v2.x Datamosh for After Effects
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Real Video Glitching
The latest and greatest of glitch art tools! Datamosh 2 brings 60+ moshing algorithms, 16x more precision, 6 new parameters and a new marker workflow. Remove frames, hijack motion and swap motion from other clips. Use it and brag to your friends. The new Mosh Maps lets you use grey-scale values to control the mosh intensity regions.
Datamosh 2 is the latest iteration of After Effects glitching that allows you to break video files in countless fashions.
Mosh Maps
Simply add a new map marker, place it over your map layer and use the grey-scale values to control the mosh intensity regions. Happy moshing 🙂
REMOVE FRAMES
Highjack Motion
We put the pixel power in your hands! Our new modular workflow utilizes layer markers to surgically construct moshes so you can **** up videos YOUR way! Explore our 60+ preset algorithms and 6+ additional parameters to experience a whole new world of moshing control. Slice Dice and fry up the spiciest moshes.
Swap Motion
Steal from the rich and give to the glitch. The Swap effect makes it simple to steal and inject motion from marked areas in your timeline! Footage driven moshes open doors to uncharted aesthetics and endless creativity. You won’t find this capability anywhere else on the market.
THE DATAMOSHING RUNDOWN
Video compression works by storing some frames as full pictures and some frames as data on where previous pixels are moving (motion vectors). Motion vectors are directions for where pixels from previous frames should be moving from frame to frame.
Datamosh works by ruthlessly tampering with these compression techniques.
What’s New?
Datamosh 2 was rebuilt from the ground up to conquer any itcheness for glitchiness. Find out what we have added!
Marker Workflow
Dial in your moshes by strategically setting markers for where to mosh. Combine multiple mosh markers for a modular experience.
16x More Precise
We’ve made some hefty upgrades to the tracking precision! Expect to find soupier I-frame deletions and more vivid motion vector manipulations.
Moshing Engines
Datamosh 2 = two new moshing engines! We’ve rebuilt our backend moshing software to provide you with the utmost control in punishing pixels as you please 😉
6+ Parameters
Feel like you still don’t have enough control after 60 presets? Good thing for you is that we have new control inputs for Intensity, Acceleration, Blend and Threshold!
Moshing Algorithms
Unbox over 60 different moshing algorithms that come complete with Datamosh 2. Oh, and we add more with every update.
Default
- Multiply
- Add to x and y
- Move vertical
- Move horizontal
Zoom
- Zoom
- Zoom sin
- Shear
Experimental
- Swap
Random
- Random Blocks 1
- Random Blocks 2
Spatial
- Multiply by X
- Multiply by X no Y
- Multiply by Y
- Multiply by Y no X
- Multiply by inverse X
- Multiply by inverse X no Y
- Multiply by inverse Y
- Multiply by inverse Y no X
- Multiply by X&Y
- Multiply by inverse X&Y
- Multiply by X & inverse Y
- Multiply by Y & inverse X
Average
- Average X and Y
- Average previous 3
- Average previous 5
- Average previous 10
- Average previous 15
- Average 1 neighbors
- Average 2 neighbors
- Average 3 neighbors
- Average 4 neighbors
Mirror
- Mirror
- Mirror left
- Mirror right
- Mirror top
- Mirror bottom
Sin and cos
- Middle sin X
- Middle sin X no Y
- Middle sin Y
- Middle sin Y no X
- Outside sin X
- Outside sin X no Y
- Outside sin Y
- Outside sin Y no X
- Outside half sin X
- Outside half sin X no Y
- Outside half sin Y
- Outside half sin Y no X
- Oscillate sin X
- Oscillate sin X no Y
- Oscillate sin Y
- Oscillate sin Y no X
- Oscillate sin X&Y
- Right horizontal sin tapered V1
- Left horizontal sin tapered V1
- Horizontal sin tapered V1
- Right horizontal sin tapered V2
- Left horizontal sin tapered V2
- Horizontal sin tapered V2
- Horizontal sin tapered v3
- Cos X & sin Y
- Sin X & cos Y
Description
System Requirements
After Effects 2023, CC 2022, CC 2021, CC 2020, CC 2019
Change Log
2.1.3 – Dec 22, 2022
2.1.2 – Aug 10, 2022
2.1.2 – Aug 10, 2022
2.1.1 – Jul 13, 2022
– Fixed error where videos not moshing when not using map.
2.1.0 – Jul 11, 2022
2.0.0 – Sep 2, 2021
- Marker Workflow: Dial in your moshes by strategically setting markers for where to mosh.
- 16x More Precise
- two new moshing engines!
- new control inputs for Intensity, Acceleration, Blend and Threshold!
- 60 different moshing algorithms included and more with every update !
1.1.8 – Apr 20, 2020
- Notarized the ffmpeg binary with Apple.
- Fixed issue with a persistent update notification.
1.1.7.1 – Jan 14, 2020
1.1.7 – Oct 30, 2019
1.1.5 – Nov 26, 2018
– Auto-cleanup no longer deletes files in different projects.
– Detect FFMPEG failures.
– Do nothing whenever the user stops the render.
– Make sure ExtendScript toolkit doesn’t open when running Datamosh.
– Make sure to validate empty fields.
– Minor bug fixes
– Add notification when trial expires
1.1.4 – Aug 11, 2018
– Fixed multiple “Datamosh” folders being generated in the project window.
1.1.2 – Aug 9, 2018
– Fixed aequery error for small amount of users who weren’t able to start a mosh
– Other various bug fixes
– Upon re-mosh, delete old video inserted into composition + file created.
– Disallow using output templates with invalid file extensions.
1.0.1 – Jul 16, 2018
– Added bug fix for users who are experiencing a black screen when launching the tool.
1.0.0 – Jul 11, 2018
Initial release
FAQs
Tutorials
Plugin Play Datamosh 2 for After Effects Tutorial #gettingstarted
Learn how to quickly datamosh inside of After Effects with simple marker precision using Datamosh 2. This tutorial goes over the latest and greatest in glitch art tools and teaches you how to get started.
More...Plugin Play Datamosh for After Effects Quick Start Tutorial
Learn what datamosh is and how to manipulate the pixels in your video to create weird and wild effects, using Datamosh for After Effects.
More...