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The sky is no longer the limit
Give your scene an infinite sky or virtual walkthrough experience. Trapcode Horizon is a camera-aware image mapping tool that ties your After Effects camera to a 3D world. By applying images or gradients to the inside of a giant sphere, this plug-in creates an infinite background. No matter where your camera is directed, Horizon’s simple controls make ultra-realistic environments or sky gradients a snap.
64 bit compatibility provides significant performance gains
Unique plug-in for creating QuickTime VR like experiences in After Effects
Built-in gradients and image mapping support
Full 32-bit/channel floating-point rendering support
Virtual reality backgrounds
Trapcode Horizon is the only plug-in that creates QuickTime VR-like experiences inside After Effects. If you have experienced virtual walkthroughs on the Web for real estate, parks, monuments and more, you can now recreate these animations right inside After Effects with full control over 3D motion and the camera’s field of view. If you have longed to create a more scripted VR experience, Horizon is the perfect tool.
Gradient and image map modes
Choose from gradient or image map modes in the plug-in, each offering a unique way to provide interesting backgrounds. Gradient mode offers both point and line generation. Point mode generates smoothly blended color regions from up to 8 points on the virtual
3D Camera Integration
Horizon ties automatically into the After Effects 3D camera, so that the background image is always correctly drawn from the active camera’s field of view. The automatic camera motion means that other 3D effects like Trapcode Particular and Form will move correctly with background and provide the viewer with a much-needed orientation in 3D space.
Floating Point Support
Offers support for Floating point mapping of .exr image maps in After Effects CS3
Equirectilinear Image Mapping
Familiar to 3D artists, “equirectilinear” images are maps that provide full 360-degree coverage of a sphere. Horizon will map these images seamlessly onto the background.
Built-in gradient modes provide up to 8 colors for generating colors on the virtual sphere.
With controls for horizontal and vertical coverage of the sphere, you can determine how much of the virtual sphere to map—especially useful for using non-panoramic images or video.
Mapping in Horizon depends on the Field of View in After Effects, so you can create a zoom effect by animating the field of view of the After Effects camera.
Our tests have shown that our products perform best when used with the system configurations listed below. Although many of our products will run on older or less-powerful systems, those listed below are the minimum system requirements which we support.
Mac OS X 10.10 and later
4 GB of RAM
30 MB of Hard Drive space
Windows 7, 64-bit
Windows 8, 64-bit
Windows 10, 64-bit
4 GB of RAM
30 MB of Hard Drive space
Trapcode Horizon runs only in After Effects. Each purchase and serial number allow the owner to use the product on a single computer at a time. Except where noted, the features are the same in all operating systems.
Adobe After Effects CC 2018, CC (2017), CC (2015.3), CC (2015), CC (2014)
Please ensure that the host version is compatible with your operating system. Check with the application provider for specifics.
Reviews & Comments
4.00 2 reviews
100% of reviewers recommend this product
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Horizon - a bit of a shortcut
For me, it has served to save me a little time in lieu of multiple masks, etc. Good tool to have.
Would you recommend this product to a colleague? Yes
By: Mike Cash Date: April 29, 2012
Horizon is a single plug-in that performs a very, very specific job.
Horizon has a very specific use. And for that purpose, it is nearly an ideal tool. However, it is easy to go beyond the limitations for which it was designed.
By Felix Cremerius on AEtuts+ "This tutorial explains the steps you need to take to convert an HDRI in Photoshop into a usable file in Trapcode Horizon to create a Skydome and populate it with clouds. We’ll also explained how to mask clouds, create a camera move in AE, and add a complimentary lens flare to the scene."