e-on Software Vue Complete v2016 R6.2




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The Complete Digital Nature Solution for 3D Artists

Vue Complete combines into a single package a multitude of cutting-edge features that let 3D artists easily create and control rich EcoSystems of wind-swept trees and plants, hyper-realistic spectral atmospheres and detailed terrains in fully animated scenes.


Designed for expert 3D artists and graphics studios, VUE Complete provides a complete solution for natural 3D scenery.

While maintaining unequaled user friendliness, VUE Complete 2016 combines into a single package a multitude of cutting-edge features that let you easily create and control rich EcoSystems™ of wind-swept trees and plants, hyper-realistic spectral atmospheres and detailed terrains in fully animated scenes.

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Top reasons to get Vue Complete

  • Easy learning curve!
  • Quickly achieve professional results!
  • Advanced 3D scenery management!
  • Interactively paint entire forests!
  • Dynamic wind and breeze effects!
  • Photo-realistic radiosity lighting!
  • Load and render Poser characters!
  • Extended natural 3D animation power!
  • Direct access to Cornucopia3D content!
  • Export content to other 3D applications!




eon vue terrain


  • Sculpt 3D Terrains in RealTime
  • Paint Material Distribution Maps on Terrains
  • Render Infinitely Detailed Procedural Terrains
  • Create Planetary and Spherical Terrains

eon vue vegetation


  • Plant Factory Vegetation
  • Innovative SolidGrowth™  4 Plant Technology
  • Customize Vegetation in the SolidGrowth Plant Editor

eon vue ecosystems 2

EcoSystem Generation

  • Revolutionary EcoSystem™ Generation
  • Paint Plants and Objects with EcoSystem Painting
  • Powerful Layered EcoSystem Materials
  • Enhanced EcoSystem Display
  • EcoParticles - The Vue Particle System

eon vue atmospheres


  • Cutting-Edge Atmospheric Technology
  • Standard Atmosphere Model: Fast Rendering
  • Volumetric Atmosphere Model: Enhanced Realism
  • Spectral 3 Atmosphere Model: Hyper-Realism
  • Environment Mapping Model: HDRI Rendering
  • Automatic Weather Effects - Rain and Snow

eon vue natural elements

Natural Elements

  • Splines
  • Road Tools
  • Rocks
  • Realistic Water
  • Custom Fog and Clouds using MetaClouds
  • Add Celestial Stars and Planets
  • Create Your Own Natural Elements and Objects

eon vue lighting


  • Feature-Rich Direct Illumination
  • Relighting
  • Life-Like Indirect Lighting
  • Illumination Caching
  • HDR Image Based Lighting

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  • Advanced Rendering Features and Controls
  • Flexible Rendering Options
  • Fast Stand-Alone Renderer
  • Easy-To-Use Network Rendering

eon vue animation


  • The Powerful Animation Graph Editor
  • Animate using Graph-Based Animation Scripts
  • Intelligent Motion with Dynamic Motion Reaction™
  • Industry Leading Wind Animation Capabilities
  • Optimize your Animation using Animation Rendering Options

eon vue materials


  • The Basic Material Editor
  • The Advanced Material Editor
  • The SmartGraph Function Editor
  • Cyclic Noises & Fractals
  • Physical Transparency
  • Improved Highlights
  • Shared Material Layers
  • Image Combiner / Sampler Nodes
  • Texture Projection Mapping Improvements
  • Volumetric Materials

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Interface & Workflow

  • Render Stack with Comparison Tools
  • Advanced OpenGL Engine
  • Custom Interfaces
  • Inviting, Easy-to-Use Interface
  • Time-Saving Tools and Helpers

eon vue import export

Import & Export

  • Intelligent Import Filters
  • Extensive Object and Scene Export
  • 3D Import Filters
  • 3D Export Filters
  • 2D Import/Export Filters
  • Vector data import
  • Animation Export Filters
  • Camera Tracking Import / Export


VUE Complete 2016 includes all the optional modules for VUE. It adds the EcoPainter, Zephyr, AdvancedGraph, KronosFX and Exporter modules to VUE Studio. VUE Complete 2016 also ships with an extensive collection of preset trees, buildings, scenes, characters, etc.

EcoPainter - The EcoPainter lets you accurately and interactively spread and control your EcoSystem populations using your mouse or pressure sensitive tablet. EcoSystem instances are automatically dropped and aligned to the surface as you paint them. You can select, move, resize or delete entire populations with a stroke of your mouse.

Zephyr - Wind adds a whole new dimension to your animations! Create entire forests with millions of animated windswept trees, add per-plant wind effects or blow on groups of plants using animatable ventilators!

