Download demos and trial versions, product documentation, free presets and more.
You May Download a Free Demo After Logging In!
The world’s first non-destructive RAW image compositor
Create pro-level composites with unlimited layers and zero baked-in changes. Imerge Pro is the first photo editing software to keep your image data RAW and your layers self-contained. Every edit is live. Every change is flexible. No need to hide and show layers to compare different compositions – each layer can hold multiple images or text items for every variation.
Every layer is flexible
Keep your edits live and your color data RAW. No more compressing to 8-bit or worrying about the light wrap you added six layers ago.
The ability to group layers together allows you to simply organize your project, alter the way your final composites are rendered and even put a mask over a whole group of images at once.
We treat your text like any other layer. Jazz up your words by adding effects, outlines, gradients, and pattern fills. Like to experiment? We’ve got you covered with multiple text variations all inside one layer. That branding project just got a whole lot easier.
Composite faster with 38 filters
Want more vibrant colors or a crisp, clear edge detail in seconds? Scale up image quality and cut down editing time with Imerge Pro filter effects.
Black & white
Color difference key
LUT (look-up table)
Remove color matting
It does what it says
Imerge Pro is designed by humans like you. So you won’t have to google every feature to know how to use it. Every slider and effect is where you need it to be.
Make sure the coast is clear
Need your image to POP? Filters to the rescue! Make those blacks darker and the whites brighter with Clarity. With a Structure slider for ultimate contrast control, you’ll be sure to get the look you want every time.
More than a cookie cutter
Stay on-trend with ease. From cinematic looks to fashion shots, Instagram-style filters to Ansel Adams-style black and white wonders, Imerge has got everything built-in. Add some personal flair with our customizable sliders.
No need to hide
In Imerge, masks aren’t just for layers (or costume parties). Use them to define where your effect or filter is applied. Ramp up the vibrancy of your sky without affecting the rest of your landscape using a gradient mask, or turn eyes from green to blue with a simple area mask.
Lots and LUTs of options
Create your own custom grade inside the software, or import your favorite LUTs for the perfect look in no time at all. Save time in post-production, unify your images with certain looks and start yourself down the road to a perfect color grade.
Colorize the past
Bring history to life with this powerful tool. Take old black and white images and bring them into the modern era with the Colorize Black and White effect, containing customization options to help you define the level of detail and color you want.
Images looking a little wonky? The straighten tool gives you the ability to draw your ideal horizontal horizon and then rotate the image accordingly. Pair this with the Layout tools which allow you to align different elements in your scene without any fuss.
Bespoke RAW engine
Imerge has a powerful RAW engine which gets the best out of your images. Don’t have time to spare? Never fear, as Imerge Pro’s new RAW engine is custom-built and GPU accelerated, giving you lightning-fast speed when importing any RAW images.
Edit images in all their glory
A new dawn of defined colors and fine detail is here! You now have the power to import and edit RAW files right in your image compositor. Want to go big? Imerge Pro handles huge full frame & medium format images (provided your computer is up to the task).
Touch up your highlights1
Benefit from all the flexibility and power of working with RAW when editing that cloudy landscape image. Recover blown out highlights in the sky with a simple slider using Imerge’s impressive Exposure effect.
1. Only available on supported RAW files from cameras with a Bayer Color Filter Array.
2. All tests were conducted on Windows 10 Pro, with a Intel i5 8400, 16GB RAM, AMD Radeon RX 580 8GB and Samsung 960 EVO NVMe SSD.
It’s easy keying green
No more manual keying! Imerge Pro automatically removes green screen from areas that would take hours with industry standard software. A+ composites, B+ effort.
Easily split hairs
Don’t cry over spilled green. Let Imerge Pro tackle the details with automated matte cleaners, spill suppression, and edge-color effects. Remove fringing on wispy strands, blend mesh veils, and never lose your edge.
Play with fire
The Luminance Key lets you precisely extract objects like fires and explosions from black or white backgrounds without spillage or spots. You can even harness the light source from your foreground to create a life-like matte effect.
