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Pixologic™ ZBrushCore v2018

Review:

Pixologic™ ZBrushCore
  
Pixologic™ ZBrushCore

3D Starts Here

Pixologic™ ZBrushCore® is exactly what its name implies: The most essential elements of the award-winning ZBrush software. It includes everything that you need to get your start and make your mark in the world of digital sculpting and painting. These features are streamlined into a package that is approachable for artists of all experience levels. With ZBrushCore you can sculpt, paint and create nearly anything you might imagine.


Highlights

ZBrushCore is for everyone.

If you…

  • love sculpting, messing with clay or just love art
  • are a 2D illustrator wanting to try 3D
  • an aspiring game, animation or VFX artist
  • an artist with big ideas for 3D printing
  • a professional jeweler wanting to extend your range with intricate and detailed designs

ZBrushCore 2018 is for you. Unleash the power of ZBrushCore 2018 now!

Modeled to fit your creative needs

Whether your experience level is a lot or a little, ZBrushCore is so natural to use that it’s almost like modeling with actual clay – without the mess! (And with the ability to Undo!) Use ZBrushCore’s powerful toolset to create amazing details with ease, as well as paint and color your models.

Every step of the way

Over 500 free training videos

With a great library of in-depth training videos and a friendly and helpful online community, you’ll have all the support you need to get the most out of ZBrushCore.

Multi-Language Support

ZBrushCore is available in 6 different languages.* You can select your language preference during installation, as well as changing your preference on the fly from within the application. You’ll be able to feel comfortable and at home, right from the start.

*English, Japanese, German, Spanish, French and Chinese, together with support for custom translations.

Features

Powerful Brush System

ZBrushCore’s brushes allow you to shape, sculpt, refine and detail your models or insert pre-made shapes.

Ready-to-Use Content

Included with ZBrushCore is a whole library of content to help you as a jumping off point for your own creations.

Dynamesh: Digital Clay

DynaMesh is the perfect tool to try out your design ideas while keeping an optimum sculpting surface. Reshape your models and add or remove parts, all on the fly.

ZSpheres

Quickly build complex organic shapes, characters and creatures by linking the unique ZSpheres together. It’s like drawing a stick figure and letting ZBrushCore give it volume. When you’re ready to start sculpting, a single click converts the structure into a sculptable mesh.

Almost Infinite Detail

ZBrushCore’s Academy Award-winning subdivision technology allows you to create extremely high definition meshes for the very finest details, while still being able to change the overall shape if you wish.

Surface Noise

For quick surface effects, ZBrushCore includes a powerful noise generator. Want to make your model look as though it’s made of stone? Just a couple clicks and it’s done!

Shape Extraction

The Extract tool allows you to quickly create new shapes by painting a mask on the model. This is perfect for creating armor and other close-fitting pieces.

3D Print Ready

ZBrushCore comes complete with a button to optimize your model, getting it ready for 3D printing.

Wherever dreams take you

Whether you are creating an illustration, a game character, a toy, a figure for 3D print or designing jewelry, ZBrushCore gives you the freedom to go wherever your inspiration takes you.

Render beautiful images.

Use ZBrushCore to produce a final image of your sculpted and painted model that you can then edit with your favorite 2D software. Alternatively you can use the optional ZBrush to KeyShot Bridge, sending your model to KeyShot with a single click for a photorealistic render.

When you're ready to progress

If after mastering ZBrushCore you want to take your art to the next level with ZBrush itself, you’ll find the move hassle-free. All that you’ve learned in ZBrushCore can be directly applied to ZBrush.

At its heart, ZBrushCore is the same as the world-class and industry-famous ZBrush. So whether you’re a professional, amateur or a complete beginner, you can be sure that you’ll get the results you want.

ZBrush Comparison Chart
  ZBrushCore ZBrush
Base Mesh Generation
Dynamesh 
ZSpheres
Mannequin
Primitives
Mesh Extract
Sculpting
Max. number of polygons per mesh 20 Million 100 Million
Multi-Resolution Mesh Editing (Subdivision surface sculpting)
Insert Multi-Mesh
Number of Brushes 35 300+
Multiple-Mesh support (Subtools)
Surface Noise
Boolean-type operations with DynaMesh
Live Booleans  
3D Surface Effect ClayPolish
Reference Image support
Sculptris Pro  
Illustration
2D and 2.5D painting and drawing tools   
Document resolution Screen size Up to 8K
Texturing
3D painting capabilities (PolyPaint) Basic Advanced
Texture Map support  
Projection Painting (SpotLight)  
Rendering
Basic BPR 
ZBrush to KeyShot Bridge support
Render passes  
Material editing/import  
Import/Export
Export   OBJ, MA, STL, VRML OBJ, MA, STL, VRML, FBX
Import OBJ, MA, STL OBJ, MA, STL, FBX
Bridge between major 3D applications (GoZ)  
Export settings for 3D printing
Model hollowing for 3D printing
Opens all files created by ZBrushCore  
Opens all files created by ZBrush  
General
Available on Windows and MacOS 
64-bit architecture
Number of activated machines (licensing) 2 2
CPU-based - no special graphics card needed
Graphics tablet support
Library of 3D startup models

Language localization - English, Japanese, German, French, Spanish, Korean and Simplified Chinese.

