HitFilm Pro is the top choice for artists worldwide. No need to jump from editor to VFX software and back again. HitFilm gives you editing, compositing, titling, and 3D tools in a single product. You have everything you need in one place.
FXHOME HitFilm Pro 16!
Josh from FXHOME fills you in on what’s new in FXHOME HitFilm Pro 16. For all of the fine details, visit the Updates tab.
FXHOME HitFilm Pro Promo
Editing tools you need. Post-production you want!
Let our powerful editing suite take you where you want to go, faster. From basic industry-standard tools to our own unique technology, HitFilm Pro’s editor gives you everything you need to create a dynamic, snappy edit. With top animation and audio tools directly accessible in the editor, you can copy, trim, sync, and slice your way to polished films and videos.
up to 32-bit
up to 8K
up to 2.0x
Top performance & speed
Work at lightning speed using HitFilm’s multi-core and GPU accelerated system. With our unique sequence and compositor prefetcher, our developers have improved your playback performance with no compromise on your workflow.
Keep editing without interruptions. Our high-performance system and threaded rendering mean your interface will always be snappy and fast, no matter what’s rendering underneath.
All the media formats you need
You’ve got it, we work with it. HitFilm Pro supports a huge number of media file formats, including all the most commonly used video, image and audio file types, and a wide range of 3D file formats.
Work with up to 8K video and 32-bit color for high-end, professional projects. With an export queue and intuitive presets, you can step away from your desk and leave HitFilm to do its thing.
In our opinion, the single best software package for aspiring visual effects artists and filmmakers.
Biggest VFX toolkit available
HitFilm Pro’s choice of customizable effects is unmatched. Choose from a staggering 870+ VFX & presets, ready to use on any layer or clip. Perfect for every project, from sci-fi shorts to motion graphics and beyond.
3D models in true 3D space
Don’t have the budget for a real helicopter? Or a space ship? HitFilm Pro gives you the tools you need to import, animate, and composite a 3D model realistically into your 2D or 3D scene. With powerful texturing features (including using layers and composites as textures) and the option to reflect surroundings and cast shadows, it only takes a few adjustments to blend the object into your scene.
HitFilm Pro’s unified 3D space feature allows you to create layers and models that interact in the same space.
Channel your inner J. J. Abrams with Lens Flares that automatically identify the bright spots in your scene for perfect placement. It even simulates imperfect lens flaring from specular highlights, camera dirt, and anamorphic streaks.
Add some spark with HitFilm’s lightning generator. Perfect for creating Harry Potter-style wand effects, exploding star systems, or throwing electric bolts with customizable branches, color, and motion.
The particle technology in our VFX software is world-leading. Get your images or 3D models to morph into point grids that respond to animation or sound. Use Atomic Particles to design Tron-style holographic visuals, fractal distortions, dramatic dissolves, or animations synced to your favorite track.
Say goodbye to unwanted camera shake – smooth out handheld footage with the click of a button using HitFilm Pro’s Auto Stabilizer. Professional-looking footage on an indie budget? No sweat.
World’s best Chroma Key
We don’t say that lightly. We’ve created leading Chroma Key technology to give you full control over edge detail, color correction, and spill suppression.
Create any environment you want. Effortlessly extract your actors and objects with no lingering green edges and use our Matte Cleaner plugin to put the finishing touches on your composite through smoothing, feathering, and choking the edge of the key.
A fully flexible tool. Add this to text and shape layers to design life-like neon sign graphics that interact with surrounding elements. Even use it to create irregular edges and Flicker for sizzling lightsabers and laser beams.
Industry-leading Particle Simulator
Play God with this unique and powerful tool. Create particle systems and control their emitters, behaviors, deflectors, and forces for realistic visuals like sparks, glitter, dust, or swarming objects. Add it to real-life scenes and mix it seamlessly with the surroundings using physics-driven simulation.
Push realism aside for pure cool factor with grid patterns and fractally-warped, audio-influenced 3D forms. Create anything you choose.
Perfect for any action scene, our dedicated 3D muzzle flash engine incorporates a massive library of customizable effects. Drag and drop realistic, infinitely variable muzzle flashes onto any weapon in your prop collection from any angle, and at any size.
Our visual distortion effects come in four flavors: Heat, Energy, Smoke & Fluid Distortion. Create jet exhausts, burning fires and hot proton beams, or use fluid caustics to replicate the motion of rippling water.
What do you get when you want to make Layer 1 move at a multiplier of Layer 2? A mess, unless you’re using our intuitive Behavior effects. From orbiting planets to animated timepieces, this tool is perfect for seamless rotation.
Bring static characters to life with our powerful Puppet Tool. The easy-to-use pin and mesh function makes it easy to create natural motion in still images, text, or graphics. Easy, fast, fluid animation— no strings attached.
Bring your scenes to life by having characters dodge bullets with motion blur, or bend time with echoes, visual motion trails, and temporal displacement effects. Speed up, slow down, or reverse the action with a click.
Endless tracking capabilities
Bring Hollywood into your home. Foundry technology has been used to make blockbuster movies for decades by VFX artists at studios like Pixar, ILM, and Disney. Now, you get to use this same technology, integrated fully within HitFilm Pro.
Using high-tech algorithms, the 3D camera tracker quickly and easily configures ground planes, solves your shot, and generates previews for visualization. Shoot a scene and be confident of the perfect track.
FXHOME HitFilm Pro also contains the Academy Award-winning Mocha HitFilm 6.0.3 plugin. To explain, use it for making complex camera solves simple using sophisticated planar tracking, rotoscoping, and corner pinning.
HitFilm Pro takes your workflow to the next level. Seamlessly combining a huge array of features providing amateurs and professionals everything they need to see a project through to the end.
Combined timelines: Switch from one tab to the next like you would on a browser depending on your needs. Edit in one, composite in the other and jump back to the editor without any need to load another piece of software.
Personalizable workstation: Adjust your interface using the collapsible and expandable panels to ensure you have access to the things you need and aren’t distracted by panels you don’t. Your personal interface can then be saved as your default layout.
Color coding: Clip and track labelling gives you the freedom to color code your shots to more easily differentiate between takes, music & video. Give your creative process a bit of order.
Personalized playback: You can customise your playback quality and paused quality. This allows you to experience really fast playback in the editor and trimmer, preventing lagging and making it much easier to time up edits/cuts. Not only can you playback at a different quality, you can now control that quality from the menu in the viewer. This allows you to make faster, snappier edits.
Enhanced performance: Threaded-rendering allows the interface and video to work independently allowing for a smooth and lightning-fast workflow. Users of Intel and Nvidia hardware will notice the incredible power of our GPU decoding.
Mask editing and rendering: Masking is used to manually create a matte. A matte determines which parts of a layer are visible. Practically, this means that masks are used to cut holes in your layers. HitFilm Pro’s mask editing is faster than ever before enhancing and speeding up the rotoscoping process. As video quality increases, the software must be capable of handling everything it’s given which is why performance has been boosted.
Export Queue: HitFilm Pro’s export queue allows you to set up a list of edits and shots to export while you’re away from your desk. If you close down the software, the export will automatically resume when you load it back up.
Export presets: Export presets let you configure your export settings for high quality or high compression. Just drag and drop your selected presets, make it the default and move on to the next task. Export is available in multiple formats including 32-bit color and industry standard GoPro Cineform (Win) or QuickTime ProRes (Mac).
Professional formats: HitFilm Pro’s 8K support and RAM preview ensures the best possible quality for your projects. Work with all footage, from your vertical smartphone shots to high-end professional camera documentaries, HitFilm can handle it.
Intelligent search: Quickly locate what you need with HitFilm Pro’s keyword search and find feature for all your media, effects and composite timelines. Coming from another software system? No problem, our algorithm recognizes keyword links to help you find what you’re looking for.
Layer and track locking: Easily lock layers and tracks to protect their contents and prevent them from being changed after completing your work. When a layer or track is locked, a lock icon will appear on the layer.
HitFilm Pro provides a range of powerful non-linear editing tools ensuring you have the right tools for the job.
Animation tools: A large number of advanced animation tools are now available within both editor timelines. This huge update allows you to create and edit audio and video transitions without the need to create composite shots.
Composite shot enhancements: There is a vast number of animation tools, more than ever before, at your disposal in composite shots. For example, you can now animate two shots at once by using the control panel graph and the timeline graph. If you’re working on a complicated composite shot, you can work on a scene at the top and bottom of the shot simultaneously.
Audio Hard Limiter: Professional audio editing functionality allows you to normalise your audio without any need for external software. Make all the adjustments you need inside HitFilm to create a pitch perfect performance.
