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MAX2AE is a full featured plugin for 3ds MAX (2010 to 2015) and higher that bridges the gap between MAX and After Effects (6.5, 7.0, CS2/3/4/5/6, CC). Finally an easy, accurate and highly efficient way to integrate After Effects elements into your MAX renders, matching all aspects and parameters of Max cameras, lights and objects.
Every property of a MAX camera, object and light can be translated into AE. Far more than just camera matching; MAX2AE offers object to layer animation matching, MAX light to AE light animation matching and handles all resolutions, pixel aspects and frame rates.
MAX2AE incorporates the ability to create 'helper planes' in MAX which represent your AE layer or comp. These 'helpers' provide a highly accurate way to envision the AE layer relevant to your MAX scene. These 'helpers' can be animated just like any other MAX object, then used to output keyframe data to AE layers for a perfect match! Even allowing them to be rendered from MAX for the purpose of generating track mattes for object/AE layer occlusion!
Explore for yourself the benefits of having a seemlessly matched animated Cameras, Objects and Lights with MAX2AE!
Adds MAX2017 support
3ds max 2015 support
CC 2014 support
Improved Layer Matching Accuracy
Additional Display Options
Work Flow Improvements
Ability to export Particles as layers, nulls or lights
Automatic scene scaling
Support for 23.976 fps HD drop frame format
User Interface Changes
Layer selection possible using orientation arrow
Actual Frame rate shown in dialogs
3ds max 2009 (w32 and x64) support
Improved memory management
Various UI and documentation improvements
3ds MAX (2010 to 2017)
After Effects (6.5, 7.0, CS2/3/4/5/6, CC, CC 2014)