v9.3 KeyShot



The Best 3D Rendering Software to Create Amazing Visuals

To point out, U.S., Canada, and Mexico Sales only.


KeyShot is everything you need to create amazing visuals fast. The real-time 3D rendering workflow displays results instantly and, in fact, reduces the time it takes to create realistic product shots. Create anything from scientifically accurate material and environment presets. Likewise, make advanced material editing and animation.  Furthermore, interactive product visuals or sales and marketing imagery have never been easier.

What Makes KeyShot Different?

KeyShot is designed to make 3D rendering and animation easy. In short, it allows you to apply materials. And, it’s lighting fast. In addition, it provides the most accurate materials appearances, and real-world lighting. Furthermore, get all in a powerful interface that provides advanced capabilities and the ability to see all your changes in real-time. So, what is KeyShot? To put it differently, what does it help you do?


Present your ideas sooner.
KeyShot brings visual speed and agility to the entire product development process. In fact, it includes the widest 3D file format support for a fluid workflow from concept to the final product.


Focus on your design, not software.
KeyShot is extremely easy to learn and use. In general, achieve photographic results in minutes through a simple, workflow-based interface. It comes with all the advanced capabilities for the most experienced 3D render professional.


Make it more realistic.
KeyShot materials go beyond physical appearance. To summarize, it provides scientifically accurate properties for the highest quality visuals. Use a preset, an exclusive partner material, or create your own.


Access complete computing power.
KeyShot gives you the power and the choice to utilize either CPU or NVIDIA GPUs for rendering. In addition, KeyShot has the capability to scale linearly for unmatched performance.


Light it up correctly.
KeyShot provides advanced lighting capabilities that create the most accurate lighting for simple studio shots or the most complex interior lighting.


See your results instantly.

KeyShot is a real-time rendering to the core. Not a mode. Not an afterthought. See everything as it happens. See every change instantly as you work – from material and lighting to cameras and animation as you work.

What’s new in KeyShot 9

KeyShot 9 brings you the unbound creative capability to help you realize your ideas faster. Built around the view of KeyShot users that KeyShot is the hub for all their visualization needs, KeyShot 9 brings unmatched ease, simplicity, and accessibility. Get complete creative freedom and a level of visual agility that allows you to explore your design at the speed of thought.

Key Features

gpuGPU Mode

KeyShot 9 introduces the ability to harness the full GPU-accelerated ray-tracing power of NVIDIA RTX with OptiX. It’s available for both real-time rendering and local render output. In fact, KeyShot’s GPU Mode allows GPU resources to be accessed with one-click. As a result, KeyShot takes advantage of multi-GPU performance scaling and the dedicated ray tracing acceleration hardware in NVIDIA RTX-capable GPUs.



Smooth, fast, beautiful renderings with the click of a button. Denoise works in both CPU and GPU mode to eliminate noise in the Real-Time View and render output. It turns that time crunch into a time-saver. Turn Denoise on and watch your image render up to 30x faster with the advantage of using it in an unlimited number of KeyShot Image Styles.


realclothRealClothTM (PRO)

RealCloth is a patent-pending technology from Luxion driving a powerful, new material type that allows the creation and visualization of realistic woven materials. The material type provides control of the weave pattern (Pro). The material type gives the ability to easily add flyaway fibers. In addition, the library includes New RealCloth materials.


web configuratorWeb Configurator (PRO)

KeyShot 9 introduces the power to generate interactive, browser-based product configurators. Web Configurators feature fully-rendered product variations using the models, materials, and Studios of your choice. Produce to share privately or host them online. Indeed, with Web Configurator, you provide a more engaging product option experience.


3D Model Library3D Model Library

KeyShot 9 brings you a new Model Library. To explain, the model library is filled with the highest-quality, specially curated 3D models to complement the products in your scene. All 3D models include materials and textures. In addition, they can be easily searched, filtered, and added to any scene with a simple drag-and-drop from KeyShot Cloud.


Creative Freedom

With new materials and textures, KeyShot 9 opens up your creative freedom for a new level of detail and control over your product visuals.

fuzzFuzz Material (PRO)

That warm, fuzzy feeling flooding over you isn’t in your head. Chiefly, it’s a new material geometry shader that brings a whole new level of realism to your products. Just open up the KeyShot Material Graph (Pro). Then, add any amount of fuzz you need on the surface of any material. Control length, randomness, density, and more for that perfect, fuzzy look.


keyshot contourContour Texture

Imagine putting an edge on any material. With contour as a texture, you now have more control and flexibility while creating custom materials. You can use it to add an illustration-like effect on top of real-world materials such as metal or plastic.