AdvancedGraph - With the AdvancedGraph module included in VUE Complete 2016, you get "behind the scene" access to your creations. Create advanced object interactions, custom material shaders, or link object and material properties together using the Scene Graph approach.

KronosFX - Thanks to KronosFX, you get full animation power. Render high-resolution animations, fine-tune your object keyframing by accessing the animated property curves, create rotoscoping effects, etc.

Exporter - Export the content of your VUE scenes to other applications, in full 3D quality. Generate fully-textured meshes, high-definition sky-maps or detailed terrain maps for import in other 3D applications.

EcoSystem - Thanks to the EcoSystem module included in VUE Complete 2016, you can create and edit your own EcoSystem materials. Control the size, color, orientation, placement, density, etc. of your EcoSystem populations. Create layered EcoSystems and adjust the affinity between the different layer populations.

Botanica - With the Botanica Plant Editor, VUE Complete 2016 lets you customize the included SolidGrowth plants to create your own, unique plant species. Adjust the settings for the entire plant, or work on individual subsets (trunk, branches leaves...). Save your newly created species to create slightly different plants each time.

LightTune - With LightTune, pump up your lighting effects with advanced features such as detailed per-object light influence, AccuShadows™ shadow mapping, spotlight view-through and custom attenuation graphs.

DeepAccess - Fully control even the most complex scenes thanks to DeepAccess. Add an unlimited number of layers. Link and incorporate imported objects and maps with dynamic updates. Sort objects by size, type or name. Easily manage and modify multiple object instances.

HyperVue - With HyperVue, dramatically cut down render times by distributing your render jobs accross a network of up to 5 computers (Macintosh or Windows). Easily set up and manage the render network with the included SmartCow™ and NewCow™ technologies.

RenderUp - The RenderUp module, included with VUE Complete 2016, lets you render images without any limitation of size nor quality (other than system resources). It also grants you advanced control over the VUE rendering engine.

3DImport - The 3DImport module, also part of VUE Complete 2016, lets you import content created with other 3D applications. Thanks to 3DImport, VUE Complete 2016 can read and import 3D objects in all popular formats, complete with texturing information.
This includes the ability to natively load static or animated Poser characters, re-pose them directly inside of VUE, and even render them using the Poser shading tree!

VUE Complete 2016 ships on two disks, packed full of quality content for use in your scenes.

The content included with VUE Complete 2016 features over 190 3D objects (of which 18 animals, 28 buildings, 5 characters, 21 vehicles, etc) as well as over 50 additional plant species and 10 new sets.

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VUE is a 64 bit application, designed for the 64 bit versions of Windows 7, Windows 8 and Windows 10 and Intel Mac OS X platforms.

Like all 3D packages, it is highly demanding in terms of computer power. Although the application is totally multi-threaded to ensure the smoothest possible response, you have to realize that there is a lot going on when you work in VUE.

Please note that using VUE on a system carrying the below specification may result in slow response time and longer render times!

Please read further on for recommended minimal specification for an optimal VUE experience.


  • Mac OS X v10.8+ 64bit,
  • 2GHz Intel processor or faster,
  • 1GB of free RAM,
  • 200 MB of free Hard Disk space,
  • 1200x768 in 65K colors/16 bits (24+ bits recommended).


  • Windows 7/Windows 8 64bit,
  • 2GHz Pentium IV or better processor,
  • 1GB of free RAM,
  • 200 MB of free Hard Disk space,
  • 1200x768 in 65K colors/16 bits (24+ bits recommended).

Note: VUE Complete 2016 installed on a multi-core CPU computer will use a maximum of 12 CPUs on a 64 bit OS.

Recommended System Specs

  • Windows 64 bit (Windows 7, Windows 8 or Windows 10), Mac OS X v10.13
  • Multi-core CPU (Intel QuadCore, Core I7, or Mac Pro), AVX compliant (windows)
  • 8GB+ of RAM,
  • 4GB+ of free Hard Disk space (on the drive hosting the OS),
  • An OpenGL accelerated video board (see below for optimal compatibility)

Supported Video Boards

VUE Complete 2016 includes an automatic configuration tool that will set all OpenGL options just after install, for optimized previewing on your video board / driver.

Any reasonably recent video board (typically less than 3 years old) with at least 1GB of dedicated VRAM and up-to-date drivers should allow you to get the most out of VUE's OpenGL engine.

If you run into any OpenGL issues, try disabling background draw and antialiasing in the Options panel. Worst case scenario: you can always run VUE in software OpenGL mode.

