Top

GenArts Sapphire Unit: Blur + Sharpen

Review:

  
GenArts Sapphire Unit: Blur + Sharpen - featured

Create fast and realistic in-camera blurs and defocus along with host of tools for sharpening images.


Highlights

Highlighted Effects include:

  • Beauty - Applies smoothing, color correction, soft focus, and glow to skin regions. While intended for human faces, Beauty can be used to smooth out other shots.
  • Blur - Blurs the source clip by an arbitrary amount using a Gaussian, triangle, or box filter.
  • BlurChannels - Blurs each channel of the source clip using a Gaussian, triangle, or box filter.
  • BlurChroma - Separates the source into luminance and chrominance components, blurs the chrominance and/or the luminance independently, and recombines them.
  • BlurDirectional - Blurs the source clip in a given direction using a Gaussian, triangle, or box filter. Each channel can be blurred by different amounts.
  • BlurMoCurves - Performs a motion blur and optionally transforms the source clip using the animated curves of the Z Dist, Rotate and Shift parameters.
  • BlurMotion - A transition that performs a motion blur between two clips. This can be used for radial zoom blurs, rotational blurs, directional blurs, or any combination of these.
  • Deband - Smoothes out a clip by removing banding artifacts and diffusing pixels across the banded areas while keeping the original edges intact.
  • DefocusPrism - Defocuses the color channels of the source clip to produce a blurred effect.
  • EdgeAwareBlur - Blurs fine textures of an image while preserving the larger details, without having to produce separate mattes. Useful for cleaning up shots of food, product labels, and fabrics.
  • GrainRemove - Smoothes the source clip while retaining the edges. Use the Show:Edges option to inspect which edges will be retained.
  • Median - Applies a median filter to the source clip. An alternative to a Gaussian blur, median filters are useful for cleaning up noise while preserving the image edges.
  • RackDefocus - Simulates a real, defocused camera lens. It does not smooth away bright spots, which makes it preferable to a standard Gaussian blur.
  • SoftFocus - Combines a blurred version of the source with the original to give a 'soft focus' effect. Adjust the Width and Mix parameters to give different types of looks.

See the details tab for all included effects.

Sapphire Units are only available as a perpetual license.

Sapphire Units are multi-host. One license gives users access to all supported hosts on the same machine.

Blur+Sharpen  S_Beauty 

Applies smoothing, color correction, soft focus, and glow to skin regions. Skin regions are based on the value of Enable Skin Detection and whether a second input is provided. If Enable Skin Detection is on, the plugin generates an internal matte from the Skin Color, Luma and Chroma Range parameters. The second input is an optional matte, that if connected the effect only applies to bright areas of the matte (if Enable Skin Detection is on and a matte is provided the two are multiplied).

Blur+Sharpen  S_Blur  Blurs the source clip by an arbitrary amount using a gaussian, triangle, or box filter. This effect should render quickly even with very large Width values. Use the Blur Rel X and Y parameters for a more horizontal or vertical blur direction.

Blur+Sharpen  S_BlurChannels 

Blurs each channel of the source clip by an arbitrary amount using a gaussian, triangle, or box filter. This effect should render quickly even with very large Width values. Use the Blur Rel X and Y parameters for a more horizontal or vertical blur direction.

Blur+Sharpen  S_BlurChroma 

Separates the source into luminance and chrominance components, blurs the chrominance and/or the luminance independently, and recombines them. You can also scale the luma and chroma independently to enhance or remove either.

Blur+Sharpen  S_BlurDirectional 

Blurs the source clip in a given direction using a gaussian, triangle, or box filter. It can also blur each channel by different amounts.

Blur+Sharpen  S_BlurMoCurves 

Performs a motion blur and optionally transforms the source clip using the animated curves of the Z Dist, Rotate and Shift parameters. If these parameters are constant, no motion blur will occur.

Blur+Sharpen  S_BlurMotion 

Performs a motion blur of the source clip between the specified From and To transformations. This can be used to perform radial zoom blurs, rotate blurs, directional blurs, or any combination of these. The From and To parameters do not refer to time. They describe the two transformations in space that determine the style of blur applied to each frame.

Blur+Sharpen  S_Convolve 

Convolves a source image with a kernel. Convolution is a mathematical operator which uses one image, the kernel, as a filter shape for another image (the source). Convolution effectively stamps a copy of the kernel at each point of the source, using the source’s brightness at that point. The effect is that a copy of the kernel will appear over all the bright spots of the source. A kernel image shaped like a circle or polygon will give an effect similar to RackDefocus; a kernel image shaped like a starburst can give something like Glare.