Animation Curve Control (PRO)

Controlling your animation has never been so easy. Customize the motion or appearance of an animation or a material color, bump, opacity, or other property. Add controls quickly along the curve and adjust it all in real-time to create incredible parts and material animations.

Generic (BRDF) Material

To clarify, it’s only generic in name. The flexibility it adds is anything but. Adjust properties for the sheen, clearcoat, metallic, anisotropic, and more. It’s a new material that provides endless possibilities to create incredible material finishes.

Visual Agility

KeyShot 9 streamlines import, expands compatibility and extends output to bring you a more agile workflow from start to finish.

Streamlined Import

Simplified to start creating faster. Import a KeyShot package into an open scene with only the models, cameras, and environments you want.

keyshot lanternSubstance Painter Import

Go from immersive texture experience to immersive 3D rendering experience. KeyShot 9 automatically generates KeyShot materials from the texture sets you to create in Substance Painter. No need for additional mapping or adjustments. In other words, just drag and drop your Substance Painter texture where you want it to get the beautiful final result you need.


keyshot vstitcherBrowzwear VStitcher Plugin

KeyShot 9 introduces a new plugin for the leading 3D software for apparel design and development. Send your garments from VStitcher straight into KeyShot 9.  Of course, all colors and textures are included. In essence, it is a whole new level of photorealistic apparel visualization.

X-Rite AxF TM 1.6

The industry standard appearance exchange format (AxF) from X-Rite is packed with even more power and fully supported in KeyShot 9. The flexible file format now displays accurate appearance attributes for translucent and cloudy plastic-like materials.

Speed of Thought

In a word, KeyShot is fast. From scene setup and real-time interaction, KeyShot 9 delivers the capabilities you need to create with speed.

Tools Menu

Geometry, Material, and Camera tools all in one place. The new Tools menus in KeyShot 9 consolidates access to your favorite tools. It allows you to edit geometry faster. Besides, adds the new Material Import tool to apply appearances quickly. It’s workflow improvements like this that make KeyShot so enjoyable to use.

Configurator Sub-Components & Thumbnails (PRO)

Parent and Component models get a new 3rd level of dependency to expand the product options and create larger groups of variations. And now, add custom model and material thumbnails to your Configurator to communicate exact product options.

What is KeyShot?

KeyShot is a standalone real-time rendering application. It makes the creation of 3D renderings and animations fast and easy. In short, it includes support for the widest number of 3D file formats on both Mac and PC.

Keyshot speedReal-time Speed

KeyShot is real-time rendering to the core. Not a mode. Not an afterthought. See everything as it happens. See every change instantly as you work – from material and lighting to cameras and animation.

KeyShot is the first rendering application that allows you to work in a full ray traced environment from the beginning. How? Through the combination of progressive global illumination, multi-core photon mapping, adaptive material sampling, and a dynamic lighting core. To summarize, KeyShot delivers an interactive experience that results in photographic images instantly.

Every change you make, including material, lighting, and geometry, is instantly updated. In fact, evaluate the result within a few seconds. No switching back and forth between render modes. No endless waiting to see what the final rendering is going to look like. Just sit back and let the final image resolve in front of your eyes.

keyshot easy to useEasy to Use

KeyShot is extremely easy to learn and use to achieve photographic results in minutes through a simple, workflow-based interface with all the advanced capabilities for the most experienced 3D render professional.

With its interactive approach to rendering, KeyShot is extremely easy to learn and use. Anyone involved with 3D data can achieve photographic results withing minutes of opening the application.

Despite the seemingly simple interface, KeyShot provides the depth of functionality to satisfy the needs of the most advanced user. And due to a well designed and thought out user interface, even advanced tools are easy to learn and use.

keyshot cpu poweredCPU Powered

KeyShot works on both Windows and Mac utilizing 100% of any available CPU power. All CPU power scales linearly for unmatched performance.

KeyShot is powered completely by the CPU. In other words, there is no requirement for any type of special graphics card. It’s cross-platform support for both Windows and Mac. So, KeyShot will work on nearly any desktop or laptop right out of the box.