Unlimited tracks: HitFilm allows you to add unlimited video and audio tracks to your timeline. You shouldn’t be limited by your software.
Multiple streams: HitFilm allows you to import multiple streams of audio, giving you full flexibility over your workflow.
Picture in Picture: Picture in Picture (or PiP) is a highly common video style in online content. HitFilm now provides a quick solution for this with the Picture in Picture effect, allowing you to position one clip inside another with different scales and position relative to the layer.
Adaptive Trimmer: You now have the power to re-trim your clips after adding them to the timeline. Double-clicking a clip sends it to the trimmer panel, ready for you to make the adjustments you need. Once the necessary changes have been made the clip on the timeline will be automatically updated.
Behaviors: Behavior Effects have now been added with a whole array of possibilities. Rotate By Layer allows one layer to rotate by a specified multiplier of another layer’s rotation. Creating animated timepieces or orbiting planets has never been so simple. This is just the start of the capabilities of the new Behavior Effects.
Vertical video: Uploading vertical video shouldn’t be punishing – HitFilm now provides support for vertical videos, creating a blurred version of the original video to use as a background so the video can seamlessly fit alternative aspect ratios.
Compositing and layering: Add new dimensions to your filmmaking by bringing together 3D layers, models and particle simulations in the same space. Create stunning user interfaces by layering 2D graphics directly inside a 3D model.
3D camera projection: Take an ordinary 2D photo and convert it to a projected, photoreal 3D scene complete with camera movement.
Attributes: HitFilm now offers the ability to copy a group of attributes from one clip and apply them directly to another, or your whole project. Forgot to grade your first 10 clips? Now you can grade one and easily apply the same grade to the rest.
Audio mixer: The audio mixer allows you to fine-tune your sound for professional quality output. Easily modify, balance and mix tracks – or get precise control over individual elements with mute and solo features.
Transitions: Make a smooth segue or eye-popping transition between shots with one of HitFilm Pro’s dissolve, push, slide, split, wide, zoom, fade or iris transition features. You can even build your own transition type within a composite shot or the editor timeline.
Dedicated trimmer: Get your rough cut looking sharp with HitFilm Pro’s dedicated editing trimmer – complete with insert and overlay functionality. Cut it even quicker with customizable keyboard shortcuts to set the ‘in’ and ‘out’ points in the trimmer.
HitFilm’s Particle Simulator is a very powerful tool which allows you to play God. Create weather systems, grow your own cities or summon swarms of creatures – it’s all in HitFilm Pro, from grid patterns and fractally-warped, audio-influenced 3D forms to chaotic, physics-driven simulation.
Emitters: An emitter is where all particle effects begin, specifying where the particles appear and affecting their initial trajectory.
Particle systems: An emitter can contain multiple particle systems. A particle system is the visible part of the particle effect. The properties of a particle system will determine the visual appearance and behaviour of each individual particle at its birth. Once a particle is born, its behaviour can be affected by multiple external factors such as deflectors and forces.
Mobile emitters: Emitters can also contain mobile emitters. These are special types of emitter that are spawned in the same way as particle systems, but which can then go on to spawn their own particle systems.
Deflectors & Forces: If you want your particles to interact in more interesting ways, deflectors and forces are what you need. Deflectors are collision areas for particles and can be shapes generated inside the particle simulator or other layers on your timeline. This is a great way to simulate particles colliding with real world objects in your live action footage.
Particle shapes: Create awe-inspiring particle clouds based on 2D shapes or 3D geometry, then warp them into organic forms with extensive fractal distortion. You can even mix in an audio clip to automate the animation.
3D objects as particles: Want to get more creative with your particle design? Simply import your own 3D models as particles to create everything from a fleet of warships to a swarm of locusts.
Post processing: Take computer-generated particle systems to the next level by adding 2D effects and filters. You can add heat distortions to big explosions or mists over a foggy mountain to give your special effects scenes a more organic look.
A compositor’s toolkit
HitFilm houses over 800 unique effects and presets, each of which can be pulled apart, altered and put back together again to create something entirely new.
Text and titling: HitFilm Pro comes with professional text and titling options. Add 3D geometry effects such as extrude, bevel and rotate to your text to create the look you want. The geometry supports lights, shadows and environments maps. Not only can you copy and paste without issue but you can now type directly into the textbox. The latest build gives you the power to export titles, have instanced titles on the editor meaning you can edit them in the editor without going into the comp. Text animations and effects for animated titles and 10+ pro titles included as default to get you started.
Fire and lightning: Procedurally generated fire and lightning with accurate behavior and appearance can be further enhanced with heat distortion and post-processed lighting effects.
Muzzle flashes: HitFilm Pro’s gunfire effect generates an endless variety of muzzle flashes, from pistols to miniguns. Unlike pre-rendered stock, these can be rotated in full 3D to work from any angle.
Repair your footage: Remove unwanted digital grain from your videos, fix jello-vision caused by rolling shutter cameras, stabilize jittery handheld shots and remove distortion from fisheye lenses.
Lens flares: Mix and adjust flares, anamorphic streaks, light leaks, sparkling highlights, volumetric 3D light rays and high quality glows to enhance your cinematography.
360° video: Take advantage of the updated 360° video viewer panel allowing you to view 360° video in its original state inside the trimmer alongside the adjusted version so that you can easily add the all new 360° video effects.
Puppet tool: Use the Puppet tool to quickly add natural motion to raster images and vector graphics, including still images, shapes, and text characters. The Puppet effect works by deforming part of an image according to the positions of pins that you place and move. These pins define what parts of the image should move, what parts should remain rigid, and what parts should be in front when parts overlap.
Color correction & grading
HitFilm comes packed with powerful color correction and grading tools providing you with everything you need to get the polished look you’re after.
Scopes: Use layer-specific Vectorscopes, Waveforms and Histograms to take your color correction and grading to another level.
Vectorscope: Don’t let your characters blend into the background. Vectorscope viewer identifies skin tones so you can adjust color and saturation. See where color has been removed, how to achieve white balance and how much tint you’re adding.
Color Support: Use 32-bit color grading to add vibrant color tones and textures that jump off the screen. No banding, no pixels, just smooth gradients and future-facing films. You can use work from almost any source and resolution – even 8K UHD.
Curves: Allow yourself to bend the truth in each scene. HitFilm Pro’s curve effects give you extremely fine control over the final look of your shots.
Color wheels: If you’re stuck finding the right color for the job the color wheels that come with HitFilm Pro will give you every option to pick from.
Extensive presets: Found your signature look? Save it with HitFilm Pro’s color settings presets so you can quickly recreate it in your next project. HitFilm Pro includes hundreds of presets as standard, with many plugins for additional power and flexibility.
Grading toolkit: HitFilm Pro’s extensive collection of color grading tools lets you customize your own look and lighting. Each tool can be applied to the entire shot, or specific areas of the frame, to ensure precise color grading. You can even grade several layers at once.
Cinematic looks: Prep your film for the big screen with HitFilm Pro’s classic cine style and cine style effects. Choose from effects like Bleach Bypass, Day For Night, Grading Transfer, Three-Strip Color, Two-Strip Color and Film Grain to add a flair of drama and cinematic edge.
Hyper-stylized effects: Channel your inner Van Gogh with HitFilm Pro’s hyper-stylized color effects. Create dream-like sequences or somber moods with effects like oil painting, solarize, posterize and cartoon.
LUTs: Give your film bold Marvel colors without spending hours in the studio. Using your LUT plugin of choice, you can quickly apply your favorite cinematic color scheme or perfectly match the color grade from another clip or image.
Footage repair: Sometimes (many times) post production has to step in to save the day. Be the hero with HitFilm Pro’s professional noise removal tools and digital make-up for your actors.
Damage simulator: So your shot looks a little too perfect? HitFilm Pro’s damage simulation feature gives your footage a rougher look with film damage, TV damage, Flicker, Jitter, Shake and Stutter tools.
Tone coloring: A unique tool which gives you separate visual controls for colorizing the overall image, the shadows, the midtones, and the highlights..
Keying & extraction
Advanced chroma key, matte cleaning, spill suppression and auto light wrap combine with sophisticated 2D and 3D layering to create green screen composites so realistic your audience will never even know.
Chroma Key: HitFilm Pro made extracting actors from green screen effortless with the powerful broadcast quality chroma key. Use the chroma key to get high-quality removal from blue or green screen, control over edge detail, color correction and advanced spill replacement.
Matte cleaning: Key to the highest standard with HitFilm Pro’s matte cleaner tool. Get high-quality composites every time through smoothing, feathering and choking the edge of the key.
Spill simulation and light wrapping: HitFilm Pro’s unique spill simulation feature replaces unwanted light reflections from your green screen with realistic simulated light from your new background. You can even add the light wrap effect for a more realistic light bloom around your foreground elements.