Blur+Sharpen  S_ConvolveComp 

Convolves front and back images with a kernel, and composites them using a matte. Convolution is a mathematical operator which uses one image, the kernel, as a filter shape for another image (the source). Convolution effectively stamps a copy of the kernel at each point of the source, using the source’s brightness at that point. The effect is that a copy of the kernel will appear over all the bright spots of the source. A kernel image shaped like a circle or polygon will give an effect similar to RackDefocusComp; a kernel image shaped like a starburst can give something like GlareComp.

The kernel size can vary between front and back so either or both can be blurred.

Blur+Sharpen  S_Deband 

Removes banding artifacts from a clip by diffusing pixels across the banded areas, while keeping the original edges intact. To use this effect, first select Show:Edges and adjust the edge threshold until the banding edges just disappear, leaving only the desired real edges. Then select Show:Result to see the result. If you still see some banding, increase Diffuse Threshold and/or Diffuse Radius.

Blur+Sharpen  S_DefocusPrism 

Defocuses the color channels of the source clip into rings of different widths.

Blur+Sharpen  S_EdgeAwareBlur 

Blur regions of similar color while preserving edges between regions of different colors.

Blur+Sharpen  S_EdgeBlur 

Finds the edges within the Matte clip, and blurs the Source clip at those edges. Use the Show Edges option to view which areas will receive the blur while adjusting the edge parameters. Then adjust Blur Width to control the amount of blur.

Blur+Sharpen  S_GrainRemove 

Smooths the source clip while retaining the edges. To adjust the parameters in this effect, first use the Show:Edges option to inspect which edges will be retained and adjust Edges Threshold, Edges Width, and Edges Scale until the important edges are fairly sharp and bright but not jaggy. Then return to Show:Result and adjust the smooth parameters to remove the appropriate amount of grain.

Blur+Sharpen  S_Median 

Applies a median filter to the source image. Median filters are useful for cleaning up isolated spots and noise.

Blur+Sharpen  S_RackDefocus 

Generates a defocused version of the source clip using a ‘circle of confusion’ convolution. This effect is often preferable to a gaussian blur for simulating a real defocused camera lens, because bright spots can be defocused into clean shapes instead of being smoothed away. The iris shape can be controlled using Points, Pointiness and Rotate, and the Use Gamma parameter can adjust the relative brightness of the blurred highlights.

Blur+Sharpen  S_RackDfComp 

Composites the Foreground over the Background while defocusing both layers by different amounts. The Foreground alpha channel is used as the matte. If the Middle input is provided, it is composited between the Foreground and Background.

Blur+Sharpen  S_Sharpen 

Amplifies the high frequencies in the source clip such as edges and details. Increase the Sharpen Width parameter to sharpen more of the mid range frequencies, and adjust Sharpen Amp to control the amount of sharpening applied.

Blur+Sharpen  S_SoftFocus 

Combines a blurred version of the source with the original to give a ‘soft focus’ effect. Adjust the Width and Mix parameters to give different types of looks.

Blur+Sharpen  S_ZBlur 

Blurs areas of the source clip by different amounts using depth values from a ZBuffer input. Separates the input into a number of layers in depth and blurs them by different amounts depending on each layer’s depth. Linear fog can also be mixed into the result. To use this effect, first set ZBuffer:Black Is Near or White Is Near according to your Z buffer, then adjust the focus depth and depth of field parameters to get the look you want. To help set the focus depth, you can use Show: In Focus Zone.

Blur+Sharpen  S_ZConvolve 

Convolves areas of the source clip using a kernel which is made larger or smaller using depth values from a ZBuffer input. Separates the input into a number of layers and applies different sized convolution blurs depending on the distance from the focal depth, and depth of field. This is similar to ZDefocus but with an iris shape (or Kernel) that comes from a clip.

Blur+Sharpen  S_ZDefocus 

Defocuses areas of the source clip by different amounts using depth values from a ZBuffer input. Separates the input into a number of depth layers and applies different amounts of defocus depending on each layer’s depth. To use this effect, first set ZBuffer:Black Is Near or White Is Near according to your Z buffer, then adjust the Focus Depth and Depth Of Field parameters to get the look you want. To help set the Focus Depth, you can use Show: In Focus Zone.

 

Compatibility: Adobe After Effects & Premiere Pro, Avid Media Composer, The Foundry's NUKE, Blackmagic DaVinci Resolve, and other supported OFX hosts.

Operating Systems: Mac OS X, Windows, Linux (NUKE only)

Log in to leave your own rating.

Customer Reviews

Sorry, no ratings have been submitted for this entry yet.