Chaos V-Ray Render Node – Perpetual
EDIT in Admin Edit in WPAdd More Render Power
Speed up your render times with Chaos V-Ray Render Node – Perpetual.
V-Ray Render Nodes support network & distributed rendering on V-Ray for 3ds Max, V-Ray for Maya, V-Ray for Cinema 4D, V-Ray for Houdini, V-Ray for Nuke, V-Ray for Unreal, V-Ray for SketchUp, V-Ray for Rhino, and V-Ray for Revit.
Fast Distributed Rendering with Chaos V-Ray Render Node – Perpetual
Render single images faster using the combined computing power of multiple machines.
Flexible Network Rendering
Take advantage of all the computers in your network to render high-resolution imagery and animation.
Easy To Manage
Supported by popular render managers Thinkbox Deadline, PipelineFX Qube, and Autodesk Backburner.
Efficient
Keep working while you render. Offload rendering tasks to other machines.
Cost-Effective
Render nodes are an affordable way to expand your render power.
Universal
Render node licenses support a wide range of V-Ray applications.
Cost-effective render licenses with Chaos V-Ray Render Node – Perpetual
Distributed Rendering
Distribute a single render job within a single frame across many computers in a network.
- V-Ray for 3ds Max
- V-Ray for Maya
- V-Ray for Nuke
- V-Ray for Houdini
- V-Ray for Cinema 4
- V-Ray for Unreal
V-Ray Swarm
V-Ray Swarm is a simple and powerful distributed rendering system. V-Ray Render Nodes currently support V-Ray Swarm on the following applications:
- V-Ray for SketchUp
- V-Ray for Revit
- V-Ray for Rhino
Description
System Requirements
Change Log
Tutorials

Understanding Metalness in PBR workflow with V-Ray Next
Chaos Group has added a Metalness parameter to the V-Ray standard material in an effort to better support a PBR workflow in V-Ray Next.
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