Warning: Laptops using Nvidia's Optimus or ATI's BinaryGFX technologies may present severe OpenGl problems. We recommend that users deactivate this option when running VUE!

Supported Applications


  •     3DSMax - 64 bit version: 3DSMax 2011 to 2017
  •     Cinema 4D - 64 bit version: Cinema 4D R13 to R18
  •     LightWave 3D - 64 bit version: LightWave 3D 9.6 to 2015
  •     Maya - 64 bit version: Maya 2011 to 2017
  •     Softimage|XSI - 64 bit version: Softimage 2010 to 2015

Macintosh - MacIntel architecture only

  •     Cinema 4D - 64 bit version: Cinema 4D R13 to R18
  •     LightWave 3D - 64 bit version: LightWave 3D 9.6 to 2015
  •     Maya - 64 bit version: Maya 2011 to 2017
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What's new in VUE 2016 R6.2?

  • [Environment map] Added new importance sampling option to improve image-based lighting
  • Fixed disappearing gizmos when OpenGL polygons limit is reached
  • Fixed wrong infinite terrain when reloaded from a fast-save or auto-save
  • Fixed potential crash with interface docking
  • Fixed regression: lost randomization when creating individual rocks.
  • Fixed object duplication not creating references
  • [HyperVue] Fixed animation saving in .mp4 format

Key New Features in VUE 2016 R6

  • UI/UX and navigation improvements:
    • Vastly improved display speed and UI responsiveness
    • New interactive multi-object selection display
    • New mouse-centered and advanced target-centered scene navigation modes that can be set on a per camera basis
    • New drop on top/smart drop on top actions
    • 2 new replace-by scaling options
    • Updated industry standard shortcuts, and addition of several new shortcut triggers
    • Improved top-view spline editor
    • Revamped import options
  • Atmospheric effects and lighting:
    • Image based lighting (IBL) importance sampling greatly improves lighting accuracy
    • Set gamma corrections for environment maps
    • Randomize cloud layers parameters
    • Several improvements on MetaCloud technology (density production, auto scale, additional volumetric material roughness and more)
  • Performance:
    • Up to 6x faster EcoSystem cache generation
    • 10% faster rendering of very large EcoSystem populations
    • Faster overall read and write mechanisms
    • EcoSystem populations with native instances in 3dsMax, Maya and Cinema4D (1)
    • Populate EcoSystems onto native assets
    • Add native assets/proxies to EcoSystem population lists
    • Load scenes created with Carbon Scatter
  • Interoperability improvements:
    • VUE xStream now supports LightWave 2018
    • EcoSystem display quality can be set for each item in the population list, and set to box, point cloud, billboard or geometry

What's new in Vue 2016 R5

Key New Features in VUE 2016 R5(1)

  • Export and interoperability improvements
    • Level of detail (LOD) export for objects or group of objects
      • User defined number of LODs to be exported
      • Capability to export only one texture per LOD
      • Export objects as billboards
    • Export options UI redesigned and simplified
    • Export preview now supports PTex
    • New PTex graph node available in the function graph
    • Optional wind animation export when exporting PlantFactory vegetation as static meshes
    • Up to 20x faster metaball/metablob baking to polygons process
    • New Python callbacks for populating EcoSystem materials or a synchronous animation and still rendering
    • VUE xStream now supports Autodesk 3ds Max 2019
  • UI/UX and navigation improvements
    • Homogenized navigation manipulation throughout the whole UI.
    • Reworked shortcut presets to mimic other 3D applications (such as Autodesk Maya, 3ds Max, Maxon Cinema4D)
    • Added new user - configurable shortcuts and triggers for better UI/UX customizability
    • Added mesh normal map quick color inversion (for both front and back faces)
    • Added user defined aspect ratio for Panoramic (VR360 and VR180 - Stereoscopic or not) renders (e.g. for PlayStation VR support)
  • Environment mapping improvements
    • New environment mapping modes: LightProbe, Cylindrical, Cube Map and Compact Cube Map completes the already existing Spherical and Hemispherical modes.
    • New Dome Rotation Environment Mapping manipulation settings (replaces former Map Offset)
    • Environment mapping UI redesigned

(1)Some features may not be available in all software versions.


Vue Brochure

What's new in Vue 2016 R4

Stereoscopic Rendering

VUE Complete 2016 allows you to render your scenes in Stereo for Stills and Animations. Stereoscopic rendering is available for both panoramic (360° and 180°) and non-panoramic renders. Stereo renders are compatible with most of VUE's Render Options, such as multi-pass or High Dynamic Range (HDR) for instance.

