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VISUAL EFFECTS & COMPOSITING
The industry’s leading rotoscope and paint tool is now packaged with major features for compositing. Silhouette 2022 offers 400+ nodes including premier tools Sapphire, Mocha Pro and Particle Illusion wrapped into one integrated node based package. Silhouette’s been integral to Hollywood’s biggest titles for over 15 years; most recently with Dune, Spider-Man: No Way Home, Free Guy and The Mandalorian. Designed by visual effects artists, Silhouette has won Academy and Emmy Awards and is a member of the Netflix Production Technology Alliance.
What’s new in Silhouette 2022
Packed with Effects Tools
Top Boris FX tools are now included in Silhouette.
Sapphire: Award-winning plugins with 270+ effect nodes and thousands of presets. Featuring the best lighting effects, lens flares, and creative image processing filters for VFX.
Mocha Pro: Now included! Featuring PowerMesh, Remove and Stabilize. New data ports and node actions connect the Mocha node to native nodes.
Particle Illusion: Create realistic particle simulations with 3D emitters, fluid dynamics, and a massive preset library. Add useful environmental elements such as snow, smoke, and fire — all within Silhouette.
More Filters: Select Continuum nodes with fast GPU processing. Including Magic Sharp, Beauty Studio, Light Leaks, Video Glitch, Film Glow, and new blur filters.
New Nodes for Invisible VFX
New nodes add control and flexibility on advanced clean up shots.
InPaint: Apply the InPaint node to remove unwanted pixels using auto-generated textures from surrounding image data. Effective for removal of unwanted objects such as markers, blemishes, or wire removal when using open splines! Learn more about InPaint
PowerMeshWarp: Using new data ports, connect the Mocha Pro node to this node for efficient “reverse warp stabilized” painting or rotoscoping. Useful for beauty work and painting on skin and fabric surfaces.
Tracking & Roto Improvements
New Surface tool and DOD update with cropped tracking for precision and speed.
Data Port update enables the Mocha Pro node to pass tracking and spline data within Silhouette’s node graph to paint and roto for improved workflows.
Point Control Parameter Tracking. Drive lens flares, particles and more by channeling data into any node via tracking data ports and new transform property pop-up menu.
Node Actions: Create Mocha generated nodes without launching the UI. Save time with Copy Data, Create Roto Node, Create Tracker Node actions. Watch Video.
More tracking exports: Silhouette adds more tracking and roto export formats with the Mocha Pro node with more support for Nuke, Fusion, Flame, FBX, and Alembic.
Architecture and Speed
Silhouette 2022 includes under the hood enhancements that improve general workflows for professional post-production and VFX studios.
Apple M1 support delivers speed boosts on newest Mac hardware.
Improved OCIO v2 color management features GPU rendering and improved ACES support on color managed projects.
Boris FX Silhouette Features – Annual Subscription
PROFESSIONAL ROTO TOOLS
Silhouette is the world’s most refined rotoscoping tool. Create sophisticated masks using B-Spline, Bézier, X-Spline, or Magnetic Freehand shapes. Easy-to-use tools such as variable per-point edge softening and magnetic reshaping assist in creating articulate animations in record time. Render mattes with realistic motion blur or export to industry-standard shape formats.
Advanced roto tools include:
Highly-optimized interface, layer controls, and toolset
Specialized shape editing tools include magnetic splines, point groups, weighted keyframes, brush-based reshape, split shapes, collapse, and distribute points
Integrated point tracking, planar tracking, and Mocha planar tracking
IK (Inverse Kinematics) to animate limbs and all manner of jointed creatures
Stereoscopic 3D workflow
Built for teams and collaboration with review/approval notes for quality control
AUTO PAINT FOR SPEED AND RELIABILITY
Silhouette’s 32-bit float raster-based paint and tracking system meets the demands of high-resolution, color-managed VFX pipelines. A unique AutoPaint recording system delivers the speed of raster paint with the repeatability of vector paint on tasks like matte painting, beauty work, rig removal, or just plain paint.
Paint Tools: Pressure-sensitive customizable brushes and presets. Includes Clone, Grain, Repair, Drag, and more.
Non-Destructive Paint: Efficient layer system for high resolution film/video paint.
Channels & Detail Separation: Paint on individual RGBA channels or work on separated detail and color views for advanced control.
