v1.8 Boomer Labs SuperMesher for 3ds Max
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SuperMesher is a 3DS Max plug-in that allows you to cache animated geometry regardless of its topology and number of objects including pFlow particles. The cache is baked out to a separate file which can be loaded into any version of MAX 2015 or higher. No reference is held to the original objects so they can be deleted or modified without consequence. Because the result is one single mesh, SuperMesher automatically generates appropriate material IDs and Multi-Sub materials.
The plugin is available in 64bit versions of 3ds MAX from 2015 to 2023.
How is SuperMesher useful?
SuperMesher is an indispensable production tool. Once you’ve used it in your project, you’ll wonder how you managed without it!.
Description
System Requirements
Available in 64bit version only.
For 3ds MAX 2015 to 2023
Change Log
What’s new in verison 1.9
- 3ds Max 2020 support
What’s new in version 1.8
- 3dsmax 2019 Support
- Registry/Installer Improvements
- Miscellaneous UI and stability improvements
What’s new in version 1.7
- 3ds MAX 2018 support
What’s new in Version 1.6
- 3dsmax 2017 Support
- Automatic .bmf file reconciliation (2013 or higher). If the file is not present or the original file path doesn’t exist, the .max file path and the XREF directories are also checked in an attempt to find the missing file.
- File errors during network render sent to log file instead of dialog
- Miscellaneous UI and stability improvements