Green screen: Clean up your green screen footage with HitFilm Pro’s effortless broadcast-quality chroma key. Use the technology to get high-quality removal from blue or green screen, control over edge detail, color correction and advanced spill replacement.
Providing powerful and advanced tracking tools HitFilm. Get more from your shots. Allowing you to build your own reality in each scene.
3D Camera Tracking from Foundry: HitFilm Pro includes powerful tracking technology from Hollywood heavyweights Foundry. Using a high-tech algorithm, the 3D camera tracker offers a quick and simple way to configure ground planes and solve your shot. It can even estimate lens distortion of a tracked clip and allow you to flatten or re-distort it!
2D Feature Tracking: HitFilm’s 2D tracker is designed for quickly tracking moving features in your videos. Once you’ve tracked the feature you want, the data can be used for a variety of things. If you’ve ever wanted to composite a realistic flying craft into your shot for example, tracking is a key step.
Mocha HitFilm: HitFilm Pro includes a special version of Mocha from BorisFX. Using Academy Award-winning planar tracking technology, Mocha HitFilm 6.0.3 provides advanced tracking solutions for multiple situations.
Importing 3D camera tracking data: HitFilm supports the .ma format for importing 3D camera data from other tracking products, such as Boujou and SynthEyes. Use the 3D camera tracking data option from the Import menu in the Media panel to select your .ma file.
3D model import
HitFilm hosts a powerful set of 3D model compatible tools. Import, adjust, texture, animate, composite and render for outstanding integration into your scenes.
Models: A number of 3D model formats are compatible with HitFilm. After they’ve been imported and adjusted to your liking they can them be composited into your scene all within HitFilm.
Animations: Animate objects and shoot with virtual cameras and lights, with real-time shadows, reflections and physically-based lighting producing super-realistic results. Experience lightning-fast load times, film box support and added .FBX import.
3D animation cache: Caching your 3D animation data means that it doesn’t need to be retrieved from file once the frame has been rendered before. Meaning that once the data has been rendered, it’ll no longer need to be read from file on every frame. Less data means quicker loading!
Import animation: HitFilm Pro offers support for a number of 3D formats including OBJ, LWO and 3DS. Alembic ABC and Filmbox FBX can also be imported with geometry animation for individual models and groups within HitFilm Pro.
Depth maps: Improve your perspective with HitFilm Pro’s depth maps for all 3D layers (3D models, planes and particle systems). Composite different objects together using depth information for masking and occlusion. Get all the benefits of 3D data while compositing in 2.5D with effects and filters.
Texturing: Import and apply any texture to any model and configure specular maps to appropriately color each material. You can even experiment with normal and bump maps to add additional 3D detail to your model without negatively impacting editing, viewing performance and polycount. Reflections and lighting can be adjusted to get the right look and feel for your scene including directional, spotlight, point and ambient light. For added realism, you can add shadow casting to in a 3D scene or switch on ambient occlusion to allow layers to cast and display shadows.
Mirror reflections: Models can now adopt mirror reflections. If you’re using HitFilm for product or corporate videos you can take a 3D model and create a complete and accurate mirror reflection for a realistic look.
Unified 3D space: You can position a 2D green-screened actor in the cockpit of 3D model helicopter without any layering tricks! HitFilm Pro’s unified 3D space feature allows you to create layers and models that interact in the same space. Add effects like motion blur and depth of field using the software’s built-in cameras for a more realistic look.
Doppler shift: Helicopter landings and revving engines sound as real as they look with HitFilm Pro’s doppler shift feature. Simply attach audio to your animated 3D layers and HitFilm will automatically apply doppler shift as the layer moves towards (and away) from the camera.
HitFilm Pro comes with a huge amount of specialized effects built-in allowing you to easily enhance your film visuals, creating memorable and impactful scenes.
3D muzzle flashes: Perfect for any action scene – HitFilm Pro’s dedicated 3D muzzle flash engine incorporates a huge library of customizable effects. Drag and drop realistic, infinitely variable muzzle flashes onto any weapon in your prop collection from any angle, and at any size.
Procedural fire: Re-make your own Towering Inferno with HitFilm Pro’s procedural fire effects. You can augment your stock footage with everything from small bonfires to large-scale building fires. Perfect for turning up the heat and production value.
Distortion effects: HitFilm Pro’s distortion effects come in four flavors: Heat, Energy, Smoke & Fluid Distortion. Add industrial grit to your props and environments with jet exhausts, burning fires and hot proton beams, or create your own Narcissus reflection scene with fluid caustics – perfect for creating the appearance of looking through a liquid surface within the software.
Neon path: Create stunning neon sign graphics straight out of a dystopian metropolis or middle-of-nowhere motel. Just add the neon effect to text and shape layers to create life-like neon sign graphics that interact with surrounding elements. Bonus: Neon Path significantly reduces time spent rotoscoping lightswords and laserbeams. After positioning your lightsword using the 4-Point Auto effect, enhance it with flicker, foreground & background distortion for an irregular edge and path animation.
Easy sci-fi effects: High-quality visual effects are the building blocks of modern sci-fi classics. So we’ve created a showstopping repository of classic sci-fi tropes – from starfields and lasers, to FTL-jumps, text crawls, earthquakes and even lightswords. Drag, drop and dazzle.
Lightning & electricity: Take up the mantle of Nikola Tesla with your very own lightning generator. Use it for Harry Potter wand effects, exploding starship systems or have your actors throw electric bolts with customizable branches, color and motion.
Lens flare toolkit: Get the J.J. Abrams look without having to adjust F-stops or shine a maglite into your camera. Volumetric, anamorphic and automatic lens flares are all easy to use with automatic identification and application of flares to bright spots in your layers. HitFilm Pro even simulates imperfect lens flaring from specular highlights, camera dirt and anamorphic streaks.
Warping tools: Twist and distort your footage for that added cool factor using HitFilm Pro’s vortex displacement, bezier warps, perspective and polar warps. You can flatten your action footage to match your traditional lenses or use Action Cam Lens Distort; making it easy to layer your composites directly onto footage filmed with action cameras.
Temporal tools: Tell more stories in a New York minute with a temporal palette that lets you speed up, slow down or reverse the action. Bring your scenes to life by having characters dodge bullets with motion blur, or bend time with echoes, motion trails and temporal displacement.
Hide objects: Don’t let rogue pedestrians come between you and your perfect shot. Clean up your footage by easily hiding or duplicating objects with HitFilm Pro’s clone stamp and replacement tools.
HitFilm Pro is multi-core and GPU accelerated. It has seen some vast improvements under the hood providing superior performance and speed like you’ve never seen before.
Apple: macOS 10.15 Catalina, macOS 10.14 Mojave, or 10.13 High Sierra
Windows: Microsoft Windows 10 (64-bit), Microsoft Windows 8 (64-bit)
Internet connection: Required for online activation
Processor: 4th Generation Intel® Core™ Processors or AMD equivalent.
RAM: 4GB (8 GB Recommended)
NVIDIA GeForce 600 (Kepler) series (2012)
AMD Radeon R5 240 (2013)
Intel HD Graphics 5000 (GT3) (2013)
Video memory 1 GB minimum (2GB or more required for 4K UHD)
HitFilm Pro Version 16.0
Released December 9, 2020
Highlights – What’s New in HitFilm Pro Version 16
Commands for importing media and recording voiceover have been added to the File menu.
Added an option to sync video and audio tracks when scrolling vertically through the editor timeline.
Boris FX BCC 3D Objects plugins have been updated to version 2020.5.
The keyboard shortcuts for adjusting the scale of the timeline can now also be used on the timeline in the Controls panel.
Mocha HitFilm has been upgraded to version 7.0.5.
Added a command to remove all empty tracks on the editor timeline at once.
Added support for decoding of HEVC/H.265 video files in the software, and on hardware for systems with supported GPUs.
Export Frame functionality has been extensively reworked, with more options and greater control.
The new Motion Lock effect allows effects to be applied directly to a video layer and be tracked to the movement within the video.
The editor sequence can now be shared with Adobe Premiere Pro, by exporting to the AAF format.
Voiceover audio can now be recorded directly in HitFilm, through the Media panel or the File menu.
AAF Import allows you to open timelines created in Premiere Pro, DaVinci Resolve, EDIUS, and Avid Media Composer.
The glTF format is now supported for importing 3D models and animation.
3D models now support physically-based rendering, using both Metallic-Roughness and Specular-Glossiness materials.
Added support for hardware decoding on Macs with supported graphics hardware. (Mac)
The new Custom Light Flares effect introduces over 60 new presets, and a new interface for building your own custom flares.
