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v2 Datamosh for After Effects

Datamosh for After Effects
  

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Datamosh for After Effects

Real Video Glitching

The latest and greatest of glitch art tools! Datamosh 2 brings 60+ moshing algorithms, 16x more precision, 6 new parameters and a new marker workflow. Remove frames, hijack motion and swap motion from other clips. Use it and brag to your friends.

Datamosh 2 is the latest iteration of After Effects glitching that allows you to break video files in countless fashions.

 

REMOVE FRAMES

We’ve rebuilt our I-frame deletion functionality to offer you intense precision and stickier moshes. Simply drag a mosh marker to the first frame of a clip, and BLAMO, peace out I frame! Pixels of the previous clip are transposed into the following clip’s motion with 16x more precision than the OG Datamosh.

 

Highjack Motion

We put the pixel power in your hands! Our new modular workflow utilizes layer markers to surgically construct moshes so you can **** up videos YOUR way! Explore our 60+ preset algorithms and 6+ additional parameters to experience a whole new world of moshing control. Slice Dice and fry up the spiciest moshes.

Swap Motion

Steal from the rich and give to the glitch. The Swap effect makes it simple to steal and inject motion from marked areas in your timeline! Footage driven moshes open doors to uncharted aesthetics and endless creativity. You won’t find this capability anywhere else on the market.

THE DATAMOSHING RUNDOWN

Video compression works by storing some frames as full pictures and some frames as data on where previous pixels are moving (motion vectors). Motion vectors are directions for where pixels from previous frames should be moving from frame to frame.

Datamosh works by ruthlessly tampering with these compression techniques.

What’s New?

Datamosh 2 was rebuilt from the ground up to conquer any itcheness for glitchiness. Find out what we have added!

Marker Workflow

Dial in your moshes by strategically setting markers for where to mosh. Combine multiple mosh markers for a modular experience.

16x More Precise

We’ve made some hefty upgrades to the tracking precision! Expect to find soupier I-frame deletions and more vivid motion vector manipulations.

Moshing Engines

Datamosh 2 = two new moshing engines! We’ve rebuilt our backend moshing software to provide you with the utmost control in punishing pixels as you please 😉

6+ Parameters

Feel like you still don’t have enough control after 60 presets? Good thing for you is that we have new control inputs for Intensity, Acceleration, Blend and Threshold!

Moshing Algorithms

Unbox over 60 different moshing algorithms that come complete with Datamosh 2. Oh, and we add more with every update.

Default

  • Multiply
  • Add to x and y
  • Move vertical
  • Move horizontal

Zoom

  • Zoom
  • Zoom sin
  • Shear

Experimental

  • Swap

Random

  • Random Blocks 1
  • Random Blocks 2

Spatial

  • Multiply by X
  • Multiply by X no Y
  • Multiply by Y
  • Multiply by Y no X
  • Multiply by inverse X
  • Multiply by inverse X no Y
  • Multiply by inverse Y
  • Multiply by inverse Y no X
  • Multiply by X&Y
  • Multiply by inverse X&Y
  • Multiply by X & inverse Y
  • Multiply by Y & inverse X

Average

  • Average X and Y
  • Average previous 3
  • Average previous 5
  • Average previous 10
  • Average previous 15
  • Average 1 neighbors
  • Average 2 neighbors
  • Average 3 neighbors
  • Average 4 neighbors

Mirror

  • Mirror
  • Mirror left
  • Mirror right
  • Mirror top
  • Mirror bottom

Sin and cos

  • Middle sin X
  • Middle sin X no Y
  • Middle sin Y
  • Middle sin Y no X
  • Outside sin X
  • Outside sin X no Y
  • Outside sin Y
  • Outside sin Y no X
  • Outside half sin X
  • Outside half sin X no Y
  • Outside half sin Y
  • Outside half sin Y no X
  • Oscillate sin X
  • Oscillate sin X no Y
  • Oscillate sin Y
  • Oscillate sin Y no X
  • Oscillate sin X&Y
  • Right horizontal sin tapered V1
  • Left horizontal sin tapered V1
  • Horizontal sin tapered V1
  • Right horizontal sin tapered V2
  • Left horizontal sin tapered V2
  • Horizontal sin tapered V2
  • Horizontal sin tapered v3
  • Cos X & sin Y
  • Sin X & cos Y

 

After Effects CC 2021, CC 2020, CC 2019, CC 2018, CC 2017

1.1.8 – Apr 20, 2020

  • Notarized the ffmpeg binary with Apple.
  • Fixed issue with a persistent update notification.

1.1.7.1  –  Jan 14, 2020

– Fixed bug for FFmpeg not being verified on OSX Catalina

1.1.7 –  Oct 30, 2019

– Upgrade the aescripts license framework to work on OSX Catalina

1.1.5 –  Nov 26, 2018

– Auto-cleanup no longer deletes files in different projects.
– Detect FFMPEG failures.
– Do nothing whenever the user stops the render.
– Make sure ExtendScript toolkit doesn’t open when running Datamosh.
– Make sure to validate empty fields.
– Minor bug fixes
– Add notification when trial expires

1.1.4  –  Aug 11, 2018

– Fixed multiple “Datamosh” folders being generated in the project window.

1.1.2  –  Aug 9, 2018

– Fixed aequery error for small amount of users who weren’t able to start a mosh
– Other various bug fixes
– Upon re-mosh, delete old video inserted into composition + file created.
– Disallow using output templates with invalid file extensions.

1.0.1  –  Jul 16, 2018

– Added bug fix for users who are experiencing a black screen when launching the tool.

1.0.0  –  Jul 11, 2018

Initial release

Plugin Play Datamosh 2 for After Effects Tutorial #gettingstarted

Learn how to quickly datamosh inside of After Effects with simple marker precision using Datamosh 2. This tutorial goes over the latest and greatest in glitch art tools and teaches you how to get started.

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Plugin Play Datamosh for After Effects Quick Start Tutorial

Learn what datamosh is and how to manipulate the pixels in your video to create weird and wild effects, using Datamosh for After Effects.

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