Maxon Announces Cineware by Maxon Plug-in for Unity
Indeed Maxon has been very busy lately! This week they announced Cineware by Maxon Plug-in for Unity Technologies. Here is the press release.
New Plug-in Provides Seamless Integration of Cinema 4D Assets into Unity; Available Free-of-Charge on the Unity Asset Store
Friedrichsdorf, Germany – March 9, 2020 – Maxon, the developers of professional 3D modeling, animation, and rendering software solutions, today announced that it is now a Unity Technologies Verified Solutions Partner and is distributing a plug-in for Unity, called Cineware by Maxon. The new plug-in provides developers and creatives with seamless integration of Cinema 4D assets into Unity. Artists can easily create models and animations in Cinema 4D for use in real-time 3D (RT3D), interactive 2D, 3D, VR, and AR experiences. The Cineware by Maxon plug-in is available free-of-charge on the Unity Asset Store.
The plug-in is compatible with Cinema 4D Release 21, the latest version of the software, and Unity’s latest release, 2019.3. The Cineware by Maxon plug-in does not require a license of Cinema 4D as long as Cinema 4D scenes have been “Saved for Cineware.” By default, imported assets will appear relative to the asset folder or imported asset. The plug-in also supports user-defined folder hierarchies.
“Real-time workflows have become increasingly important,” said David McGavran, CEO of Maxon. “Our new Cineware by Maxon plug-in ensures an efficient, production-friendly method of importing Cinema 4D assets into Unity for developing immersive content.”
Cineware by Maxon Feature Highlights
Cineware by Maxon currently supports:
- Vertex Position, Normals, UV, Skinning Weight, Color
- Skin and Binding Rig
- Pose Morphs as Blend Shapes
- Lightmap UV2 Generation on Import
- PBR Reflectance Channel Materials conversion
- Normal Map
- Bump Map
- Animated Materials:
- Color including Transparency
- Emission Intensity, Color
- Alpha Cutout Threshold
- Cineware by Maxon supports the option of not reimporting materials, as imported materials are automatically reassigned to updated geometry.
- Spot, Directional, Point
- Animated properties supported:
- Animated properties
- Field of Vision (FOV)
Cineware by Maxon Availability
The Cineware by Maxon plug-in is available at no cost for macOS and Windows on the Unity Asset Store.
Cineware by Maxon image available here
Headquartered in Friedrichsdorf, Germany, Maxon is a developer of professional 3D modeling, painting, animation and rendering solutions. In January, Maxon and Red Giant closed a merger of the two companies. The combined company’s award-winning Cinema 4D, Redshift 3D, and Red Giant related software products have been used extensively to help create and render everything from stunning visual effects in top feature films, TV shows and commercials, cutting-edge game cinematics for AAA games, as well as for medical illustration, architectural and industrial design applications. Maxon has offices in Germany, the USA, the United Kingdom, Canada, France, Japan, and Singapore. Additionally, Maxon products are available directly from the website and its worldwide distribution network. Maxon is part of the Nemetschek Group.
Maxon Cinema 4D R21 Compatibility: The Definitive List
We have put together a list of products and information to keep you informed about plug-in and product compatibility. Let us know about new updates! We update it as new information is learned.
To easily find all R21 compatible products in one place, click here.
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3D for the Whole World
Easy to learn and extremely powerful: Cinema 4D is the perfect package for all 3D artists who want to achieve breathtaking results fast and hassle-free. Beginners and seasoned professionals alike can take advantage of Cinema 4D’s wide range of tools and features to quickly achieve stunning results. Cinema 4D’s legendary reliability also makes it the perfect application for demanding, fast-paced 3D production, and a range of attractively priced software packages is available to fit any artist’s needs.Try Cinema 4D for free!
Posted by Michele Yamazaki