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v2.1.0.7 v2.2.0.1 Neyrinck Soundcode for Dolby E Bundle

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Neyrinck Soundcode for Dolby E Bundle
Neyrinck Soundcode for Dolby E Bundle

Professional Dolby E Workflow

SoundCode For Dolby E is a suite of software tools that makes Dolby E encoding and decoding fast and easy on Mac or Windows.  SoundCode For Dolby E works for traditional tape-based workflows and emerging file-based workflows. SoundCode realtime monitoring detects and displays any CRC errors so you can deliver Dolby E streams with 100% confidence.  This bundle includes standalone encode and decode applications, Pro Tools HD/LE encode and decode plug-ins, audio unit decode plug-in, and N-Mon.

soundcode bundle

  • Standalone Application
  • Pro Tools Plug-Ins
  • Final Cut Encode Plug-In
  • AU / VST Decode Plug-Ins
  • QT Player, Final Cut, VTR Monitoring
  • Accelerated Encoding
  • Hot Folder Decoding



The SoundCode for Dolby E Encoder for Mac or PC, includes a standalone application, an Audio Suite Pro Tools and Media Composer plug-in and a Final Cut Pro plug-in.

There are several encode options, including encode from film and SMPTE track order, 1 or 2 frame input offset, Dolby E 16-bit, 20-bit and PCM, together with standard Dolby E metadata settings. Encode up to 8 tracks with over 20 different Dolby E program configurations including 5.1 + Stereo, and LCRS + Stereo.

The encode process is faster than real-time and includes tape and file based workflows.


SoundCode for Dolby E Decoder for Mac and PC, includes a standalone decoder application, Pro Tools HD/LE plug-in and a audio unit decoder plug-in.

The standalone application allows faster than real time decode of Dolby E files. Within Pro Tools simply place the Dolby E WAV file on a track and select the SoundCode Dolby E Decoder plug-in. In Final Cut Pro use the audio unit decoder with the included N-Mon application to decode the Dolby E file in Pro Tools to the computer’s audio outputs in real time.

Monitor with N-Mon

N-Mon is a Core Audio application that comes bundled with SoundCode for Dolby E Encoder.

It connects the audio output of an application such as Final Cut Pro to the Core Audio computer audio output and includes a decoding window to allow real time monitoring of Dolby E playback from Final Cut Pro.



SoundCode for Dolby E Bundle

Encode, Decode, Monitor

Standalone Application
Pro Tools Plug-Ins
Final Cut Plug-Ins
Media Composer Plug-In
OS X Core Audio Plug-In

  • Windows XP/Vista and Mac OS X Support
  • Standalone Application, Pro Tools HD/LE Plug-In
  • Final Cut Encoder Plug-In
  • Audio Unit Decoder Plug-In
  • Works with Final Cut and Media Composer
  • Dolby E Encode and Dolby E Decode
  • Encode and Decode Dolby E Streams at your workstation faster-then-realtime
  • Realtime Dolby E Confidence Monitoring
  • Realtime Dolby E File Auditioning
  • Unsurpassed Pro Tools Integration
  • Extensive Metadata Display
  • Direct File Decode™
  • Tape-Based and File-Based workflows
  • Deliver a Dolby E Decode to a video facility as a file
  • Embed Dolby Metadata in a WAV file where it belongs
  • Implement File-Based workflows that carry Dolby Metadata with the Audio
  • Import and Export interleaved, SMPTE ordered WAV files larger than 2GB in Pro Tools
  • Combine multiple audio programs into single audio file
  • Compatible with Dolby DP600 workflows
  • Upgrade Neyrinck’s SoundCode For Broadcast to SoundCode For Dolby



System Requirements

  • Standalone – Mac OS 10.7+ and Windows 7+
  • Pro Tools – 9.0 and later
  • Final Cut Pro – Version  7
    NOTE: Bundle licenses are grouped to a single iLok and cannot be separated as required by PACE.


  • iLok license required
  • 14-day full trial available
  • Trial license requires internet connection and an iLok

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