Automatic color matching
Experimenting with different backgrounds in your composite? Imerge’s automatic color matching feature adds spill suppression (for those pesky green edges), light wrap and re-grades the foreground to match the background color.
Blend with the background
Keeping a hard edge on your keyed image makes it stand out from the background, creating a sharp, jagged look. Imerge Pro allows you to soften the edges of your key with precise detail for a greater level of realism with every composite.
Hundreds of looks, zero work
Experiment with backgrounds, foregrounds, and text in one batch process! Imerge Pro automatically adds the right edge colors and light wrap to every green screen combo, so that you can flip between options with ease.
Platform & workflow
Imerge Pro is layer-based image compositing software that is GPU accelerated, making performance astonishingly fast, even on high-resolution images. Some of the unique features of Imerge Pro include:
Non-destructive: Nothing is baked in. Imerge Pro keeps your changes live and your color data RAW. Retain the full range of colors and gradients in that 16-bit California sunset throughout the editing process.
RAW processing: Imerge has a powerful bespoke RAW engine which gets the best out of your images. Custom-built and GPU accelerated, it gives you lightning-fast speed when importing any RAW images.
Your files at your fingertips: Imerge Pro’s unique home screen has already found all the projects on your system, so you can just open them and get started.
Project templates or custom setup: Quickly choose from presets, or set your own canvas resolution and shape.
Does all image processing in 16-bit float.
Group layers together to simply organize your project, alter the way your final composites are rendered and even put a mask over a whole group of images at once.
The straighten tool gives you the ability to draw your ideal horizontal horizon and then rotate the image accordingly. Pair this with the Layout tools which allow you to align different elements in your scene without any fuss.
Client preview on a second monitor: Impress clients and passing customers at shows with a clean, full quality preview on a second screen, with all interface elements hidden.
Export formats: You can adjust the following file formats to control the compression used in the exported image: JPEG, TIFF, PNG.
We support metadata: Stored metadata including: EXIF, XMP & IPTC.
Layer content: Layers can be made up of multiple images and will provide the ability to export all the combinations.
Multiple outputs: Export a number of delivery formats so your content is client ready or Instagram ready from the get-go.
Content variations: Give yourself ultimate freedom – export multiple backgrounds, foregrounds, text layers to create hundreds of different iterations.
Built-in keying effects
Chroma key: Look, no hands! Throw out the rotobrush and let Imerge do all the hard work for you. Never slave over erasing fine hairs or lace detail again.
Color difference key: Use this great effect with images that contain transparent or semi-transparent areas, such as smoke, shadows, or glass for a detailed and realistic key.
Luminance key: Remove fire and explosions from black or white backgrounds with the intelligently designed Luminance Key. Let it select the pixels that need to be semi-transparent and see results instantly.
Spill removal: No use crying over spilled green screen. Don’t be afraid of the dreaded green shadow again with automatic Spill Suppression that neutralizes the shade and removes unwanted spill.
Remove Stock Background effect: Allowing you to easily remove both black and white backgrounds from stock images. An advanced Luminance Key and Demult/Unmult effect built into one easy-to-use tool.
Masking is used to manually create a matte. A matte determines which parts of a layer are visible. Practically, this means that masks can be used to cut holes in your layers. But that’s not all – they can also be used to define where a filter is applied! Mask around just the eyes, or alter the exposure of the sky in a landscape quickly and easily.
There are 5 types of masks available in Imerge:
Gradient: Easily fade images together, fade to black and white, fade text or even create a photo reflection with a gradient mask.
Area: Use an area mask to hide portions of a layer and reveal the layers below. Perfect for combining multiple photos into a single image or getting rid of unwanted details.
Vector: Imerge’s vector masks are not pixel-based, and as a result are much more accurate.
Image luminance (intelligent): This incredible feature breaks an image down into channels of luminosity so that users can mask based on how bright or dark an area is.
