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v2.03 Stereo 3D Toolkit by Ryan Cashman

Review:

Stereo 3D Toolkit by Ryan Cashman
  

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Stereo 3D Toolkit by Ryan Cashman

The Stereo 3D Toolkit is more than a 3D camera. It is a set of tools that enable you to create complex stereoscopic compositions inside of after effects.

The Stereo 3D Toolkit allows you to create mind blowing stereoscopic compositions inside of After Effects. It uses true left and right channels (instead of collapse transformations) so it is compatible with all 3D effects and plug-ins that use composition cameras.


Highlights

New features in Version 2

Camera Rigs – In Version 1 only single cameras could be used to create the Stereo 3D Workflow. In Version 2, cameras can be parented to null objects to create animation rigs in stereo 3D. Existing camera rigs can be converted to stereo 3D, or new ones can be built and modified as you work.

2D & 3D Video – Version 1’s workflow was primarily built for working with CGI. Version 2’s improved workflow and tools make aligning your stereo 3D content to 2D or 3D video easier than ever.

Cinema 4D – Version 1 used a special camera rig, and required you to manually render the left and right channels from Cinema 4D.  Version 2 piggybacks on the built-in camera and rendering options for a more seamless workflow. Left and right channels can be exported simultaneously using the built in stereoscopic renderer.  You can work in stereo 3D using the viewport stereoscopic preview.  Download includes an object preset library with render settings and Stereo 3D Camera.

Maya – Version 1 did not have Maya support. Version 2 includes a Stereo 3D Camera project for Maya. Projects using the Stereo 3D Camera can be imported into After Effects as Maya Ascii files.  As in Cinema 4D, the Stereo 3D Camera piggybacks on Maya’s built-in stereo camera.

Improved Performance – With 2 of everything, working in stereo 3D can become system intensive. In Version 1, camera animation could only be adjusted with the stereo 3D preview active. In Version 2 all of the camera and animation work to be performed on the left channel hierarchy. This reduces system strain while you work, calculating both channels only when it’s necessary to preview the stereo 3D effect.

Organized – Version 2 allows for multiple Stereo 3D Workflows in a single project, automatically organizing them into folders.

Stereo 3D Pre-Comps – Quickly convert any pre-composition into a Stereo 3D Pre-Comp, complete with a nested instance of the master camera rig.

True Left and Right Channels

The Stereo 3D Toolkit v2.0 uses true left and right channels instead of collapse transformations. Because of this, it is compatible with all 3D effects and plug-ins that utilize composition cameras. Effects like Particular, Form, Element 3D, Optical Flares, and Plexus come through with true stereo 3D depth.

True Left and Right Channels

The Stereo 3D Toolkit uses true left and right channels instead of collapse transformations. Because of this, it is compatible with all 3D effects and plug-ins that utilize composition cameras. Effects like Particular, Form and Plexus come through with true stereo 3D depth.

Ease of use

The Stereo 3D Toolkit is designed to make managing complex hierarchies simple. The tools enable you to work on the left channel and automatically update the right channel. Nested pre-comps are given embedded cameras that are locked to the master system, so all of the pieces in your hierarchy stay in perfect sync no matter how complex it gets.

Compatibility

The Stereo 3D Toolkit is compatible with After Effects CS4, CS5, and CS5.5, CS6.

Stereo 3D Toolkit vs CS5.5 built in 3D Camera

Although After Effects CS5.5 comes bundled with a stereoscopic camera, it uses collapse transformations to create the left and right channels. For plug-ins that utilize composition cameras separate left and right channels are required to see the true stereoscopic depth.

After Effects CC 2015, CC 2014, CC, CS6, CS5.5, CS5
Maxon Cinema 4D R15, R14, R13
Maya 2014, 2013