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Trapcode Particular v3

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Create organic 3D particle effects, complex motion graphics elements and more.

Trapcode Particular is the industry standard for particle system creation in Adobe After Effects. It’s realistic shading allows spotlights to illuminate particles and logos as they move through 3D space. Give particles depth with Trapcode Particular’s full 3D rotation and use it’s expanded physics controls to generate more support for air resistance and turbulence. Trapcode Particular will take your visual creations to another dimension.


Highlights

GPU Accelerated

Work faster than ever with OpenGL acceleration. Get speed boosts of up to 4X, or more, over previous versions.

Motion Graphics

Add particles to your compositions to bring your mograph work to life. Use 3D objects as emitters for even more beauty

Visual Effects

Create fire, water, smoke, snow and other organic effects. Combine multiple particle systems into one unified 3D space for visually stunning results.

 

Features

GPU-Accelerated (NEW)

Get fast feedback with Trapcode Particular’s new GPU Acceleration through OpenGL. Depending on your system and setup, you could see speed boosts of up to 4X or more over previous versions.

3D Camera and Lights

Particular uses After Effects’ 3D Camera and Lights so you can fully integrate your particle Effects with your motion graphics and live-action vfx shots.

Designer (NEW)

Creating particle effects is easier than ever before, in the newly overhauled Designer. Add adjustable blocks with preset behaviors and styles for emitters, particles, physics and aux particles. Or add complete, customizable particle effects with a single click. The designer gives instant visual feedback, making the building and previewing of effects an intuitive and creative experience. New in Particular 3, the Designer respects the AE comp size, bringing in the composition and camera info. Preview your particle layout with camera and emitter position controls.

Multiple Systems (NEW)

For the first time ever, explore endless creative possibilities when you combine multiple particle systems in the same 3D space. Create beautiful, complex effects through the interaction of different systems, all within one instance of Particular. Emitters in Multi-system setups can share parameter settings (such as turbulence, gravity and more), and can be saved as a single preset.

OBJs as Emitters (NEW)

Give your particle systems a new dimension by using 3D models and animated OBJ sequences as particle emitters. For added flexibility, you can choose to emit particles from the vertices, edges, faces or volume of your OBJ file. Choose from Particular’s library of over 60 OBJs, or easily load your own models using the new OBJ Loading Panel directly in After Effects or within the Designer.

Sprites and Polygons (NEW)

Use any image in your composition as a particle by assigning it to a 2D sprite or textured polygon. Particular 3 now includes over 270 still and animated sprite images, easily loaded directly within After Effects or in the Designer via the new Sprite Loading Panel.

Lighting and Shadows

Shade all particle types from lights in After Effects. Shading can emulate light falloff, and Shadowlet rendering can cast shadows on both main and aux particles.

Bounce and Physics

Move particles organically through the air, or bounce off of other layers, with Particular’s physics engine. Includes wind, gravity, turbulence controls and more for simulating complex, realistic motion.

Aux System (NEW)

Spawn new child particles through Particular’s Aux system. Create organic trails and branching, or build splashes after a bounce. Particular 3’s updated Aux system now includes the ability to add custom particles for even more variation, as well as keyframable parameters for more control.

300+ Presets (NEW)

Hit the ground running with over 300 fully-customizable Designer presets. Particular 3 includes over 210 new presets that show off powerful features like multiple systems, OBJ emitters and more. Explore the library to find beautifully designed effects for creating fire, spaceflight, fireworks, muzzle flashes, explosions, smoke and more. Save your own presets, and share them across your facility.

Reflection Maps

Create dynamic color changes in your textured polygon particles by using layer as a reflection map. Add glints to particles as they rotate in 3D.

Updates

What's new in Trapcode Particular 3?

GPU-Accelerated (NEW)

Get fast feedback with Trapcode Particular’s new GPU Acceleration through OpenGL. Depending on your system and setup, you could see speed boosts of up to 4X or more over previous versions.