Image color selection (intelligent): Much like luminosity, image color selection breaks an image down into color ranges, so that users can easily make specific selections based on color.
Creative filters & effects
Black & white: Convert your image to black and white, or reduce the saturation of your image. Imerge Pro’s black and white tool gives you full control over the luminosity of specific colors in your image, so you can dial in the exact results you desire.
Bleach bypass: Based on a technique originating in film processing, where the bleaching step was completely or partially skipped during development. Bleaching typically serves the purpose of removing silver emulsion from the film. The result is a dramatic image with high contrast and low saturation.
Channel viewer: Quickly exchange individual channels in your image into other results. They are typically used as a diagnostic tool inspecting a particular color space channel from an image.
Clarity: This effect allows you to manipulate the local contrast in an image.
Clip and Knockout blend modes: Both blend modes are perfect for integrating text into a shot, providing professional titling and stylized text options for publications, web development and portfolios.
Clouds: Generate a randomized fractal pattern simulating the appearance of clouds. This is most commonly combined with other effects to produce computer-generated patterns and textures.
Color adjustment: Your image can be altered with this tool to correct colors when required, or to alter colors for artistic effect.
Colorize Black and White: Taking old black and white images and bringing them into the modern era has never been easier than with the Colorize Black and White effect. With customization options allowing you to define the level of detail and color you want this is a powerful tool to help bring history to life.
Color overlay: Adds a color to all the pixels in an image. It will not affect the alpha channel so the shape of your image will be retained and only the color will change. This can be useful for making silhouettes by filling it with black or more creative graphical uses with images that are imported and have an alpha channel.
Curves: Curves are a powerful tool for adjusting colors and tones within your image. The graph displays a histogram of all the values present in the currently selected channel. The diagonal line is the curve you will edit, and it represents the relationship between the input values and output values of your image.
Dehaze: This effect can add or remove mist or haze from your shots. Create spooky looking scenes, or turn a gray sky clear with a single slider. It does so by estimating the distance each item in your image is from the camera at the time of the shot and adds or removes white based on this distance along with the amount you specify.
Directional blur: This effect blurs the image in a specific, user-defined direction.
Exposure: Benefit from all the flexibility and power of working with RAW when editing that cloudy landscape image. Recover blown out highlights in the sky with a simple slider using Imerge’s impressive Exposure effect.
Gaussian blur: A simple blur which blends each pixel with the pixels surrounding it on all sides, to a radius defined by the user.
Grain: Adding grain to your images can be useful for a variety of purposes, including matching existing grain in other elements of a composite, artificially aging an image, or artistic purposes. Grain is similar to noise, but more organic in nature.
Highpass effect: This traditional highpass filter is built into Imerge to give you the power to keep details while evening out gradients. As the building block of many retouching techniques, you can mix it with the Highpass Sharpen effect to sharpen up isolated areas of the image.
Inner glow: Applies a glow effect to the inside of the layer’s edges. The glow is applied as a gradient, which fades out as it reaches farther into the image.
Invert: Invert individual channels of the image. By default all color channels are inverted, which inverts the entire image. You can also invert specific channels individually.
LUT (look-up table): Look Up Tables (LUTs) are files which store a specific map for color adjustment, and allow you to apply a pre-defined color grade or adjustment to your layer very quickly.
Levels: Levels gives you detailed information about the channel composition of the layer through the user of a Histogram Display. This histogram shows information about the image just before the effect is applied. This allows you to make adjustments to the tonality of the layer based on this information.
Light wrap: Keep your green screen composites looking super realistic. Light wrap adds realism to your subject by simulating light sources in the background wrapping around the edges.
Linear gradient: Create the perfect sunset look, or give your image some more depth with our linear gradient effect, which creates a gradient between colors of your choice.
Noise: Adding noise to your images can be useful for a variety of purposes, including matching existing noise in other elements of a composite, artificially aging or distressing an image, or artistic purposes.
