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Pixel Lab VDB Explosions Bundle

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Pixel Lab VDB Explosions Bundle
  
Pixel Lab VDB Explosions Bundle

Get VDB Explosions Volume 1,  2, 3, and 4 together and save 20% with the VB Explosions Bundle! That’s 175 professional, realistic and highly detailed explosion and plume elements for your render engine of choice.

VDB Explosions Pack Volume 1: Animated

This product has 50 incredibly realistic explosion animations in a VDB format which you can load into any render engine that supports them such as Blender, Octane, Redshift, Arnold, Houdini, Cycles and many more.

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VDB Explosions Pack Volume 2: Animated

This product has 50 incredibly realistic explosion animations in a VDB format which you can load into any render engine that supports them such as Blender, Octane, Redshift, Arnold, Houdini, Cycles and many more.

Learn More

 

 

 

VDB Explosions Pack Volume 3: Animated

This product has 50 incredibly realistic explosion animations in a VDB format which you can load into any render engine that supports them such as Blender, Octane, Redshift, Arnold, Houdini, Cycles and many more.

Learn More

 

 

 

aerialVDB Explosions Pack Volume 4: Aerial

Pixel Lab VDB Explosions Pack Volume 4: Aerial has 25 realistic aerial explosion animations in a VDB format. They can be loaded into any render engine that supports them such as Blender, Octane, Redshift, Arnold, Houdini, Cycles, etc.

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  • Any application that supports VDBs like Octane, Redshift, Arnold, V-Ray, Houdini, Corona etc.
  • Lots of hard drive space and fast internet!
secret to vdbs in unreal engine tutorial

The Secret to Cinematic VDBs in Unreal Engine 3 | Pixel Lab

Want to know how to quickly get VDBs to work in Unreal Engine? Joshua Kerr shows you how in this tutorial.  Plus, he has some super secret tips and shows you hidden settings to give those VDBs cinematic quality.

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Render VDB Volumes in After Effects

Render VDB Volumes in After Effects

Joren from The Pixel Lab uses Superluminal Stardust, a particle renderer plugin, to import and render VDB Volumes in After Effects.

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