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2020.1 Trimble SketchUp Classic Network – Perpetual

Review:

Trimble SketchUp Classic Network – Perpetual
  
Trimble SketchUp Classic Network – Perpetual

Your Basic 3D Modeler for Desktop (Mac and Win) Only

Complete 3D Modeling Software

There’s a reason SketchUp is synonymous with friendly and forgiving 3D modeling software: SketchUp doesn’t sacrifice usability for the sake of functionality. Start by drawing lines and shapes. Push and pull surfaces to turn them into 3D forms. Stretch, copy, rotate and paint to make anything you like. If you want to be productive within a couple of hours, you’ve come to the right place.

Use SketchUp to get owners, inspectors, architects, engineers, and subcontractors all headed in the same direction.

Note: US and Canada sales only.

Simple is powerful

sketchup simple model3D Modeling

The most intuitive way to design, document, and communicate your ideas in 3D.

Iterate in 3D

Work through your ideas in 3D space and quickly develop your projects.

Accurate, detailed models

Accuracy from the beginning is key. SketchUp enables you to design, define, and plan in all stages of the project.

 

Features you’ll love

  • Interoperability – SketchUp plays well with all of the other tools in your design toolbox.
  • Extensibility – Use the Extension Warehouse to make SketchUp exactly what you need it to be.
  • Objects – Work smart and work fast with SketchUp’s objects.
  • Customization – Customize the look and feel of any project’s style to make it your very own.
  • Generate Reports – Get stakeholders all the details they need to get the job done.
  • Inferencing – This isn’t SketchUp’s first rodeo. SketchUp uses inferencing to make accuracy and speed a cinch.

sketchup model

Got Questions?

You can find answers to your SketchUp questions at the SketchUp help center: help.sketchup.com

Or contact Toolfarm at sales@toolfarm.com

Single-user:

A Single-user license is assigned to one person and can only be used by the registered user. That individual can install the license on two computers that they use. This is typically a work computer/Desktop and a laptop. Click here for SketchUp Pro Pricing, including quantity discounts.

Network Licenses (10 seat minimum initial purchase):

A network license is not assigned to an individual user. The software can be installed on as many computers as you wish. The license is stored in a Trimble-operated server in the cloud, and the software points to that license.

  • Windows 10, Windows 8+ and Windows 7+
  • Mac OS 10.15+ (Catalina), Mac OS 10.14+ (Mojave), and Mac OS 10.13+ (High Sierra)

What’s new in Sketchup v2020.1?

Scenes Panel

Now that you have better toggling visibility with hidden geometry and objects, we decided to take it a step further. We split up hidden geometry and objects so you can save them separately on a Scene-by-Scene basis. You will see a new checkbox in the Scenes panel that lets you save the visibility state of hidden objects. This gives you better visibility control per Scene.

Section Planes & Scenes

Keeping with the Scene theme, you can now save Section Plane visibility per Scene. Why? Since Section Planes are grouped with objects, we want to make sure they behave like objects in terms of visibility per Scene. Before this change, only top-level visibility for Section Planes could be saved per Scene. Again, more control in your Scenes — and consistency. Winning!

Hidden Objects are now Editable

Good news…hidden objects are now editable. What does this mean, you ask? When you select a hidden object in the Outliner, instead of completely disappearing when you try to edit your object, it will appear as a mesh so you can more easily make edits. So keep on keeping on without any hinders to your editing workflow.

Improvements to Grips

A small, but powerful feature: you can now use the Rotate tool when toggling through ALL Grips — just like the Move tool! This provides more consistency between the tools so you can stay focused on your project.

Empty Objects

Picture this: you are working up a new table design and quickly add a lamp to make it look more realistic — but you run into an issue! You did it too fast and forgot to group your lamp and table separately. Because of this, everything is glued together as one, creating editing issues galore and wasted time. Fear no more! Now, you can right-click on an empty space and make a grouped object or component from scratch. No more triple-clicking, or drawing it elsewhere just to place it where you want it. And, an added bonus! When you create a new object from scratch, a window will pop up allowing you to name it right from the start. Say hello to better model organization from the very start of your project. Talk about speeding up your workflow!

Installers

To support Mac notarization requirements, the SketchUp installer is now being distributed as a .zip file instead of .dmg.To use this, after downloading the installer double-click the .zip file in Finder to extract the installer .app file.Next, double-click the .app file to launch the installer.

