ePhere Ornatrix is the ultimate hair, fur, and feather grooming and animation software for 3ds Max.
Hair and fur has been one of the biggest problems in CG since the problem was first studied in 1980’s. Since then many strives have been made in simulating realistic hair.
The purpose of Ornatrix is to bring you (the user) as close to achieving perfect results as possible with putting the technical side of things inside. So leave your skepticism and frustrations behind, put on your hairdresser hat (if you have one), and let your imagination and inner stylist roam free. The main purpose behind Ornatrix is to make it as much fun for the user to explore the art of virtual hairdressing as possible.
Ornatrix Key features
Build hair with a set of friendly operators
Strand groups for non-destructive filtering
Multiple dynamics options for all types of simulation
Familiar iterative refinement workflow
Easy to use groom preset system
Tight 3dsmax integration
Works within 3dsmax modifier and object framework
Friendly toolbar for quick start
Built-in and all 3rd-party renderer support
Easy SDK for access and extensions
Variety of import and export options
Intuitive modeling tools
Brush, comb, and cut hair
Quickly define flow of fur on a surface with arrows
Frizz, curl, clump, and braid hair procedurally
Style hair by dragging control points
Use mesh strips to generate hair
Feathers and foliage
Procedural feathers with control over shape and rotation
Ornatrix 3dsmax is designed to work on a variety of Autodesk 3dsmax versions. However, there exist a minimum requirements where Ornatrix 3dsmax is supported. The minimum requirements for your version 3dsmax apply first and foremost because Ornatrix runs inside it.
Ornatrix utilizes CPU, GPU, and RAM quite a bit to be able to model, simulate, and render millions of high fidelity hair strands. As such a modern CPU (Intel or AMD) with 16 GB+ of RAM is recommended to get acceptable performance.
Ornatrix is supported on all versions of 3dsmax newer and including 2014.
Arnold Render Support
Ornatrix Arnold renderer support is provided for 3dsmax 2018 and newer.
MassFX dynamics modifier is only available for 3dsmax 2014 and newer.
What’s new in Version 6
Push Away From Surface Modifier
Moov Physics Modifier
Resolve Collisions Modifier
Change Width Modifier
Alembic Hair Importer
Adopt External Guides Modifier
Weaver Pattern Object
Strand group patterns
Edit Guides Modifier
New optimize and resample strands options to improve brushing and Control Point movement behaviors
Strand Animation Modifier
Ability to record animation to an Alembic file
Ground Strands Modifier
Resulting strand positions can be blended from root to tip
Baked Hair Object
Baked hair can now be grounded
Up to 5 different Alembic files can be referenced by a Baked Hair Object
Hair From Mesh Strips Object
Strip flow directions can be set using strip mesh UV coordinates
Use Scaling option to uniformly scale whole strands to modify their lengths
Generate Guide Data Modifier
Added SeExpr expression support, including expression editor and using hair channels and many other hair attributes as variables