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Chaos V-Ray Render Node – Perpetual

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Chaos V-Ray Render Node – Perpetual
Chaos V-Ray Render Node – Perpetual

Add More Render Power

Chaos V-Ray Render Node - PerpetualSpeed up your render times with Chaos V-Ray Render Node – Perpetual.

V-Ray Render Nodes support network & distributed rendering on V-Ray for 3ds Max, V-Ray for Maya, V-Ray for Cinema 4D, V-Ray for Houdini, V-Ray for Nuke, V-Ray for Unreal, V-Ray for SketchUp, V-Ray for Rhino, and V-Ray for Revit.

Fast Distributed Rendering with Chaos V-Ray Render Node – Perpetual

Render single images faster using the combined computing power of multiple machines.

Flexible Network Rendering

Take advantage of all the computers in your network to render high-resolution imagery and animation.

Easy To Manage

Supported by popular render managers Thinkbox Deadline, PipelineFX Qube, and Autodesk Backburner.


Keep working while you render. Offload rendering tasks to other machines.


Render nodes are an affordable way to expand your render power.


Render node licenses support a wide range of V-Ray applications.

Cost-effective render licenses with Chaos V-Ray Render Node – Perpetual

Distributed Rendering

Distribute a single render job within a single frame across many computers in a network.

  • V-Ray for 3ds Max
  • V-Ray for Maya
  • V-Ray for Nuke
  • V-Ray for Houdini
  • V-Ray for Cinema 4
  • V-Ray for Unreal


V-Ray Swarm

V-Ray Swarm is a simple and powerful distributed rendering system. V-Ray Render Nodes currently support V-Ray Swarm on the following applications:

  • V-Ray for SketchUp
  • V-Ray for Revit
  • V-Ray for Rhino


In Depth: Why Should I Use V-Ray?
In Depth: Why Should I Use V-Ray?

In summary, V-Ray is a powerful 3D rendering system, built for designers, architects, and jack-of-all-trades. To be sure, click to learn about how artists use V-Ray. To emphasize, there are lots of examples and trial versions for every field!

Read: In Depth: Why Should I Use V-Ray?

understanding metalness

Understanding Metalness in PBR workflow with V-Ray Next

Chaos Group has added a Metalness parameter to the V-Ray standard material in an effort to better support a PBR workflow in V-Ray Next.


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