Outer glow: Applies a glow effect to the outside of the layer’s edges. The glow is applied as a gradient, which fades out as it reaches farther from the edges of the image. Perfect for simulating a sun, or light.
Outline: Creates a solid line along the edges of the layer.
Pattern overlay: Enables you to apply another image as an overlay onto the layer contents. The selected image is applied as a tile pattern, so it always fills the entire contents of the layer.
Pixelate: Go full FBI with the Pixelate effect. Hide someone’s identity, or a number plate on a car by selecting a specific area, making it look far lower resolution and blowing up the size of the pixels.
Quad warp: Reposition the corners of a layer individually, to alter its perspective or to alter the scale of its contents non-uniformly. The effect provides controls for each individual corner of the layer.
Radial gradient: Perfect for that sunny look, use a radial gradient to change one center color to another color at the outside of the radius.
Remove color matting: Eliminates halos from the edges of composited elements where the background has been removed. When a composited element has unwanted color around the edges, you can use this tool to remove that color, while still retaining transparency in those edge areas.
Saturation editor: The saturation editor is optimized for fine tuning the intensity of each color in the layer. It uses a curve to control the saturation of different colors.
Scan lines: Creates a consistent pattern of light and dark lines. Effective for replicating the look of television or other electronic displays, or creating a pattern for graphic purposes.
Sharpen: Increase micro contrast around fine edges on the image, which causes the edges stand out more and appear to be in sharper focus.
Tone coloring: Tone coloring applies hue shifts to specific tonal ranges of your layer. Unlike color adjustment, which applies adjustments based on color selections, Tone coloring alters color based on tonal selections, or luminosity.
Vignette: Subtly or dramatically darken the edges of your frame using this effect. Vignettes help to naturally draw the viewer’s eye toward the center of the frame, and your subject.
White balance: Correct the color of inaccurate whites with this tool. You can also use it to warm or cool the colors in the image overall. You can manually correct the white balance using the temperature and tint sliders, but it is usually faster and more effective to start by setting the neutral color.
Zoom blur: This effect works by blurring the image outward from a specified center point. It creates a similar effect to quickly extending a zoom lens during an exposure.
Graphics card: 2048MB graphics memory for projects up to 24MP. 4GB+ for projects over 24MP
Intel HD Graphics 4000 (GT2) (2012)
NVIDIA GeForce 600 Series (2012)
AMD R7 Series (2013)
Dedicated cards from 2012 onwards
OpenGL 4.1 and OpenCL 1.2 support
Version 3.0 – Released 29 May, 2019
Added the Group Layer type which allows you to organize your project and, more importantly, to create localized stacks of layers, masks, and effects which don’t affect the layers below the group.
Added Clip and Knockout blend modes which allow you to, using an alpha clipping region, either restrict what comes through from the layers below or punch through the layers below.
Added a “Colorize Black and White” effect which is used to apply a color or a gradient of color to a black and white image.
Added a “Remove Stock Background” effect which is used to remove white or black backgrounds from stock photos.
Added a “Highpass” effect which applies a high pass filter to the image.
Added a “Highpass Sharpen” effect which allows you to sharpen images easily using a high pass method.
Added a Straighten tool which provides a fast and intuitive way rotate the entire canvas or layer selections.
Added a Layout menu which provides a number of options to align or distribute a set of selected layers.
Added more controls to the Luminance Key effect.
Added keyboard toggles for hiding and showing effects and masks.
Added opacity sliders next to some color pickers.
Added a color dropper on the saturation editor.
The “Set canvas to same size” (previously “Trim canvas to layer”) feature now takes into account the rotation and scaling of the selected layer.
Added the ability to hold shift while dragging a layer to lock it to move only horizontally or vertically.
Added option for a matte color to replace the alpha when exporting to the non-alpha format JPEG.
Added ability to configure how the batch system handles duplicate files.
Tooltips now show their associated keyboard shortcuts.
The font size dropdown can now be adjusted using the arrow keys, in conjunction with optional keyboard modifiers.