Designer (NEW)

Creating particle effects is easier than ever before, in the newly overhauled Designer. Add adjustable blocks with preset behaviors and styles for emitters, particles, physics and aux particles. Or add complete, customizable particle effects with a single click. The designer gives instant visual feedback, making the building and previewing of effects an intuitive and creative experience. New in Particular 3, the Designer respects the AE comp size, bringing in the composition and camera info. Preview your particle layout with camera and emitter position controls.

Multiple Systems (NEW)

For the first time ever, explore endless creative possibilities when you combine multiple particle systems in the same 3D space. Create beautiful, complex effects through the interaction of different systems, all within one instance of Particular. Emitters in Multi-system setups can share parameter settings (such as turbulence, gravity and more), and can be saved as a single preset.

OBJs as Emitters (NEW)

Give your particle systems a new dimension by using 3D models and animated OBJ sequences as particle emitters. For added flexibility, you can choose to emit particles from the vertices, edges, faces or volume of your OBJ file. Choose from Particular’s library of over 60 OBJs, or easily load your own models using the new OBJ Loading Panel directly in After Effects or within the Designer.

Sprites and Polygons (NEW)

Use any image in your composition as a particle by assigning it to a 2D sprite or textured polygon. Particular 3 now includes over 270 still and animated sprite images, easily loaded directly within After Effects or in the Designer via the new Sprite Loading Panel.

Aux System (NEW)

Spawn new child particles through Particular’s Aux system. Create organic trails and branching, or build splashes after a bounce. Particular 3’s updated Aux system now includes the ability to add custom particles for even more variation, as well as keyframable parameters for more control.

300+ Presets (NEW)

Hit the ground running with over 300 fully-customizable Designer presets. Particular 3 includes over 210 new presets that show off powerful features like multiple systems, OBJ emitters and more. Explore the library to find beautifully designed effects for creating fire, spaceflight, fireworks, muzzle flashes, explosions, smoke and more. Save your own presets, and share them across your facility.

 

Supported OS:​

  • Mac OS X 10.10. 10.11, 10.12
  • Windows 7, 8, 10 64­bit

Hosts:​

  • Adobe After Effects: CC (2017), CC (2015.3), CC (2015), CC (2014)

 
 
 
 
 
 
 
 
 

5
6 reviews
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Customer Reviews

Another amazing RG product

Somehow RG manages to make plugins that are amazingly easy on the surface but can go very deep if you want to really dive in. I've been using this plugin for a while and still learn new things all the time. A must have for any AE user.

Would you recommend this product to a colleague? Yes

By: Steven Casey
Date: April 28, 2012

Well-supported and easy to learn

Because this program is so well established, there are plenty of tutorials, organized training, and presets to begin your trek into pro-level effects.

Would you recommend this product to a colleague? Yes

By: Mike Cash
Date: April 23, 2012

Best particle generator for After Effects

In my opinion, Particular is the best particle generator available to After Effects. It my take a while to learn as there are many adjustable options. But once you have more experience, the variety of things that you can create is only up to your imagination.

Would you recommend this product to a colleague? Yes

By: Eric Lau
Date: April 19, 2012

My Review

This product is the most useful in plug in. I give quality in any scene. I already improve the seasoning of the work one phase. I cannot part anymore.

Would you recommend this product to a colleague? Yes

By: RYOHEI YAMAGA
Date: April 09, 2012

There's a reason to use Particular in almost every project.

Particular was the first Trapcode product I ever tried, and now if you sit me in front of a naked After Effects install I'm completely at a loss. For snow, rain, sparks, and other physical-looking effects, Particular does a fantastic job. But the real power comes after you've used it for a while, and start bending the rules. Vimeo and YouTube are full of great examples of Particular being leveraged into truly unique and abstract projects, and I use it daily to add extra polish to the vast majority of my scenes. Learning the tool can be daunting at first-- it took me many, many attempts to start speaking its "language" well enough to really make it sing-- but it's worth every failed experiment and hours-long tutorial search on Google to learn the product. It's an absolutely essential part of any motion designer's toolkit. For that matter, I'd highly recommend getting Particular through the full Trapcode Suite. The per-plugin savings is just phenomenal and after I took the plunge I found myself using the whole package almost as much as Particular on its own.