3D model formats that support animation no longer generate animation files on import, unless the model includes animation data.
Editor tracks can now be renamed by double-clicking on the track name.
The GoPro FX Reframe effect has been renamed and is now GoPro Lens Reframe.
The names of imported 3D animation assets are now displayed in the Media panel.
The motion blur settings now use a default shutter phase of -90.
The default radius for Highpass Sharpen was adjusted, and the blend modes have been reordered based on intensity.
The new Export menu provides access to all export functions in a single location.
All spinbox values in the interface can now be edited by click-dragging with the mouse.
The Export Frame feature now names the image based on the timecode of the frame being exported.
The new Remove Unused command deletes all unused assets from the Media panel with a single command.
Adding curves to a layer which contains a mask no longer causes stability issues.
Selecting a point layer in the controls for Video Copilot’s Optical Flares no longer causes stability issues.
Trying to add a preset to a layer which does not support certain types of effects no longer causes stability issues.
Opening a new project after creating a text object on the editor no longer causes stability issues.
Textures for 3D models support linear color once again.
If a timeline is shortened to a timecode which precedes the Out point, the Out point is clamped to fit the new duration.
Behavior effects are now added at the bottom of the effects list, when applied to editor sequence objects.
Clicking the Reset Master button in Trapcode Particular no longer causes stability issues.
The Ignite version of GoPro FX Reframe no longer loads into HitFilm.
Searching for “4 point” in the Effects panel now returns the 4-point gradient in the results.
The Ignite version of Gunfire no longer loads into HitFilm.
Parenting a camera to a 2D layer which is parented to a 3D layer no longer causes stability issues.
Saving a project no longer prevents the font in the Text effect from being changed.
Scopes are now only calculated when the Scopes panel is visible.
Exporting a project no longer stops the Text effect from updating in the viewer.
The Controls panel now updates properly for pasted objects.
Making a composite shot from a clip with curves applied no longer causes stability issues.
The GoPro Lens Reframe interface is now resized to fit the selected Projection preset.
Dragging to reposition the view in GoPro Lens Reframe now moves the view in the expected direction.
Eliminated an artifact at the center of the GoPro Lens Reframe effect when running on Intel 600-series graphics.
Exporting a timeline which contains the Auto Stabilize effect no longer causes stability issues.
Clarified the wording of some error messages.
MPEG-1 .ts video files now import correctly.
The export preview now properly renders when the Export panel is re-opened during an ongoing export task.
Improved the handling of audio files containing floating-point PCM values.
360° effects can now be searched for in the Effects panel without including the degrees symbol.
Media files containing pre-multiplied alpha channels now render correctly in the Trimmer, the Media panel, and the editor thumbnails.
Playback in the trimmer now includes the last frame of the video.
Editing the border color for a mask is now processed on the viewer immediately.
Reduced the bitrates for Instagram export presets.
Merging audio from two recordings of the same event with noticeable variations has been improved.
The Export Now > Contents command now creates a folder at the chosen location, if the folder doesn’t already exist.
3D models using the Override Texture option now properly respect the viewer’s downsample mode.
The export button is now correctly disabled when there is nothing to export.
Repositioning masks now registers correctly, so the mask does not move again when the mouse is clicked.
Clicking the Favorite button with multiple effects selected now favorites all selected effects.
The large curves interface in the Controls panel now displays correctly when enabled.
Selection of a folder in the Export panel presets list is now clearly indicated.
Rounded rectangle mask controls now update properly based on the size of the mask.
Selecting a foreground layer in Video Copilot’s Optical Flares no longer causes stability issues.
Double-clicking a mask shape now finalizes the mask after adding it.
Resetting an orthographic view now updates to display all objects correctly.
Copy-paste now behaves more consistently on the Editor and composite shot timelines.
Adding an effect which does not include any controls no longer switches focus to the Controls panel.
Video Copilot’s Element 3D no longer gives an error when you create a group null.
Selecting a custom texture map in Video Copilot’s Element 3D no longer causes stability issues.
Added the option to Convert to Point Text/Paragraph Text to the contextual menu on the editor.
Switching projects while an export task is ongoing now stops the export.
The Apply Matte option in Mocha HitFilm now functions correctly on Mac systems. (Mac)
Clicking the Master System button in Trapcode Particular no longer causes stability issues.
The Scene Setup in Video Copilot’s Element 3D can now be edited in saved and reloaded projects.
The editor timeline will now offer to match the resolution of non-media assets, such as a planes, when they are the first object added to the timeline.
Improved the styling of properties containing non-editable text, to make it more apparent which properties are read-only.
Adding an effect now consistently opens the effect controls in the Controls panel, and selects the object on the timeline.
Creating a null in Video Copilot’s Element 3D no longer causes stability issues.
Creating a composite shot from an audio-only asset now uses the project resolution, rather than a resolution of 1×1.The controls for the Atomic Particles now update correctly when the effect is applied to a 3D model.
The controls for the Atomic Particles now update correctly when the effect is applied to a 3D model.
Deleting a layer after cut/pasting the layer and source asset no longer causes stability issues.
The histogram for the Levels Histogram effect is no longer calculated unless the histogram is visible.
Improved the styling for the names of video files, which were being elided unnecessarily on Mac systems. (Mac)
The interface now renders correctly when interface tabs are repositioned. (Mac)
Zooming the viewer with the mouse wheel is now disabled while creating a mask.
HitFilm Pro Version 15.0
Released August 6, 2020
A new Preference option allows the root folders of a new layer to be open by default, in the controls panel.
Additional plugin presets have been added to the Grid and Lightning & Electricity
The zoom options in the Viewer panel now allow a wider range of zoom levels.
Added the ability to export audio using the WAV format.
vAdded the GoPro FX Reframe effect, for fully customizing the framing of your 360º footage.
Added a Track Select tool, to select everything to the left or right of the playhead.
New mask shapes allow you to create and customize Rounded Rectangle, Polygon, and Star shaped masks.
The rop / Pan & Zoom effect allows you to crop the contents of a clip, and animate the crop to control which area is shown.
Four new templates for lower thirds have been added: Banners, Flashy Double, Peeking with Line, and Smooth Blocks.
Added a Motion Track effect, for easily attaching a timeline object to a specific element in the scene.
Added the Color Adjustment effect to allow a range of selected colors to be shifted (originally designed for Imerge Pro).
The new Auto Stabilizer effect provides easy smoothing of motion in handheld video clips.
Image sequences can now be imported by dragging one or more images from the sequence into the Media panel.
Image Sequences can now be imported using the Import button, by selecting a single image from the sequence.
Import image sequences by selecting a file or a range of files in a folder.
The layout of the menus in the top menu bar has been improved.
Paste Attributes now asks before duplicating the attributes on the source.
The Text tool now allows multiple customizable outlines.
Upgraded the X-audio component of the installer, to eliminate an error some users were seeing on install.
CTRL+W now closes the current composite shot, and CTRL+Shift+W closes all open composite shots.
The zoom controls for scaling the timeline have been refactored and improved.
Improved performance of embedded composite shots and grade layers through caching.
The graphic interface for the Curves control is now available in two sizes, small and large.
Improved performance of creating the Effects panel.
The error messages shown when an export folder is not available are now more accurate.
PCM audio in DV-AVI files now conforms more reliably. (PC)
Right-clicking item in the top menus no longer displays menu contents incorrectly.
Improved rendering accuracy when using Intel Iris graphics for hardware decoding. (PC)
The scopes effect no longer causes stability issues.
Using the arrow keys while editing a text layer no longer causes stability issues.
Eliminated an uncommon stability issue with the audio meters during Trimmer playback.
The frame rate of MXF files is more accurately detected on import.
Locked audio tracks can no longer be edited using the audio mixer panel.
The Float option in the panel burger menu is now correctly disabled after the panel has been floated.
Restoring the Audio Mixer panel in the interface layout no longer causes stability issues.
Animated textures applied to 3D models now respect the start frame of the texture layer.
Playback of the Denoise effect no longer causes stability issues.
Adding a mask point no longer causes multiple items to be added to the History.
User-created Export Presets can now be selected as the default export preset through the export menu without requiring a restart.
Applying an animation file to a 3D model no longer affects the responsiveness of the software interface.
Fixed the text styling in error messages which may appear when opening a project whose name contains a degrees symbol.
Adjusting the Roundness of a mask containing bezier handles no longer causes unexpected distortion.
Export of AAC audio no longer fails when an incompatible bitrate is selected, instead the closest supported bitrate is used.
Unsupported audio sample rates were removed from the Export options.
Updated the pre-render icon in the Media Panel for high-DPI displays.
Improved performance of 3D models using the FBX format.
