Add cinematic flair and realistic lens flares in Nuke
Light up your Nuke projects with the incredible power of Video Copilot Optical Flares! Easily design stunning lens flares that will take your motion graphics and live-action footage to a dazzling new level. With its elegant, intuitive interface, you can easily create realistic lenses in no time at all – so get ready for some serious flare action!
For a Limited time, save $100 if you purchased Optical Flares for After Effects at Retail Price.
Just log-in with an account that already has Optical Flares for AE
Contact Sales for alternative Multi-License crossgrade pricing discounts.
Optical Flares for Nuke VS After Effects Version:
Uniform Offset Scale of flare Elements only in Nuke Version
Multiple 2D Flare positions only in Nuke Version Updated Default Lens Flare in Nuke Version
Many Additional Textures and the Nuclear Presets in Nuke Version
Mask and Luminance Tracking modes are excluded from Nuke Version
True 3D Obscuration with Nuke’s 3D Lights and Geometry Animatable Aspect Ratio
To use Custom textures, images have to be added to the Texture Folder
Nuke 8+: Mac, Windows and Linux
Mac, Windows and Linux
At least 1 GB of RAM
Display with at least 1280 x 1024 pixel resolution and 24-bit color
Graphics card with at least 512 MB of video memory and driver support for OpenGL 2.0
Windows & Linux
Windows XP Professional x64 Edition, Windows 7 x64, or RHEL 5.4 for Intel64 or AMD64
x86-64 processor, such as Intel Pentium 4 or AMD Athlon, with SSE3 instruction set support (or newer)
Mac OS X
Mac OS X 10.5 “Leopard” (excluding Nuke 7.0), 10.6 “Snow Leopard”, or 10.7 “Lion” (Nuke 7.0 only)
x86-64 processor, such as Intel Core 2 Duo or later
The product may be installed on 1 workstation and 1 personal system such as a laptop or home computer. This applies only if the systems are used by the same person and not multiple users.
The Render version of the plugin requires the same license process as the plugin itself but they can use the attached key file if they do not have access to the GUI(typical of AE Render or true nodes with no monitors).
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