2022 Pilgway Studio 3DCoatTextura
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Easy Texturing and PBR
Pilgway Studio 3DCoatTextura Features
Rendering
- Physically Based Rendering
- High Dynamic Range Lighting
- Renderman support
- Multiple colored lights
- Render passes
- DOF and other effects
Easy Texturing & PBR
- Per-pixel, Ptex, or Microvertex painting approaches
- Real-time Physically-Based Rendering viewport with HDRL
- Smart Materials with easy set-up options
- Equally important, texture size up to 16k
Types Of Maps Supported
- Diffuse/Albedo Color
- Glossiness/Metalness
- Depth (to explain, it can be exported as Bump, Displacement, or Normal Maps)
- Vertex Weight Maps
- Emissive/Luminosity Maps
- Ambient Occlusion
- Cavity
Description
System Requirements
Windows: Compatible with 7/8/10
Mac: Compatible with 10.15 Catalina +. For macOS 10.13, use version 2021.51
Linux: Compatible with Ubuntu 20.04 +
Change Log
What’s new in 3DCoatTextura 2021.01
KEY FEATURES:
- Smart materials may accept normal maps as displacement, it will be auto-converted to displacement map
- Much more lightweight, faster loading
- Overall sped-up
- Essential renderer update
- Support of 4K monitors
- Unlimited learning mode introduced
FAQs
Tutorials
3DCoat 2021 Sculpt Sessions: New Sculpting Brush Engine
Flavio Rygaard, a Brazilian artist, explains the power of the sculpt tool in 3DCoat 2021, Sculpting Brush Engine. Try a demo today.
More...3DCoat Basics for Concept Art with Jose Vega
Concept Artist Jose Vega gives an overview of 3DCoat including brushes. He also shows you some of his favorite techniques.
More...