Would you recommend this product to a colleague? Yes

By: Jared Flynn
Date: April 09, 2012

Particular 2 is the creme-de-la-creme of particle systems

Particular 2 is a very "hands on" plug-in, meaning that the more you practice with it, the more powerful it becomes as a tool. If you are interested in creating high-end particle effects seen in big budget title sequences, commercials, and action films, in my opinion, there is simply no better particle generator out on the market.

Read the full review of Trapcode Particular 2.0 by Nikc Miller at Microfilmmaker Magazine, October 1, 2009.

Would you recommend this product to a colleague? Yes

By: Jeremy Hanke
Date: April 04, 2012

Page 1 of 1

Red Giant | DOCTOR STRANGE Portal Effect with Trapcode Particular

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After Effects: Create a Space Scene in Trapcode Particular

Learn how to make a cool nebula-esque space scene in After Effects using Trapcode Particular.

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In Depth: Rain Generators

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Stranger Things - “Upside Down” World Look

The popular new Netflix Series Stranger Things is a nod to Spielberg classics, such as ET and Goonies. Learn how to...

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The Northern Lights

Did you miss the mesmerizing dancing and streaking greens and purples in the northern sky last night? Not only will you...

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In Depth: Fireworks

Yes, the U.S. Independence Day is upon us once again! Whatever your country or holiday, here are some methods of creating...

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Re-creating the Lost Smoke Monster

In this Episode of Red Giant TV, Filmmaker/Motion Graphics artist Seth Worley will show you how to re-create the look of...

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Aurora Effect with Adobe After Effects and Trapcode Particular

Learn how to create an aurora effect using Trapcode Particular in AE.

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In Depth: What in the Heck is Bokeh?

Bokeh is a type of defocus or lens blur where the blur takes on the shape of the lens diaphram. We explain how to...

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Create Water with Trapcode Particular

Dino Muhic creates a beautiful fluid looking water effect, inspired by a Beck’s commercial in Germany. Dino used a lime...

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Sparkler for Trapcode Particular with Motion Sketch Tutorial

Sticking with our July 4th Independence Day theme, check out this free preset from Greyscalegorilla’s Nick Campbell.

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Character Animation in After Effects Using FreeForm Pro and Particular

Dan Gies describes how he created and animated his Rocket-Dees character using uses Mettle FreeForm Pro, Trapcode...

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Paint Drips with Trapcode Particular + Free Preset

In this QuickTip, Harry Frank shows you how to create a spray paint effect with paint drips.

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Create a Valentine’s Day Themed Animation in Cinema 4D & After Effects

Post by Stefan Surmabojov at CGtuts+ :  “In this tutorial we are going to create a Valentine’s Day themed animation in...

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Web Line Escape: Spider-Man Web-Slinging Effect

In this episode of Red Giant TV, director Seth Worley shows you how to create a Spider-Man Web Slinging Effect with...

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Whats New in Trapcode Particular 2.2: In Depth Features by Harry Frank

Check out these excellent in-depth tutorials with Trapcode Particular 2, which received a big update last week with...

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How to use Trapcode Particular’s Z-buffer to Allow Particles to Move Around 3D Objects

In this QuickTip, Harry Frank shows you how to use Trapcode Particular's Z-buffer to allow particles to move around 3D...

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Tempo: Up in Flames - Realistic & Slow-Motion Fire Effects

In this episode of Red Giant TV, Aharon Rabinowitz walks you through the workflow used to create realistic fire for the...

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Red Giant Quick Tip #67: Realistic Dust Hits

In this tutorial, John Einselen shows you how to create realistic dust hits with Trapcode Particular. He also covers some...

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Create Full 3d Reflections With Falloff Using Form or Particular

Jorrit Schulte at AE Tuts+ shows how to make some lovely full 3D reflections with falloff on a table with Trapcode Form or...