Sophisticated Cloning: Advanced offset and warping, onion skin, and display views enable a streamlined workflow for aligning, patching, and removing unwanted pixels.
Powerful Tracking Options: Native point, planar tracking, and Mocha options.
New Mocha Pro and PowerMeshWarp nodes enable warped surface paint workflows.
NODE-BASED COMPOSITING & IMAGE PROCESSING
Silhouette’s core is a powerful node-based effects tree that delivers film-grade results. View and edit any combination of nodes for complex compositing, matte manipulation, keying, color correction, grain management, look development, morphing, warping, and much more.
Silhouette 2022 includes 400+ specialty nodes organized into Color, Composite, Diffusion, Filter, Film Lab, Image, Key, Light, Sapphire, Silhouette, Special Effects, Time, Tints, Transform, Warp, and OFX groups.
Gestural node-based compositing
Improved tracking and spline data ports and node actions
Updated OCIO v2 color managed workflow
Customizable workspaces for dual monitor set-ups
Exacting color grading with 4-way color wheels and presets
Proprietary matte generation
Edge tools to color correct or blur the composite’s edge
Matte manipulation using shrink, grow, blur, and wrap functions
Now includes Sapphire effects (270 nodes) and Particle Illusion (1700+ emitters).
Now including the Mocha Pro node! The fully-featured Silhouette interface for roto, paint, and compositing can also be launched as a plugin from standard VFX applications: After Effects, Premiere Pro, Nuke, Fusion, Resolve, Flame, and VEGAS Pro.
The Silhouette multi-host plugin is included with all Silhouette standalone application licenses or can be purchased as a separate option.
Silhouette’s fully-featured shape based warp and morph tools provide the highest level of creative control and render quality for digital retouching, image deformations, and even talking animals. Create invisible touch-ups, subtle facial exaggerations, or dramatic transitions with either shape or pin options.
With a rich history on some of the world’s most famous music videos and effects shots, unique “shape-to-shape morphing transitions” can be timed per layer with interactive previews for fast flexibility. Intro to Morphing Video
Pin Warp is perfect for beauty work, allowing user-defined image areas using pins while leaving other areas untouched. Adjustments can range from subtle nip and tucks to something more obvious like repositioning an arm or leg. Watch Now
Keying & Matte Generation
The powerful zMatte and Power Matte nodes use proprietary matte extraction techniques that handle the most difficult keying and matting challenges, including shots with fine hair detail, smoke, or reflections.
zMatte keying features multiple matte creation, light wrapping, edge correction, spill suppression, and matte manipulation. Watch Now
Power Matte’s unique interactive workflow enhances the matte creation process on normally non-keyable shots with foreground and background shape selectors that generate incredibly realistic and accurate results on semi-transparent objects. Watch Now
Powerful Tracking Options
The industry’s most powerful tracking drives Silhouette’s animation system and can be applied to speed up paint, roto, warp, and stabilization tasks. Choose from point tracking, native planar tracker, or the award-winning Mocha Pro node, now included in Silhouette 2022.
New surface tool, data ports, and node actions bring a seamless workflow between Mocha and Silhouette nodes.
Pre-processing filters can increase tracker accuracy for problematic images. Choose Blur, Sharpen, Contrast, Gamma, De-Noise, or Remove Flicker. Post-processing filters can be applied to tracking data including Average, Smooth, and Merge.
Sapphire, Particle Illusion & Continuum
Sapphire: Best-in-class effects include UltraGlow, UltraZap, Lens Flare, Shake, and more. Particle Illusion: Add 2D/3D animated particle simulations like snow, smoke, and fire with fluid dynamics. More Filters: 12 select nodes from Continuum are included. Featuring Magic Sharp, Beauty Studio, Light Leaks, Video Glitch, Film Glow, and 6 new blur filters.
Combine new plugins for compositing and effects
Mocha Pro Node
Award-winning Mocha Pro planar tracking is now a node included with Silhouette.
Faster speeds: Optimized M1 support & OCIO v2 color management.
New! 4-Way Color Correction UI with master, shadows, midtones and highlights wheels including 89 color grading presets from Academy Award nominated movies.
Improved Paint Performance! Color / Detail Clone Brush with faster interaction and perfectly smooth strokes.
Improved Paint Preset interface with interactive workflow.
New! Composite Modes: Math Composite now has 22 blend modes for advanced composite operations.