Projects containing composite shots with large numbers of layers now open more quickly.
The trimmer now properly retains focus when the cursor is moved over the timeline. (Mac)
Improved the layout of the Background Color swatch, in the Options panel.
The home page can no longer be used to browse the internet.
Exporting using a different sample rate than your timeline will no longer result in truncated audio.
New mask points can now be created correctly, regardless of which view you are using.
Improved the layout of the color Labels tab of the Options panel.
Animation behaviors have been moved into the behaviors folder, where you would expect them.
The preview shown for text layers, while they are being trimmed on the editor, is now the correct size.
The Pin button now pins the Controls panel from one timeline open, when another timeline is selected.
Dragging vertically or horizontally now resizes a mask along a fixed axis.
The software can no longer be closed while the Options dialog, or any other modal dialog, is open. (Mac)
The option to paste effects via the right-click contextual menu is no longer enabled when it should not be.
You can now paste text into a template using the CTRL+V shortcut.
The project templates and export presets for Instagram have been updated to their current specifications.
The drop zone highlight is now displayed accurately when moving a panel of the interface.
Favorited effects are now retained more reliably in the Favorites panel.
Users are now warned when trying to set keyboard shortcuts which would conflict with existing shortcuts.
Adding an effect from the Effects menu to an editor object now correctly opens the effect controls in the controls panel.
You can now use the tab key to move between options in the autosave recovery dialog.
Recovered projects now use the same name shown in the Recovery dialog.
It is no longer possible to create timelines which exceed the maximum supported frame rate of the software.
Added a ‘Paste’ option into the right-click contextual menu for the Effects property group.
The ESC key now correctly closes the Effects pop-up. (Mac)
Right-click options now work correctly in the Effects pop-up window.
Updated the icons used in the effects pop-up, for High DPI displays.
Corrected the styling of the tooltip displayed for the Color bit depth controls in the Options panel.
The export queue now correctly aligns presets for completed tasks and pending tasks.
The overlay used when moving panels is now properly centered in the panel, for optimum visibility.
The search bar in the Effects pop-up window now supports input from IMEs.
Pausing an export at 100% progress no longer causes it to become permanently unresponsive.
All export errors are now correctly indicated on the program’s taskbar icon. (PC)
The Orbit tool is now correctly displayed for all Viewer angles which support it, when multiple views are enabled.
Text-only Behaviors can no longer be pasted onto non-text objects.
Using an image with an embedded alpha channel as a bump map for a 3D model no longer corrupts the lighting of the model.
Improved the layout and styling of the Text panel.
Selecting multiple keyframes using the CTRL modifier now works correctly.
The Fade to Color transition no longer overexposes the footage to which it is applied.
The Export panel now supports export times exceeding 24 hours.
Creating a text layer using the New Layer Menu now correctly selects the Text tool so you can type immediately.
Creating a composite shot from an image which exceeds the software’s maximum supported resolution now respects the aspect ratio of the image.
The “match editor timeline to media” prompt is no longer shown after “do not show again” is selected.
Mask outlines are now displayed correctly when multiple masks are selected.
Showing or hiding the Scopes panel no longer impacts RAM Previews.
Keyboard shortcuts for all viewer tools now work correctly.
ALT+arrow keys no longer unexpectedly moves focus in the controls panel property trees.
Resetting an effect no longer affects the Transform settings for the layer containing the effect.
Tooltips are no longer displayed while rubber band selections are being made.
Hovering the cursor over keyframes or bezier handles on the timeline no longer changes the cursor icon when the Selection tool is not active.
Updated the styling of the drop indicators shown when adding objects to the timeline.
The shortcut to convert a media file to a composite shot (CTRL+M) has been enabled in the Media panel.
Deleting media from the Media Panel using the keyboard shortcut now works correctly after resetting the interface layout. (Mac)
Rubber-band selecting multiple mask points no longer creates visual errors on systems using AMD graphics.
What’s new in v14 – Released November 2019
Styling of the interface has been updated.
Imerge project files in the HitFilm media panel can be right-clicked and opened in Imerge for editing.
GPU accelerated hardware decoding for video files is now supported for exporting on Intel and Nvidia GPUs. (PC)
The font ‘Inter’, which is used in the interface, is now installed with the software.
The View menu has been replaced with the Window menu.
A menu has been added to the tab of each Panel, to aid in interface customization.
Export has been integrated into the main Edit interface, through additional export options on the timeline, and a new Export panel.
Imerge project files are now compatible with HitFilm, and can be imported and used as media.
Clicking the green plus icon next to Effects in the controls panel now opens an Insert menu, which can be used to add effects.
Composite Shots can now be created instantly from the Media panel, using the new Composite Shot button.
The color of masks can now be changed per mask, making it easier to keep track of multiple masks.
A new Effects menu in the top toolbar provides access to all effects, and stores the 5 most recently used effects for reuse.
The Text panel now includes options for All Caps, Small Caps, Superscript and Subscript.
HitFilm will now open files saved in VEGAS Effects.
VEGAS Image files can now be opened in HitFilm.
A Templates button has been added to the media panel, for easier access to templates.
A button for deleting the OFX Cache has been added to the Cache tab of the Options window.
Added support for select After Effects plugins.
A mini audio meter has been added to the Viewer, so audio levels can be checked at any time.
A visible notification has been added to the viewer, when effects are disabled by the currently selected quality profile.
When effects including a color picker are dragged onto the viewer, the color on which you drop the effect will be auto-selected.
Improved support for multithreaded rendering during pre-rendering and export.
A new Chromatic Aberration effect has been added.
A shortcut (U) has been added to reveal keyframed or modified properties. Press U once to show keyframed properties, twice to show edited properties, and three times to revert to showing all properties.
The materials options for 3D models now include a layer picker, so the layer being used can be easily identified.
Timeline layers including video layers, can now be applied to 3D models as textures.
You can now use drag and drop to add 2D Effects to layers in the viewer.
Behavior effects can now be used on the Editor timeline.
Improved user access to the Activation app, through the Options dialog.
Improved export performance by decoupling encoding from rendering and readback during the export process.
The Auto Save recovery dialog has been adjusted, to improve clarity and functionality.
When a nested composite shot is opened, the position of the playhead is now retained from the parent timeline.
The Panels in the View > Panels menu are now listed alphabetically.
Multiple layers can now be toggled in a single movement, by click-dragging across the toggle buttons.
Double-clicking an effect in the effects panel will now apply the effect to the currently selected layer.
The decoding process for AAC audio files has been updated.
The icon indicating Offline Media has been updated.
Additional zoom levels have been added to the zoom menus in the Viewer and the Trimmer panels.
The Trimmer will now resize to fit when the panel size is adjusted.
Improved handling of auto save and project recovery.
Added a warning message in the Media panel to notify the user if the audio fails to conform.
When multiple objects are selected, performing a CTRL+click on one will now deselect it.
Improved the results of Merge Audio/Video for certain files that previously had difficulty merging.
Improved loading performance, and feedback of loading progress, for projects with large amounts of imported media.
Improved the layout of the Text panel elements when the panel is resized.
Media panel previews are now generated consistently when importing or reloading media.
Improved sync accuracy of the Merge Audio/Video function.
Improved software decoding for certain MOV and MP4 video files.
Text layers involving geometry effects and motion blur now accept illumination from multiple lights. (Mac)
Improved loading of very large files on Mac systems.
The viewer now updates correctly when the editor timeline settings are matched to media.
When a thread crash occurs, the software now closes instead of continuing to run in an unstable state. (PC)
ALT+dragging a timeline object now moves the object without duplicating it.
In the Options screen, changing the Time Format setting in the Export tab now correctly updates the export screen.
Manually entering timecode now correctly takes you to the entered timecode.
The viewer now updates properly when the dimensions of a composite shot are changed.
Images from iPhone SE now import right side up.
Importing footage recorded with VLC no longer causes stability issues.
Using the B shortcut to add a clip to the timeline now works when the media panel is active.
Media panel previews are no longer generated if the Media panel is in list mode.
Cursor size no longer changes unexpectedly when drag-and-dropping media on a High DPI display. (PC)
Various compatibility issues when loading files with specific compression settings have been resolved.
Keyboard shortcuts for timeline color labels now work correctly when the Layout panel is open.
Implemented High DPI support for elements of the new Title and Template system where it was lacking.
The Next Frame button on the viewer is now disabled when the playhead is on the last frame of the timeline.
Screen recordings created using Mixer import correctly once again.
Matching timeline to media removes audio conformed to the previous sample rate so audio plays back correctly.
Removed the unnecessary ampersand from the tooltips for Open and Save buttons.
Enabling anti-aliasing no longer cause stability issues.
Videos recorded with mobile devices now load with the correct orientation.