Interpupillary Distance is user defined (default: 6.4 cm) as well as final image layout (top/bottom or left/right). For maximum customization, VUE Complete 2016 offers 3 convergence modes for handling paralax: Parallel, Converged and Off-axis.

Stereo images and videos are automatically recognized by Stereo-compliant platforms (such as Youtube for instance) and can be played on stereo compliant devices such as Occulus Rift, HTC Vive, Nvidia 3DVision, Sony PSVR, Google DayDream, Google Carboard etc.

180 Degree VR Panoramas

Rendering in 360° can sometimes take a lot of computing resources. VUE Complete 2016 now offers VR180 Panoramic still and animation rendering, which in essence will render a 180° vertical and horizontal FOV of your scene. VR180 will be ideal to save some rendering time, for those instances where you don't need to render what's behind the camera!

Path Tracer Renderer Improvements

  • The VUE Path Tracer now supports normal mapping.
  • You can specify the OpenCL devices that should be used for the Path Tracer: All Available Devices, GPU Devices Only, or CPU Devices Only.

Misc. UX/UI Improvements

  • Improved 4K/HiDPI display compatibility.
  • Better responsiveness and faster computation of Procedural Terrain within the Terrain Editor.

What's new in Vue Complete 2016 R3

New Features in VUE 2016 R3:

  • UX/UI improvements
    • Major performance/responsiveness/stability improvements
    • All software titles are now available in English, French and German
    • Higher quality display in Render Scene preview for soft shadows
    • Better handling of editor window manipulations
    • Support for HiDPI screens on MacOS
    • Faster computing of Spline operations for HeightField Terrains
    • Application can now use up to 12 CPUs (requires the RenderUp module).
  • Optimized scene saving process
    • Up to 4x faster scene saving
    • Up to 2x smaller file size
    • 3 New scene saving modes: Default, Consolidated Archive, Network Rendering
  • HDR Rendering
    • Major improvements in dynamic range depth when using Spectral Atmospheres
    • New optional Sun Visibility parameter for Spectral Atmospheres
    • Automatic de-activation of Tone-Mapping when saving HDR pictures (.hdr or .exr formats)
  • Path Tracer renderer improvements
    • Adds support for Spectral Cloud layers
    • Support for Don't cast shadows and Disable Indirect Lighting material properties
    • New Translucent material type
    • Now supports Soft Shadows and Blurry Reflections/Refractions
  • Cloud Modulation
    • New Cloud Opacity modulation
    • Access local coordinates for color settings


What's new in Vue XStream 2016 R2

360° VR Panoramas: VUE 2016 R2 enables the rendering of 360° panoramas as static images or animations, which are compatible with all of VUE's render options, such as multi-pass or high dynamic range (HDR). When rendering a VR panorama, VUE automatically levels the camera perfectly to avoid unwanted distortion. Rendered VR panoramas are automatically recognized by Facebook, YouTube, and other panoramic compliant platforms as 360° images or videos.


Up to 16 Viewports: VUE 2016 R2 enables you to set up to 16 viewports instead of the four traditional views. This feature is particularly useful on a multi-monitor system, to test various framing options or when adding more camera angles without touching any of the main scene setup. All additional viewports retain the same traditional options, such as render in view and the ability to set up as many perspective cameras as users would like.

UX/UI improvements:

Terrain modeling:

  • "Blend Terrain with Image" automatically modifies the Heightfield Terrain function graph (instead of modifying the terrain Heightmap).
  • Simplified "Resample Terrain" replaces "Resize Terrain", to update terrain resolution without changing its size within the scene.

User Interface:

  • The "Interactive slider changes" option now also affects the mouse wheel for more dynamic visual display of users' modifications in real-time.
  • Improved visibility in viewports as a result of revised wireframe selection colors.
  • The user interface is now locked when downloading an object or a scene from the extra content.


  • Easier access and editing of multiple materials through sub-menu hierarchy display.


vue sample

What's new in Vue 2016

  • Hybrid GPU/CPU Interactive Path Tracer enabling GPU rendering
  • Heightfield Terrains: New Terrain Modeling technology, more flexible and a lot more Powerful!
  • Multiple Global EcoSystem Layers, that can be saved as EcoPainter Brushes
  • PlantFactory Variations: Easily and quickly add more realism to your scenes and improve productivity at the same time!
  • Optimized Workspace and Workflow and HiDPI display support

Getting Started with e-on Vue - Create a 3D Environment

Aya from e-on Software walks you through how to setup a quick scene with terrain, trees, atmosphere, and ocean.