New! Multi-host plugin now included — launch from AE, Nuke, and more.
New! Lens Correction node
New! Improved roto shape editing and keyframing tools
New! Review & approval notes
New! Improved user interface, movie file support with Gstreamer, and much more
Silhouette 2020.5.7 – 10/09/20
Features User Interface > Font Size Preference A User Interface > Font Size Preference was added to adjust the font. This aids in making the text more readable on high dpi monitors. Note: Setting a larger font size could cause the text to be cut off in certain menus.
Changes Grain Size Smaller Than .5 The Grain > Size went no lower than .5. The minimum size is now 0.1.
Paint Source Shortcut The paint source shortcut used to select either Foreground or Output as the paint source has been changed to Alt-P.
Bug Fixes Edge Snapping Shortcut The Alt-S edge snapping keyboard shortcut did not work.
Hold Node Frame Value Not Preserved The Hold node Frame value was not preserved after a project restart. It always reset to 0.
Mac OpenColorIO library The version of the OpenColorIO library included in the Silhouette Mac app didn’t have the proper signature and could not be found on some systems.
Planar Tracker > Reference Frame The Planar Tracker > Reference Frame was supposed to display the frame that you first started tracking on and then remain on that frame number. Instead, the frame number continuously changed until tracking completed.
Roto Delete Crash Silhouette would crash after creating multiple layers and then pressing the Delete icon in the Object List.
Sapphire OFX Issues
S_Brush, S_Crosshatch, S_RomanTile, S_StripSlide: Presets didn’t do anything in the Sapphire browser.
S_Effect/S_Transition loaded the image with transparency in the Builder.
S_Effect crashed after entering and exiting the Builder.
Timebar Frame Markers Didn’t Disappear After Delete After deleting frames in the Auto Paint window, the frame markers did not automatically delete. You had to drag the Timebar to get them to disappear.
Tree Groups Did Not Minimize Tree groups did not minimize.
Using DOD Or Crop On FG Before Composite Clipped FG If a DOD or Crop node was adjusted smaller than the Session size and inserted on the FG input of a Composite node, the FG was cropped.
Known Issues Trimmed Footage in Premiere Pro Loaded Entire Clip If a clip was trimmed in Premiere Pro, the entire clip was loaded into the Silhouette Paint plug-in instead of the trimmed clip. This is a Premiere Pro limitation and the issue has been logged with Adobe.
Create Tracker > Center of View
Point Tracker > Create placed the tracker in the center of the screen. If you were zoomed in and panned off the center, you wouldn’t see the tracker that was created. Point Trackers are now always created in the center of the current view when using Point Tracker > Create.
Note: Alt-clicking still adds a tracker wherever you click.
Dragging Past Min/Max Parameter Values
When dragging on a value field with an edit range different than the display range, for example the OCIO Gain control and some Sapphire controls, the value can now be Alt-dragged all the way to the edit range limits.
Python API To Add Dynamic Ports
Added scripting support for dynamic ports.
node.addPort() – adds a new dynamic input port and returns it, otherwise None if the node does not support dynamic ports.
node.removePort(port) – removes the port if it is dynamic.
Remove Single Point Shapes In Nuke Export
When scripting a Nuke shape export, there is now a check for single point shapes.
Trees Window Interaction Rewrite
Trees window interactions were rewritten to solve various bugs.
Silhouette Paint is the industry’s first paint and tracking plug-in designed to bring best-of-breed, 32 bit, high dynamic range paint tools to editing and effects applications. Artists can now access Silhouette’s professional sequence-based paint tools inside their host of choice including Adobe After Effects and Premiere Pro, The Foundry’s NUKE, Blackmagic Fusion & Resolve, Autodesk Flame and more. Available on macOS, Windows, and Linux. A Silhouette standalone license can run either the standalone or plug-in.
Cycle Active Node Menu Keyboard Shortcuts Alt-] Cycles to the next node in the Node pop-up menu. Alt-[ Cycles to the previous node in the Node pop-up menu.
Math Composite Node Now Affects Alpha The Math Composite node can now affect the Alpha channel. A Channels pop-up menu with RGB (the default), RGBA and Alpha are the available choices.
Node Favorites Nodes can be tagged as a Favorite allowing them to be grouped separately in the Favorites tab of the Nodes window. You can tag a node as a Favorite by selecting the node (single click) and pressing the Favorite icon located at the top left of the Nodes window.
