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New: Chaos Group V-Ray for Houdini is Now Available

v-ray for houdini

Chaos Group has released V-Ray for Houdini, a production-proven renderer built for high-end VFX and animation projects. Now, you can assemble your scenes in a procedural environment, using V-Ray for Houdini for even more control.

Take your VFX pipeline to the next level with V-Ray for Houdini

V-Ray for Houdini is a production-proven CPU & GPU rendering for high-end VFX and animation, built to handle users’ biggest scenes and most demanding projects. It comes with all the tools artists need to render amazing-looking procedural effects.

Seamlessly integrated in Houdini, it enables smooth scene exchange and iterations between Houdini and other DCC applications.
Learn More | Purchase V-Ray for Houdini

Who is it for?

V-Ray for Houdini is designed for artists working in 3D animation and VFX for film, TV, video games and virtual reality.

Key Benefits

  • Quality. Production-proven CPU & GPU rendering for high-end VFX and animation.
  • Power. Built to handle the most demanding projects and visual effects pipelines.
  • Speed. Highly optimized adaptive ray tracing for superior speed and scalability.
  • Creative Control. Full suite of lighting, shading and rendering tools for complete creative control.
  • Smart Integration. Seamless Houdini integration and compatibility with other V-Ray applications.
  • An Industry Standard. Academy Award®-winning renderer used on over 200 feature films.

V-Ray Workflow Across DCC Products

V-Ray for Houdini can further enhance 3ds Max, Maya, and Katana workflows with the addition of V-Ray for 3ds Max,
Maya, and Katana. More lighting and shading options can be added during the compositing stage by using V-Ray for Nuke. V-Ray for Houdini supports VRScans which allows for the most physically accurate materials to be used.

How can V-Ray for Houdini help artists?

Quality renders with a high level of efficiency: V-Ray for Houdini provides extraordinary photorealistic renders quickly
and easily. Users have complete control over the quality or speed of their renders.

Streamlined pipeline across different platforms: Most studios already have a V-Ray integrated pipeline. With the wide range platforms that V-Ray supports, it’s easy to merge assets or exchange projects for material coordination and consistency across platforms.

Key Features

  • Production-proven rendering. Powerful CPU and GPU-accelerated rendering built for the demands of high-end production.
  • Volume rendering. Fast and accurate rendering of native Houdini volumes and OpenVDB caches.
  • V-Ray Scene exchange. Transfer and override the properties of V-Ray scenes from other apps like Maya and 3ds Max.
  • Physical hair. Create realistic-looking hair* with accurate highlights using the V-Ray Physical Hair material.
    *Currently supports hair as SOP geometry
  • Instancing. Instance any object type (including volumes) using Packed Primitives, Instancer and “instancepath” attributes.
  • Particles. Drive shader parameters such as color, alpha and particle size through custom per-point attributes.
  • Packed primitives. Efficient handling of Houdini’s native packed primitives for instancing at render time.

LICENSING POLICY
V-Ray for Houdini is offered as a rental license only (annual and monthly). V-Ray for Houdini supports only the Online Licensing System (OLS) and does not support the USB dongle.
Online licensing requires a stable, uninterrupted internet connection. It is possible to borrow licenses and use them completely offline for a limited time – 14 days. When this period is over, an internet connection is required to renew offline usage of the licenses.

Learn More | Purchase V-Ray for Houdini

Posted by Kim Sternisha