Enabling motion blur on the editor no longer causes stability issues.
Importing multiple EXR files no longer causes stability issues. (PC)
Waveforms on the editor timeline will no longer render during playback.
Replaced the degree symbol in the Color Temperature property with a K, for Kelvin.
Opening projects containing Atomic particles on a system running MacOS Mojave no longer causes stability issues. (Mac)
Error messages originating from effects being rendered no longer cause stability issues.
Version 12 – Released 14 February 2019
The Project Screen has been replaced with a Project Settings dialog that can be accessed through the File menu.
Rendering of the Viewer and the interface have been separated, to dramatically improve performance.
Color Labels have been added to all timelines, to aid in organizing your media.
Added GPU-accelerated decoding of video files on NVIDIA hardware.
Added GPU-accelerated decoding of video files on integrated Intel graphics hardware.
Select properties of composite shot layers can be published, allowing them to be accessed and edited on the Editor timeline without opening the composite shot.
The contents of text layers can be published, allowing the text to be edited from the editor timeline without opening the composite shot that contains the text.
The Text tool can now be used natively on the Editor timeline.
A new class of effects, Animation effects, has been added, simplifying the process of adding basic animation to layers and objects.
Composite shot templates can now be exported and imported, for sharing between projects or users.
A collection of templates for lower thirds now installs with the software.
“Default render bit depth”, in the preferences panel, was renamed to “Render bit depth”.
Added the ability to add keyframes to the value graph using CTRL+click (CMD+click on Mac)
Added support for OpenType CFF fonts.
Improved performance of video playback in the Trimmer.
Performance of animated 3D Models is improved by caching animation data.
The software now allows watermarked exporting while in demo mode.
Viewer control gizmos are no longer visible during playback.
The “match settings” dialog is now displayed when multiple clips are dragged to an empty Editor timeline if all selected clips use the same settings.
The integrated Boris 3D Objects plugin has been upgraded to the latest version.
It is now possible to select multiple transitions on the Editor timeline.
Improved performance of single-frame steps of the playhead.
Adjusted the sensitivity of character spacing on text, to make minor adjustments easier.
Improved differentiation between the YUV Color Correction Wheels.
Improved performance of loading audio files on Import.
Improved compatibility with MP4 files containing AAC audio.
Improved support for GoPro CineForm AVI files.
Improved the styling of animation graphs on the Editor, so they are visible on any background color.
The Editor timeline now updates the cursor correctly when a new tool is selected.
Drag & Drop to the editor now disable correctly when the asset is dropped.
Updated the keyboard shortcuts for moving between screens in the software.
The integrated Boris effects now display correctly with all downsampling modes.
Alignment of the Trimmer no longer varies after play/pause is clicked repeatedly.
Contextual menus now correctly display all applicable options when multiple items are selected.
Masks now function consistently regardless of the Viewer downsample mode.
Keyframes no longer display outside the range of Editor timeline objects.
3D models can now be selected by clicking on them in the Viewer.
Importing MP4 files containing faulty H.264 stream data no longer causes a stability issue. (Windows)
Attempting to add a mask to an offline layer or an audio-only layer no longer causes stability issues. (Windows)
CineForm export presets no longer allow you to select unsupported options when editing their settings. (Windows)
Entering unsupported characters into the name of an Export preset no longer causes unwanted movement of the cursor.
Editing the default export location now works correctly.
Control points on the Opacity Envelope now display correctly when placed near the end of an asset.
The layer panel no longer displays menu options that are not applicable to the panel.
Selecting a non-active camera in a 3D composite with Depth Of Field enabled no longer causes stability issues.
Viewer gizmos now display immediately when media is added to the timeline.
Indenting text within a text box no longer overrides the constraints of the text box.
Video filmed with mobile phones now consistently imports with the correct orientation.
Playing the Trimmer while zoomed in no longer causes unexpected changes in the zoom level.
Opening a composite shot timeline that contains a layer no longer causes stability issues.
Right-click and drag on the Viewer during playback no longer causes the Viewer to go black.
Dragging an item to the Viewer now correctly selects it and displays its controls in the Controls panel.
Full Screen preview now works correctly with multiple HighDPI displays.
Containers and panels of the interface can now be repositioned correctly.
Resetting Quality Profiles to their defaults now works correctly. (Mac)
Creating a new project immediately after loading a project no longer causes stability issues.
Launching the activation app to deactivate the software no longer gives an error.
Improved compatibility with certain problematic MP4 files.
Antialiased rendering of a layer that is oriented toward the active camera, when using an orthographic view, no longer causes stability issues.
An issue where certain font weights would display incorrect characters has been resolved.
Playback of the Trimmer on Macs using Intel Iris graphics no longer causes stability issues. (Mac)
Repositioning a mask with its Scale set to 0% no longer causes stability issues.
Importing corrupted h.264 video files no longer causes stability issues.
Deleting an effect from an embedded composite shot no longer causes a stability issue.
Paragraph text layers no longer display the first character in the wrong font.
Deselecting media on the Editor timeline now works consistently.
Deselecting a layer while a mask is active now correctly deselects the mask.
Resetting the Scale property to its default values now properly relinks the values when necessary.
Creating a new Track on the Editor no longer auto-selects the track name for editing.
Wingdings and Webdings now work correctly.
Double-clicking on Text no longer causes stability issues.
The import dialog now defaults to the correct location, if the last import drive is not available.
Improved performance of scrubber widgets on systems with multiple displays using different resolutions.
Selecting multiple layers and disabling them all at once now works correctly.
Long layer names no longer cause layout issues.
Uncompressed AVI export no longer results in corrupted video files.
The Export progress bar on the Dock now updates when new export tasks are queued during export.
Eliminated an error message that would appear when the Mac installers were run. (Mac)
Spaces at the start or end when renaming an export preset no longer causes unidentified errors.
Clicking on a scroll bar now scrolls to the point clicked on, rather than performing a page step.
Long layer names are now elided in the Layer panel when necessary.
Long layer names are now elided in the parenting menu when necessary.
RAM Preview now works correctly with Boris effects.
Undoing a change in a comp while viewing the editor now renders correctly.
Editing the alignment of a camera layer no longer causes stability issues.
Loading a project containing multiple 3D models set to 3D Unrolled no longer causes stability issues.
Using the Angle Blur effect on a system with AMD R9 380 graphics no longer causes stability issues.
Neon Path effect now correctly factors in all transform data for masks when drawing the path.
Opening a Text layer in Mocha HitFilm now displays the text at the correct size.
Version 11.2 – Released January 16, 2019
Download HitFilm Pro Version 11.2 Requires Windows 8 64-bit (or above) or OS X 10.11 El Capitan (or above).
Running HitFilm under MacOS 10.14 Mojave no longer causes a system instability.
Version 11.1 – Released Dec. 12, 2018
The BorisFX 3D Objects plugin now correctly installs with HitFilm for Mac users.
Version 11 – Released Nov. 20, 2018
The all-new Exposure Pro effect brings enhanced exposure and color editing to HitFilm Pro, in a powerful but easy to use interface.
Dehaze improves clarity and detail in hazy shots, and allows you to add haze for style or atmosphere.
Inner glow creates a soft glow effect around the inside edge of your layer, and edit the glow’s size and color.
Outer glow creates a soft glow effect around the outside edge of your layer, and edit the glow’s size and color.
Distance Field generates a grayscale map where each pixel is colored based on its distance from the edge of the layer.
The all-new Surface Studio effect is a powerful tool for generating smooth or roughly textured metallic or vitreous surfaces on text or other layers.
The Neon path effect no longer has alignment issues when taking its shape from a text layer.
Version 10 – Released Nov. 1, 2018
Non-English characters now render correctly in text layers.
Text layers now auto-expand as you type.
New paragraph controls in the text panel provide additional controls for text layout.
Adjusting the duration of a transition now symmetrically resizes the transition in both directions by default.
Improved rendering of all fonts, so spacing and other properties are consistently respected.
Transitions are no longer limited to 5 second duration.
The font list now properly recognizes and lists all fonts installed on the system.
All font styles are now listed for non-English Windows localizations.
OpenType fonts now appear correctly in the font menu.
Improved drag and drop behavior when replacing transitions.
3D models no longer clip incorrectly when stored in an embedded comp set to 3D Unrolled.
3D models applied to particles can now be correctly illuminated by Environment Maps.
Creation of mask points is improved, to provide better control over their curved or linear status.
Selecting a comp as a material source layer no longer causes stability issues.
Improved editing of text layers in the Viewer panel.
Improved rendering of mask controls on layers which do not match the timeline resolution.
Improved editing of complex text characters, for example ‘ñ’ is now edited as a single character, rather than as two.
