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Cinema 4D + Exclusive Bonus Content!
This bundle includes 2 annual subscriptions of C4D + 2 annual subscriptions of Boris Title Studio, Plus The Pixel Lab Ultimate Sampler Pack, eyedesyn Shader Studio Sampler Pack and Getting Started Training from helloluxx.
Easy to learn and extremely powerful: Cinema 4D is the perfect package for all 3D artists who want to achieve breathtaking results fast and hassle-free. Beginners and seasoned professionals alike can take advantage of Cinema 4D’s wide range of tools and features to quickly achieve stunning results. Cinema 4D’s legendary reliability also makes it the perfect application for demanding, fast-paced 3D production, and a range of attractively priced software packages is available to fit any artist’s needs.
Boris Continuum Title Studio Premium Filter
Easily create 2D/3D vector titling and motion graphics (including C4D and OBJ 3D model import) directly inside your preferred host. Title Studio’s powerful accelerated 3D engine gives editors and artists the ability to quickly design and animate 2D/3D graphics with complete control over lights, cameras, materials, bevels, extrusions, and more. Includes a modern fully-customizable GUI and hundreds of factory-installed presets accessed via the integrated FX Browser. Learn More
eyedesyn Shader Studio Sampler Pack
10 high quality, drag-and-drop cel shader materials for any version of Cinema 4D.
helloluxx learn. Cinema 4D Fields In One Day Sampler Pack
This tutorial introduces some of the core features of working with fields. Explore several of the field objects, looking at how we can share fields between effectors, working with the user interface and using blending modes.
Vertex Color & Displacement
We recreate a similar setup to the Sharing Fields tutorial, but this time we use a Vertex Color Tag and combine this with Displacement on a point object, rather than a Mograph object. We explore the colour remapping options and introduce the concept of using fields with tags to store and manipulate data and then using the same data in various other places, such as shaders and other objects falloff.
helloluxx learn. Cinema 4D Rigging In One Day Sampler Pack
In this session we build a simple piston rig, set-up a simple hierarchy of objects and introduce the position and aim constraints.
In this quick tip tutorial, we examine two separate methods of achieving the same result. To roll a cube requires that we rotate around each corner consecutively, this lesson demonstrates two possible solutions to this problem, one using joints and the other constraints.
Windows 10 64-bit on Intel or AMD 64-bit CPU with SSE3 support or MacOS 10.12.6+ with 64-bit CPU running on Intel-based Apple Macintosh 4 GB RAM (8 GB or more recommended), OpenGL graphics card supporting OpenGL 4.1 (dedicated GPU recommended)
The GPU renderer requires an NVIDIA or AMD graphics card on Windows or AMD on MacOS that supports OpenCL 1.2 or newer. Metal support requires MacOS 10.14.6 or newer. We recommend at least 4 GB VRAM for GPU rendering.
Registration is required.
Although Cinema 4D support all OpenGL 4.1-capable graphics cards, we recommend using a dedicated 3D graphics card with an AMD or NVIDIA chip set.
Maxon is not responsible for the compatibility of individual graphics cards with the OpenGL, OpenCL or Metal mode. Due to the large number and types of available chip sets, operating systems and driver versions we cannot guarantee the compatibility of all systems.
Please make sure that you always use the most current official graphics card driver (no beta versions).
We test the compatibility of our products with the driver and OS versions available at the time of the announcement of a new Cinema 4D release and focus on typical mid-range to high-end systems and basic coverage on low-end (min. requirements) systems. Additionally, we try to keep up with hardware, driver, and OS updates as soon as they are released.
Nevertheless, please understand that we cannot guarantee support of new hardware and operating systems shipped after the announcement of this Cinema 4D version.
The technical specifications of Maxon products are constantly changing. Please use the most current demo version of the software to test its compatibility on your computer (especially if you have a more elaborate configuration).
Regarding NVIDIA 3D Vision
A quad-buffered graphics card is required to use NVIDIA’s 3D Vision Shutter glasses for viewing the stereoscopic display in Cinema 4D.
An overview of graphics cards that meet all requirements can be found here.
This Dynamic Christmas Tree tutorial comes from Dave from CG Shortcuts. Learn how to create an animated Christmas Tree in Cinema 4D! We'll be using dynamics in C4D to build a Christmas tree out of Christmas baubles.
In this tutorial, EJ Hassenfratz from eyedesyn explains how the caps and bevels update in R21 can change the way you work with not only 3D type, but other generator objects like Sweeps and Extrude objects.