v1.1.13 Red Giant Trapcode Horizon

(2) Review:

Red Giant Trapcode Horizon


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Red Giant Trapcode Horizon

The sky is no longer the limit

Give your scene an infinite sky or virtual walkthrough experience. Trapcode Horizon is a camera-aware image mapping tool that ties your After Effects camera to a 3D world. By applying images or gradients to the inside of a giant sphere, this plug-in creates an infinite background. No matter where your camera is directed, Horizon’s simple controls make ultra-realistic environments or sky gradients a snap.


3D text in After Effects : Experiment from Mattias Peresini on Vimeo.


Reasons To Buy

  • 64 bit compatibility provides significant performance gains
  • Unique plug-in for creating QuickTime VR like experiences in After Effects
  • Built-in gradients and image mapping support
  • Full 32-bit/channel floating-point rendering support

horizonVirtual reality backgrounds

Trapcode Horizon is the only plug-in that creates QuickTime VR-like experiences inside After Effects. If you have experienced virtual walkthroughs on the Web for real estate, parks, monuments and more, you can now recreate these animations right inside After Effects with full control over 3D motion and the camera’s field of view. If you have longed to create a more scripted VR experience, Horizon is the perfect tool.

horizonGradient and image map modes

Choose from gradient or image map modes in the plug-in, each offering a unique way to provide interesting backgrounds. Gradient mode offers both point and line generation. Point mode generates smoothly blended color regions from up to 8 points on the virtual

horizon3D Camera Integration

Horizon ties automatically into the After Effects 3D camera, so that the background image is always correctly drawn from the active camera’s field of view. The automatic camera motion means that other 3D effects like Trapcode Particular and Form will move correctly with background and provide the viewer with a much-needed orientation in 3D space.

Floating Point Support

Offers support for Floating point mapping of .exr image maps in After Effects CS3

Equirectilinear Image Mapping

Familiar to 3D artists, “equirectilinear” images are maps that provide full 360-degree coverage of a sphere. Horizon will map these images seamlessly onto the background.


Built-in gradient modes provide up to 8 colors for generating colors on the virtual sphere.

Coverage Controls

With controls for horizontal and vertical coverage of the sphere, you can determine how much of the virtual sphere to map—especially useful for using non-panoramic images or video.

Controlled Zoom

Mapping in Horizon depends on the Field of View in After Effects, so you can create a zoom effect by animating the field of view of the After Effects camera.

Host Applications

Adobe After Effects CC 2017 and later


Operating Systems


  • Mac OS X 10.11 and later
    4 GB of RAM
    30 MB of Hard Drive space


  • Windows 10 and later
    4 GB of RAM
    30 MB of Hard Drive space
2 reviews
100% of reviewers recommend this product
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Customer Reviews

Horizon - a bit of a shortcut

For me, it has served to save me a little time in lieu of multiple masks, etc. Good tool to have.

Would you recommend this product to a colleague? Yes

By: Mike Cash
Date: April 29, 2012

Horizon is a single plug-in that performs a very, very specific job.

Horizon has a very specific use. And for that purpose, it is nearly an ideal tool. However, it is easy to go beyond the limitations for which it was designed.

Read the full review of Horizon 1.0 by Tom Stern at Microfilmmaker Magazine, November 1, 2008.

Would you recommend this product to a colleague? Yes

By: Jeremy Hanke
Date: April 05, 2012

What's new in v1.1.12?

  • Update for Mojave

Create a 3D Cloud Flythrough Scene With Trapcode Horizon

Learn how to create a 3D cloud flythrough scene using Trapcode Horizon, in this tutorial from Felix Cremerius.


Creating a 3D Cloud Fly Through Scene With Horizon

By Felix Cremerius on AEtuts+ "This tutorial explains the steps you need to take to convert an HDRI in Photoshop into a usable file in Trapcode Horizon to create a Skydome and populate it with clouds. We’ll also explained how to mask clouds, create a camera move in AE, and add a complimentary lens flare to the scene."