KeyShot is one of the few applications to take 100% advantage of all physical and virtual cores on your computer. To clarify, it will scale linearly in performance without ever tapering off when more cores are added.

keyshot accurate materialsAccurate Materials

KeyShot materials go beyond physical appearance providing scientifically accurate properties for the highest quality visuals. Use a preset, an exclusive partner material, or create your own.

KeyShot materials are scientifically accurate. Rather than having materials that are “physically based” like many other rendering applications, KeyShot materials reflect a physically accurate and easy to understand representation of materials and their properties.

Each material can be tweaked, colored, and textured. Significantly, see every change in real-time, giving you the perfect materials for your scene. Match measured materials using Cie-Lab colors and Gloss values. Otherwise, use digital representations from material providers, including Axalta Coating Systems, Mold-Tech, and Sørensen leather.

For material color, define your own using various color spaces. Alternately, use industry-standard color libraries such as PANTONE and RAL. Materials can be shared through KeyShot Cloud, allowing you to tap into one of the largest online resources for rendering assets.

keyshot advanced lightingAdvanced Lighting

KeyShot provides the speed to visualize products fast with advanced lighting capabilities. To put it differently, create the most accurate lighting for simple studio shots or the most complex interior lighting.

KeyShot’s real-time render engine contains the most advanced lighting algorithms, completely changing what is possible for visualizing interior spaces. In the same way that KeyShot changed the speed at which products can be rendered, this lighting algorithm provides the fastest, most accurate method for rendering complex interior lighting.

Scenes containing hundreds of lights and illumination through small windows can be rendered interactively without compromising quality or accuracy, and it all happens accurately in KeyShot without users having to adjust complex parameters such as the number of photons needed to render a given scene.

efficient workflowEfficient Workflow

KeyShot integrates throughout the entire product development process, with the widest 3D file format support and LiveLinking technology for a fluid workflow from concept to the final product.

KeyShot is the only rendering application that is truly integrated throughout the entire development process. Through its unmatched import pipeline, KeyShot imports nearly any file format.

Due to the extensive partnership network, users of many CAD and 3D modeling application can transfer data directly from their application into KeyShot. At the same time, maintaining a link to their modeling session. In fact, using KeyShot’s unique LiveLinking technology, any changes made to the model can be transferred to the running KeyShot session. Then, just update the scene without any loss of work.

Whether you are using the software during early concept presentations and design reviews or for final presentations, sales and marketing, or technical documentation, KeyShot allows you to start the work as soon as you have 3D data. By the time you have the final product, you’ll be finished creating the most amazing visuals possible.

Leave them speechless.

From still image and animations to interactive web and mobile content, KeyShot’s ability to create the highest quality visuals possible ensures you are using the best tool for all your visualization needs.

Learn more about how to use Keyshot



Features available in all versions of KeyShot


Deep learning noise removal on the Real-tiime View and render output for smoother results in less time.

Scientifically Accurate

Scientific accurate materials that represent properties like IOR, dispersion and subsurface scattering.

Global Illumination

Indirect light bounces between 3D geometry and allows other geometry to be illuminated when under transparent materials.

Focused Caustics

Show how light is affected by your materials with real world caustics immediately visible with a flip of a switch.

HDRI Lighting

Light your scenes quickly. Drag and drop a KeyShot HDRI environment into the scene and adjust as needed.

Physical Lighting

Add area, point, IES or spotlights by applying a light material to any piece of model geometry.

Material Library

Over 700+ material presets from architectural, cloth, glass, and gem to liquids, metals, plastic, and wood.

Texture Library

Access to textures for bump, color, displacement, IES light profiles, OpenVDB, roughness, labels and more.

Environment Library

More than 60 high resolution HDRI environments or edit to create your own with KeyShot Pro.

Color Library

Enhance your materials by using industry standard color libraries from Pantone and RAL, exclusively in KeyShot.

3D Model Library

Add context and detail to your scene quickly using a wide variety of models with complete materials and textures.

Exclusive Content

KeyShot includes exclusive content like Axalta Paints, Mold-Tech Textures, Sørensen Leathers, and Poliigon Textures.

KeyShot Cloud

Search and share KeyShot assets including materials, HDRIs and backplates, and download to KeyShot.


Make collections of your favorite materials, colors, environments and textures for use in other scenes.