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Creating Realistic Dust Hits with Trapcode Particular

Post at Red Giant TV: "In this tutorial, John Einselen shows you how to create realistic dust hits with Trapcode...

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After Effects to Cinema 4d Tutorial by Tim Clapham / Luxx Part 1

Post at Luxx: "From Tim Clapham: In this third tutorial in the series, Tim takes us through the process of transferring...

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Tutorial: Variations on the Organic Lines Preset in Trapcode Particular

Red Giant QuickTip 62: Variations on the Organic Lines Preset (Trapcode Particular) by Harry Frank. "In this Red Giant...

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Growing 3D Vines

Create Vines in only After Effects

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3D Set Extensions with Trapcode Particular and The Foundry CameraTracker

Create a 3D set extension with fog using Stock Footage. Use Camera Tracker to matchmove inside of AE.

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Dynamic Machine Gun with Video Copilot Action Essentials II & Trapcode Particular

Create a machine gun with dynamic ricochets types. Use Expressions to emit unique particles on each surface. Uses Video...

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Cosmodius - Creating a Retro Sci-fi Logo Animation

In this episode of Red Giant TV, Aharon Rabinowitz walks you through the process of creating a Retro Sci-Fi logo. In...

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Let it Flow: An In-depth Look at the Grid Emitter in Trapcode Particular

Post by Harry Frank at Red Giant: "Trapcode Particlar and Form are very similar in many ways. Sometimes, you might even...

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Creating a Christmas Tree with Trapcode Particular

Via Red Giant TV: In this episode of Red Giant TV, Michael Park returns to us with a fantastic tutorial on creating a...

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Particle Splash Tutorial with Trapcode Particular

Robert Lagar at AE Tuts+ explains how to make a realistic splash effect in After Effects with Trapcode Particular that...

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Tutorial: Shoot Off A 3D Plexus Particle Stream on AEtuts+

Posted by Lloyd Alvarez on AEtuts+: "The tutorial is on how to create a “pseudo” particle stream using Plexus. I say...

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Video Copilot: Tutorial- 3D Set Extensions in After Effects

• Create a 3D set extension with fog using Stock Footage
• Use Camera Tracker to matchmove inside of AE

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Red Giant QuickTip #4 - Adjustment Lights

In this QuickTip, Harry Frank shows you how to manage lights with Trapcode products: how to light 3D layers and exclude...

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Red Giant QuickTip #19 : Nulls vs Lights as Emitters in Particular

 

Some people like to use Nulls or Solids as emitters in Particular, and some like to use Lights. But when is it best to...
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Red Giant Quicktip #18: Old Film Look

In this tutorial, Aharon Rabinowitz shows you how to create an old film look with light leaks. He'll be using Trapcode...

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Red Giant QuickTip #25: Aligning Particular Motion Paths

Motion paths in Particular can be tricky. Harry Frank brings you this overview of how to set them up, and a foolproof way...
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Red Giant QuickTip #33: Trapcode Particular Lightning Bolt

In this tutorial, Wes Ball (of OddBall Animation) shows you how to create a stylized lightning bolt effect (seen in the...

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Transfering your After Effects CS5 plug-ins to After Effects CS5.5, Mac version

Michele Yamazaki of Toolfarm shows you a quick way to get your plug-ins moved to Adobe After Effects CS5.5 from CS5. It...

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How to Transfer CS5 Plug-ins to CS5.5 in Windows

Learn how to transfer your After Effects and Premiere Pro plug-ins from CS5 to CS5.5 in Windows without having to...

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Red Giant TV Episode 54: Compositing and Color Correction in After Effects and Premiere Pro

In this episode of Red Giant TV, Eran Stern returns to show you how he created the promo for his new DVD: The Best of...

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Red Giant QuickTip #44: Creating a Rocket Ship Trail of Letters

In this QuickTip, Harry Frank guides you through the set-up and expressions required to emit a paragraph of letters from a...

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Red Giant QuickTip #39: Fairytale Lighting in After Effects

In this tutorial Harry Frank demonstrates how to take a regular, run-of-the-mill shot and turn it into something beautiful...

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