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Red Giant Trapcode Mir v3

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3D Terrains, Objects and Wireframes in After Effects

Create 3D objects, Fractal Surfaces, Terrains and Wireframes in After Effects with Trapcode Mir. Design flowing surfaces and abstract shapes for motion graphics or import 3D OBJ Models. Replicate and fractally distort your Mir surfaces and OBJs, and display them as polygons or vertices. Mir runs on the GPU and works with After Effects’ 3D camera and lights.


Highlights

Motion Graphics

Trapcode Mir is a plugin for After Effects that creates flowing surfaces, endless tunnels, terrains and 3D objects for use in your motion graphics.

Terrains

Design realistic or alien landscapes using Trapcode Mir’s fractal displacement mapping.

3D Models

For the first time ever, quickly and easily load 3D OBJ models into your After Effects composition. Trapcode Mir makes it simple to texture, light, repeat and deform your models as part of your scene.

Surface Presets

Choose from Mir’s 16 surface presets, designed to give you a head start in setting up the materials, shaders and textures for different surface styles. Every preset is fully-customizable.


What's new in Mir 3?

3D MODELS (NEW)
Bring your motion graphics into a new dimension by using 3D models as Mir objects. Choose from Mir’s library of over 60 OBJs, or easily load your own models using the new OBJ Loading Panel. 3D Models can be deformed and repeated like any other Mir surface.

SURFACE PRESETS (NEW)
Mir’s new surface presets make it fast and easy to set up the materials, shaders and textures for different surface styles. Every preset is fully-customizable. Includes setups for Smooth Surface, Faceted Surface, Wireframe, Chrome, Cartoon and much more.


Features

Motion Graphics

Trapcode Mir is a plugin for After Effects that creates flowing surfaces, endless tunnels, terrains and 3D objects for use in your motion graphics.

Terrains

Design realistic or alien landscapes using Trapcode Mir’s fractal displacement mapping.

3D Models (NEW)

For the first time ever, quickly and easily load 3D OBJ models into your After Effects composition. Trapcode Mir makes it simple to texture, light, repeat and deform, your models as part of your scene.

Surface Presets (NEW)

Choose from Mir’s 16 surface presets, designed to give you a head start in setting up the materials, shaders and textures for different surface styles. Every preset is fully-customizable.

Repeater

Create one surface or import one 3D Object. Then use the repeater controls to duplicate and distort the Mir object for complex effects.

3D Camera & Lights

Trapcode Mir uses After Effects’ 3D Camera and Lights so you can fully integrate your Mir surfaces with your motion graphics and VFX shots.


A 3D story: Polygons, fractals & lights

Mir

The core of Trapcode Mir is simple and powerful: A mesh object that’s made of polygons, shaped by fractal noise, and textured and illuminated in a 3D environment. The polygon geometry and the fractal’s organic look combine to create flowing abstract designs and natural-looking elements. Plus Mir is fully integrated into After Effects’ comp lights and camera, with features like Specularity and Ambient Occlusion that add shading and reflections. Your result is a beautiful animation formed of light, texture and depth.

 

Mir lets your creative rhythm flow

Bom, bom, bom. Can you hear that ambient soundtrack? It’s counting the beats as you render, but you’re dancing along because Mir moves so fast. Mir is built on OpenGL performance so you can increase polygons and complexity without ever hitting a speed issue, even when working in HD. Keep the beat going as Mir lets you instantly preview your animation for an interactive and responsive workflow. Mir is the DJ that keeps the rhythm flowing.

 

The next generation of Trapcode design

Go where no Trapcode has gone before. Creator Peder Norrby was inspired to develop Mir as he listened to the design community talk about their need for speed. Mir includes some of your Trapcode favorites — support for AE lights, texture mapping,fractal fields — to create the organic geometry that you already love in Trapcode products like Form 2. But Mir gives your design a unique spin with fantastic (and fast) new options, like the Repeater for easy instancing and Draw modes that create a 3D skin. Beam us up!

 

The creativity that is weightless

Mir responds quickly because it’s built on OpenGL rendering, so you can preview your effect instantly and keep on tinkering. Mir creates the abstract designs that you love in Trapcode products, but these react with speed and ease. You can’t lose weight sitting at the computer, but your creative work just did.

Bend and twist the polygons

A polygon mesh is the base of your Mir design, which bends and twists to your wishes. Use the Geometry group to set the size and position of the plane and define its shape with number of vertices. Step X,Y creates a striped or block effect, while Bend X,Y distorts the mesh into arcs or vortex-like effects.