Procedural Textures

2D and 3D procedural textures from cloth, mesh and scratches to wood, gradient, camouflage and occlusion.


Expose the inner workings of your design with dynamic cutaways, set what to exclude, and add animation.

Scattering Media

Add particle scattering like smoke and fog with density texture and VDB support or use to create interesting materials.


A powerful, new material type which allows the creation and visualization of realistic woven materials.

Toon Shading

Create non-photorealistic renderings suited for technical documentation, patent drawings and more.

Interactive Scene Tree

All parts, lights, cameras and animations in one place, with live search, filtering and grouping capabilities.

Interactive Labeling

Position labels on objects using their own material definition or adopted from the properties of the underlying material.

Dynamic Texture Mapping

Map textures across bump, color, specular, and opacity channels for the ultimate real-world appearance.

Material Templates

Patented technology to set up templates to automatically assign materials to the imported models on import to KeyShot.

Rounded Edges

Turn sharp edges on an imported model into beautiful, small rounded edges and fillets with simple slider.


Create 100s or 1,000s of independent model instances without affecting file size, memory or speed.

Image Styles

Create multiple image styles with tone mapping, curve, color adjustments, or layers. View in real-time or adjust after.

Unlimited Resolution

Unlimited real-time and render output resolution with presets for common sizes and custom resolution creation.

Camera Control

Simulate real world camera behavior with different mode and controls applied in real-time to capture the perfect image.

Shift Lens

Use the shift lens to adjust your vertical edges or use a single click to adjust them automatically.

Walkthrough Mode

Set your eye height and turn on ground/collision detection to move through your scene.


KeyShot has the widest support for the direct import of over 20 native and neutral 3D file types.


A direct connection between 3D modeling software and KeyShot with many including LiveLinking.


Through select KeyShot plugins, keep your geometry changes updated in KeyShot without losing any work.

Network Rendering

(Add-on) Use your computer network to render your projects in a fraction of the time.


Pro Features

Features included with KeyShot Pro, Pro Floating and Enterprise


Set up your own personal studios with any combination of cameras, environments, model sets and materials.

Model Sets

Set up different variations of the models in your scene to show different model configurations or create color studies.

NURBS rendering

For the ultimate quality and zero tessellation, KeyShot supports the import and render of NURBS data.

Geometry Editor

A secondary OpenGL viewport that allows camera path movement and geometry editing of the imported model.


The Displace geometry shader allows allows you to create 3D textures for enhanced relism.


Bubbles can be added and configured to create everything from foam to fizz.


Add any variety of flakes (square or spherical) inside your material or around it.


Add randomized, hair-like growth from the surface of any material, control length, density and more.


Create multiple variations of your materials for quick color comparison or advanced colorway creation.


Use your material, model, and camera variations to create unlimited configurations.

Stereoscopic View

Set up stereoscopic 3D viewing to view or work in 3D space with a VR Viewer or HMD.

Perspective Matching

Interactive perspective matching tool that allows you to align the object in the scene with the photographed objects.

HDRI Editor

Lighting presets and full HDRI control with light pins, blur, highlights and the ability to enhance or create HDRIs.

Sun & Sky

Interactive Sun & Sky generation with date, time, and location, or place the sun where you need it in the HDRI.

Material Graph

Create advanced materials using KeyShot’s node-based editor to layer and animate materials and textures.


Deeper functionality available through the Python scripting console to unleash the power of KeyShot.

Real-time Region Rendering

Select and concentrate your computer power to render small areas of your scene and see the results in real-time.

Render Passes

For more post-processing control, KeyShot includes render passes, like clown, depth and normal pass.

Render Queue

Store all your scenes prepared through the day and process the entire batch of when you’re ready.

3D Export

Export your scene as OBJ, FBX, GLTF, or STL to use in other software, view online, or 3D print.


Features included with KeyShot Pro, Pro Floating and Enterprise

Part & Camera Animation

Patented animation system to create part and camera animation using real-time setup and playback of your animation.

Camera Path Animation

Create camera path animations by selecting existing views or dynamically creating the path in real-time.

Panorama Animation

Create first-person rotation animations with a click using the camera itself as the rotation pivot.

Curve Fade

Use a custom control curve to change between two colors, across a range of colors or change a material’s opacity over a specific duration.

Zoom Animation

The Zoom camera animation allows for the dynamic change of the camera’s field of view for more dramatic animations.

