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Plug-in for MAXON's Cinema 4D that Delivers Exceptional Physically-Based Rendering
The entire look-development process becomes extremely interactive and intuitive using the novel live rendering feature, which provides immediate visual feedback while lighting and designing the scene. You can continue to use the physically plausible material options of the Cinema 4D material nodes and shaders, and even add your own material designs and procedural functions using NVIDIA Material Definition Language (MDL). The full NVIDIA vMaterials library is supported, as well as material exchange capabilities with other MDL-compatible applications.
Iray for CINEMA 4D Features
A new lens for quick VR snapshot creation using the NVIDIA Iray spherical camera.
Physically based path-tracing rendering both for interactive and final frame
Freedom to use all supported GPUs and CPUs in the machine, controlled by the user
A unique Live Render window that provides accurate preview of final results while adjusting scenes
Optional Iray Interactive ray tracing mode in the Live Render window that provides instant feedback on object transforms and lighting edits
Sampling options for accurate caustics and complex lighting situations
Accurate motion blur out-of-the-box
Simultaneous output of additional render passes with low speed impact
Custom Light Path Expressions for extreme flexibility in post
Physical camera model with lens effects like Depth of Field
Final color processing and tuning through advanced Tone Mapping
Matte shadow and reflection support for compositing flexibility
Ability to degrain post-processing filter to remove noise in final frames
Live Render that shows updates while editing light parameters and position
Image-based lighting using HDR images, for fast and flexible environments
Real-world units of lighting attributes for accurate simulation
Correct lighting from emissive materials and geometry
Physical Sun and Sky system, controllable by geo location and time
Efficient handling of many light sources without a performance hit
Interactive updates in Live Render upon adjusting scene materials
Physically based materials using the NVIDIA Material Definition Language (MDL)
Real-world material compositions using an intuitive layering approach
Up to 16 layers per MDL material, allowing complex constructions
Extensive material effects, including subsurface scattering, thin film, gem, etc.
Ability to create and adjust within the Cinema 4D material editors
Support for MDL import and export for sharing material creations between different Iray applications or MDL-compliant renderers
Support for Cinema 4D native materials automatically as much as possible
Support for native Cinema 4D procedurals through auto-baking to texture maps
Support for custom MDL procedurals running fully GPU accelerated
Load and render material measurements from supported devices
Extensive verified material library to represent real-world results
Continuous visual feedback in Live Render window after scene adjustments
Effortless switching between render modes and settings
Interactive tone mapping towards desired exposure and white balance
Full animation support of all material and light parameters
Python scripting support
Iray Server support for efficient, scalable offline rendering and streaming
NVIDIA Quadro® VCA support for interactive rendering on remote GPUs with linear scalability
MAXON Cinema 4D R16, R17 or R18
Iray for Cinema 4D functions on any system certified to operate Maxon Cinema 4D. Rendering speed is increased with faster CPU, and GPUs, more CPU and GPU cores, and especially with NVIDIA GPUs. Most NVIDIA products from the past 5 years (using the Fermi, Kepler, or Maxwell architecture) are supported. Iray for Cinema 4D scales very efficiently across all processors within the system and provides control over which processors are used.