthermore, some Continuum features have additional host version requirements:

  • In order to access dynamic host frames in previews inside custom UI panes such as Mocha, Particle Illusion, Title Studio, and the FX Browser in Resolve you must use the paid Studio version of Resolve and you must use Resolve Studio 12.5 or higher. Similarly, BCC Optical Stabilizer requires the paid Studio version of Resolve.

Graphics Cards:
We recommend that you run the latest graphics card driver version supported by your host application. A graphics card with a minimum of 1GB of RAM is required; 2GB of RAM is recommended.


Graphics Cards: Guidelines for Graphics Card Support

  • We recommend that you run the latest graphics card driver version supported by your host application.
  • Graphics Cards must support OpenGL 2.1 or higher.
  • Editing in HD? A graphics card with a minimum of 1GB of RAM is recommended for best performance.
  • Editing in 2K or Higher? A graphics card with a minimum of 2GB of RAM is recommended for the best performance.

New in Continuum 2019.5

  • Particle Illusion Updates: Users can now edit individual Particle Illusion parameters including the custom emitter libraries, particle types, sprite shapes, sprite reference points, sprite gradients, and motion blur. Forces and deflectors can be added along with glows, brightness, contrast, and host-level grading controls. Continuum’s Beat Reactor is also integrated directly inside the plug-in to sync animations with music.
  • Particle Illusion Dissolve: The Transition Unit adds Particle Illusion Dissolve. The auto-animating transition includes dozens of presets to instantly apply particle-based transitions or users can choose any Particle Illusion emitter to create a unique fully-customizable transition. On-screen controls make fine-tuning animation timing easy.

What’s new in v12.0.1?

Enhancements in Continuum 2019.0.1 v12.0.1

Particle Illusion

  • Large performance improvements, especially on longer clips, both when rendering and when jumping around in the PI UI.
  • New Properties group for editing nearly ALL applied emitter settings. Now you can edit more key features of applied emitters directly in the main parameter view such as Color and Color Gradient, Alpha Gradient, apply properties and more.
  • Particle Color From Layer Feature. Now supports emitters which take their particle color and/or alpha from the underlying image layer.
  • Tool Tips in PI Stage View
  • Particle Count added to Stage view
  • Preference option for whether or not clicking on stage automatically adds an emitter

Particle Emitter 3D

  • 16 new presets including dust and snow.

What’s new in v2019?

  • Added Particle Illusion real-time motion graphics generator

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