Bug fixes / small features added

Stability

  • Fixed an issue where reloading a component and then saving the reloaded component under a different name would cause a crash and would corrupt the saved component file..
  • Fixed a crash that could occur when changing from Share Component to Share Model and then uploading a model to 3D Warehouse.
  • Fixed an issue where StyleBuilder would sometimes crash when closing the EULA dialog.
  • Fixed an issue where the Move/Copy tool using ‘From Point’ or ‘rotate grip’ caused SketchUp to crash when hovering on the copied component and changing the distance.
  • (Mac) Fixed an issue where SketchUp would crash when resetting the workspace when the Tags or Fog dialogs were open.
  • (Mac) Fixed an issue where some Export Options dialogs would cause 100% CPU utilization.
  • (Mac) Fixed an issue where clicking in a blank portion of Outliner would sometimes cause a crash.
  • (Mac) Fixed an issue where the offline version of the installer would fail to install an L10n language when an Internet connection could not be made to the download server, even though the user chose to “Install Anyway.”

Grips on bounding boxes and automatic transparency

  • Changed the key that cycles through grip types from the Down arrow key to ‘Alt’ on the PC and ‘Command’ on the Mac.
  • Fixed an issue where an obscured point on a component behind a section plane would unexpectedly become transparent.
  • Fixed an issue where geometry could display unexpected transparency on Move/Copy when moving copied geometry around the model.
  • Fixed an issue with Rotation tool when an ‘Active point’ was obscured and transparency did not engage.
  • Fixed an issue where the Move tool rotate grips could not always be easily found due to favoring grips.
  • Fixed an issue where lines could disappear when moving a component via grips when “Use sun for shading” was turned on.
  • Fixed an issue where unexpected transparency could occur when hovering over grips with the Move and Rotate Tools in some models with Parallel Projection.
  • Fixed an issue where the Icon for an obscured grip displayed incorrectly for a component or group.
  • Fixed an issue where the origin inference did not display for some components.
  • (Mac) Fixed an issue where geometry could become unexpectedly transparent when inserting a library component from the Components browser.

Visibility

  • Improved the style thumbnail to reflect that hidden objects are activated.
  • Fixed an issue where copying and pasting hidden subcomponents in scenes would cause the pasted hidden subcomponents to become visible.
  • Fixed an issue where deeply nested hidden subcomponents could become visible after importing them.
  • Changed the wording of Hidden Geometry menu items under the View menu.
  • Fixed a geometry visibility issue with tags and root geometry where every tag has visible Top-Level Geometry and the Level 0 tag is in the hide state with flag View>Hidden Geometry on.

Outliner

  • Fixed an issue preventing a visibility change of multiple selected objects.
  • Fixed an issue in Outliner where clicking a visible subcomponent wouldn’t show its hidden geometry as visible if its top parent component was hidden.
  • (Win) Fixed an issue preventing a multi-select in the Outliner if the Shift key was depressed before a selection was made.