Advanced Features
Gizmo 3D Deformers 6 27
Gizmo 3D Primitives
ShadowBox   
ZSketch   
ZModeler  
Advanced Brush/Stroke Customization  
User-made Brushes ZBrush can load brushes created in ZBrushCore, but ZBrushCore can not load brushes created in ZBrush  
3D Layers  
HD Geometry support  
Fiber generation (Fibermesh)  
Advanced copying and instancing tools (Array Mesh, NanoMesh, MicroMesh)  
Automatic retopolgy  
Masking capabilities Basic Advanced
Polygroup capabilities Basic Advanced
Crease  
Edgeloop  
Mesh projection  
Advanced split/merge of models  
UV Mapping  
Ambient Occlusion  
SubSurface Scattering  
Environment Maps  
LightCap  
BPR Filters  
Advanced 3D file export through plugins  
Advanced mesh optimization (Decimation Master) ZBrushCore is limited to 5 preset polygon count optimizations. (20K, 35K, 75K, 150K or 250K)) Basic Advanced
Scripting / Plugins / Macros  

ZBrush and ZBrushCore are CPU-based software, meaning that a special video card is not required to get the best results when running the applications. ZBrush and ZBrushCore will work on most computers running Mac OSX and Windows. Simply make sure that your system meets or exceeds the following minimum requirements.

WINDOWS

Recommended:

  • OS: 64-bit editions of Windows Vista or newer.
  • CPU: Intel i5/7/Xeon technology or AMD equivalent.
  • RAM: 8 GB required for working with multi-million-polys. 16+ GB recommended.
  • HDD: 100GB of hard drive free- space for the scratch disk and the application. SSD drive highly recommended for ZBrushCore and its scratch disk.
  • Pen Tablet: Wacom or Wacom compatible.
  • Monitor: 1920x1200 monitor resolution or higher (32-bit color)
  • Video card: Most cards manufactured 2008 or newer. Must support OpenGL 3.3 or higher.

Minimum:

  • OS: 64-bit editions of Windows Vista or newer.
  • CPU: Core2duo or AMD equivalent with SSE2 technology or better.
  • RAM: 4 GB (6+ GB strongly recommended)
  • HDD: 8 GB of hard drive free- space for the scratch disk and the application.
  • Pen Tablet: Mouse or Wacom (or Wacom compatible) pen tablet.
  • Monitor: 1280x1024 monitor resolution or higher (32 bits)
  • Video card: Most cards manufactured 2008 or newer. Must support OpenGL 3.3 or higher.

MACINTOSH

Recommended:

  • OS: Mac OSX: 64-bit editions of 10.8 or above.
  • CPU: Intel i5/7/Xeon technology
  • RAM: 8 GB required for working with multi-million-polys. 16+ GB recommended.
  • HDD: 100GB of hard drive free- space for the scratch disk and the application. SSD drive highly recommended for ZBrushCore and its scratch disk.
  • Pen Tablet: Wacom or Wacom compatible.
  • Monitor: 1920x1200 monitor resolution or higher (32-bit color)
  • Video card: Most cards manufactured 2008 or newer. Must support OpenGL 3.3 or higher.

Minimum:

  • OS: Mac OSX: 64-bit editions of 10.8 or above.
  • CPU: Core2duo or AMD equivalent with SSE2 technology or better.
  • RAM: 4 GB (6+ GB strongly recommended)
  • HDD: 8 GB of hard drive free-space for the scratch disk and the application.
  • Pen Tablet: Mouse or Wacom (or Wacom compatible) pen tablet.
  • Monitor: 1280x1024 monitor resolution (32-bit color).
  • Video card: Most cards manufactured 2008 or newer. Must support OpenGL 3.3 or higher.

What's new in zBrushCore 2018?

  • VDM Brushes (Vector Displacement Mesh Brushes)
  • Gizmo 3D Deformers and Primitives
  • 3D Text and Shape Creator Plugin
  • Decimation Master Plugin with Presets
  • 3D Print Hub Plugin
  • Export Menu Added with Export Value Controls
  • Mesh Position Sliders
  • Mesh Size Sliders
  • Removed Polycount Limitations for STL and VRML Export
  • Adoption of the ZBrush 2018 Activation System, Including Dual-Platform Licensing
  • Korean Language Support Added
  • OBJ Import Supports Color
  • Smooth Groups Brush Added (Found in LightBox Brush Tab)
  • Updated Projection System for DynaMesh

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