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2024 Pilgway Studio 3DCoatTextura

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Pilgway Studio 3DCoatTextura
   

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Pilgway 3DCoatTextura 2023

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Easy Texturing and PBR

3DCoatTextura is a tailored version of 3DCoat that has all its professional tools for 3D Texturing and Rendering at a more affordable price. Paint your 3D models faster using Brushes, Smart Materials, and layers. You can even create hand-painted and PBR textures. Plus, you get access to the FREE PBR materials library.

3DCoatTextura is a tailored version of 3DCoat, with a focus exclusively on Texture Painting of 3D models and Rendering. It is easy to master and is designed for professional use. The program has all the advanced technologies for texturing:

  • All Texturing and Rendering possibilities of 3DCoat
  • Paint 3D models faster using Brushes, Smart Materials and Layers
  • Create Hand-Painted and PBR textures
  • Wacom or Surface Pen, 3Dconnexion navigator, and multitouch on Surface Pro are supported
  • Unlimited learning mode
  • Access to our FREE Library of 500+ PBR Scanned Materials and 1200+ PBR Samples

Pilgway Studio 3DCoatTextura Features

Pilgway Studio 3DCoatTextura

Rendering

  • Physically Based Rendering
  • High Dynamic Range Lighting
  • Renderman support
  • Multiple colored lights
  • Render passes
  • DOF and other effects

Pilgway Studio 3DCoatTexturaEasy Texturing & PBR

  • Per-pixel, Ptex, or Microvertex painting approaches
  • Realtime Physically-Based Rendering viewport with HDRL
  • Smart Materials with easy set-up options
  • Texture size up to 16k
3DCoatTextura

Types Of Maps Supported

  • Diffuse/Albedo Color
  • Glossiness/Metalness
  • Depth (to explain, it can be exported as Bump, Displacement, or Normal Maps)
  • Vertex Weight Maps
  • Emissive/Luminosity Maps
  • Ambient Occlusion
  • Cavity

Windows: Compatible with 7/8/10

Mac: Compatible with 10.15 Catalina +. For macOS 10.13, use version 2021.51

Linux: Compatible with Ubuntu 20.04 +

New in 3DCoatTextura 2024

Released February 27, 2024

  • Layers Masks + Clipping Masks have been implemented similar to and compatible with Photoshop. It even works with Vertex Paint, VerTexture (Factures), and Voxel Paint!
  • Ongoing & Incremental UI Improvements continue with various efforts to improve the visual appearance (with better Font readability, spacing, and customization), plus helpful new features added to the UI.
  • Python projects with multiple modules supported.
  • Blender 4 support improved via updated AppLink.
  • AI Assistant (3DCoat’s specialized Chat GPT) was introduced and the UI color scheme toggle was placed into the start menu.
  • The View Gizmo was introduced. It can be turned off in settings
  • UV management over Python/C++ substantially improved
  • Layers now have a Texture Map preview thumbnail (similar to Photoshop and other applications)

What’s new in 3DCoat Textura 2023

  • Power Smooth tool was added. it is a Super-powerful, valence/density-independent, screen-based color smoothing tool.
  • The Color Picker improved. Multi-select when you add images. Hexadecimal color string (#RRGGBB), possibility to edit color in hex form or just enter color name.
  • Auto UV Mapping. Each topologically connective object is now unwrapped separately in its own, best-suitable local space. It leads to more accurate unwrapping of assembled hard-surface objects. The quality of auto-mapping improved substantially, with much fewer islands created, a much lower length of seams, and better fitting over the texture.
  • Render. Render turntables improved essentially – better quality, convenient options set, possibility to render turntables with high resolution even if the screen resolution is lower.
  • ACES Tone Mapping. ACES tone mapping was introduced, which is a standard Tone Mapping feature in popular game engines. This allows more fidelity between the appearance of the asset in 3DCoat’s viewport and the game engine’s viewport, once exported.
  • UI improvements
  • Blender Applink

What’s new in 3DCoatTextura 2021.01

KEY FEATURES:

  • Smart materials may accept normal maps as displacement, it will be auto-converted to a displacement map
  • Much more lightweight, faster loading
  • Overall sped-up
  • Essential renderer update
  • Support of 4K monitors
  • Unlimited learning mode introduced
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