New: Thinkinetic Pulldownit 4.0 for Maya is Now Available
Pulldownit 4 for Maya has been released and comes with several new powerful features and has been reworked for better performance and usability,
Pulldownit: Shatter and Destruction Plug-in
Pulldownit is a dynamics solver which allows for the creation of fractures as well as massive rigid bodies simulations. By using its technology, digital artists are able quickly and easily simulate the collapse of buildings, cracking surfaces or fracturing any kind of brittle material.
What's new in Version 4.0?
This release is not only about new features (see the video above), the whole plugin has been updated and tuned for better performance and usability.
There is now one single window gathering all fracture tools and one single window for all rigid bodies stuff, alleviating the burden of many open windows as in previous versions.
There is a new seams view in Shatterit mode and improved performance of fragments selection in advanced fractures.
The fracture solver is around 30% faster and much less memory is needed to cache simulations, and many other little things you surely will notice when using the tool.
All of this makes this new release more responsive and with faster iterations when working in Maya.
Posted by Kim Sternisha