Manipulate the mesh with Repeater

Repeat it. Offset it. Rotate and scale it. The Repeater group creates instant copies of the polygon mesh, which you can manipulate for creative effect. These repeats have a low render hit, so they are very pliable as you adjust features like Instances, Opacity and Translate.

Welcome to fractal country

The Fractal controls shift your polygonal planes into High Mountain territory. Mir uses Perlin noise, a VFX favorite, to distort the mesh in 3D space. The fractal noise creates a textured displacement effect like crumpled paper to quickly create natural-looking fluctuations and steer-bucking distortions. Yee haw!

Draw to your heart’s content

The Draw mode adds an interesting surface to the Mir mesh. Mir can appear in a traditional wireframe, a cloud of points or a solid surface. You can ‘redraw’ with options like Line Size, Point Size, DepthBuf and Blend mode. No matter what surface you choose, Draw has fast, easy options for unique shapes. 

Shades of good things to come

Three Shader modes apply different lighting and depth. Flat mode is a flat shading that’s great for abstract forms and geometric elements. Phong renders a smooth, reflective surface that integrates well with AE comp lights. The all-new Density mode forms a thin film-like material that is responsive to camera angles.

Professional presets & project files

Three abstract backgrounds, one flyover landscape, and one text composition. Mir includes five professionally animated After Effects projects that kickstart how you use Mir’s deepest features. Then dip into our secret sauce with 18 animation presets created by Red Giant Gurus to get you inspired.

It’s a Material world

The Material group sets the color, opacity, and reflectiveness of the Mir mesh. Shading options like Falloff, Specularity and Diffuse decide how Mir responds to the comp lights in your scene. Illuminate and color your Mir world with up to eight Point lights and an unlimited number of Ambient lights.

Texture maps for custom color

The Texture group lets you map a texture (surprise!) to the mesh. Texture mapping is great for adding an animated logo, bringing in video footage or just slapping on a colorful skin. Animate the perfect texture with Texture Coordinates that map it to a specific plane and Texture Detail for repeating the map.

Add ambiance to your scene

Quickly add ambiance to a landscape scene. The Ambient Occlusion controls simulate depth and obscuration by shading the polygons inside the Mir object. The Visibility group determines how near or far the Mir plane appears in Z-depth, and gives you fog effects to add color and mystery.

APPLE MACINTOSH

  • Mac OS X 10.10 and later

GPU requirements for Trapcode Mir: Modern Nvidia or AMD card that supports OpenGL 2.0 or later. 1 GB VRAM is required. 3 GB VRAM is recommended when working with high resolutions.

PC / WINDOWS

  • Windows 7 64-bit
  • Windows 8 64-bit
  • Windows 10 64-bit
  • 64-bit Processor
  • 4 GB of RAM
  • 30 MB of Hard Drive space

Hosts:

  • Adobe After Effects CC 2018, CC (2017), CC (2015.3), CC (2015), CC (2014)

GPU requirements for Trapcode Mir: Modern Nvidia or AMD card that supports OpenGL 2.0 or later. 1 GB VRAM is required. 3 GB VRAM is recommended when working with high resolutions.

Windows: 64-bit Processor, 2 GB of RAM, 30 MB of Hard Drive space

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What's new in Mir 3?

  • 3D MODELS - Bring your motion graphics into a new dimension by using 3D models as Mir objects. Choose from Mir’s library of over 60 OBJs, or easily load your own models using the new OBJ Loading Panel. 3D Models can be deformed and repeated like any other Mir surface.
  • SURFACE PRESETS - Mir’s new surface presets make it fast and easy to set up the materials, shaders and textures for different surface styles. Every preset is fully-customizable. Includes setups for Smooth Surface, Faceted Surface, Wireframe, Chrome, Cartoon and much more.

What's new in Trapcode Mir 2.2.2?

  • Update for Mojave Compatibility

What's new in Trapcode Mir 2.2.1?

  • Fixed rendering issue when Depth of Field was enabled.


What's new in Mir 2.2?

  • New Material and Shading Options
  • Depth of Field
  • What's new in Mir 2.1.2?

Bug fixes

  • Customers were reporting an OpenGL error in After Effects CC 2018. This has now been fixed.

What's new in Mir 2.1?

  • New presets for dynamic 3D surfaces, bringing the total to 43 presets to jumpstart your work
  • New visibility settings accommodate higher-resolution projects
  • Minor bug fixes

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