DOF Animation

Depth of Field animation allows for the dynamic change of the camera’s focus distance and F-stop values.

Camera Switch Events

Set up camera switch events in a single scene to quickly switch between multiple camera animations.

Motion Blur

Create real-time motion blur with quick settings to deliver the ultimate realism when displaying moving parts.


An add-on available for all versions of KeyShot

Interactive Visuals

Create web-ready, touch-enabled visuals directly from your KeyShot scene with an array of unique features.

360° Spherical Experience

KeyShotXR goes beyond turntable views. With KeyShotXR, create true, fully spherical 360° product experiences.

Touch Gesture Control

KeyShotXR is completely touch-enabled and works across mobile, tablet or larger touchscreen displays.

KeyShotXR Wizard

With six different KeyShotVR types, create turntable, spherical, animated or custom KeyShotVRs step-by-step.

Responsive Embed

When you embed your KeyShotXR, it sizes correctly to the width of a browser whether on desktop or mobile device.

Preserved Image Quality

When you zoom in on your KeyShotXR, the image quality is preserved to ensure every detail is captured.

Interior KeyShotXR

A KeyShotXR that uses the camera itself as the pivot center to capture first-person view of the scene.

iBooks Support

Advanced iBooks widget output to embed a touch-enabled product experience in Apple iBooks files.


Render On Your Network

KeyShot Network Rendering comes with 32 cores for the Enterprise license only. Network rendering nodes start at 32 cores for $480. The number of slave machines is limited to the number of cores. 256 cores are the largest offered but they can work with you if more cores are needed.

If you have questions, please contact us.

KeyShot Network Rendering allows you to take advantage of your network’s computer resources for rendering images, animations, and KeyShotXR’s. After the simple installation process, any user with KeyShot can send a “job” to be rendered on the network. The jobs are organized into a Queue that all users can view. Jobs can also be sent from the internal KeyShot Queue to KeyShot Network Rendering.

How It Works

KeyShot Network Rendering consists of three elements: Master, Slave, and Queue. The Master manages all of the connected network resources. The Slave does the actual rendering. The Queue shows the jobs that have been submitted to the network rendering system by each Slave. After the job is submitted, the Queue can be closed or disconnected from the network without affecting the jobs.

The Power of KeyShot Network Rendering

KeyShot is 100% CPU based and KeyShot Network Rendering can use all the CPU power available. KeyShot’s unique approach to network rendering takes advantage of the increased performance provided by Simultaneous Multi-Threading to utilize all available logical cores to combines both speed and power.

The more logical cores you have, the faster your visuals render.

How Many Cores Do You Need?

Whether you need to utilize 32 logical cores to increase the speed of your smaller rendering processes, 256 cores, or more to bring in the ultimate rendering power, KeyShot Network Rendering has the set-up and scalable options to cut down the time it takes to create renderings and animations.

Note: The core count includes both physical cores and logical cores and is subject to the Network Rendering license’s core limit. For example, a computer which has 18 physical cores (36 logical cores) will be recognized as 36 cores by KeyShot Network Rendering. Should you require more than 256 cores, simply purchase additional units until they add up to your final core count.

User Management

Manage all of the users in your organization with the ability to assign specific privileges based on role or usage. Easily add, remove or change passwords and privileges for each user all from a single screen within the user and group management system.

Slave Management

Manage your Slaves, scheduling them for use at specific times or days. Set the number of cores allowed for each Slave and see immediately what computers are allocated for use, with the ability to utilize computer power without KeyShot being installed.

KeyShot Network Rendering Features

  • Master/Slave System – KeyShot install not required on the slave system
  • Network Render Queue – render jobs can be submitted by everyone
  • Easy Install and Administration – simply install, and follow the instructions
  • Simple Updates – downloaded from within the network queue
  • User Manager – allows user accounts to be managed over jobs in the queue
  • Automatic Slave Enlistment – detected through Master by network packets
  • Job Status – Queue shows current frame rendering and remaining job time
  • Job Prioritization – Queue allows jobs to be added and reprioritized
  • Unlimited Slave Support – with any number of CPU cores (physical/virtual)
  • Slave Tray Application – allows quick update of cores used on the network
  • Partial Image Download – download results before the render is complete.
  • Slave Scheduling – scheduled enabled slave usage on for set times
  • Slave Management – add or remove a slave at anytime
  • Version Compatibility – works with all versions of KeyShot
  • Linear Performance – KeyShot’s performance increases linearly, i.e. double to cores, double the performance
  • Support for both Mac and PC

KeyShot supports over 20 3D file formats, including SketchUp, SolidWorks, Solid Edge, Pro/ENGINEER, PTC Creo, Rhinoceros, Maya, 3ds Max, IGES, STEP, OBJ, 3ds, Collada, and FBX.

