Beta: V-Ray 5 for 3ds Max
Chaos Group has unleashed the latest version of V-Ray for 3ds Max for beta testing. Likewise, they need your feedback. Oh, there’s a lot of great new features! Here is a quick rundown of what’s new in the beta.
Explore multiple lighting scenarios from a single render. By adding the new VRayLightMix render element, you can adjust lights interactively without rerendering.
The new Layer compositor lets you fine-tune and finish your images directly in the V-Ray Frame Buffer — without the need for a separate post-processing app.
Material library & browser
Choose from a library of over 500 render-ready materials including metals, glass, wood and more
Sign up now to try the redesigned V-Ray Frame Buffer (VFB2) with new tools for light mixing and compositing.
Explore new material presets and V-Ray Material Library and Browser for faster look development.
In Depth: Why Should I Use V-Ray?
V-Ray is a robust, full-featured 3D rendering system built for designers, architects, and jack-of-all-trades.
For many artists, when asked to describe working with V-Ray, the terms “high-quality, photo-realistic renders, and real-time speed” quickly come to mind. Artists say that it’s easy to dive in because it comes with so many preset materials and settings. They love how V-Ray comes with numerous options that allow users to customize pretty much every aspect of the lighting and materials. With this in mind, Chaos Group has extensive online training available, from beginner to advanced.
V-Ray is integrated into just about every piece of popular 3D creative software, including Cinema 4D, 3ds Max, Nuke, MODO, Unreal, and more. Comparatively, no other renderer on the market has as much host support!
Learn more about what makes Chaos Group’s V-Ray unique, and why V-Ray is the renderer of choice for so many artists. Try it out yourself for free!
The next generation of rendering
V-Ray Next Scene Intelligence delivers faster ray tracing, cleaner sampling, and more accurate rendering. That means you work smarter — not harder — by automating steps that used to take up valuable time.Try V-Ray Next for 3ds Max
Posted by Michele Yamazaki