Trimmer no longer hangs when you try to open a plane or other non-media asset.
The Use Audio and Use Video options in the trimmer now update correctly.
Fonts containing multiple styles now display all styles correctly in the text panel.
Some fonts which would jumble characters when a specific style was selected now display all characters properly.
Accuracy of clicking to create a new text layer on High-DPi displays has been improved.
Indenting text no longer creates multiple entries in the History panel.
Editing the left indentation of a text layer now updates properly, without the cursor disappearing.
Corrected an issue with the maximum dimensions when creating export presets.
Adding mask points when Path animation is enabled no longer causes stability issues.
Viewer now updates to show results while editing transitions.
Click-drag to rubberband select multiple points in the Layer panel now works correctly.
Version 9.1 – Released 5 September 2018
The Trimmer now displays the playhead location while you preview an audio clip.
The Trimmer now displays the In and Out points on an audio clip, so you can easily select a specific portion for use.
Toggle buttons on the trimmer allow you to easily view the audio waveform of a video clip.
Buttons have been added to the Trimmer to add only audio or only video to the timeline.
Integration with Vegas 16 has been added.
The default project size has been changed to 1920×1080.
When opening a project that uses features not available in your current version, improved messages clarify what is missing.
Select All has been improved to only select visible layers.
Existing versions of .hfp and .hfcs files are now protected from overwriting if there is an error during the save process.
The swatch for the default Viewer Background Color now displays properly in the Viewer Options menu.
The time bar now consistently renders correctly on High DPI displays.
The Auto Scale button for the Value Graph is now only enabled when the value graph is visible.
The Options dialog now remembers its size and state when re-opened.
When the Trimmer is first shown, it now properly displays the current media.
The “70s Photo” preset is no longer missing from HitFilm Express.
Renaming a composite shot no longer causes unwanted change to the case of the text.
The search box in the Project panel of the Export screen is now properly cleared when the Project panel is reloaded.
The Project tab of the Export screen now properly remembers its layout when the software is closed and relaunched.
The Home screen will no longer flash white before its content loads.
Fixed several spelling errors in tooltips.
Right-clicking a layer containing a single point mask no longer causes stability issues.
Exporting individual clips from the timeline works correctly again.
What’s New in Version 9.0?
HitFilm can now export in the background, while users continue working on their project.
The End-User License Agreement has been updated to be GDPR compliant.
Timelines can now be added to the Export queue from the Export screen, an export preview has been added, and the difference between built-in export presets and user presets has been clarified.
The Export tab now shows the number of export tasks currently in the queue.
The Export queue may now optionally remove known media extensions from the names of composite shots that are added to the queue.
The Elapsed Time and Remaining Time columns may now optionally use standard timecode to display their values.
The proxy has been renamed to Pre-Render within the program, to clarify its purpose.
Interface tabs are now easier to read.
Improved the appearance of the Viewer Controls for the Bend Geometry effect on Windows systems. (PC)
Unselected items can now be right-clicked when the slice tool is active.
AVI export presets have been improved so they properly validate DV settings before exporting. (PC)
Trying to export an incompatible timeline using DV-AVI export presets now displays a warning rather than just causing the export to fail. (PC)
A rare error involving duplicate export tasks has been resolved.
Composite shot names can now display 4-byte Unicode characters correctly.
Tabbing between fields in the text panel now works as intended.
All video clips now appear correctly on the editor, regardless of the zoom level.
Keyboard shortcuts now work properly on the Export screen.
Improved clarity of the error message shown when you try to export to a nonexistent folder.
Selection and deselection of multiple items on the Editor now work correctly.
Values in the Layout Panel now display correctly when scrubbed.
Mask points added to a curve now correctly assume the curved style, rather than being linear.
Double-clicking expansion arrows in the effects tree will no longer open the import dialog.
Composite shot timelines now autoscroll if necessary when moving a layer vertically through the stack.
The Media Properties dialog now displays encoding information for Cineform clips correctly on Mac systems. (Mac)
CTRL-Clicking multiple assets on the Editor no longer causes stability issues.
HitFilm .hfp project files saved by HitFilm 8.0 and 8.1 can be saved again in HitFilm 9.0 so they open correctly in Vegas Pro 15. (PC)
Multiple preview requests for imported files no longer cause stability issues.
What’s new in version 8.0?
New layout panel added controls for precisely aligning & positioning layers.
Master reset buttons have been restored to each tab of the Options dialog.
Default preferences for the Viewer panel, such as the default background color, can now be set in the Options dialog.
Master reset buttons have been restored to each tab of the Options dialog.
Default preferences for the Editor timeline, such as track sizes and thumbnail style, can now be set in the Options dialog.
Added the ability to select multiple points on a mask by dragging a rubber band around them.
Added support for transparency in all Plane layers.
A preset for the alpha channel has been added to the properties dialog of plane layers, to define their default transparency.
New Mirror and Rotate buttons are available in the Layout panel.
Masks can now be scaled relative to the opposite corner, rather than the center point, by using the CTRL (CMD on Mac) modifier.
New Origin control selector for masks allows you to move the anchor point from which scale or rotation adjustments will be applied to the mask.
Improved Mask tools include a bounding box while creating mask points, to make it easier to manipulate multiple points at once.
Default preferences for the Media panel, such as how files are arranged, can now be set in the Options dialog.
The default size for video and audio tracks on the Editor has been changed to large.
The Options Dialog has been updated to use a vertical stack of tabs on the side, so the tabs fit better into the available space.
Improved Mask rotation so the original bounding box is retained regardless of whether the mask has been rotated or not.
A checkerboard now indicates planes with the transparency set below 100, in the Media panel.
A checkerboard now appears in the thumbnails of semi-transparent planes on the Editor timeline.
Changed the layout of the Options dialog so it fits all of the available options better.
Auto-scroll now works correctly in composite shot timelines.
Macs using Radeon Pro graphics now draw scopes correctly. (Mac)
Mask paths now correctly switch from closed to open when path points are deleted.
The contextual menu for path points now correctly identified their current linear or curved state.
Text-based effects no longer add unwanted line returns when a project is closed and reopened.
Editor tracks no longer lose sync when a project is loaded.
Adjusting the Preview size of the Editor timeline no longer scrolls to the top of the timeline.
Selecting multiple timeline objects across video and audio tracks using the CTRL (CMD on Mac) modifier now works correctly.
Fixed an export error when motion blur is enabled on the Editor.
Masks now consistently rotate correctly.
Adjusted the default compression settings for PNG export to improve export times.
Masks applied to text layers now update correctly when enabled or disabled.
When importing composite shots from another project, all available composite shots are now listed correctly.
The selected Workspace no longer remains highlighted after the layout of the software is reset.
Bezier handles on masks now work correctly after a mask has been rotated.
Adding new points to the curve of a rotated mask now works correctly.
Improved the styling of warning dialogs shown in the Options panel.
Points can now be removed from the puppet tool while in Edit mode.
Selecting a property in the property tree of one panel no longer auto-expands the tree in other panels.
Trying to export a frame containing an empty grade layer with motion blur enabled no longer causes stability issues. (Mac)
The rotation turns control now correctly moves in increments of 10 degrees when the shift modifier is used.
What’s new in version 7.1?
There is no longer an activation issue with the included Boris FX 3D Objects.
What’s new in version 7.0?
The default setting for using the full data range of 10-bit and 12-bit files were changed, and the option was renamed in the Options screen.
Added Viewer Control support for ofx plugins (e.g. Sapphire).
Added Viewer Controls to 360 Blur.
Added Viewer Controls to 360 Bulge.
Added Viewer Controls to 360 Channel Blur.
Added Viewer Controls to 360 Glow.
Added Viewer Controls to 360 Glow Darks.
Added Viewer Controls to 360 Magnify.
Added Viewer Controls to 360 Twirl.
Added Viewer Controls to 360 Unsharpen.
Added Viewer Controls to Acceleration.
Added Viewer Controls to Attract To.
Added Viewer Controls to Drag.
Added Viewer Controls to Follow.
Added Viewer Controls to Gravity.
Added Viewer Controls to Repel From.
Added Viewer Controls to Throw.
Added Viewer Controls to Angle Blur.
Added Viewer Controls to Bilateral Blur.
Added Viewer Controls to Blur.
Added Viewer Controls to Diffuse.
Added Viewer Controls to Radial Blur.
Added Viewer Controls to Channel Blur.
Added Viewer Controls to Bulge.
Added Viewer Controls to Insect Vision.
Added Viewer Controls to Magnify.
Added Viewer Controls to Puppet.
Added Viewer Controls to Twirl.
Added Viewer Controls to Witness protection.
Added Viewer Controls to Grid.