KeyShot is designed to run fast on the most basic hardware configurations or the most powerful of systems to take full advantage of all CPU cores available and scale performance linearly. To get started, here are the minimum recommendations and system requirements for the latest version of KeyShot.

Download Recommended Hardware/ GPU Configurations (PDF)


  • 64-bit platform
  • 2GB RAM
  • 2GB Disk Space
  • Dual core CPU *
  • OpenGL 2.0 capable system**
  • 1024 x 768 resolution or higher
  • Internet connection (to activate product)

Microsoft Windows

  • Windows 8, or 10
  • Windows Server 2012 and above
  • Intel® Core 2 or AMD Athlon® 64 processor

Apple macOS

  • macOS 10.13 (High Sierra) or later
  • Intel Core 2 Duo with SSSE3 or higher

[*] KeyShot will utilize all available CPU cores. Therefore, more CPU cores/threads will produce faster rendering times.
[*] CPU denoiser in KeyShot 9 requires SSE 4.1
[**] While KeyShot doesn’t require GPU for rendering, certain UI elements in KeyShot require a GPU with support for OpenGL 2.0 and up.

KeyShot User Manual

Keyshot Comparison Chart

What’s new in Keyshot 9.3?


  • Improved visual similarity for specular reflections between CPU and GPU
  • Improved lock/unlock behavior in the scene tree
  • Added unit support for Multi-layer optics on GPU
  • Updated “Display Version” entry in the registry for better support of software deployment systems
  • Improved Python scripting warning messages
  • Improved the benchmark scene in KeyShot Viewer for more reliable results on high core-count systems
  • General stability improvements for GPU mode
  • General stability improvements for Network Rendering

Noteworthy Bug Fixes

  • Fixed crash when settings fuzz length to 0
  • Fixed issue when rendering Multi-Materials via the “Render Queue” using GPU mode

What’s new in Keyshot 9.2?

New Features

  • NVLink Multi-GPU Memory
  • Benchmark mode in KeyShot Viewer
  • Quality slider for JPEG output
  • Added “Import folder” option in material import tool
  • Improved Translucent advanced material on CPU (new name is Translucent Medium)


  • Improved Caustics
  • Improved the direct lighting in GPU interior mode
  • Improved GPU startup time
  • Renamed the Global and Local Revision Number variables in Name Templates
  • Added the option to close the Welcome and KeyShotXR windows by pressing “Esc”
  • Attempting to Render or Add to Queue with a blank Render name will now show a warning message
  • Option to Do Not Show Again was removed from the Reset Camera dialog
  • Add Studios to Queue now respects the order in the Studios window
  • Added warning messages for unsupported image formats
  • Added Benchmark mode to KeyShot Viewer
  • Paste Position now respects locked state of parts
  • Added relevant hotkeys to the context menu in the Real-time view
  • Added a hover state to the Model Sets lock icon
  • Scene warnings dialog now resizes to fit warnings better
  • Reduced noise in Area Light renderings
  • Ensured that the displacement progress bar is always on the top when loading a displaced scene
  • Improved consistency of the Name Templates revision numbers
  • Set the System Revision Number to 1 instead of 0
  • Changed the default order of Library and Project in the Window menu
  • Added New Studio Settings in Studios
  • Improved the functionality of disabling an HDRI pin
  • Added Denoise to the Image menu
  • Added a hover state to the Materials Tab preview sphere
  • Disabled the option to Unlink Materials in Scene Tree, Part Properties if the materials are not linked
  • FPS no longer shows all decimals
  • Faster change of Alembic animation frame
  • More interactive manipulation of animation timeline