Time > Hold Node The new Hold node repeats the specified frame for the duration of the session. Useful for freezing a single painted frame for a clean plate, among other things.
Auto Paint > Frame Range – New Options Start>Current and Current>End options were added to the Auto Paint > Frame Range pop-up menu.
Paint Only Alpha A new Paint Only Alpha parameter in the Paint > Node parameter selects either a hard or soft-edged alpha channel when using the Paint Only output. Previously, a hard-edged alpha was the one and only option.
Paint > Output Unpainted Frames Preference An Output Unpainted Frames option was added to the Paint preferences. Normally, when using the Paint Only output, only painted frames are rendered. This preference renders the blank, unpainted frames as well, so there is a complete sequence.
Exporting Mocha Tracked Layers as 4 Point Corner-Pin You can now export a Mocha tracked layer as a 4 point corner-pin.
Point Tracker > Apply Behavior Tracker > Apply is now enabled with only trackers selected and when clicked, a new layer is created and the tracking data is applied to that layer. Note: If a layer is selected along with the trackers, the tracking data will be applied to the selected layer.
Trial Licensing An unrestricted, 15-day trial license can now be obtained automatically.
Onion Skin A Viewer > Onion Skin mode was added to the Viewer. Onion Skin does a mix, as defined by the Mix value, between the current frame and either previous or later frames. This is useful for creating frame by frame, hand-painted animations.
Stereo Align > Mix Mode A Viewer > Stereo Alignment Type > Mix preference option is now available for the Viewer > Stereo Align mode.
Python 3 Silhouette 2020.5 now uses Python 3.
VFX Reference Platform 2020 Silhouette 2020.5 now adheres to the VFX Reference Platform 2020.
Paint Auto Paint – Delete Key The Delete key now deletes the selection in the Auto Paint window.
Blemish and Grain Brushes Now Randomize The Blemish and Grain brushes now randomize from frame to frame.
Clone > Red Triangle/Exclamation Point The red triangle/exclamation point icon in the Paint > Clone tabs was changed to a green dot.
Actions > Copy > Selection Moved/Renamed Actions > Copy > Selection was moved and renamed to Edit > Copy Selection.
Cursor Position Color Values The cursor position color values when in the Paint node are now displayed in the Status Bar.
Hide Disconnected Inputs Disconnected inputs are now hidden from the Paint and Roto View menus.
Zoom Default to Fit The default zoom is set to Fit when activating a source or Session.
Alpha Only Render Issues Alpha only renders from Silhouette either crashed when re-imported or couldn’t be displayed.
Freehand Tool In Tracked Layer – Spline In Wrong Place The Freehand tool was not using the layer transform during shape creation. This could also affect Magnetic shapes in certain cases.
Layer Center Motion Vector Used Layer Center In the Tracker, when viewing the motion vectors for a selected layer, the center of the layer rectangle was used instead of the layer’s position + anchor.
Flare Editor Crash Clicking in the Flare Editor Viewer, but not on a control point, caused a crash.
Occlusion Crash When View > Occlusion was selected with no Occlusion input, Silhouette crashed.
License Window Loop After Deactivation After deactivating, selecting Cancel cycled between the Silhouette license window and the Boris FX license tool. The only way to stop it was to activate or run in demo mode.
Automatically Created Track Layers Not Really Selected If you had a selected shape in the Mocha tracker and tracked, a new layer was created, the shape was placed in the layer and it was tracked. After tracking, the layer appeared to be selected, but the track controls were grayed out. To track again, you had to click on the selected layer to really select it and you could then track again.
Mocha Tracker With GPU Enabled In Hi-Res Sessions The integrated Mocha tracker drifted with the Tracker > Mocha > Use GPU If Available preference enabled.
Mocha Stopped After 5 Frames The integrated Mocha tracker stopped after 5 frames the second time you tracked using Mocha.
Multi-part EXR File Crash EXR layers containing only alpha or only two channels caused a crash in the Sources window when set to Thumbnails view.
OCIO Initialization Failure When using the ACES OCIO config, the OCIO processor would not initialize because the sRGB view was named differently. This could cause a crash on startup.
Align Mode Wrong With Source Match Move When using Source Match Move, Clone > Align was not positioned correctly.