The save project dialog will now remember the last save location and will use that as the default for the next new project.
Masks on adjustment layers can now be shown or overlayed.
Improved support for high dpi monitors on Windows.
Improved the selection behavior when copying and pasting multiple layers.
Improved the performance of effects and masks in the UI.
Improved UI at greater than 100% scaling.
The color in the color picker can now be accepted, even if the color has not been changed.
Some stability and performance issues with AMD graphics cards have been addressed.
The zoom to fit option in the print preview window now works correctly.
Applying Exposure below other effects no longer causes rendering issues.
Navigating to text inputs using the Tab key now works correctly.
Loading a project with unlinked assets no longer causes stability issues.
Color dodge blend mode now works as intended.
Failing to load RAW images no longer causes instability issues.
Making a crop with a width or height of 0 no longer causes issues.
Having multiple content items on a text layer no longer causes stability issues.
Loading a project after a project had already failed to load no longer causes instability issues.
Dragging vector mask points no longer causes rendering issues.
Drop down menus no longer unexpectedly open on other monitors.
Using Exposure no longer causes single pixel artifacts to occur.
The Chroma Key’s color match background feature now works as intended.
Loading RAW image files no longer causes pink highlights or image artifacts.
Version 2.1 – Released 10 April 2019
Images that are dragged onto the canvas now check and filter out any unsupported file formats.
Changed the export settings to show every export unless the “Don’t show again” is checked.
Improve memory usage on the demosaic of the RAW image import.
Fixed some rendering issues on the preview window.
Fixed an issue where the very first load of the preview window would not open on the correct secondary screen if you have multiple screens.
Fixed an issue where files containing non-ASCII characters were failing to load.
Fixed an issue where HUD elements could partially disappear sometimes.
Fixed issues where the UI was not updating correctly when moved between screens with different DPIs.
Fixed the tab order on the color picker dialog.
Fixed an issue where some links on dialogs were not functioning correctly.
Fixed an issue with automatic project file re-linking not working correctly or taking too long.
Fixed an issue in Exposure where single pixel artifacts could occur.
Fixed an issue when using the color dodge blend mode with bright layers.
Fixed an issue when using the Crop Tool to near zero width or height.
Fixed an issue where pasting a copy that contained effects did not copy across their visibility properties.
Improved stability when image re-linking fails.
Improved stability when RAW image files fail to load.
Version 2.0 – Released 29 January 2019
Added a GPU accelerated RAW conversion engine which improves highlight recovery and RAW file load times.
Added support for the following export formats: 16-bit PNG, 16-bit TIFF, 16-bit RGBE (HDR) and 16-bit OpenEXR.
Added a global insert menu which is used to search and pick insert operations from a context-sensitive list based on the currently selected item.
Added a more comprehensive layer search which takes into account: layer types, layer state, effects, masks and content items which can be combined to allow complex searches.
Added a new “maintain positions” option to the canvas settings dialog which, upon canvas resize, will update all layer positions and dimensions to give the effect of adding more canvas space to a project.
Added a resize tool which provides a more flexible way of changing the canvas size while maintaining layer positions.
HUD elements now snap to various, configurable, points of interest when they repositioned or resized.
Redesigned content items to allow bigger thumbnails, more image details, and settings.
Added option “Zoom to Extent”, which calculates a zoom level such that all layers fit within the viewer.
The highlight recovery on the exposure effect has been improved.
Project previews, layer thumbnails, and content thumbnails now support high dpi monitors.
Greatly improved the speed of project loading, initial renders, and multiple image imports.
Metadata can now be customized per batch output.
The project search, on the home screen, now also matches projects based on layer names and image filenames used inside the project.
Suitable input fields, most commonly rotation based, now automatically wrap around.
Ability to configure the UI so the layers and layer controls are on the left instead of the right.
H and V keyboard shortcuts for hand and selection tools.
Added ability to rename effects.
Added ability to preserve aspect ratio when resizing area masks and radial gradients, when holding down the shift key.