Noteworthy Bug Fixes

  • Fixed bug where the move tool didn’t follow nurbs-only object
  • Fixed crashes that occurred when reopening and rendering a scene after rendering it once
  • Fixed issue where KeyShot would lock up when cancelling a Web Configuration rendering
  • Fixed issue with failed EXR output when Region Rendering was on
  • Fixed crash on startup in Windows Server 2019
  • Fixed crash when importing area lights
  • Fixed crash when unlinking materials
  • Fixed crash when closing Animation Wizard while edit box was focused
  • Fixed crash when running a command after a script.
  • Fixed issue where split surfaces would disappear after moving them out of a parent group and deleting the parent
  • Fixed issue with a lag in the Animation Curve UI
  • Fixed issue where changing the duration of an XR animation would change the FPS as well
  • Fixed UI elements of animation in the wrong position on dual screen setups
  • Fixed issues with some icons not switching color in Dark Theme
  • Fixed issue where parts would disappear when cancelling Re-Tessellation in GPU mode
  • Fixed issue where GPU mode would fail to initialize due to a part with 0 triangles
  • Fixed issue where ground would become black in GPU mode
  • Fixed a convergence issue on multi-GPU systems
  • Fixed issue where animation could end in the wrong state by using the move tool
  • Fixed issue where importing KeyShot 8 scenes would convert Number Fade nodes incorrectly
  • Fixed several issues with DWG import
  • Fixed issue with Alias import showing hidden layers
  • Fixed issue where Cinema4D importer could not import from non-ascii file paths
  • Fixed issue with bad normals on SolidWorks import
  • Fixed issue with importing WIRE file with folder symmetry off
  • Fixed a number of issues regarding importing files
  • Fixed shading glitches in Re-Tessellate
  • Several fixes to Name Templates
  • Multiple fixes to the Configurator

..and other performance, UI and stability fixes and improvements.

What’s new in KeyShot 9.1?

New Features


  • Added option to switch between CPU and GPU rendering independently from Real-time view.
  • Added support for the Curve Color Randomize Utility node and the AxF material in GPU mode.
  • Improved GPU rendering method for better memory usage
  • Added CPU/GPU mode information to Render Queue details
  • Denoise rendering will no longer output Diffuse and Depth pass
  • Added option to reuse Real-time image aspect ratio for custom thumbnails in the Configurator Wizard.
  • Update Scripting to use Python 3.8
  • Added “Get Metadata” via Scripting
  • Added Scripting function to Spawn Browser dialog and retrieve data from it
  • Added a tessellation quality slider in DWG import
  • Added option to Flip Normals for Fuzz material
  • Generic material now uses radio buttons for the Anisotropic Direction
  • u3m materials now have ‘Use DPI for Size’ enabled by default
  • A warning has been added when the scene exceeds the geometry shader limit
  • Improved node arrangement in material graph
  • Improved handling of Locked parts
  • Models can be added to favorites
  • Added support for 32-bit EXR HDRI files
  • .mov output will now use H.264 codec to ensure compatibility with MacOS Catalina
  • Various stability and UI improvements for Configuration wizard
  • Improved UI responsiveness on startup and and save
  • Real-time View is now paused while saving to ensure fast saving.
  • Files that are saved in performance mode will now open in performance mode again.
  • Fixed issue where Color profiles would not be applied
  • Attempting to render interior + custom control in GPU mode will now show a warning message
  • General stability improvements
  • General UI improvements and fixes

Noteworthy Bug Fixes

  • Fixed crashes when renderer runs out of GPU memory in GPU mode.
  • Fixed a number of bugs regarding legacy textures in GPU mode.
  • Fixed an issue where the optix driver would fail to initialize after a memory error.
  • Fixed an issue where a radial pattern would appear in GPU interior mode.
  • Render Layers are now supported on multi GPU systems.
  • Fixed issue where VDB volumes would shift in GPU mode.
  • Re-tessellate can again be applied to multiple parts.
  • Disabled light source preview when in presentation mode.
  • Added support for specular transmission on the advanced material when Fresnel is disabled.
  • Fixed crash when video textures had a duration of 0.
  • Scattering media now has consistent brightness in product and Interior mode.
  • Opacity is now handled correctly in Interior mode and does not add additional brightness.
  • Fixed a number of issues where caustics were incorrect.
  • Material Graph nodes are no longer re-positioned to outside of the visible area.
  • Improved stability for Complex Material Graph materials.
  • Fixed crash when searching for a deleted resource.
  • Configurator: Material order in Material ways is now correctly saved.
  • Fixed issue with positioning labels while in High DPI mode
  • Fixed an issue where aspect and resolution were not respected when panoramic lens is active.
  • Fixed issue where geometry appeared incorrect when importing .x_t files.
  • Fixed issue where .bip files from some plugins could not be imported only opened.
  • Fixed issue where environment would resize on import.
  • Importer can now import Creo files with ellipsoid.