Clone > Interactive and Region With Interactive enabled, turning Region on and then off caused Interactive to not work, but the Interactive button was still highlighted.
Clone > Warp Cursor Flashed in Onion Skin Mode The Clone > Warp cursor flashed while moving it when Onion Skin is on.
Cutout Brush Not Saving If you painted a stroke with the Cutout brush, the result was not saved on the frames you painted on.
Paint Only – Undo Strokes Appear Strokes removed with Undo appeared in the Paint Only output.
Arrow Cursor Sticks On – Mac When using a pen/tablet on Mac, if you slowly moved over a sash, the cursor changed to a split icon and stuck on. You had to hit Esc to get rid of it.
Stroke Tool Not Selecting Paint State When using the Stroke tool, the associated paint state changes, like brush size and opacity changes, were not selected.
Tracker Node > Black Viewer When hooking a source into a Tracker node, the Viewer was black until the cache was cleared. Viewer > Node Selector Pop-up Menu Did Not Open
The Viewer > Node selector intermittently did not open. Weighted Keyframe Crash If you there was only 1 keyframe, pressing Alt-K and then OK or Cancel caused Silhouette to crash.
Changes Enable Source > Extend Duration On By Default Source > Extend Duration is now enabled by default. This means that the head and tail frames of a sequence are extended outside of the work range and that single frame imports exist on all frames.
Timeline > Show Work Range On By Default Timeline > Show Work Range is now on by default. This allows keyframes set in the work range to be visible when different from the Session frame range.
Bug Fixes Legacy Feather Did Not Work Legacy feathering did not work.
Node Name Error Certain OFX nodes had legacy naming in the Node window.
Nuke 9+ Exporter Issues • The Silhouette Motion Blur > Samples value was not transferring to the Nuke Motion Blur > Global > motionblur parameter. • The Silhouette Shutter Phase value was not transferring to the Nuke Motion Blur > Global > shutter offset parameter.
Open Spline Feather Handles Couldn’t Be Hidden Alt-F now toggles open spline feather handles on and off.
ROI Keyframes Not Saved With Project ROI keyframes were not saved with the project.
RotoOverlay Was Opening By Default The RotoOverlay window was opening by default and was not supposed to.
Shift-Alt Did Not Work For Stereo Align The Shift-Alt shortcut did not work for stereo alignment.
Viewer Proxy Resolution Problems Paint Node The Paint node displayed a cropped image in the Viewer at proxy resolutions.
Transform Node When Viewer proxy resolutions were used with a Transform node, images of a different size than the Session were blank in the Viewer.
Features Copying/Pasting Mocha Trackers & Shapes to Silhouette Shapes and trackers copied to the clipboard in Mocha can now be pasted into a Silhouette Roto node. Requires Mocha Pro 7.0.2 or later.
Changes Make Disabled Nodes More Obvious To make it clearer when a node is disabled, there is now an X over the node while disabled.
Mocha Tracker Status Window – Initializing Message When using the Mocha tracker, an “Initializing” message appears in the tracking status window while the GPU shaders compile prior to tracking.
Paint > Subpixel > Speed Up Some Paint > Clone brush filters, like Sinc, take longer to process. If there is no transform and no Clone offset, Silhouette will use a fast processing path regardless of the Subpixel setting.
Request a Trial Screen – Removed Host ID The Host ID was removed from the Request a Trial screen as it was not needed.
Bug Fixes Composite Node Crash The Composite node could crash when working with different sized foreground and background inputs.
Trees Window Won’t Zoom In Until You Zoom Out You had to zoom out before you could zoom in to the Trees window.
Windows Crash On Startup Windows could crash or exit unexpectedly during startup.
What’s New in Silhouette 2020:
Integrated Mocha tracking now included at no extra charge
New Roto tools: Magnetic splines with edge snapping, RotoOverlay previews and Weighted Keyframe creation to change the timing of shape animations
New Paint tools: New Dodge, Burn and Detail brushes as well as a frequency (detail) separation workflow for improved retouching
Improved Planar Tracker: Group tracking of multiple planar surfaces in addition to tracking non-planar surfaces through overlapping shapes
New nodes DOD and Extract Detail
New interface enhancements: Multiple Viewers, Node and Object windows; Streamlined Workspace and more
New bundle options: Add the Mocha Pro plug-in for Silhouette for increased tracking and VFX workflows
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