Chroma key matte can now be blurred to introduce a uniform softening to all its edges.
Content items can now be copied and pasted.
HUD labels now stay within the viewer region.
Added Targa import support.
Added support for embedded grayscale color profiles in imported images.
Hex color field on the color selector now updates the selected color when changed.
Multiple layers, selected from the layer list, now properly move together when dragged or nudged.
Changing the dpi of a canvas template now properly accounts for template orientation.
Fixed an issue where the curves effect white picker was not working correctly.
Zoom to fit can now zoom to over 100%.
Area mask HUD and controls now have the same maximum softness.
Improved layout of vector mask controls.
Fixes an issue where you could paste masks and effects onto layers that could not support them.
Fixed last opened project sorting on the home screen.
Layer locking and unlocking are now on the same keyboard shortcut.
Version 1.2 – Released 24 October 2018
macOS 10.14 Mojave is now supported.
New controls to allow easy switching between point and paragraph text, and setting the size of paragraph text.
Improved behavior of anchor, origin, and position controls to make them more predictable.
Improved drag-and-drop of effects and masks.
Added support for selecting contiguous ranges using the shift key on layers, effects, and masks.
Added ability to nudge multiple selected layers via canvas controls using the arrow keys.
Added ‘Select all’ keyboard shortcut to various contexts.
Added Project template for 8.5 x 11 inches (US Letter).
Paragraph text dimensions have been changed from pixel to percentage units.
Improved behavior of converting straight points to curved in Vector Masks.
Improved global toolbar layout.
Improved, more compact layout of transform controls.
Batch Output items are now collapsible.
Improved installer on Windows when overwriting previous versions.
Added option to clear the OpenCL program cache.
Added reset feature for application settings.
Improved behavior when scrolling lists using a trackpad on macOS.
Increased size of tooltips.
Fixed the layer insert position of dragged and cropped images.
Fixed text alignment not copying as part of layer.
Fixed an issue with print margins not being correctly updated when switching between default, none and custom modes.
Searching Project list on the Home screen no longer causes stability issues.
Fixed missing close button on Export Settings dialog.
Trying to access EXIF/IPTC data from deleted layers no longer causes stability issues.
Fixed gradient mask canvas controls not rendering properly.
Fixed position and scale of canvas controls when opening projects in some circumstances.
Fixed rendering of Outline effect on Text layers with some Intel hardware.
Fixed minor rendering issues with some effects on Intel graphics hardware.
Fixed undo shortcut sometimes not working.
Fixed reset on Softness property of Color Selection.
Fixed artifacts in masks with Quad Warp.
Fixed Chroma Key not consistently detecting key color at some zoom levels.
Version 1.1 – Released 27 September 2018
Enhanced spinbox number inputs to support mouse drags changing the value.
Canvas controls will now disappear when editing effects which do not need them.
Mask and Effect mode changes are now undo-able.
All font settings are now remembered when adjusted and used for new text layers.
Added information about OS and hardware requirements to the installer.
Color pickers now close when you click outside them.
Improved behavior when importing multiple images and one import fails.
Improved the behavior of Effect search when using partial matches.
Improved compatibility in LUT effect with cube files.
Improved visual quality of LUT effect.
Improved performance when manipulating masks on a layer with lots of effects.
Improved user interface for the color selection tool.
Improved automatic image relinking.
Improved render of Quad Warp effect.
Improved compatibility with JPEG files which were corrupt but still readable.
Improved behavior when an image cache directory cannot be created.
When adding points in the Curves effect they now appear as soon as the mouse is clicked and not when the button is released.
Improved application startup speed in some cases.
Fixed issue with layer resize handles not appearing consistently when pressing shift.
Fixed issue where the canvas did not update occasionally on systems with Intel HD graphics.
Fixed an issue where layers moved around by a pixel as you zoomed in and out.
Fixed an issue where the layer item thumbnail sometimes displayed the wrong image.