..and other performance, UI and stability fixes and improvements.

What’s new in KeyShot 9

New Features

  • GPU Rendering – GPU ray tracing in KeyShot 9 means that you are now able to take advantage of NVIDIA RTX GPUs to render in the Real-time view and for local render output. The main benefit of GPU support is for local performance scaling.
  • Models Library – Easily add context and detail to scenes with the Models Library. The models library will have models to add to your scene.
  • Online Configurator (KS9 Pro + XR) – KeyShot 9 Pro now offers the ability to output fully-rendered, static product viewing and configuration in a web browser. You can select from Model, Material, and Studio options to configure your
    The Web Configurator is output as an HTML file with associated images and files included so that you can zip and share locally or host on your website for anyone around the world to access.
    **Requires KeyShot 9 Pro + XR**
  • Denoise – Now included in the Basic and Photographic Image Styles is a deep learning Denoiser that allows you to reduce noise in the real-time view and render output to achieve smooth results in less time.
  • RealCloth – This powerful new material type allows you to visualize realistic woven materials with control of the weave pattern (Pro) and ability to add flyaway fibers. Note – Editing the weave patterns will require KeyShot Pro.
  • Fuzz – Add softness to maerials with the new Fuzz Geometry Shader (Pro only).
  • STL Color Output – KeyShot Pro users can export .STL files for 3D printing with improved accuracy of vertex colors from both texture maps and procedural textures.
  • Ease Curves (Animation) – With ease and fade curves feature you will have more control over your animations.
  • Contour Procedural Texture – This new procedural texture type is very similarto the Toon material that already exists in KeyShot. With Contour as a texture,you now have more control and flexibility while creating custom materials. You can use it to add an illustration-like effect on top of real-world materials such asmetal or plastic.
  • Generic (BRDF) Material – This new material is built from the Disney BRDFmodel that provides a huge amount of flexibility.
  • X-Rite AxF 1.6 – This update adds support for scattering media/cloudy-plasticlike materials and loading AxF directly from memory. There has also been a fix toblack spots appearing at grazing angles with bump textures.
  • Browzwear VStitcher Plugin – This new plugin allows you to send yourgarments from VStitcher straight into KeyShot 9 with all textures included.
  • Substance Painter Material Import – KeyShot 9 adds the capability toautomatically generate materials from texture sets exported from SubstancePainter.

Top New Improvements

  • Streamlined Import
  • Resolve Missing Resources’ Dialog
  • Photographic Image Style ‘Response Curve’
  • Improved HDRI Editor Pin Interaction (PRO
  • Improved Geometry Shader Workflow (PRO)
  • Configurator Sub-Component Groups (PRO)

What’s new in KeyShot v8.2.80

New Features

  • Support for native import of Autodesk Revit 2019 files.
  • Ability to Pause offline rendering.
  • Vertical orientation for Presentation Mode.
  • Ability to right-click on Animation Timeline ruler to set Work Area Start/End.
  • Added Shift as a modifier key to add a material as a sub-material when drag-and-drop into the real-time view.
  • Added Styling parameters to layout section of the Configurator Wizard.
  • Network Rendering Master and Slave support for Linux.
  • Silent Installation for Network Rendering on Mac.


  • Updated SolidWorks importer to support SolidWorks 2019.
  • Updated KeyShot Viewer Splash to 2019.
  • Updated all splash screens with 2019 for 8.2.
  • Updated Cloud Library with 64x visual studio 2013 redistributable package.


  • Added tooltips for Scattering Medium material.
  • Added handle to Animation Timeline current time indicator line.
  • Added hover state to Animation Timeline work area flags.
  • Changed thumbnail size order in Configurator Wizard Layout section.
  • Improved thumbnail sizes and margins in Presentation Mode.
  • Now always calculating missing normals upon Import.
  • Now uninstalling old (major) versions of KeyShot Viewer on update.
  • UI improvements to KeyShot Viewer preferences
  • Link Duplicate Materials message now showing when drag-and-drop onto the materials list or scene tree

Full 8.2 Release Notes

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