Added Viewer Controls to Reflection.
Added Viewer Controls to Split Screen Masking.
Added Viewer Controls to Tile.
Added Viewer Controls to Radial Gradient.
Added Viewer Controls to Light Wrap.
Added Viewer Controls to Glow.
Added Viewer Controls to Light Flares.
Added Viewer Controls to Unsharpen.
Added Viewer Controls to Glow Darks.
Added Viewer Controls to Bezier Warp.
Added Viewer Controls to Polar Warp.
Added Viewer Controls to Vortex Displacement Warp.
Dragging on the Value Graph is now constrained to Horizontal movement when Auto Zoom is enabled.
Improved accuracy of the value graph curve when drawing keyframes which are very close together.
Improved updating of layers when their source assets are replaced with other media.
The Puppet tool now updates correctly when the number of points is changed.
Media titles in the Trimmer now extend properly when the trimmer is resized.
Changed the default tool selection when changing a timeline from 3D to 2D.
Improved the accuracy of the mouse positioning near control handles in the Viewer.
Keyframe controls points now display correctly in the Viewer when deselected.
Keyframe controls points now display correctly in the Viewer when a property containing multiple keyframes is selected.
Changing the timeline zoom level after playback no longer causes stability issues.
Effect presets are no longer automatically reloaded, to improve performance.
Setting the camera layer alignment using a 2D layer no longer causes stability issues.
Improved performance of the zoom level slider on the timeline.
What’s new in version 6.0?
All animation tools are now accessible in the Editor timeline making it almost as powerful as the compositor when are doing 2D work (does not do 3D).
A large number of animation tools and additional functions have now been added to the Composite Shot interface.
A new Audio Hard Limiter effect has been added to make more even audio.
Text can be created on the Editor timeline via the text effect.
The ability to re-trim a clip after adding it to the timeline has been implemented.
Geometry Effects (Extrude, Bevel & Rotate) have been added to text layers providing amazing titling options.
Behavior Effects have been added, allowing one layer to be attracted towards, repel away, accelerate, move down the screen as if falling under gravity, slow down, throw towards or follow another layer. They allow layers to move using simple physics equations.
Added an environment map to text layers allowing them to receive specular and diffuse reflections from an environment map.
A Quick PiP effect has been added to quickly position one clip inside another with different scales and position relative to the layer (e.g. top left, bottom right etc)
A vertical video adjustment plugin has been added, using the original blurred version of the video to fill the horizontal space not occupied by a portrait video.
It is now possible to import ProRes video and CineForm MOV on PC.
A custom MOV writer has been created for PC users to export Cineform video and PCM audio.
A feature has been added to allow users to remove, copy and paste attributes to/from a group of clips at the same time if needed.
A 360° video viewer panel has been added which allows users to view the 360° video in its original state as well as the adjusted version so that VFX can be added.
Over 10 new 360° video effects have now been added.
Text layers now support Asian characters allowing users to easily type and render in a number of additional languages.
Viewer Quality Options can now be adjusted to improve performance in the Viewer, allowing for customized playback and pause quality.
Viewer bit depth can now be changed, to improve performance in the Viewer without impacting export quality.
Mask editing and rendering performance have been improved making it significantly faster.
Media imported into a HitFilm project is now processed quicker allowing users to get straight to editing without waiting around.
Downsampling is now utilized to improve the performance of playback in the Trimmer, Viewer and thumbnail rendering in the Editor timeline.
Playback performance of MP4 files has been improved.
Holding down the Shift Key now locks bezier control movement to the time axis in the Value Graphs and sequence envelopes allowing for completely smooth audio and video transition in the editor.
Hovering over and editing graph curves and Keyframes now displays a tooltip.
Performance improvements have been made to the copying and pasting capabilities of HitFilm.
It is now possible to automatically audio sync the entire media bin by selecting multiple clips in the media panel. HitFilm will automatically sync the files.
Ambient Occlusion can now be applied to Text Layers adding realism alongside the new advanced Geometry Effects.
Change of parenting behavior when parenting a 3D parent to a 2D child.
Motion Blur capabilities have been added to the editor sequence allowing for smoother transitions.
Motion Blur has now been added to the Slide Transition.
HitFilm optionally composites in linear color space to more closely match real life.
3D models can now use mirror reflections per material instead of spherical reflections.
Mask points can now be moved using the cursor keys.
A transform menu for Composite Shot layers can now be accessed by right-clicking the layer. Quickly adjust layers to fit the comp in different ways without having to adjust the scale and translation.
Improved performance for importing MOVs (using H.264 codec) by removing the need to decode using QuickTime on PC.
HDR images can be imported with the primary use as environment maps.
Version 5.0.6424 Features:
Dynamic Reflections now enabled on the following 3D Layers; Planes, Images, Video & Text.
The Export Queue now persists when closing & reopening HitFilm, so you can add render items from multiple projects, and export them all at once.
Shortcuts for controlling the playhead (Previous frame, Next frame, Start playback.. etc) now work in every Panel.
Changed the Panel system to allow resizing of the Lifetime, Text & Track Panels. Scrollbars will now appear if the panel is too small to display the content.
A warning is now shown to inform users when saving a Project in a newer version of the software.
Support for variable frame rate video added. HitFilm now resamples VFR videos so that they behave as if they have a fixed, constant frame rate.
Fixed a bug with Audio Waveform previews for Proxied Media when opening some projects.
Fixed an issue where the reported size of Media Cache was incorrect.
Fixed a problem with deleting files from Media Cache after completing a proxy task.
Fixed an issue where Queued Export tasks were not named correctly.
Fixed an issue where turning Reflections On or Off in the Perspective View changes the render.
Fixed a problem where incomplete media is not deleted when the Queued Export is canceled or deleted.
Fixed a bug where you could not navigate to the Export screen without first creating a project.
Fixed an issue where the Control Panel was not showing the correct Object or Layer selection.
Fixed an issue where adding a Layer or Object as Queued Export did not display the Go to Export/Continue Editing prompt to the user.
Fixed an issue where you were able to navigate to the Edit screen when an Export is starting.
Fixed a problem where the position of the splitter between the layer names and the timeline was not saved properly in composite shots.
Fixed an issue where the Duplicate shortcut was not working in the Viewer.
Fixed an issue where the Media Panel shortcuts were not working if the panel was not visible.
Fixed a problem with the styling of 3D Model Import Window where some properties were being squashed.
Tweaked the wording of the error message displayed when running on a machine below the minimum requirements.
Fixed an issue where Layer Audio Waveforms were incorrect when scrolling.
Fixed a rare crash when canceling a Queued Export task.
Fixed an issue which caused a crash when proxying multiple media files at once.
Fixed an issue where the Trimmer was stuck in a paused state after completing Playback of any piece of media.
Fixed a crash with mocha HitFilm that would happen if Quicktime was not installed.
HitFilm Pro users get an entire year of free updates with their software. Get major improvements, mind-blowing new features, advanced tech, and an ever-expanding VFX library. HitFilm is at more than 820 effects and presets and counting! This tutorial talks about the new Layout Panel in HitFilm Pro 8.
Spill is the colored light reflected from your background and onto your actor. Spill can show up on light colored clothing or hair, on shiny or reflective elements, around the edge of footage, and it can be a big problem! It can be very easy to fix, or difficult on finely detailed, extremely reflective or semi-transparent areas. Here are some methods of fixing spill.
Need to touch up your actor’s complexion quickly and easily? There are a lot of plug-ins on the market that can help you with this task. I’ll cover the big players and a few new to the market: Digital Anarchy Beauty Box, GenArts Sapphire S_Beauty, FXHOME HitFilm, the recently released Imagenomic Portraiture for video, the brand-spanking new Dashwood Smooth Skin. Red Giant Cosmo and Colorista II are also on the agenda.
Simon shows users how to create a fireball in this very detailed tutorial on HitFilm 2 Ultimate! HitFilm Ultimate - All your essential editing tools. A revolutionary workflow. Everything you need at your fingertips, in a single product. HitFilm Ultimate NLE/Compositor makes some major strides in their v2 release- New direct in-application 3D model import, bundled HitFilm mocha camera solver by Imagineer Systems, and updated particle system.
We’re getting Tutorial Tuesday started a bit early. This week we’re going to showcase tutorials for fxHome HitFilm, who will be releasing a Mac version very soon, after their crazy successful kickstarter.
This link is being provided as a convenience and for informational purposes only; it does not constitute an endorsement or an approval by Toolfarm.com of any of the products, services or opinions of the corporation or organization or individual. Toolfarm.com bears no responsibility for the accuracy, legality or content of the external site or for that of subsequent links. Contact the external site for answers to questions regarding its content.