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Beta: U-RENDER Beta 4 is Available Now

Beta: U-RENDER Beta 4 is Available Now

U-RENDER offers high quality real-time rendering for Cinema 4D.  Be among the first to join the U-RENDER Beta today and get a free license to test U-RENDER for a limited time.

The U-RENDER Beta 4 came out earlier this month and we thought you might be interested in trying it out before the first official release. This beta supports Cinema 4D R20 Multi-Instances, an initial implementation of a material Clear Coat layer, plus, New Features and Bug Fixes:

New Features

  • [940] – Initial Support for Cinema 4D R20 Multi-Instances
  • [1102] – Initial Clear Coat Material Implementation

Improvements

  • [1056] – Show Error Message when U-RENDER cannot start due to OpenGL error (e.g. not meeting minimum requirements)
  • [1063, 1065] – Improved Framebuffer handling to reduce memory consumption
  • [1100] – overall improvements to data synchronization

Fixes

  • [1054] – Array Generator does not respect visibility settings with render instances
  • [1072] – Bump / Normal Map Shading errors on polygons that have been extruded several times
  • [1090] – Background Color is not synchronized in Live Mode
  • [1113] – Temporal issues with Hi-Z pass (Hi-Z visibility used for screen space ray-traced reflections)

Internal

  • started work on better animation support and motion blur
  • improvements to profiling

U-RENDER Key Features

Physically Based Rendering

u-render pbr

U-RENDER uses physically based lights and materials to allow for realistic results in real-time. Use realistic light fall-offs and material properties like specularity and roughness textures to create stunning scenes.

 

Procedural UVs

u-render uvs 

Creating texture coordinates for all your assets can be a time-consuming task. U-RENDER supports a large number of procedural UV texture coordinates so that you do not have to create uv-maps.

 

Multi-Pass Rendering

u-render multi-pass

Ever wanted to bring your real-time renderings into your favorite compositing software to add some final touches? U-RENDER fully supports multi-pass rendering with custom passes for the object and material IDs and all the usual suspects.

 

Sign up for the U-RENDER Beta today and get a free license to test U-RENDER for a limited time.

How the Beta works

  • Once you signed up for the beta, you will receive an email with details about how to download the beta and its documentation.
     
  • We will send you an individual 90-day license to unlock the beta and remove the watermark. Please allow a couple of business days for the license to arrive.
     
  • We encourage you to join our Community Forums for all discussions related to the beta and for support. The forums will be our main focus in supporting the beta.

We are still a small team so please allow us some time to respond. The beta is as much about testing U-RENDER as well as us getting into the groove to provide consistent support. We are just embarking on this journey of high-quality real-time rendering.  U-RENDER is developed with passion at UPPERCUT.

Join the Beta   Learn More about U-RENDER

Posted by Michele Yamazaki