Miscellaneous

  • Fixed an issue where the Area and Volume Display Precision fields did not display the comma separator.
  • Fixed an issue on the Scenes panel where the tooltips associated with checkbox labels for scene update properties were inaccurate.
  • Fixed an issue where the “Edit > Make Component” menu was not enabled when a group was selected.
  • Fixed an issue where the Make Component button was not always enabled when a group was selected.
  • Fixed inconsistent behavior when pressing a shortcut for Make Component with a component selected.
  • Improved the Welcome Window warning message when license files are copied to another machine.
  • Fixed an issue where an intersecting line drawn through a polygon caused the offset tool to improperly draw the offset.
  • Fixed an issue on the Welcome Window where the Unit type was not localized.
  • Made a change to remove empty components when saving a model as they can cause crashes and other bad behaviors.
  • Changed a reference from Layers to Tags in the Merge With Hidden warning.
  • Fixed an issue where the Undo menu item was titled Undo Edit Material instead of Undo Tags.
  • Fixed an automated sign-in message box so it does not fall behind the main application window.
  • Modified the workflow of the Welcome Window to prevent the possibility of getting stuck on the licensing page when using the Manage License button.
  • Fixed an issue where the automatic sign out event would take the user to the browser sign in page instead of the Welcome Window sign in page.
  • Added a trials troubleshooting link to the Your 30-day Trial Is Over screen.
  • Fixed an issue where the saving a component would orient the camera in the saved component file to always be a top view.
  • Fixed several issues with incorrect or missing localized language translations.
  • Fixed several problems that could occur when upgrading to a new version of SketchUp.
  • Fixed an issue where the text orientation on dimensions was not correct when exporting to 3D DWG.
  • Fixed several issues with localized language versions of SketchUp.
  • (Win) Fixed an issue where the sort order of the Visible column was incorrect in the Tags dialog.
  • (Win) Fixed an issue where the “Make Component” shortcut did not work when a group was selected.
  • (Win) Fixed an issue where the Match Photo dialog was cut off on high resolution displays.
  • (Win) Fixed an issue where the Scenes browser could not be resized in List view.
  • (Win) Fixed an issue where the text for Default Tray was not being translated.
  • (Win) Fixed an issue where the Tags dialog would re-populate and re-draw slowly.
  • (Win) Fixed an issue where the Tags toolbar text would become truncated when using High DPI monitors.
  • (Mac) Fixed an issue where users could not view or edit sketchy edge settings in the Styles browser.
  • (Mac) Fixed an issue where the default menu keyboard shortcuts for ‘Make Group’ and ‘Make Component’ behaved incorrectly when a group was selected.
  • (Mac) Fixed an issue to ensure the Options dialog at the bottom of the Import dialog is displayed by default.
  • (Mac) Fixed an issue where changes to the Tags toolbar were not being applied to the selected entity.
  • (Mac) Fixed an issue where changes made in the Tag toolbar were not updated in the Entity Info dialog.
  • (Mac) Fixed an issue where clicking the Open Source Credits button didn’t open the credits window.
  • (Mac) Fixed an issue that prevented the full display of 6 digits of precision and the units in the Extruded field.
  • (Mac) Fixed an issue where installing SketchUp with localized languages caused the End User License Agreement dialog to be translated into the first of the localized languages instead of English.
  • (Mac) Fixed an installer problem where translated language names were not sorted correctly on the Selected Languages and Select Languages screens.
  • (Mac) Fixed an installer issue where the Selected Languages screen was not large enough to include all possible languages, and no scroll bar was provided.
  • (Mac) Fixed an issue in (System Preferences/Language & Regions setting/Advanced with Grouping and Decimal) settings did not pass settings appropriately to SketchUp.
  • (Mac) Fixed an issue where DWG Import did not have metric units listed in the Units drop down menu.
  • (Mac) Fixed an issue where Import would unexpectedly switch to Use As Image.
  • (Mac) Fixed an issue where the VCB did not always display the correct separator character.
  • (Mac) Improved error reporting for Mac installation failures.

Improvements in LayOut

Performance Improvements

For this release, we focused on improving LayOut’s selection and deletion capabilities—they’re now much faster! And don’t worry beta testers: we’re still committed to even more performance improvements in future releases.

But, that’s not all… we also made some slick improvements to the Select Tool.

Improved Select Tool

The Select Tool just got some major love. We wanted to help you make intentional – not accidental – moves with your crossing and window selection workflows. Now, when you click-drag to create a crossing or window selection, you won’t mistakenly move anything! Previously, you may have accidentally moved an object when you really just wanted to change your selection. Now you’re more likely to get the result you wanted. Also, selections and moves now occur when clicking on the actual object as opposed to the object’s bounding box, strengthening that intentional workflow.

If you’re now wondering, “how do I move an object?” – no worries, we got you covered. Just pre-select an entity and move from there.

Bug fixes / small features added

Performance Improvements

  • Selection performance has increased by only populating inspectors after a window or crossing selection has finished.
  • Performance has been increased when deleting entities.

Miscellaneous

  • Fixed an issue where dimension and text arrowheads were larger than expected with inserted SU model on high dpi monitors.
  • Fixed an issue where a “\” (backslash) suffix would display in inspectors when using Decimal Inches on localized versions of LayOut.
  • Fixed an issue linking a SketchUp model to a different SketchUp model would not update the SketchUp model inspector.
  • Fixed an issue where a Raster rendered viewport would not export to .dwg if the viewport or layer was locked.
  • (Win) Fixed an issue where the document setup dialog could get stuck in an open state when adjusting the paper size or margins when using metric units with Russian builds.
  • (Win) Fixed an issue where Zoom to Page would zoom to some arbitrary page size.
  • (Mac) Fixed an issue where exported PDFs sometimes appeared washed out.
  • (Mac) Fixed an issue entering unicode characters into text boxes.
  • (Mac) Fixed an issue where the scale dropdown would display behind other dialogs on the Pattern Fill inspector.
  • (Mac) Fixed the strange artifacts that would show up at certain zoom levels.
  • (Mac) Fixed an issue where certain page numbers would get truncated in the Page inspector.

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